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133 lines
4 KiB
C++
133 lines
4 KiB
C++
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/*
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Copyright (c) 2007 Volker Krause <vkrause@kde.org>
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This library is free software; you can redistribute it and/or modify it
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under the terms of the GNU Library General Public License as published by
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the Free Software Foundation; either version 2 of the License, or (at your
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option) any later version.
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This library is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public
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License for more details.
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You should have received a copy of the GNU Library General Public License
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along with this library; see the file COPYING.LIB. If not, write to the
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Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
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02110-1301, USA.
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*/
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#include "changerecorder.h"
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#include "changerecorder_p.h"
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#include <kdebug.h>
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#include <QtCore/QSettings>
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using namespace Akonadi;
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ChangeRecorder::ChangeRecorder(QObject *parent)
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: Monitor(new ChangeRecorderPrivate(0, this), parent)
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{
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}
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ChangeRecorder::ChangeRecorder(ChangeRecorderPrivate *privateclass, QObject *parent)
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: Monitor(privateclass, parent)
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{
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}
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ChangeRecorder::~ChangeRecorder()
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{
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}
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void ChangeRecorder::setConfig(QSettings *settings)
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{
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Q_D(ChangeRecorder);
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if (settings) {
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d->settings = settings;
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Q_ASSERT(d->pendingNotifications.isEmpty());
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d->loadNotifications();
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} else if (d->settings) {
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if (d->enableChangeRecording) {
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d->saveNotifications();
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}
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d->settings = settings;
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}
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}
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void ChangeRecorder::replayNext()
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{
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Q_D(ChangeRecorder);
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if (!d->enableChangeRecording) {
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return;
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}
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if (!d->pendingNotifications.isEmpty()) {
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const NotificationMessageV3 msg = d->pendingNotifications.head();
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if (d->ensureDataAvailable(msg)) {
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if (!d->emitNotification(msg)) {
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//If no signal was emitted (e.g. because noone was connected to it), noone is going to call changeProcessed, so we help ourselves
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d->dequeueNotification();
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return replayNext();
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}
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} else if (d->translateAndCompress(d->pipeline, msg)) {
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// The msg is now in both pipeline and pendingNotifications.
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// When data is available, MonitorPrivate::flushPipeline will emitNotification.
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// When changeProcessed is called, we'll finally remove it from pendingNotifications.
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} else {
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// In the case of a move where both source and destination are
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// ignored, we ignore the message and process the next one.
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d->dequeueNotification();
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return replayNext();
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}
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} else {
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// This is necessary when none of the notifications were accepted / processed
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// above, and so there is no one to call changeProcessed() and the ChangeReplay task
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// will be stuck forever in the ResourceScheduler.
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emit nothingToReplay();
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}
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}
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bool ChangeRecorder::isEmpty() const
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{
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Q_D(const ChangeRecorder);
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return d->pendingNotifications.isEmpty();
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}
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void ChangeRecorder::changeProcessed()
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{
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Q_D(ChangeRecorder);
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if (!d->enableChangeRecording) {
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return;
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}
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// changerecordertest.cpp calls changeProcessed after receiving nothingToReplay,
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// so test for emptiness. Not sure real code does this though.
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// Q_ASSERT( !d->pendingNotifications.isEmpty() )
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if (!d->pendingNotifications.isEmpty()) {
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d->dequeueNotification();
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}
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}
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void ChangeRecorder::setChangeRecordingEnabled(bool enable)
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{
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Q_D(ChangeRecorder);
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if (d->enableChangeRecording == enable) {
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return;
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}
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d->enableChangeRecording = enable;
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if (enable) {
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d->m_needFullSave = true;
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d->notificationsLoaded();
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} else {
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d->dispatchNotifications();
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}
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}
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QString Akonadi::ChangeRecorder::dumpNotificationListToString() const
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{
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Q_D(const ChangeRecorder);
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return d->dumpNotificationListToString();
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}
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