kde-playground/kdepimlibs/akonadi/trashjob.cpp
2015-04-14 21:49:29 +00:00

371 lines
13 KiB
C++

/*
Copyright (c) 2011 Christian Mollekopf <chrigi_1@fastmail.fm>
This library is free software; you can redistribute it and/or modify it
under the terms of the GNU Library General Public License as published by
the Free Software Foundation; either version 2 of the License, or (at your
option) any later version.
This library is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public
License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to the
Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
02110-1301, USA.
*/
#include "trashjob.h"
#include "collection.h"
#include "entitydeletedattribute.h"
#include "item.h"
#include "job_p.h"
#include "trashsettings.h"
#include <KLocalizedString>
#include <akonadi/itemdeletejob.h>
#include <akonadi/collectiondeletejob.h>
#include <akonadi/itemmovejob.h>
#include <akonadi/collectionmovejob.h>
#include <akonadi/itemmodifyjob.h>
#include <akonadi/collectionmodifyjob.h>
#include <akonadi/itemfetchscope.h>
#include <akonadi/collectionfetchscope.h>
#include <akonadi/itemfetchjob.h>
#include <akonadi/collectionfetchjob.h>
#include <QHash>
using namespace Akonadi;
class TrashJob::TrashJobPrivate : public JobPrivate
{
public:
TrashJobPrivate(TrashJob *parent)
: JobPrivate(parent)
, mKeepTrashInCollection(false)
, mSetRestoreCollection(false)
, mDeleteIfInTrash(false)
{
}
//4.
void selectResult(KJob *job);
//3.
//Helper functions to recursivly set the attribute on deleted collections
void setAttribute(const Akonadi::Collection::List &);
void setAttribute(const Akonadi::Item::List &);
//Set attributes after ensuring that move job was successful
void setAttribute(KJob *job);
//2.
//called after parent of the trashed item was fetched (needed to see in which resource the item is in)
void parentCollectionReceived(const Akonadi::Collection::List &);
//1.
//called after initial fetch of trashed items
void itemsReceived(const Akonadi::Item::List &);
//called after initial fetch of trashed collection
void collectionsReceived(const Akonadi::Collection::List &);
Q_DECLARE_PUBLIC(TrashJob)
Item::List mItems;
Collection mCollection;
Collection mRestoreCollection;
Collection mTrashCollection;
bool mKeepTrashInCollection;
bool mSetRestoreCollection; //only set restore collection when moved to trash collection (not in place)
bool mDeleteIfInTrash;
QHash<Collection, Item::List> mCollectionItems; //list of trashed items sorted according to parent collection
QHash<Entity::Id, Collection> mParentCollections; //fetched parent collcetion of items (containing the resource name)
};
void TrashJob::TrashJobPrivate::selectResult(KJob *job)
{
Q_Q(TrashJob);
if (job->error()) {
kWarning() << job->objectName();
kWarning() << job->errorString();
return; // KCompositeJob takes care of errors
}
if (!q->hasSubjobs() || (q->subjobs().contains(static_cast<KJob *>(q->sender())) && q->subjobs().size() == 1)) {
q->emitResult();
}
}
void TrashJob::TrashJobPrivate::setAttribute(const Akonadi::Collection::List &list)
{
Q_Q(TrashJob);
QListIterator<Collection> i(list);
while (i.hasNext()) {
const Collection &col = i.next();
EntityDeletedAttribute *eda = new EntityDeletedAttribute();
if (mSetRestoreCollection) {
Q_ASSERT(mRestoreCollection.isValid());
eda->setRestoreCollection(mRestoreCollection);
}
Collection modCol(col.id()); //really only modify attribute (forget old remote ids, etc.), otherwise we have an error because of the move
modCol.addAttribute(eda);
CollectionModifyJob *job = new CollectionModifyJob(modCol, q);
q->connect(job, SIGNAL(result(KJob*)), SLOT(selectResult(KJob*)));
ItemFetchJob *itemFetchJob = new ItemFetchJob(col, q);
//TODO not sure if it is guaranteed that itemsReceived is always before result (otherwise the result is emitted before the attributes are set)
q->connect(itemFetchJob, SIGNAL(itemsReceived(Akonadi::Item::List)), SLOT(setAttribute(Akonadi::Item::List)));
q->connect(itemFetchJob, SIGNAL(result(KJob*)), SLOT(selectResult(KJob*)));
}
}
void TrashJob::TrashJobPrivate::setAttribute(const Akonadi::Item::List &list)
{
Q_Q(TrashJob);
Item::List items = list;
QMutableListIterator<Item> i(items);
while (i.hasNext()) {
const Item &item = i.next();
EntityDeletedAttribute *eda = new EntityDeletedAttribute();
if (mSetRestoreCollection) {
//When deleting a collection, we want to restore the deleted collection's items restored to the deleted collection's parent, not the items parent
if (mRestoreCollection.isValid()) {
eda->setRestoreCollection(mRestoreCollection);
} else {
Q_ASSERT(mParentCollections.contains(item.parentCollection().id()));
eda->setRestoreCollection(mParentCollections.value(item.parentCollection().id()));
}
}
Item modItem(item.id()); //really only modify attribute (forget old remote ids, etc.)
