kde-playground/kdepimlibs/akonadi/entitytreemodel_p.cpp
2015-04-14 21:49:29 +00:00

1964 lines
68 KiB
C++

/*
Copyright (c) 2008 Stephen Kelly <steveire@gmail.com>
This library is free software; you can redistribute it and/or modify it
under the terms of the GNU Library General Public License as published by
the Free Software Foundation; either version 2 of the License, or (at your
option) any later version.
This library is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public
License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to the
Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
02110-1301, USA.
*/
#include "entitytreemodel_p.h"
#include "entitytreemodel.h"
#include "agentmanagerinterface.h"
#include "dbusconnectionpool.h"
#include "monitor_p.h" // For friend ref/deref
#include "servermanager.h"
#include <KDE/KLocalizedString>
#include <KDE/KMessageBox>
#include <KDE/KUrl>
#include <akonadi/agentmanager.h>
#include <akonadi/agenttype.h>
#include <akonadi/changerecorder.h>
#include <akonadi/collectioncopyjob.h>
#include <akonadi/collectionfetchjob.h>
#include <akonadi/collectionfetchscope.h>
#include <akonadi/collectionmovejob.h>
#include <akonadi/collectionstatistics.h>
#include <akonadi/collectionstatisticsjob.h>
#include <akonadi/entityhiddenattribute.h>
#include <akonadi/itemcopyjob.h>
#include <akonadi/itemfetchjob.h>
#include <akonadi/itemmodifyjob.h>
#include <akonadi/itemmovejob.h>
#include <akonadi/linkjob.h>
#include <akonadi/private/protocol_p.h>
#include <akonadi/session.h>
#include <akonadi/servermanager.h>
#include <kdebug.h>
/// comment this out to track time spent on jobs created by the ETM
// #define DBG_TRACK_JOB_TIMES
#ifdef DBG_TRACK_JOB_TIMES
QMap<KJob *, QTime> jobTimeTracker;
#define ifDebug(x) x
#else
#define ifDebug(x)
#endif
using namespace Akonadi;
static CollectionFetchJob::Type getFetchType(EntityTreeModel::CollectionFetchStrategy strategy)
{
switch(strategy) {
case EntityTreeModel::FetchFirstLevelChildCollections:
return CollectionFetchJob::FirstLevel;
case EntityTreeModel::InvisibleCollectionFetch:
case EntityTreeModel::FetchCollectionsRecursive:
default:
break;
}
return CollectionFetchJob::Recursive;
}
EntityTreeModelPrivate::EntityTreeModelPrivate(EntityTreeModel *parent)
: q_ptr(parent)
, m_rootNode(0)
, m_collectionFetchStrategy(EntityTreeModel::FetchCollectionsRecursive)
, m_itemPopulation(EntityTreeModel::ImmediatePopulation)
, m_listFilter(CollectionFetchScope::NoFilter)
, m_includeStatistics(false)
, m_showRootCollection(false)
, m_collectionTreeFetched(false)
, m_showSystemEntities(false)
{
// using collection as a parameter of a queued call in runItemFetchJob()
qRegisterMetaType<Collection>();
Akonadi::AgentManager *agentManager = Akonadi::AgentManager::self();
QObject::connect(agentManager, SIGNAL(instanceRemoved(Akonadi::AgentInstance)),
q_ptr, SLOT(agentInstanceRemoved(Akonadi::AgentInstance)));
}
EntityTreeModelPrivate::~EntityTreeModelPrivate()
{
}
void EntityTreeModelPrivate::init(ChangeRecorder *monitor)
{
Q_Q(EntityTreeModel);
m_monitor = monitor;
// The default is to FetchCollectionsRecursive, so we tell the monitor to fetch collections
// That way update signals from the monitor will contain the full collection.
// This may be updated if the CollectionFetchStrategy is changed.
m_monitor->fetchCollection(true);
m_session = m_monitor->session();
m_monitor->setChangeRecordingEnabled(false);
m_rootCollectionDisplayName = QLatin1String("[*]");
m_includeStatistics = true;
m_monitor->fetchCollectionStatistics(true);
m_monitor->collectionFetchScope().setAncestorRetrieval(Akonadi::CollectionFetchScope::All);
q->connect(monitor, SIGNAL(mimeTypeMonitored(QString,bool)),
SLOT(monitoredMimeTypeChanged(QString,bool)));
q->connect(monitor, SIGNAL(collectionMonitored(Akonadi::Collection,bool)),
SLOT(monitoredCollectionsChanged(Akonadi::Collection,bool)));
q->connect(monitor, SIGNAL(itemMonitored(Akonadi::Item,bool)),
SLOT(monitoredItemsChanged(Akonadi::Item,bool)));
q->connect(monitor, SIGNAL(resourceMonitored(QByteArray,bool)),
SLOT(monitoredResourcesChanged(QByteArray,bool)));
// monitor collection changes
q->connect(monitor, SIGNAL(collectionChanged(Akonadi::Collection)),
SLOT(monitoredCollectionChanged(Akonadi::Collection)));
q->connect(monitor, SIGNAL(collectionAdded(Akonadi::Collection,Akonadi::Collection)),
SLOT(monitoredCollectionAdded(Akonadi::Collection,Akonadi::Collection)));
q->connect(monitor, SIGNAL(collectionRemoved(Akonadi::Collection)),
SLOT(monitoredCollectionRemoved(Akonadi::Collection)));
q->connect(monitor,
SIGNAL(collectionMoved(Akonadi::Collection,Akonadi::Collection,Akonadi::Collection)),
SLOT(monitoredCollectionMoved(Akonadi::Collection,Akonadi::Collection,Akonadi::Collection)));
// Monitor item changes.
q->connect(monitor, SIGNAL(itemAdded(Akonadi::Item,Akonadi::Collection)),
SLOT(monitoredItemAdded(Akonadi::Item,Akonadi::Collection)));
q->connect(monitor, SIGNAL(itemChanged(Akonadi::Item,QSet<QByteArray>)),
SLOT(monitoredItemChanged(Akonadi::Item,QSet<QByteArray>)));
q->connect(monitor, SIGNAL(itemRemoved(Akonadi::Item)),
SLOT(monitoredItemRemoved(Akonadi::Item)));
q->connect(monitor, SIGNAL(itemMoved(Akonadi::Item,Akonadi::Collection,Akonadi::Collection)),
SLOT(monitoredItemMoved(Akonadi::Item,Akonadi::Collection,Akonadi::Collection)));
q->connect(monitor, SIGNAL(itemLinked(Akonadi::Item,Akonadi::Collection)),
SLOT(monitoredItemLinked(Akonadi::Item,Akonadi::Collection)));
q->connect(monitor, SIGNAL(itemUnlinked(Akonadi::Item,Akonadi::Collection)),
SLOT(monitoredItemUnlinked(Akonadi::Item,Akonadi::Collection)));
q->connect(monitor, SIGNAL(collectionStatisticsChanged(Akonadi::Collection::Id,Akonadi::CollectionStatistics)),
SLOT(monitoredCollectionStatisticsChanged(Akonadi::Collection::Id,Akonadi::CollectionStatistics)));
Akonadi::ServerManager *serverManager = Akonadi::ServerManager::self();
q->connect(serverManager, SIGNAL(started()), SLOT(serverStarted()));
QHash<int, QByteArray> names = q->roleNames();
names.insert(EntityTreeModel::UnreadCountRole, "unreadCount");
names.insert(EntityTreeModel::FetchStateRole, "fetchState");
names.insert(EntityTreeModel::CollectionSyncProgressRole, "collectionSyncProgress");
names.insert(EntityTreeModel::ItemIdRole, "itemId");
q->setRoleNames(names);
fillModel();
}
void EntityTreeModelPrivate::serverStarted()
{
// Don't emit about to be reset. Too late for that
endResetModel();
}
void EntityTreeModelPrivate::changeFetchState(const Collection &parent)
{
Q_Q(EntityTreeModel);
const QModelIndex collectionIndex = indexForCollection(parent);
if (!collectionIndex.isValid()) {
// Because we are called delayed, it is possible that @p parent has been deleted.
return;
}
q->dataChanged(collectionIndex, collectionIndex);
}
void EntityTreeModelPrivate::agentInstanceRemoved(const Akonadi::AgentInstance &instance)
{
Q_Q(EntityTreeModel);
if (!instance.type().capabilities().contains(QLatin1String("Resource"))) {
return;
}
if (m_rootCollection.isValid()) {
if (m_rootCollection != Collection::root()) {
if (m_rootCollection.resource() == instance.identifier()) {
q->clearAndReset();
}
return;
}
foreach (Node *node, m_childEntities[Collection::root().id()]) {
Q_ASSERT(node->type == Node::Collection);
const Collection collection = m_collections[node->id];
if (collection.resource() == instance.identifier()) {
monitoredCollectionRemoved(collection);
}
}
}
}
void EntityTreeModelPrivate::fetchItems(const Collection &parent)
{
Q_Q(const EntityTreeModel);
Q_ASSERT(parent.isValid());
Q_ASSERT(m_collections.contains(parent.id()));
// TODO: Use a more specific fetch scope to get only the envelope for mails etc.
