/* -*- mode: c++; c-basic-offset:4 -*- uiserver/assuancommand.h This file is part of Kleopatra, the KDE keymanager Copyright (c) 2007 Klarälvdalens Datakonsult AB Kleopatra is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Kleopatra is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA In addition, as a special exception, the copyright holders give permission to link the code of this program with any edition of the Qt library by Trolltech AS, Norway (or with modified versions of Qt that use the same license as Qt), and distribute linked combinations including the two. You must obey the GNU General Public License in all respects for all of the code used other than Qt. If you modify this file, you may extend this exception to your version of the file, but you are not obligated to do so. If you do not wish to do so, delete this exception statement from your version. */ #ifndef __KLEOPATRA_UISERVER_ASSUANCOMMAND_H__ #define __KLEOPATRA_UISERVER_ASSUANCOMMAND_H__ #include #include #include #include #ifdef HAVE_ASSUAN2 #include #endif #include #include // for WId #include #include #include #include #include #include #include #include #include #include #include struct assuan_context_s; namespace Kleo { class Input; class Output; class AssuanCommandFactory; /*! \brief Base class for GnuPG UI Server commands \note large parts of this are outdated by now!

Implementing a new AssuanCommand

You do not directly inherit AssuanCommand, unless you want to deal with implementing low-level, repetetive things like name() in terms of staticName(). Assuming you don't, then you inherit your command class from AssuanCommandMixin, passing your class as the template argument to AssuanCommandMixin, like this: \code class MyFooCommand : public AssuanCommandMixin { \endcode (http://en.wikipedia.org/wiki/Curiously_recurring_template_pattern) You then choose a command name, and return that from the static method staticName(), which is by convention queried by both AssuanCommandMixin<> and GenericAssuanCommandFactory<>: \code static const char * staticName() { return "MYFOO"; } \endcode The string should be all-uppercase by convention, but the UiServer implementation doesn't enforce this. The next step is to implement start(), the starting point of command execution:

Executing the command

\code int start( const std::string & line ) { \endcode This should set everything up and check the parameters in \a line and any options this command understands. If there's an error, choose one of the gpg-error codes and create a gpg_error_t from it using the protected makeError() function: \code return makeError( GPG_ERR_NOT_IMPLEMENTED ); \endcode But usually, you will want to create a dialog, or call some GpgME function from here. In case of errors from GpgME, you shouldn't pipe them through makeError(), but return them as-is. This will preserve the error source. Error created using makeError() will have Kleopatra as their error source, so watch out what you're doing :) In addition to options and the command line, your command might require \em{bulk data} input or output. That's what the bulk input and output channels are for. You can check whether the client handed you an input channel by checking that bulkInputDevice() isn't NULL, likewise for bulkOutputDevice(). If everything is ok, you return 0. This indicates to the client that the command has been accepted and is now in progress. In this mode (start() returned 0), there are a bunch of options for your command to do. Some commands may require additional information from the client. The options passed to start() are designed to be persistent across commands, and rather limited in length (there's a strict line length limit in the assuan protocol with no line continuation mechanism). The same is true for command line arguments, which, in addition, you have to parse yourself. Those usually apply only to this command, and not to following ones. If you need data that might be larger than the line length limit, you can either expect it on the bulkInputDevice(), or, if you have the need for more than one such data channel, or the data is optional or conditional on some condition that can only be determined during command execution, you can \em inquire the missing information from the client. As an example, a VERIFY command would expect the signed data on the bulkInputDevice(). But if the input stream doesn't contain an embedded (opaque) signature, indicating a \em detached signature, it would go and inquire that data from the client. Here's how it works: \code const int err = inquire( "DETACHED_SIGNATURE", this, SLOT(slotDetachedSignature(int,QByteArray,QByteArray)) ); if ( err ) done( err ); \endcode This should be self-explanatory: You give a slot to call when the data has arrived. The slot's first argument is an error code. The second the data (if any), and the third is just repeating what you gave as inquire()'s first argument. As usual, you can leave argument off of the end, if you are not interested in them. You can do as many inquiries as you want, but only one at a time. You should peridocally send status updates to the client. You do that by calling sendStatus(). Once your command has finished executing, call done(). If it's with an error code, call done(err) like above. \bold{Do not forget to call done() when done!}. It will close bulkInputDevice(), bulkOutputDevice(), and send an OK or ERR message back to the client. At that point, your command has finished executing, and a new one can be accepted, or the connection closed. Apropos connection closed. The only way for the client to cancel an operation is to shut down the connection. In this case, the canceled() function will be called. At that point, the connection to the client will have been broken already, and all you can do is pack your things and go down gracefully. If _you_ detect that the user has canceled (your dialog contains a cancel button, doesn't it?), then you should instead call done( GPG_ERR_CANCELED ), like for normal operation.