modItem.addAttribute(eda);
ItemModifyJob *job = new ItemModifyJob(modItem, q);
job->setIgnorePayload(true);
q->connect(job, SIGNAL(result(KJob*)), SLOT(selectResult(KJob*)));
}
//For some reason it is not possible to apply this change to multiple items at once
/*ItemModifyJob *job = new ItemModifyJob(items, q);
q->connect( job, SIGNAL(result(KJob*)), SLOT(selectResult(KJob*)) );*/
}
void TrashJob::TrashJobPrivate::setAttribute(KJob *job)
{
Q_Q(TrashJob);
if (job->error()) {
kWarning() << job->objectName();
kWarning() << job->errorString();
q->setError(Job::Unknown);
q->setErrorText(i18n("Move to trash collection failed, aborting trash operation"));
return;
}
//For Items
const QVariant var = job->property("MovedItems");
if (var.isValid()) {
int id = var.toInt();
Q_ASSERT(id >= 0);
setAttribute(mCollectionItems.value(Collection(id)));
return;
}
//For a collection
Q_ASSERT(mCollection.isValid());
setAttribute(Collection::List() << mCollection);
//Set the attribute on all subcollections and items
CollectionFetchJob *colFetchJob = new CollectionFetchJob(mCollection, CollectionFetchJob::Recursive, q);
q->connect(colFetchJob, SIGNAL(collectionsReceived(Akonadi::Collection::List)), SLOT(setAttribute(Akonadi::Collection::List)));
q->connect(colFetchJob, SIGNAL(result(KJob*)), SLOT(selectResult(KJob*)));
}
void TrashJob::TrashJobPrivate::parentCollectionReceived(const Akonadi::Collection::List &collections)
{
Q_Q(TrashJob);
Q_ASSERT(collections.size() == 1);
const Collection &parentCollection = collections.first();
//store attribute
Q_ASSERT(!parentCollection.resource().isEmpty());
Collection trashCollection = mTrashCollection;
if (!mTrashCollection.isValid()) {
trashCollection = TrashSettings::getTrashCollection(parentCollection.resource());
}
if (!mKeepTrashInCollection && trashCollection.isValid()) { //Only set the restore collection if the item is moved to trash
mSetRestoreCollection = true;
}
mParentCollections.insert(parentCollection.id(), parentCollection);
if (trashCollection.isValid()) { //Move the items to the correct collection if available
ItemMoveJob *job = new ItemMoveJob(mCollectionItems.value(parentCollection), trashCollection, q);
job->setProperty("MovedItems", parentCollection.id());
q->connect(job, SIGNAL(result(KJob*)), SLOT(setAttribute(KJob*))); //Wait until the move finished to set the attirbute
q->connect(job, SIGNAL(result(KJob*)), SLOT(selectResult(KJob*)));
} else {
setAttribute(mCollectionItems.value(parentCollection));
}
}
void TrashJob::TrashJobPrivate::itemsReceived(const Akonadi::Item::List &items)
{
Q_Q(TrashJob);
if (items.isEmpty()) {
q->setError(Job::Unknown);
q->setErrorText(i18n("Invalid items passed"));
q->emitResult();
return;
}
Item::List toDelete;
QListIterator<Item> i(items);
while (i.hasNext()) {
const Item &item = i.next();
if (item.hasAttribute<EntityDeletedAttribute>()) {
toDelete.append(item);
continue;
}
Q_ASSERT(item.parentCollection().isValid());
mCollectionItems[item.parentCollection()].append(item); //Sort by parent col ( = restore collection)
}
foreach (const Collection &col, mCollectionItems.keys()) { //krazy:exclude=foreach
CollectionFetchJob *job = new CollectionFetchJob(col, Akonadi::CollectionFetchJob::Base, q);
q->connect(job, SIGNAL(collectionsReceived(Akonadi::Collection::List)),
SLOT(parentCollectionReceived(Akonadi::Collection::List)));
}
if (mDeleteIfInTrash && !toDelete.isEmpty()) {
ItemDeleteJob *job = new ItemDeleteJob(toDelete, q);
q->connect(job, SIGNAL(result(KJob*)), SLOT(selectResult(KJob*)));