ItemFetchJob *itemFetchJob = new Akonadi::ItemFetchJob(parent, m_session);
itemFetchJob->setFetchScope(m_monitor->itemFetchScope());
itemFetchJob->fetchScope().setAncestorRetrieval(ItemFetchScope::All);
itemFetchJob->fetchScope().setIgnoreRetrievalErrors(true);
itemFetchJob->setDeliveryOption(ItemFetchJob::EmitItemsInBatches);
itemFetchJob->setProperty(FetchCollectionId(), QVariant(parent.id()));
if (m_showRootCollection || parent != m_rootCollection) {
m_pendingCollectionRetrieveJobs.insert(parent.id());
// If collections are not in the model, there will be no valid index for them.
if ((m_collectionFetchStrategy != EntityTreeModel::InvisibleCollectionFetch) &&
(m_collectionFetchStrategy != EntityTreeModel::FetchNoCollections)) {
// We need to invoke this delayed because we would otherwise be emitting a sequence like
// - beginInsertRows
// - dataChanged
// - endInsertRows
// which would confuse proxies.
QMetaObject::invokeMethod(const_cast<EntityTreeModel *>(q), "changeFetchState", Qt::QueuedConnection, Q_ARG(Akonadi::Collection, parent));
}
}
q->connect(itemFetchJob, SIGNAL(itemsReceived(Akonadi::Item::List)),
q, SLOT(itemsFetched(Akonadi::Item::List)));
q->connect(itemFetchJob, SIGNAL(result(KJob*)),
q, SLOT(itemFetchJobDone(KJob*)));
ifDebug(kDebug() << "collection:" << parent.name(); jobTimeTracker[itemFetchJob].start();)
}
void EntityTreeModelPrivate::fetchCollections(Akonadi::CollectionFetchJob *job)
{
Q_Q(EntityTreeModel);
job->fetchScope().setListFilter(m_listFilter);
job->fetchScope().setContentMimeTypes(m_monitor->mimeTypesMonitored());
if (m_collectionFetchStrategy == EntityTreeModel::InvisibleCollectionFetch) {
q->connect(job, SIGNAL(collectionsReceived(Akonadi::Collection::List)),
q, SLOT(collectionListFetched(Akonadi::Collection::List)));
} else {
job->fetchScope().setIncludeStatistics(m_includeStatistics);
job->fetchScope().setAncestorRetrieval(Akonadi::CollectionFetchScope::All);
q->connect(job, SIGNAL(collectionsReceived(Akonadi::Collection::List)),
q, SLOT(collectionsFetched(Akonadi::Collection::List)));
q->connect(job, SIGNAL(result(KJob*)),
q, SLOT(finalCollectionFetchJobDone(KJob*)));
}
q->connect(job, SIGNAL(result(KJob*)),
q, SLOT(collectionFetchJobDone(KJob*)));
ifDebug(kDebug() << "collection:" << collection.name(); jobTimeTracker[job].start();)
}
void EntityTreeModelPrivate::fetchCollections(const Collection::List &collections, CollectionFetchJob::Type type)
{
fetchCollections(new CollectionFetchJob(collections, type, m_session));
}
void EntityTreeModelPrivate::fetchCollections(const Collection &collection, CollectionFetchJob::Type type)
{
Q_ASSERT(collection.isValid());
CollectionFetchJob *job = new CollectionFetchJob(collection, type, m_session);
fetchCollections(job);
}
// Specialization needs to be in the same namespace as the definition
namespace Akonadi {
template<>
bool EntityTreeModelPrivate::isHidden<Akonadi::Collection>(const Akonadi::Collection &entity) const
{
return isHidden(entity, Node::Collection);
}
template<>
bool EntityTreeModelPrivate::isHidden<Akonadi::Item>(const Akonadi::Item &entity) const
{
return isHidden(entity, Node::Item);
}
}
bool EntityTreeModelPrivate::isHidden(const Entity &entity, Node::Type type) const
{
if (m_showSystemEntities) {
return false;
}
if (type == Node::Collection &&
entity.id() == m_rootCollection.id()) {
return false;
}
if (entity.hasAttribute<EntityHiddenAttribute>()) {
return true;
}
const Collection parent = entity.parentCollection();
if (parent.isValid()) {
return isHidden(parent, Node::Collection);
}
return false;
}
void EntityTreeModelPrivate::collectionListFetched(const Akonadi::Collection::List &collections)
{
QListIterator<Akonadi::Collection> it(collections);
while (it.hasNext()) {
const Collection collection = it.next();
if (isHidden(collection)) {
continue;
}
m_collections.insert(collection.id(), collection);
Node *node = new Node;
node->id = collection.id();
node->parent = -1;
node->type = Node::Collection;
m_childEntities[-1].prepend(node);
fetchItems(collection);
}
}
static QSet<Collection::Id> getChildren(Collection::Id parent, const QHash<Collection::Id, Collection::Id> &childParentMap)
{
QSet<Collection::Id> children;
Q_FOREACH (Collection::Id c, childParentMap.keys()) {
if (childParentMap.value(c) == parent) {
children << c;
children += getChildren(c, childParentMap);
}
}
return children;
}
void EntityTreeModelPrivate::collectionsFetched(const Akonadi::Collection::List &collections)
{
Q_Q(EntityTreeModel);
QTime t;
t.start();
QListIterator<Akonadi::Collection> it(collections);
QHash<Collection::Id, Collection> collectionsToInsert;
while (it.hasNext()) {
const Collection collection = it.next();
const Collection::Id collectionId = collection.id();
if (isHidden(collection)) {
continue;
}
if (m_collections.contains(collectionId)) {
// This is probably the result of a parent of a previous collection already being in the model.
// Replace the dummy collection with the real one and move on.
// This could also be the result of a monitor signal having already inserted the collection
// into this model. There's no way to tell, so we just emit dataChanged.
