kde-playground/kdepim/akonadiconsole/agentconfigdialog.cpp
2015-04-14 21:49:29 +00:00

53 lines
1.8 KiB
C++

/*
Copyright (c) 2010 Volker Krause <vkrause@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301,
USA.
*/
#include "agentconfigdialog.h"
#include "agentconfigmodel.h"
#include <KLocalizedString>
AgentConfigDialog::AgentConfigDialog(QWidget* parent) :
KDialog(parent),
m_model( new AgentConfigModel( this ) )
{
ui.setupUi( mainWidget() );
ui.propertyView->setModel( m_model );
setButtons( User1 | User2 | Apply | Close );
setButtonGuiItem( User1, KGuiItem( i18n( "Save Configuration" ), KIcon( "document-save" ) ) );
setButtonGuiItem( User2, KGuiItem( i18n( "Refresh" ), KIcon( "view-refresh" ) ) );
setButtonText( Apply, i18n( "Apply Configuration" ) );
setCaption( i18n( "Agent Configuration" ) );
connect( this, SIGNAL(applyClicked()), SLOT(reconfigure()) );
connect( this, SIGNAL(user1Clicked()), m_model, SLOT(writeConfig()) );
connect( this, SIGNAL(user2Clicked()), m_model, SLOT(reload()) );
}
void AgentConfigDialog::setAgentInstance(const Akonadi::AgentInstance& instance)
{
m_instance = instance;
m_model->setAgentInstance( instance );
}
void AgentConfigDialog::reconfigure()
{
m_instance.reconfigure();
}