kde-playground/kdepimlibs/qgpgme/eventloopinteractor.cpp
2015-04-14 21:49:29 +00:00

118 lines
3.7 KiB
C++

/* qeventloopinteractor.cpp
Copyright (C) 2003, 2007 Klarälvdalens Datakonsult AB
This file is part of QGPGME.
QGPGME is free software; you can redistribute it and/or modify it
under the terms of the GNU Library General Public License as published
by the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
QGPGME is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with QGPGME; see the file COPYING.LIB. If not, write to the
Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA. */
// -*- c++ -*-
#include <qgpgme/eventloopinteractor.h>
#include <gpgme++/context.h>
#include <QCoreApplication>
#include <QSocketNotifier>
#include <QPointer>
using namespace GpgME;
QGpgME::EventLoopInteractor::EventLoopInteractor( QObject * parent )
: QObject( parent ), GpgME::EventLoopInteractor()
{
setObjectName( QLatin1String( "QGpgME::EventLoopInteractor::instance()" ) );
if ( !parent ) {
if ( QCoreApplication * const app = QCoreApplication::instance() ) {
connect( app, SIGNAL(aboutToQuit()), SLOT(deleteLater()) );
connect( app, SIGNAL(aboutToQuit()), SIGNAL(aboutToDestroy()) );
}
}
mSelf = this;
}
QGpgME::EventLoopInteractor::~EventLoopInteractor() {
emit aboutToDestroy();
mSelf = 0;
}
QGpgME::EventLoopInteractor * QGpgME::EventLoopInteractor::mSelf = 0;
QGpgME::EventLoopInteractor * QGpgME::EventLoopInteractor::instance() {
if ( !mSelf ) {
#ifndef NDEBUG
if ( !QCoreApplication::instance() ) {
qWarning( "QGpgME::EventLoopInteractor: Need a Q(Core)Application object before calling instance()!" );
} else {
#endif
(void)new EventLoopInteractor;
#ifndef NDEBUG
}
#endif
}
return mSelf;
}
namespace {
template <typename T_Enableable>
class QDisabler {
const QPointer<T_Enableable> o;
const bool wasEnabled;
public:
explicit QDisabler( T_Enableable * t ) : o( t ), wasEnabled( o && o->isEnabled() )
{
if ( t ) {
t->setEnabled( false );
}
}
~QDisabler()
{
if ( o ) {
o->setEnabled( wasEnabled );
}
}
};
}
void QGpgME::EventLoopInteractor::slotWriteActivity( int socket ) {
// Make sure to disable the notifier while we are processing the event, as
// it's easy to run into re-entrancy issues, if actOn causes things to return
// to the event loop in some way (such as showing the passphrase dialog).
// We use a qpointer as actOn will destroy the notifier, when it's done with the FD
const QDisabler<QSocketNotifier> disabled( qobject_cast<QSocketNotifier*>( sender() ) );
actOn( socket , Write );
}
void QGpgME::EventLoopInteractor::slotReadActivity( int socket ) {
const QDisabler<QSocketNotifier> disabled( qobject_cast<QSocketNotifier*>( sender() ) );
actOn( socket , Read );
}
void QGpgME::EventLoopInteractor::nextTrustItemEvent( GpgME::Context * context, const GpgME::TrustItem & item ) {
emit nextTrustItemEventSignal( context, item );
}
void QGpgME::EventLoopInteractor::nextKeyEvent( GpgME::Context * context, const GpgME::Key & key ) {
emit nextKeyEventSignal( context, key );
}
void QGpgME::EventLoopInteractor::operationDoneEvent( GpgME::Context * context, const GpgME::Error & e ) {
emit operationDoneEventSignal( context, e );
}
void QGpgME::EventLoopInteractor::operationStartEvent( GpgME::Context * context ) {
emit operationStartEventSignal( context );
}