m_collections[collectionId] = collection;
const QModelIndex collectionIndex = indexForCollection(collection);
dataChanged(collectionIndex, collectionIndex);
emit q->collectionFetched(collectionId);
continue;
}
//If we're monitoring collections somewhere in the tree we need to retrieve their ancestors now
if (collection.parentCollection() != m_rootCollection && m_monitor->collectionsMonitored().contains(collection)) {
retrieveAncestors(collection, false);
}
collectionsToInsert.insert(collectionId, collection);
}
//Build a list of subtrees to insert, with the root of the subtree on the left, and the complete subtree including root on the right
QHash<Collection::Id, QSet<Collection::Id> > subTreesToInsert;
{
//Build a child-parent map that allows us to build the subtrees afterwards
QHash<Collection::Id, Collection::Id> childParentMap;
Q_FOREACH (const Collection &col, collectionsToInsert) {
childParentMap.insert(col.id(), col.parentCollection().id());
//Complete the subtree up to the last known parent
Collection parent = col.parentCollection();
while (parent.isValid() && parent != m_rootCollection && !m_collections.contains(parent.id())) {
childParentMap.insert(parent.id(), parent.parentCollection().id());
if (!collectionsToInsert.contains(parent.id())) {
collectionsToInsert.insert(parent.id(), parent);
}
parent = parent.parentCollection();
}
}
QSet<Collection::Id> parents;
//Find toplevel parents of the subtrees
Q_FOREACH (Collection::Id c, childParentMap.keys()) {
//The child has a parent without parent (it's a toplevel node that is not yet in m_collections)
if (!childParentMap.contains(childParentMap.value(c))) {
Q_ASSERT(!m_collections.contains(c));
parents << c;
}
}
//Find children of each subtree
Q_FOREACH (Collection::Id p, parents) {
QSet<Collection::Id> children;
//We add the parent itself as well so it can be inserted below as part of the same loop
children << p;
children += getChildren(p, childParentMap);
subTreesToInsert[p] = children;
}
}
const int row = 0;
QHashIterator<Collection::Id, QSet<Collection::Id> > collectionIt(subTreesToInsert);
while (collectionIt.hasNext()) {
collectionIt.next();
const Collection::Id topCollectionId = collectionIt.key();
kDebug() << "Subtree: " << topCollectionId << collectionIt.value();
Q_ASSERT(!m_collections.contains(topCollectionId));
Collection topCollection = collectionsToInsert.value(topCollectionId);
Q_ASSERT(topCollection.isValid());
//The toplevels parent must already be part of the model
Q_ASSERT(m_collections.contains(topCollection.parentCollection().id()));
const QModelIndex parentIndex = indexForCollection(topCollection.parentCollection());
q->beginInsertRows(parentIndex, row, row);
Q_ASSERT(!collectionIt.value().isEmpty());
foreach (Collection::Id collectionId, collectionIt.value()) {
const Collection collection = collectionsToInsert.take(collectionId);
Q_ASSERT(collection.isValid());
m_collections.insert(collectionId, collection);
Node *node = new Node;
node->id = collectionId;
Q_ASSERT(collection.parentCollection().isValid());
node->parent = collection.parentCollection().id();
node->type = Node::Collection;
m_childEntities[node->parent].prepend(node);
}
q->endInsertRows();
if (m_itemPopulation == EntityTreeModel::ImmediatePopulation) {
foreach (const Collection::Id &collectionId, collectionIt.value()) {
fetchItems(m_collections.value(collectionId));
}
}
}
}
void EntityTreeModelPrivate::itemsFetched(const Akonadi::Item::List &items)
{
Q_Q(EntityTreeModel);
const Collection::Id collectionId = q->sender()->property(FetchCollectionId()).value<Collection::Id>();
itemsFetched(collectionId, items);
}
void EntityTreeModelPrivate::itemsFetched(const Collection::Id collectionId, const Akonadi::Item::List &items)
{
Q_Q(EntityTreeModel);
if (!m_collections.contains(collectionId)) {
kWarning() << "Collection has been removed while fetching items";
return;
}
Item::List itemsToInsert;
const Collection collection = m_collections.value(collectionId);
Q_ASSERT(collection.isValid());
// if there are any items at all, remove from set of collections known to be empty
if (!items.isEmpty()) {
m_collectionsWithoutItems.remove(collectionId);
}
foreach (const Item &item, items) {
if (isHidden(item)) {
continue;
}
if ((m_mimeChecker.wantedMimeTypes().isEmpty() ||
m_mimeChecker.isWantedItem(item))) {
// When listing virtual collections we might get results for items which are already in
// the model if their concrete collection has already been listed.
// In that case the collectionId should be different though.
// As an additional complication, new items might be both part of fetch job results and
// part of monitor notifications. We only insert items which are not already in the model
// considering their (possibly virtual) parent.
bool isNewItem = true;
if (m_items.contains(item.id())) {
const Akonadi::Collection::List parents = getParentCollections(item);
foreach (const Akonadi::Collection &parent, parents) {
if (parent.id() == collectionId) {
kWarning() << "Fetched an item which is already in the model";
// Update it in case the revision changed;
m_items[item.id()].apply(item);
isNewItem = false;
break;
}
}
}
if (isNewItem) {
itemsToInsert << item;
}
}
}
if (itemsToInsert.size() > 0) {
const Collection::Id colId = m_collectionFetchStrategy == EntityTreeModel::InvisibleCollectionFetch ? m_rootCollection.id()
: m_collectionFetchStrategy == EntityTreeModel::FetchNoCollections ? m_rootCollection.id()
: collectionId;
const int startRow = m_childEntities.value(colId).size();
Q_ASSERT(m_collections.contains(colId));
const QModelIndex parentIndex = indexForCollection(m_collections.value(colId));
q->beginInsertRows(parentIndex, startRow, startRow + itemsToInsert.size() - 1);
foreach (const Item &item, itemsToInsert) {
const Item::Id itemId = item.id();
// Don't reinsert when listing virtual collections.
if (!m_items.contains(item.id())) {
m_items.insert(itemId, item);
}
Node *node = new Node;
node->id = itemId;
node->parent = collectionId;
node->type = Node::Item;
m_childEntities[colId].append(node);
}
q->endInsertRows();
}
}
void EntityTreeModelPrivate::monitoredMimeTypeChanged(const QString &mimeType, bool monitored)
{
beginResetModel();
if (monitored) {
m_mimeChecker.addWantedMimeType(mimeType);
} else {
m_mimeChecker.removeWantedMimeType(mimeType);
}
endResetModel();
}
void EntityTreeModelPrivate::monitoredCollectionsChanged(const Akonadi::Collection &collection, bool monitored)
{
if (monitored) {
const CollectionFetchJob::Type fetchType = getFetchType(m_collectionFetchStrategy);
fetchCollections(collection, CollectionFetchJob::Base);
fetchCollections(collection, fetchType);
} else {
//If a collection is derefernced and no longer explicitly monitored it might still match other filters
if (!shouldBePartOfModel(collection)) {
monitoredCollectionRemoved(collection);
}
}
}
void EntityTreeModelPrivate::monitoredItemsChanged(const Akonadi::Item &item, bool monitored)
{
Q_UNUSED(item)
Q_UNUSED(monitored)
beginResetModel();
endResetModel();
}
void EntityTreeModelPrivate::monitoredResourcesChanged(const QByteArray &resource, bool monitored)
{
Q_UNUSED(resource)
Q_UNUSED(monitored)
beginResetModel();
endResetModel();
}
void EntityTreeModelPrivate::retrieveAncestors(const Akonadi::Collection &collection, bool insertBaseCollection)
{
Q_Q(EntityTreeModel);
Collection parentCollection = collection.parentCollection();
Q_ASSERT(parentCollection.isValid());
Q_ASSERT(parentCollection != Collection::root());
Collection::List ancestors;
while (parentCollection != Collection::root() && !m_collections.contains(parentCollection.id())) {
// Put a temporary node in the tree later.
ancestors.prepend(parentCollection);
parentCollection = parentCollection.parentCollection();
}
Q_ASSERT(parentCollection.isValid());
// if m_rootCollection is Collection::root(), we always have common ancestor and do the retrival
// if we traversed up to Collection::root() but are looking at a subtree only (m_rootCollection != Collection::root())
// we have no common ancestor, and we don't have to retrieve anything
if (parentCollection == Collection::root() && m_rootCollection != Collection::root()) {
return;
}
if (!ancestors.isEmpty()) {
// Fetch the real ancestors
CollectionFetchJob *job = new CollectionFetchJob(ancestors, CollectionFetchJob::Base, m_session);
job->fetchScope().setListFilter(m_listFilter);
job->fetchScope().setIncludeStatistics(m_includeStatistics);
q->connect(job, SIGNAL(collectionsReceived(Akonadi::Collection::List)),
q, SLOT(ancestorsFetched(Akonadi::Collection::List)));
q->connect(job, SIGNAL(result(KJob*)),
q, SLOT(collectionFetchJobDone(KJob*)));
}
// Q_ASSERT( parentCollection != m_rootCollection );
const QModelIndex parent = indexForCollection(parentCollection);
// Still prepending all collections for now.
int row = 0;
if (insertBaseCollection) {
// Although we insert several Collections here, we only need to notify though the model
// about the top-level one. The rest will be found auotmatically by the view.