Registering the command with UiServer

To register a command, you implement a AssuanCommandFactory for your AssuanCommand subclass, and register it with the UiServer. This can be made considerably easier using GenericAssuanCommandFactory: \code UiServer server; server.registerCommandFactory( shared_ptr( new GenericAssuanCommandFactory ) ); // more registerCommandFactory calls... server.start(); \endcode */ class AssuanCommand : public ExecutionContext, public boost::enable_shared_from_this { // defined in assuanserverconnection.cpp! public: AssuanCommand(); virtual ~AssuanCommand(); int start(); void canceled(); virtual const char * name() const = 0; class Memento { public: virtual ~Memento() {} }; template class TypedMemento : public Memento { T m_t; public: explicit TypedMemento( const T & t ) : m_t( t ) {} const T & get() const { return m_t; } T & get() { return m_t; } }; template static boost::shared_ptr< TypedMemento > make_typed_memento( const T & t ) { return boost::shared_ptr< TypedMemento >( new TypedMemento( t ) ); } static int makeError( int code ); // convenience methods: enum Mode { NoMode, EMail, FileManager }; Mode checkMode() const; enum CheckProtocolOption { AllowProtocolMissing=0x01 }; GpgME::Protocol checkProtocol( Mode mode, int options=0 ) const; /* reimp */ void applyWindowID( QWidget* w ) const { doApplyWindowID( w ); } WId parentWId() const; void setNohup( bool on ); bool isNohup() const; bool isDone() const; QString sessionTitle() const; unsigned int sessionId() const; bool informativeRecipients() const; bool informativeSenders() const; const std::vector & recipients() const; const std::vector & senders() const; bool hasMemento( const QByteArray & tag ) const; boost::shared_ptr memento( const QByteArray & tag ) const; template boost::shared_ptr mementoAs( const QByteArray & tag ) const { return boost::dynamic_pointer_cast( this->memento( tag ) ); } QByteArray registerMemento( const boost::shared_ptr & mem ); QByteArray registerMemento( const QByteArray & tag, const boost::shared_ptr & mem ); void removeMemento( const QByteArray & tag ); template T mementoContent( const QByteArray & tag ) const { if ( boost::shared_ptr< TypedMemento > m = mementoAs< TypedMemento >( tag ) ) return m->get(); else return T(); } bool hasOption( const char * opt ) const; QVariant option( const char * opt ) const; const std::map & options() const; const std::vector< boost::shared_ptr > & inputs() const; const std::vector< boost::shared_ptr > & messages() const; const std::vector< boost::shared_ptr > & outputs() const; QStringList fileNames() const; unsigned int numFiles() const; void sendStatus( const char * keyword, const QString & text ); void sendStatusEncoded( const char * keyword, const std::string & text ); void sendData( const QByteArray & data, bool moreToCome=false ); int inquire( const char * keyword, QObject * receiver, const char * slot, unsigned int maxSize=0 ); void done( const GpgME::Error& err = GpgME::Error() ); void done( const GpgME::Error& err, const QString & details ); void done( int err ) { done( GpgME::Error(err) ); } void done( int err, const QString & details ) { done( GpgME::Error(err), details ); } private: virtual void doCanceled() = 0; virtual int doStart() = 0; private: void doApplyWindowID( QWidget * w ) const; private: const std::map< QByteArray, boost::shared_ptr > & mementos() const; private: friend class ::Kleo::AssuanCommandFactory; class Private; kdtools::pimpl_ptr d; }; class AssuanCommandFactory { public: virtual ~AssuanCommandFactory() {} virtual boost::shared_ptr create() const = 0; virtual const char * name() const = 0; #ifndef HAVE_ASSUAN2 typedef int(*_Handler)( assuan_context_s*, char *); #else typedef gpg_error_t(*_Handler)( assuan_context_s*, char *); #endif virtual _Handler _handler() const = 0; #ifndef HAVE_ASSUAN2 static int _handle( assuan_context_s*, char *, const char * ); #else static gpg_error_t _handle( assuan_context_s*, char *, const char * ); #endif }; template class GenericAssuanCommandFactory : public AssuanCommandFactory { /* reimp */ AssuanCommandFactory::_Handler _handler() const { return &GenericAssuanCommandFactory::_handle; } #ifndef HAVE_ASSUAN2 static int _handle( assuan_context_s* _ctx, char * _line ) { #else static gpg_error_t _handle( assuan_context_s* _ctx, char * _line ) { #endif return AssuanCommandFactory::_handle( _ctx, _line, Command::staticName() ); } /* reimp */ boost::shared_ptr create() const { return make(); } /* reimp */ const char * name() const { return Command::staticName(); } public: static boost::shared_ptr make() { return boost::shared_ptr( new Command ); } }; template class AssuanCommandMixin : public Base { protected: /* reimp */ const char * name() const { return Derived::staticName(); } }; } #endif /* __KLEOPATRA_UISERVER_ASSUANCOMMAND_H__ */