/* broadcaststatus.h This file is part of libkdepim. Copyright (C) 2000 Don Sanders This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef KDEPIM_BROADCASTSTATUS_H #define KDEPIM_BROADCASTSTATUS_H #include "kdepim_export.h" #include #undef None namespace KPIM { class ProgressItem; /** Provides a singleton which broadcasts status messages by emitting signals. Interested mainwindows can connect to the statusMsg() signal and update statusBars or whatever they use for showing status. */ class KDEPIM_EXPORT BroadcastStatus : public QObject { Q_OBJECT public: virtual ~BroadcastStatus(); /** Return the instance of the singleton object for this class */ static BroadcastStatus *instance(); /** Return the last status message from setStatusMsg() */ QString statusMsg() const { return mStatusMsg; } /** Sets a status bar message with timestamp */ void setStatusMsgWithTimestamp( const QString &message ); /** Sets a transmission completed status bar message */ void setStatusMsgTransmissionCompleted( int numMessages, int numBytes = -1, int numBytesRead = -1, int numBytesToRead = -1, bool mLeaveOnServer = false, KPIM::ProgressItem *progressItem = 0 ); void setStatusMsgTransmissionCompleted( const QString &account, int numMessages, int numBytes = -1, int numBytesRead = -1, int numBytesToRead = -1, bool mLeaveOnServer = false, KPIM::ProgressItem *progressItem = 0 ); public Q_SLOTS: /** Emit an update status bar signal. It's a slot so it can be hooked up to other signals. */ void setStatusMsg( const QString &message ); /** Set a status message that will go away again with the next call of reset(). */ void setTransientStatusMsg( const QString &msg ); /** Reset the status message to what ever non-transient message was last active or has since been set. */ void reset(); Q_SIGNALS: /** Emitted when setStatusMsg is called. */ void statusMsg( const QString & ); protected: BroadcastStatus(); QString mStatusMsg; bool mTransientActive; }; } #endif