q->beginInsertRows(parent, row, row);
m_collections.insert(collection.id(), collection);
Node *node = new Node;
node->id = collection.id();
// Can't just use parentCollection because that doesn't necessarily refer to collection.
node->parent = collection.parentCollection().id();
node->type = Node::Collection;
m_childEntities[node->parent].prepend(node);
}
Collection::List::const_iterator it = ancestors.constBegin();
const Collection::List::const_iterator end = ancestors.constEnd();
for (; it != end; ++it) {
const Collection ancestor = *it;
Q_ASSERT(ancestor.parentCollection().isValid());
if (!insertBaseCollection) {
const QModelIndex ancestorParent = indexForCollection(ancestor.parentCollection());
q->beginInsertRows(ancestorParent, 0, 0);
}
m_collections.insert(ancestor.id(), ancestor);
Node *node = new Node;
node->id = ancestor.id();
node->parent = ancestor.parentCollection().id();
node->type = Node::Collection;
m_childEntities[node->parent].prepend(node);
if (!insertBaseCollection) {
q->endInsertRows();
}
}
if (insertBaseCollection) {
q->endInsertRows();
}
}
void EntityTreeModelPrivate::ancestorsFetched(const Akonadi::Collection::List &collectionList)
{
foreach (const Collection &collection, collectionList) {
m_collections[collection.id()] = collection;
const QModelIndex index = indexForCollection(collection);
Q_ASSERT(index.isValid());
dataChanged(index, index);
}
}
void EntityTreeModelPrivate::insertCollection(const Akonadi::Collection &collection, const Akonadi::Collection &parent)
{
Q_ASSERT(collection.isValid());
Q_ASSERT(parent.isValid());
Q_Q(EntityTreeModel);
const int row = 0;
const QModelIndex parentIndex = indexForCollection(parent);
q->beginInsertRows(parentIndex, row, row);
m_collections.insert(collection.id(), collection);
Node *node = new Node;
node->id = collection.id();
node->parent = parent.id();
node->type = Node::Collection;
m_childEntities[parent.id()].prepend(node);
q->endInsertRows();
}
bool EntityTreeModelPrivate::hasChildCollection(const Collection &collection) const
{
foreach (Node *node, m_childEntities[collection.id()]) {
if (node->type == Node::Collection) {
const Collection subcol = m_collections[node->id];
if (shouldBePartOfModel(subcol)) {
return true;
}
}
}
return false;
}
bool EntityTreeModelPrivate::isAncestorMonitored(const Collection &collection) const
{
Akonadi::Collection parent = collection.parentCollection();
while (parent.isValid()) {
if (m_monitor->collectionsMonitored().contains(parent)) {
return true;
}
parent = parent.parentCollection();
}
return false;
}
bool EntityTreeModelPrivate::shouldBePartOfModel(const Collection &collection) const
{
if (isHidden(collection)) {
return false;
}
// We want a parent collection if it has at least one child that matches the
// wanted mimetype
if (hasChildCollection(collection)) {
return true;
}
//Explicitly monitored collection
if (m_monitor->collectionsMonitored().contains(collection)) {
return true;
}
//We're explicitly monitoring collections, but didn't match the filter
if (m_mimeChecker.wantedMimeTypes().isEmpty() && !m_monitor->collectionsMonitored().isEmpty()) {
//The collection should be included if one of the parents is monitored
if (isAncestorMonitored(collection)) {
return true;
}
return false;
}
// Some collection trees contain multiple mimetypes. Even though server side filtering ensures we
// only get the ones we're interested in from the job, we have to filter on collections received through signals too.
if (!m_mimeChecker.wantedMimeTypes().isEmpty() &&
!m_mimeChecker.isWantedCollection(collection)) {
return false;
}
if (m_listFilter == CollectionFetchScope::Enabled) {
if (!collection.enabled()) {
return false;
}
} else if (m_listFilter == CollectionFetchScope::Display) {
if (!collection.shouldList(Collection::ListDisplay)) {
return false;
}
} else if (m_listFilter == CollectionFetchScope::Sync) {
if (!collection.shouldList(Collection::ListSync)) {
return false;
}
} else if (m_listFilter == CollectionFetchScope::Index) {
if (!collection.shouldList(Collection::ListIndex)) {
return false;
}
}
return true;
}
void EntityTreeModelPrivate::monitoredCollectionAdded(const Akonadi::Collection &collection, const Akonadi::Collection &parent)
{
// If the resource is removed while populating the model with it, we might still
// get some monitor signals. These stale/out-of-order signals can't be completely eliminated
// in the akonadi server due to implementation details, so we also handle such signals in the model silently
// in all the monitored slots.
// Stephen Kelly, 28, July 2009
// If a fetch job is started and a collection is added to akonadi after the fetch job is started, the
// new collection will be added to the fetch job results. It will also be notified through the monitor.
// We return early here in that case.
if (m_collections.contains(collection.id())) {
return;
}
//If the resource is explicitly monitored all other checks are skipped. topLevelCollectionsFetched still checks the hidden attribute.
if (m_monitor->resourcesMonitored().contains(collection.resource().toUtf8()) &&
collection.parentCollection() == Collection::root()) {
return topLevelCollectionsFetched(Collection::List() << collection);
}
if (!shouldBePartOfModel(collection)) {
return;
}
if (!m_collections.contains(parent.id())) {
// The collection we're interested in is contained in a collection we're not interested in.
// We download the ancestors of the collection we're interested in to complete the tree.
if (collection != Collection::root()) {
retrieveAncestors(collection);
}
return;
}
insertCollection(collection, parent);
}
void EntityTreeModelPrivate::monitoredCollectionRemoved(const Akonadi::Collection &collection)
{
//if an explictly monitored collection is removed, we would also have to remove collections which were included to show it (as in the move case)
if ((collection == m_rootCollection) ||
m_monitor->collectionsMonitored().contains(collection)) {
beginResetModel();
endResetModel();
return;
}
Collection::Id parentId = collection.parentCollection().id();
if (parentId < 0) {
parentId = -1;
}
if (!m_collections.contains(parentId)) {
return;
}
// This may be a signal for a collection we've already removed by removing its ancestor.
// Or the collection may have been hidden.
if (!m_collections.contains(collection.id())) {
return;
}
Q_Q(EntityTreeModel);
Q_ASSERT(m_childEntities.contains(parentId));
const int row = indexOf<Node::Collection>(m_childEntities.value(parentId), collection.id());
Q_ASSERT(row >= 0);
Q_ASSERT(m_collections.contains(parentId));
const Collection parentCollection = m_collections.value(parentId);
m_populatedCols.remove(collection.id());
const QModelIndex parentIndex = indexForCollection(parentCollection);
q->beginRemoveRows(parentIndex, row, row);
// Delete all descendant collections and items.
removeChildEntities(collection.id());
// Remove deleted collection from its parent.
delete m_childEntities[parentId].takeAt(row);
// Remove deleted collection itself.