} else if (mCollectionItems.isEmpty()) { //No job started, so we abort the job
kWarning() << "Nothing to do";
q->emitResult();
}
}
void TrashJob::TrashJobPrivate::collectionsReceived(const Akonadi::Collection::List &collections)
{
Q_Q(TrashJob);
if (collections.isEmpty()) {
q->setError(Job::Unknown);
q->setErrorText(i18n("Invalid collection passed"));
q->emitResult();
return;
}
Q_ASSERT(collections.size() == 1);
mCollection = collections.first();
if (mCollection.hasAttribute<EntityDeletedAttribute>()) { //marked as deleted
if (mDeleteIfInTrash) {
CollectionDeleteJob *job = new CollectionDeleteJob(mCollection, q);
q->connect(job, SIGNAL(result(KJob*)), SLOT(selectResult(KJob*)));
} else {
kWarning() << "Nothing to do";
q->emitResult();
}
return;
}
Collection trashCollection = mTrashCollection;
if (!mTrashCollection.isValid()) {
trashCollection = TrashSettings::getTrashCollection(mCollection.resource());
}
if (!mKeepTrashInCollection && trashCollection.isValid()) { //only set the restore collection if the item is moved to trash
mSetRestoreCollection = true;
Q_ASSERT(mCollection.parentCollection().isValid());
mRestoreCollection = mCollection.parentCollection();
mRestoreCollection.setResource(mCollection.resource()); //The parent collection doesn't contain the resource, so we have to set it manually
}
if (trashCollection.isValid()) {
CollectionMoveJob *job = new CollectionMoveJob(mCollection, trashCollection, q);
q->connect(job, SIGNAL(result(KJob*)), SLOT(setAttribute(KJob*)));
q->connect(job, SIGNAL(result(KJob*)), SLOT(selectResult(KJob*)));
} else {
setAttribute(Collection::List() << mCollection);
}
}
TrashJob::TrashJob(const Item &item, QObject *parent)
: Job(new TrashJobPrivate(this), parent)
{
Q_D(TrashJob);
d->mItems << item;
}
TrashJob::TrashJob(const Item::List &items, QObject *parent)
: Job(new TrashJobPrivate(this), parent)
{
Q_D(TrashJob);
d->mItems = items;
}
TrashJob::TrashJob(const Collection &collection, QObject *parent)
: Job(new TrashJobPrivate(this), parent)
{
Q_D(TrashJob);
d->mCollection = collection;
}
TrashJob::~TrashJob()
{
}
Item::List TrashJob::items() const
{
Q_D(const TrashJob);
return d->mItems;
}
void TrashJob::setTrashCollection(const Akonadi::Collection &collection)
{
Q_D(TrashJob);
d->mTrashCollection = collection;
}
void TrashJob::keepTrashInCollection(bool enable)
{
Q_D(TrashJob);
d->mKeepTrashInCollection = enable;
}
void TrashJob::deleteIfInTrash(bool enable)
{
Q_D(TrashJob);
d->mDeleteIfInTrash = enable;
}
void TrashJob::doStart()
{
Q_D(TrashJob);
//Fetch items first to ensure that the EntityDeletedAttribute is available
if (!d->mItems.isEmpty()) {
ItemFetchJob *job = new ItemFetchJob(d->mItems, this);
job->fetchScope().setAncestorRetrieval(Akonadi::ItemFetchScope::Parent); //so we have access to the resource
//job->fetchScope().setCacheOnly(true);
job->fetchScope().fetchAttribute<EntityDeletedAttribute>(true);
connect(job, SIGNAL(itemsReceived(Akonadi::Item::List)), this, SLOT(itemsReceived(Akonadi::Item::List)));
} else if (d->mCollection.isValid()) {
CollectionFetchJob *job = new CollectionFetchJob(d->mCollection, CollectionFetchJob::Base, this);
job->fetchScope().setAncestorRetrieval(Akonadi::CollectionFetchScope::Parent);
connect(job, SIGNAL(collectionsReceived(Akonadi::Collection::List)), this, SLOT(collectionsReceived(Akonadi::Collection::List)));
} else {
kWarning() << "No valid collection or empty itemlist";
setError(Job::Unknown);
setErrorText(i18n("No valid collection or empty itemlist"));
emitResult();
}
}
#include "moc_trashjob.cpp"