m_collections.remove(collection.id());
q->endRemoveRows();
// After removing a collection, check whether it's parent should be removed too
if (!shouldBePartOfModel(parentCollection)) {
monitoredCollectionRemoved(parentCollection);
}
}
void EntityTreeModelPrivate::removeChildEntities(Collection::Id collectionId)
{
QList<Node *> childList = m_childEntities.value(collectionId);
QList<Node *>::const_iterator it = childList.constBegin();
const QList<Node *>::const_iterator end = childList.constEnd();
for (; it != end; ++it) {
if (Node::Item == (*it)->type) {
m_items.remove((*it)->id);
} else {
removeChildEntities((*it)->id);
m_collections.remove((*it)->id);
m_populatedCols.remove((*it)->id);
}
}
qDeleteAll(m_childEntities.take(collectionId));
}
QStringList EntityTreeModelPrivate::childCollectionNames(const Collection &collection) const
{
QStringList names;
foreach (Node *node, m_childEntities[collection.id()]) {
if (node->type == Node::Collection) {
names << m_collections.value(node->id).name();
}
}
return names;
}
void EntityTreeModelPrivate::monitoredCollectionMoved(const Akonadi::Collection &collection,
const Akonadi::Collection &sourceCollection,
const Akonadi::Collection &destCollection)
{
if (isHidden(collection)) {
return;
}
if (isHidden(sourceCollection)) {
if (isHidden(destCollection)) {
return;
}
monitoredCollectionAdded(collection, destCollection);
return;
} else if (isHidden(destCollection)) {
monitoredCollectionRemoved(collection);
return;
}
if (!m_collections.contains(collection.id())) {
return;
}
if (m_monitor->collectionsMonitored().contains(collection)) {
//if we don't reset here, we would have to make sure that destination collection is actually available,
//and remove the sources parents if they were only included as parents of the moved collection
beginResetModel();
endResetModel();
return;
}
Q_Q(EntityTreeModel);
const QModelIndex srcParentIndex = indexForCollection(sourceCollection);
const QModelIndex destParentIndex = indexForCollection(destCollection);
Q_ASSERT(collection.parentCollection().isValid());
Q_ASSERT(destCollection.isValid());
Q_ASSERT(collection.parentCollection() == destCollection);
const int srcRow = indexOf<Node::Collection>(m_childEntities.value(sourceCollection.id()), collection.id());
const int destRow = 0; // Prepend collections
if (!q->beginMoveRows(srcParentIndex, srcRow, srcRow, destParentIndex, destRow)) {
kWarning() << "Invalid move";
return;
}
Node *node = m_childEntities[sourceCollection.id()].takeAt(srcRow);
// collection has the correct parentCollection etc. We need to set it on the
// internal data structure to not corrupt things.
m_collections.insert(collection.id(), collection);
node->parent = destCollection.id();
m_childEntities[destCollection.id()].prepend(node);
q->endMoveRows();
}
void EntityTreeModelPrivate::monitoredCollectionChanged(const Akonadi::Collection &collection)
{
if (!m_collections.contains(collection.id())) {
// This can happen if
// * we get a change notification after removing the collection.
// * a collection of a non-monitored mimetype is changed elsewhere. Monitor does not
// filter by content mimetype of Collections so we get notifications for all of them.
//We might match the filter now, retry adding the collection
monitoredCollectionAdded(collection, collection.parentCollection());
return;
}
if (!shouldBePartOfModel(collection)) {
monitoredCollectionRemoved(collection);
return;
}
m_collections[collection.id()] = collection;
if (!m_showRootCollection &&
collection == m_rootCollection) {
// If the root of the model is not Collection::root it might be modified.
// But it doesn't exist in the accessible model structure, so we need to early return
return;
}
const QModelIndex index = indexForCollection(collection);
Q_ASSERT(index.isValid());
dataChanged(index, index);
}
void EntityTreeModelPrivate::monitoredCollectionStatisticsChanged(Akonadi::Collection::Id id,
const Akonadi::CollectionStatistics &statistics)
{
if (!m_collections.contains(id)) {
return;
}
m_collections[id].setStatistics(statistics);
// if the item count becomes 0, add to set of collections we know to be empty
// otherwise remove if in there
if (statistics.count() == 0) {
m_collectionsWithoutItems.insert(id);
} else {
m_collectionsWithoutItems.remove(id);
}
if (!m_showRootCollection &&
id == m_rootCollection.id()) {
// If the root of the model is not Collection::root it might be modified.
// But it doesn't exist in the accessible model structure, so we need to early return
return;
}
const QModelIndex index = indexForCollection(m_collections[id]);
dataChanged(index, index);
}
void EntityTreeModelPrivate::monitoredItemAdded(const Akonadi::Item &item, const Akonadi::Collection &collection)
{
Q_Q(EntityTreeModel);
if (isHidden(item)) {
return;
}
if (m_collectionFetchStrategy != EntityTreeModel::InvisibleCollectionFetch &&
!m_collections.contains(collection.id())) {
kWarning() << "Got a stale notification for an item whose collection was already removed." << item.id() << item.remoteId();
return;
}
if (m_items.contains(item.id())) {
return;
}
Q_ASSERT(m_collectionFetchStrategy != EntityTreeModel::InvisibleCollectionFetch ? m_collections.contains(collection.id()) : true);
if (!m_mimeChecker.wantedMimeTypes().isEmpty() &&
!m_mimeChecker.isWantedItem(item)) {
return;
}
//Adding items to not yet populated collections would block fetchMore, resulting in only new items showing up in the collection
//This is only a problem with lazy population, otherwise fetchMore is not used at all
if ((m_itemPopulation == EntityTreeModel::LazyPopulation) && !m_populatedCols.contains(collection.id())) {
return;
}
int row;
QModelIndex parentIndex;
if (m_collectionFetchStrategy != EntityTreeModel::InvisibleCollectionFetch) {
row = m_childEntities.value(collection.id()).size();
parentIndex = indexForCollection(m_collections.value(collection.id()));
} else {
row = q->rowCount();
}
q->beginInsertRows(parentIndex, row, row);
m_items.insert(item.id(), item);
Node *node = new Node;
node->id = item.id();
node->parent = collection.id();
node->type = Node::Item;
if (m_collectionFetchStrategy != EntityTreeModel::InvisibleCollectionFetch) {
m_childEntities[collection.id()].append(node);
} else {
m_childEntities[m_rootCollection.id()].append(node);
}
q->endInsertRows();
}
void EntityTreeModelPrivate::monitoredItemRemoved(const Akonadi::Item &item)
{
Q_Q(EntityTreeModel);
if (isHidden(item)) {
return;
}
const Collection::List parents = getParentCollections(item);
if (parents.isEmpty()) {
return;
}
if (!m_items.contains(item.id())) {
kWarning() << "Got a stale notification for an item which was already removed." << item.id() << item.remoteId();
return;
}
// TODO: Iterate over all (virtual) collections.
const Collection collection = parents.first();
Q_ASSERT(m_collections.contains(collection.id()));
Q_ASSERT(m_childEntities.contains(collection.id()));
const int row = indexOf<Node::Item>(m_childEntities.value(collection.id()), item.id());
Q_ASSERT(row >= 0);
const QModelIndex parentIndex = indexForCollection(m_collections.value(collection.id()));
q->beginRemoveRows(parentIndex, row, row);
m_items.remove(item.id());
delete m_childEntities[collection.id()].takeAt(row);
q->endRemoveRows();
}
void EntityTreeModelPrivate::monitoredItemChanged(const Akonadi::Item &item, const QSet<QByteArray> &)
{
if (isHidden(item)) {
return;
}
if (!m_items.contains(item.id())) {
kWarning() << "Got a stale notification for an item which was already removed." << item.id() << item.remoteId();
return;
}
// Notifications about itemChange are always dispatched for real collection
// and also all virtual collections the item belongs to. In order to preserve
// the original storage collection when we need to have special handling for
// notifications for virtual collections
if (item.parentCollection().isVirtual()) {
const Collection originalParent = m_items[item.id()].parentCollection();
m_items[item.id()].apply(item);
m_items[item.id()].setParentCollection(originalParent);
} else {
m_items[item.id()].apply(item);
}
const QModelIndexList indexes = indexesForItem(item);
foreach (const QModelIndex &index, indexes) {
if (!index.isValid()) {
kWarning() << "item has invalid index:" << item.id() << item.remoteId();
} else {
dataChanged(index, index);
}
}
}
void EntityTreeModelPrivate::monitoredItemMoved(const Akonadi::Item &item,
const Akonadi::Collection &sourceCollection,
const Akonadi::Collection &destCollection)
{
if (isHidden(item)) {
return;
}
if (isHidden(sourceCollection)) {
if (isHidden(destCollection)) {
return;
}
monitoredItemAdded(item, destCollection);
return;
} else if (isHidden(destCollection)) {
monitoredItemRemoved(item);
return;
} else {
monitoredItemRemoved(item);
monitoredItemAdded(item, destCollection);
return;
}
// "Temporarily" commented out as it's likely the best course to
// avoid the dreaded "reset storm" (or layoutChanged storm). The
// whole itemMoved idea is great but not practical until all the
// other proxy models play nicely with it, right now they just
// transform moved signals in layout changed, which explodes into
// a reset of the source model inside of the message list (ouch!)
#if 0
if (!m_items.contains(item.id())) {
kWarning() << "Got a stale notification for an item which was already removed." << item.id() << item.remoteId();
return;
}
Q_ASSERT(m_collections.contains(sourceCollection.id()));
Q_ASSERT(m_collections.contains(destCollection.id()));
const QModelIndex srcIndex = indexForCollection(sourceCollection);
const QModelIndex destIndex = indexForCollection(destCollection);
// Where should it go? Always append items and prepend collections and reorganize them with separate reactions to Attributes?
const Item::Id itemId = item.id();
const int srcRow = indexOf<Node::Item>(m_childEntities.value(sourceCollection.id()), itemId);
const int destRow = q->rowCount(destIndex);
Q_ASSERT(srcRow >= 0);
Q_ASSERT(destRow >= 0);
if (!q->beginMoveRows(srcIndex, srcRow, srcRow, destIndex, destRow)) {
kWarning() << "Invalid move";
return;
}
Q_ASSERT(m_childEntities.contains(sourceCollection.id()));
Q_ASSERT(m_childEntities[sourceCollection.id()].size() > srcRow);
Node *node = m_childEntities[sourceCollection.id()].takeAt(srcRow);
m_items.insert(item.id(), item);
node->parent = destCollection.id();
m_childEntities[destCollection.id()].append(node);
q->endMoveRows();
#endif
}
void EntityTreeModelPrivate::monitoredItemLinked(const Akonadi::Item &item, const Akonadi::Collection &collection)
{
Q_Q(EntityTreeModel);
if (isHidden(item)) {
return;
}
const Collection::Id collectionId = collection.id();
const Item::Id itemId = item.id();
Q_ASSERT(m_collections.contains(collectionId));
if (!m_mimeChecker.wantedMimeTypes().isEmpty() &&
!m_mimeChecker.isWantedItem(item)) {
return;
}
QList<Node *> &collectionEntities = m_childEntities[collectionId];
int existingPosition = indexOf<Node::Item>(collectionEntities, itemId);
if (existingPosition > 0) {
qWarning() << "Item with id " << itemId << " already in virtual collection with id " << collectionId;
return;
}
const int row = collectionEntities.size();
const QModelIndex parentIndex = indexForCollection(m_collections.value(collectionId));
q->beginInsertRows(parentIndex, row, row);
if (!m_items.contains(itemId)) {
m_items.insert(itemId, item);
}
Node *node = new Node;
node->id = itemId;
node->parent = collectionId;
node->type = Node::Item;
collectionEntities.append(node);
q->endInsertRows();
}
void EntityTreeModelPrivate::monitoredItemUnlinked(const Akonadi::Item &item, const Akonadi::Collection &collection)
{
Q_Q(EntityTreeModel);
if (isHidden(item)) {
return;
}
if (!m_items.contains(item.id())) {
kWarning() << "Got a stale notification for an item which was already removed." << item.id() << item.remoteId();
return;
}
Q_ASSERT(m_collections.contains(collection.id()));
const int row = indexOf<Node::Item>( m_childEntities.value( collection.id() ), item.id() );
if ( row < 0 || row >= m_childEntities[ collection.id() ].size() ) {
kWarning() << "couldn't find index of unlinked item " << item.id() << collection.id() << row;
Q_ASSERT(false);
return;
}
const QModelIndex parentIndex = indexForCollection(m_collections.value(collection.id()));
q->beginRemoveRows(parentIndex, row, row);
delete m_childEntities[collection.id()].takeAt(row);
q->endRemoveRows();
}
void EntityTreeModelPrivate::collectionFetchJobDone(KJob *job)
{
CollectionFetchJob *cJob = static_cast<CollectionFetchJob *>(job);
if (job->error()) {
kWarning() << "Job error: " << job->errorString() << "for collection:" << cJob->collections() << endl;
return;
}
#ifdef DBG_TRACK_JOB_TIMES
kDebug() << "Fetch job took " << jobTimeTracker.take(job).elapsed() << "msec";
kDebug() << "was collection fetch job: collections:" << cJob->collections().size();
if (!cJob->collections().isEmpty()) {
kDebug() << "first fetched collection:" << cJob->collections().first().name();
}
#endif
}
void EntityTreeModelPrivate::itemFetchJobDone(KJob *job)
{
const Collection::Id collectionId = job->property(FetchCollectionId()).value<Collection::Id>();
m_pendingCollectionRetrieveJobs.remove(collectionId);
if (job->error()) {
kWarning() << "Job error: " << job->errorString() << "for collection:" << collectionId << endl;
return;
}
if (!m_collections.contains(collectionId)) {
kWarning() << "Collection has been removed while fetching items";
return;
}
ItemFetchJob *iJob = static_cast<ItemFetchJob *>(job);
#ifdef DBG_TRACK_JOB_TIMES
kDebug() << "Fetch job took " << jobTimeTracker.take(job).elapsed() << "msec";
kDebug() << "was item fetch job: items:" << iJob->items().size();
if (!iJob->items().isEmpty()) {
kDebug() << "first item collection:" << iJob->items().first().parentCollection().name();
}
#endif
if (!iJob->count()) {
m_collectionsWithoutItems.insert(collectionId);
} else {
m_collectionsWithoutItems.remove(collectionId);
}
m_populatedCols.insert(collectionId);
emit q_ptr->collectionPopulated(collectionId);
// If collections are not in the model, there will be no valid index for them.
if ((m_collectionFetchStrategy != EntityTreeModel::InvisibleCollectionFetch) &&
(m_collectionFetchStrategy != EntityTreeModel::FetchNoCollections)) {
const QModelIndex index = indexForCollection(Collection(collectionId));
Q_ASSERT(index.isValid());
//To notify about the changed fetch and population state
emit dataChanged(index, index);
}
}
void EntityTreeModelPrivate::pasteJobDone(KJob *job)
{
if (job->error()) {
QString errorMsg;
if (qobject_cast<ItemCopyJob *>(job)) {
errorMsg = i18n("Could not copy item:");
} else if (qobject_cast<CollectionCopyJob *>(job)) {
errorMsg = i18n("Could not copy collection:");
} else if (qobject_cast<ItemMoveJob *>(job)) {
errorMsg = i18n("Could not move item:");
} else if (qobject_cast<CollectionMoveJob *>(job)) {
errorMsg = i18n("Could not move collection:");
} else if (qobject_cast<LinkJob *>(job)) {
errorMsg = i18n("Could not link entity:");
}
errorMsg += QLatin1Char(' ') + job->errorString();
KMessageBox::error(0, errorMsg);
}
}
void EntityTreeModelPrivate::updateJobDone(KJob *job)
{
if (job->error()) {
// TODO: handle job errors
kWarning() << "Job error:" << job->errorString();
} else {
//FIXME: This seems pretty pointless since we'll get an update through the monitor anyways
ItemModifyJob *modifyJob = qobject_cast<ItemModifyJob *>(job);
if (!modifyJob) {
return;
}
const Item item = modifyJob->item();
Q_ASSERT(item.isValid());
m_items[item.id()].apply(item);
const QModelIndexList list = indexesForItem(item);
foreach (const QModelIndex &index, list) {
dataChanged(index, index);
}
}
}
void EntityTreeModelPrivate::rootFetchJobDone(KJob *job)
{
if (job->error()) {
kWarning() << job->errorString();
return;
}
CollectionFetchJob *collectionJob = qobject_cast<CollectionFetchJob *>(job);
const Collection::List list = collectionJob->collections();
Q_ASSERT(list.size() == 1);
m_rootCollection = list.first();
startFirstListJob();
}
void EntityTreeModelPrivate::startFirstListJob()
{
Q_Q(EntityTreeModel);
if (m_collections.size() > 0) {
return;
}
// Even if the root collection is the invalid collection, we still need to start
// the first list job with Collection::root.
if (m_showRootCollection) {
// Notify the outside that we're putting collection::root into the model.
q->beginInsertRows(QModelIndex(), 0, 0);
m_collections.insert(m_rootCollection.id(), m_rootCollection);
delete m_rootNode;
m_rootNode = new Node;
m_rootNode->id = m_rootCollection.id();
m_rootNode->parent = -1;
m_rootNode->type = Node::Collection;
m_childEntities[-1].append(m_rootNode);
q->endInsertRows();
} else {
// Otherwise store it silently because it's not part of the usable model.
delete m_rootNode;
m_rootNode = new Node;
m_rootNode->id = m_rootCollection.id();
m_rootNode->parent = -1;
m_rootNode->type = Node::Collection;
m_collections.insert(m_rootCollection.id(), m_rootCollection);
}
const bool noMimetypes = m_mimeChecker.wantedMimeTypes().isEmpty();
const bool noResources = m_monitor->resourcesMonitored().isEmpty();
const bool multipleCollections = m_monitor->collectionsMonitored().size() > 1;
const bool generalPopulation = !noMimetypes || (noMimetypes && noResources);
const CollectionFetchJob::Type fetchType = getFetchType(m_collectionFetchStrategy);
//Collections can only be monitored if no resources and no mimetypes are monitored
if (multipleCollections && noMimetypes && noResources) {
fetchCollections(m_monitor->collectionsMonitored(), CollectionFetchJob::Base);
fetchCollections(m_monitor->collectionsMonitored(), fetchType);
return;
}
kDebug() << "GEN" << generalPopulation << noMimetypes << noResources;
if (generalPopulation) {
fetchCollections(m_rootCollection, fetchType);
}
// If the root collection is not collection::root, then it could have items, and they will need to be
// retrieved now.
// Only fetch items NOT if there is NoItemPopulation, or if there is Lazypopulation and the root is visible
// (if the root is not visible the lazy population can not be triggered)
if ((m_itemPopulation != EntityTreeModel::NoItemPopulation) &&
!((m_itemPopulation == EntityTreeModel::LazyPopulation) &&
m_showRootCollection)) {
if (m_rootCollection != Collection::root()) {
fetchItems(m_rootCollection);
}
}
// Resources which are explicitly monitored won't have appeared yet if their mimetype didn't match.
// We fetch the top level collections and examine them for whether to add them.
// This fetches virtual collections into the tree.
if (!m_monitor->resourcesMonitored().isEmpty()) {
fetchTopLevelCollections();
}
}
void EntityTreeModelPrivate::finalCollectionFetchJobDone(KJob *job)
{
if (job->error()) {
kWarning() << job->errorString();
return;
}
Akonadi::CollectionFetchJob *fetchJob = static_cast<Akonadi::CollectionFetchJob*>(job);
//Can happen when monitoring resources
if (!m_collectionTreeFetched) {
m_collectionTreeFetched = true;
emit q_ptr->collectionTreeFetched(fetchJob->collections());
}
}
void EntityTreeModelPrivate::fetchTopLevelCollections() const
{
Q_Q(const EntityTreeModel);
CollectionFetchJob *job = new CollectionFetchJob(Collection::root(), CollectionFetchJob::FirstLevel, m_session);
q->connect(job, SIGNAL(collectionsReceived(Akonadi::Collection::List)),
q, SLOT(topLevelCollectionsFetched(Akonadi::Collection::List)));
q->connect(job, SIGNAL(result(KJob*)),
q, SLOT(collectionFetchJobDone(KJob*)));
ifDebug(kDebug() << ""; jobTimeTracker[job].start();)
}
void EntityTreeModelPrivate::topLevelCollectionsFetched(const Akonadi::Collection::List &list)
{
Q_Q(EntityTreeModel);
foreach (const Collection &collection, list) {
// These collections have been explicitly shown in the Monitor,
// but hidden trumps that for now. This may change in the future if we figure out a use for it.
if (isHidden(collection)) {
continue;
}
if (m_monitor->resourcesMonitored().contains(collection.resource().toUtf8()) &&
!m_collections.contains(collection.id())) {
const QModelIndex parentIndex = indexForCollection(collection.parentCollection());
// Prepending new collections.
const int row = 0;
q->beginInsertRows(parentIndex, row, row);
m_collections.insert(collection.id(), collection);
Node *node = new Node;
node->id = collection.id();
Q_ASSERT(collection.parentCollection() == Collection::root());
node->parent = collection.parentCollection().id();
node->type = Node::Collection;
m_childEntities[collection.parentCollection().id()].prepend(node);
q->endInsertRows();
if (m_itemPopulation == EntityTreeModel::ImmediatePopulation) {
fetchItems(collection);
}
Q_ASSERT(collection.isValid());
fetchCollections(collection, CollectionFetchJob::Recursive);
}
}
}
Akonadi::Collection::List EntityTreeModelPrivate::getParentCollections(const Item &item) const
{
Collection::List list;
QHashIterator<Collection::Id, QList<Node *> > iter(m_childEntities);
while (iter.hasNext()) {
iter.next();
int nodeIndex = indexOf<Node::Item>(iter.value(), item.id());
if (nodeIndex != -1 &&
iter.value().at(nodeIndex)->type == Node::Item) {
list << m_collections.value(iter.key());
}
}
return list;
}
void EntityTreeModelPrivate::ref(Collection::Id id)
{
m_monitor->d_ptr->ref(id);
}
bool EntityTreeModelPrivate::shouldPurge(Collection::Id id)
{
// reference counted collections should never be purged
// they first have to be deref'ed until they reach 0.
// if the collection is buffered, keep it.
if (m_monitor->d_ptr->isMonitored(id)) {
return false;
}
// otherwise we can safely purge this item
return true;
}
bool EntityTreeModelPrivate::isMonitored(Collection::Id id)
{
return m_monitor->d_ptr->isMonitored(id);
}
bool EntityTreeModelPrivate::isBuffered(Collection::Id id)
{
return m_monitor->d_ptr->m_buffer.isBuffered(id);
}
void EntityTreeModelPrivate::deref(Collection::Id id)
{
const Collection::Id bumpedId = m_monitor->d_ptr->deref(id);
if (bumpedId < 0) {
return;
}
//The collection has already been removed, don't purge
if (!m_collections.contains(bumpedId)) {
return;
}
if (shouldPurge(bumpedId)) {
purgeItems(bumpedId);
}
}
QList<Node *>::iterator EntityTreeModelPrivate::skipCollections(QList<Node *>::iterator it, QList<Node *>::iterator end, int *pos)
{
for (; it != end; ++it) {
if ((*it)->type == Node::Item) {
break;
}
++(*pos);
}
return it;
}
QList<Node *>::iterator EntityTreeModelPrivate::removeItems(QList<Node *>::iterator it, QList<Node *>::iterator end, int *pos, const Collection &collection)
{
Q_Q(EntityTreeModel);
QList<Node *>::iterator startIt = it;
// figure out how many items we will delete
int start = *pos;
for (; it != end; ++it) {
if ((*it)->type != Node::Item) {
break;
}
++(*pos);
}
it = startIt;
const QModelIndex parentIndex = indexForCollection(collection);
q->beginRemoveRows(parentIndex, start, (*pos) - 1);
const int toDelete = (*pos) - start;
Q_ASSERT(toDelete > 0);
QList<Node *> &es = m_childEntities[collection.id()];
//NOTE: .erase will invalidate all iterators besides "it"!
for (int i = 0; i < toDelete; ++i) {
Q_ASSERT(es.count(*it) == 1);
// don't keep implicitly shared data alive
Q_ASSERT(m_items.contains((*it)->id));
m_items.remove((*it)->id);
// delete actual node
delete *it;
it = es.erase(it);
}
q->endRemoveRows();
return it;
}
void EntityTreeModelPrivate::purgeItems(Collection::Id id)
{
QList<Node *> &childEntities = m_childEntities[id];
const Collection collection = m_collections.value(id);
Q_ASSERT(collection.isValid());
QList<Node *>::iterator begin = childEntities.begin();
QList<Node *>::iterator end = childEntities.end();
int pos = 0;
while ((begin = skipCollections(begin, end, &pos)) != end) {
begin = removeItems(begin, end, &pos, collection);
end = childEntities.end();
}
m_populatedCols.remove(id);
//if an empty collection is purged and we leave it in here, itemAdded will be ignored for the collection
//and the collection is never populated by fetchMore (but maybe by statistics changed?)
m_collectionsWithoutItems.remove(id);
}
void EntityTreeModelPrivate::dataChanged(const QModelIndex &top, const QModelIndex &bottom)
{
Q_Q(EntityTreeModel);
QModelIndex rightIndex;
Node *node = static_cast<Node *>(bottom.internalPointer());
if (!node) {
return;
}
if (node->type == Node::Collection) {
rightIndex = bottom.sibling(bottom.row(), q->entityColumnCount(EntityTreeModel::CollectionTreeHeaders) - 1);
}
if (node->type == Node::Item) {
rightIndex = bottom.sibling(bottom.row(), q->entityColumnCount(EntityTreeModel::ItemListHeaders) - 1);
}
emit q->dataChanged(top, rightIndex);
}
QModelIndex EntityTreeModelPrivate::indexForCollection(const Collection &collection) const
{
Q_Q(const EntityTreeModel);
if (!collection.isValid()) {
return QModelIndex();
}
if (m_collectionFetchStrategy == EntityTreeModel::InvisibleCollectionFetch) {
return QModelIndex();
}
// The id of the parent of Collection::root is not guaranteed to be -1 as assumed by startFirstListJob,
// we ensure that we use -1 for the invalid Collection.
Collection::Id parentId = -1;
if ((collection == m_rootCollection)) {
if (m_showRootCollection) {
return q->createIndex(0, 0, static_cast<void *>(m_rootNode));
}
return QModelIndex();
}
if (collection == Collection::root()) {
parentId = -1;
} else if (collection.parentCollection().isValid()) {
parentId = collection.parentCollection().id();
} else {
QHash<Entity::Id, QList<Node *> >::const_iterator it = m_childEntities.constBegin();
const QHash<Entity::Id, QList<Node *> >::const_iterator end = m_childEntities.constEnd();
for (; it != end; ++it) {
const int row = indexOf<Node::Collection>(it.value(), collection.id());
if (row < 0) {
continue;
}
Node *node = it.value().at(row);
return q->createIndex(row, 0, static_cast<void *>(node));
}
return QModelIndex();
}
const int row = indexOf<Node::Collection>(m_childEntities.value(parentId), collection.id());
if (row < 0) {
return QModelIndex();
}
Node *node = m_childEntities.value(parentId).at(row);
return q->createIndex(row, 0, static_cast<void *>(node));
}
QModelIndexList EntityTreeModelPrivate::indexesForItem(const Item &item) const
{
Q_Q(const EntityTreeModel);
QModelIndexList indexes;
if (m_collectionFetchStrategy == EntityTreeModel::FetchNoCollections) {
Q_ASSERT(m_childEntities.contains(m_rootCollection.id()));
QList<Node *> nodeList = m_childEntities.value(m_rootCollection.id());
const int row = indexOf<Node::Item>(nodeList, item.id());
Q_ASSERT(row >= 0);
Q_ASSERT(row < nodeList.size());
Node *node = nodeList.at(row);
indexes << q->createIndex(row, 0, static_cast<void *>(node));
return indexes;
}
const Collection::List collections = getParentCollections(item);
foreach (const Collection &collection, collections) {
const int row = indexOf<Node::Item>(m_childEntities.value(collection.id()), item.id());
Q_ASSERT(row >= 0);
Q_ASSERT(m_childEntities.contains(collection.id()));
QList<Node *> nodeList = m_childEntities.value(collection.id());
Q_ASSERT(row < nodeList.size());
Node *node = nodeList.at(row);
indexes << q->createIndex(row, 0, static_cast<void *>(node));
}
return indexes;
}
void EntityTreeModelPrivate::beginResetModel()
{
Q_Q(EntityTreeModel);
q->beginResetModel();
}
void EntityTreeModelPrivate::endResetModel()
{
Q_Q(EntityTreeModel);
foreach (Akonadi::Job *job, m_session->findChildren<Akonadi::Job *>()) {
job->disconnect(q);
}
m_collections.clear();
m_collectionsWithoutItems.clear();
m_populatedCols.clear();
m_items.clear();
foreach (const QList<Node *> &list, m_childEntities) {
qDeleteAll(list);
}
m_childEntities.clear();
m_rootNode = 0;
q->endResetModel();
fillModel();
}
void EntityTreeModelPrivate::monitoredItemsRetrieved(KJob *job)
{
if (job->error()) {
qWarning() << job->errorString();
return;
}
Q_Q(EntityTreeModel);
ItemFetchJob *fetchJob = qobject_cast<ItemFetchJob *>(job);
Q_ASSERT(fetchJob);
Item::List list = fetchJob->items();
q->beginResetModel();
foreach (const Item &item, list) {
Node *node = new Node;
node->id = item.id();
node->parent = m_rootCollection.id();
node->type = Node::Item;
m_childEntities[-1].append(node);
m_items.insert(item.id(), item);
}
q->endResetModel();
}
void EntityTreeModelPrivate::fillModel()
{
Q_Q(EntityTreeModel);
m_mimeChecker.setWantedMimeTypes(m_monitor->mimeTypesMonitored());
const QList<Collection> collections = m_monitor->collectionsMonitored();
if (collections.isEmpty() &&
m_monitor->numMimeTypesMonitored() == 0 &&
m_monitor->numResourcesMonitored() == 0 &&
m_monitor->numItemsMonitored() != 0) {
m_rootCollection = Collection(-1);
m_collectionTreeFetched = true;
emit q_ptr->collectionTreeFetched(collections); // there are no collections to fetch
Item::List items;
foreach (Entity::Id id, m_monitor->itemsMonitoredEx()) {
items.append(Item(id));
}
ItemFetchJob *itemFetch = new ItemFetchJob(items, m_session);
itemFetch->setFetchScope(m_monitor->itemFetchScope());
itemFetch->fetchScope().setIgnoreRetrievalErrors(true);
q->connect(itemFetch, SIGNAL(finished(KJob*)), q, SLOT(monitoredItemsRetrieved(KJob*)));
return;
}
// In case there is only a single collection monitored, we can use this
// collection as root of the node tree, in all other cases
// Collection::root() is used
if (collections.size() == 1) {
m_rootCollection = collections.first();
} else {
m_rootCollection = Collection::root();
}
if (m_rootCollection == Collection::root()) {
QTimer::singleShot(0, q, SLOT(startFirstListJob()));
} else {
Q_ASSERT(m_rootCollection.isValid());
CollectionFetchJob *rootFetchJob = new CollectionFetchJob(m_rootCollection, CollectionFetchJob::Base, m_session);
q->connect(rootFetchJob, SIGNAL(result(KJob*)),
SLOT(rootFetchJobDone(KJob*)));
ifDebug(kDebug() << ""; jobTimeTracker[rootFetchJob].start();)
}
}
bool EntityTreeModelPrivate::canFetchMore(const QModelIndex &parent) const
{
const Item item = parent.data(EntityTreeModel::ItemRole).value<Item>();
if (m_collectionFetchStrategy == EntityTreeModel::InvisibleCollectionFetch) {
return false;
}
if (item.isValid()) {
// items can't have more rows.
// TODO: Should I use this for fetching more of an item, ie more payload parts?
return false;
} else {
// but collections can...
const Collection::Id colId = parent.data(EntityTreeModel::CollectionIdRole).toULongLong();
// But the root collection can't...
if (Collection::root().id() == colId) {
return false;
}
// Collections which contain no items at all can't contain more
if (m_collectionsWithoutItems.contains(colId)) {
return false;
}
// Don't start the same job multiple times.
if (m_pendingCollectionRetrieveJobs.contains(colId)) {
return false;
}
// Can't fetch more if the collection's items have already been fetched
if (m_populatedCols.contains(colId)) {
return false;
}
foreach (Node *node, m_childEntities.value(colId)) {
if (Node::Item == node->type) {
// Only try to fetch more from a collection if we don't already have items in it.
// Otherwise we'd spend all the time listing items in collections.
return false;
}
}
return true;
}
}