kde-l10n/sl/messages/kde-workspace/kcmkwincompositing.po
2015-07-27 01:05:29 +03:00

769 lines
27 KiB
Text

# translation of kcmkwincompositing.po to Slovenian
# Copyright (C) YEAR This_file_is_part_of_KDE
# This file is distributed under the same license as the PACKAGE package.
#
# Andrej Vernekar <andrej.vernekar@moj.net>, 2007, 2010, 2012.
# Jure Repinc <jlp@holodeck1.com>, 2007, 2008, 2009, 2010, 2011, 2012, 2013.
# Andrej Mernik <andrejm@ubuntu.si>, 2013, 2014.
msgid ""
msgstr ""
"Project-Id-Version: kcmkwincompositing\n"
"Report-Msgid-Bugs-To: xakepa10@gmail.com\n"
"POT-Creation-Date: 2015-07-27 00:40+0300\n"
"PO-Revision-Date: 2014-07-18 09:10+0200\n"
"Last-Translator: Andrej Mernik <andrejm@ubuntu.si>\n"
"Language-Team: Slovenian <lugos-slo@lugos.si>\n"
"Language: sl\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Generator: Lokalize 1.5\n"
"Plural-Forms: nplurals=4; plural=(n%100==1 ? 1 : n%100==2 ? 2 : n%100==3 || n"
"%100==4 ? 3 : 0);\n"
#: ktimerdialog.cpp:167
msgid "1 second remaining:"
msgid_plural "%1 seconds remaining:"
msgstr[0] "Še %1 sekund:"
msgstr[1] "Še %1 sekunda:"
msgstr[2] "Še %1 sekundi:"
msgstr[3] "Še %1 sekunde:"
#: main.cpp:62
msgid "Confirm Desktop Effects Change"
msgstr "Potrdite spremembo učinkov za namizje"
#: main.cpp:66
msgid "&Accept Configuration"
msgstr "&Sprejmi nastavitve"
#: main.cpp:67
msgid "&Return to Previous Configuration"
msgstr "&Uporabi predhodne nastavitve"
#: main.cpp:69
msgid ""
"Desktop effects settings have changed.\n"
"Do you want to keep the new settings?\n"
"They will be automatically reverted in 10 seconds."
msgstr ""
"Nastavitve učinkov za namizje so se spremenile.\n"
"Ali želite ohraniti nove nastavitve?\n"
"Nastavitve se bodo samodejno povrnile na stare v 10 sekundah."
#: main.cpp:84
msgctxt ""
"Action to open a dialog showing detailed information why an effect could not "
"be loaded"
msgid "Details"
msgstr "Podrobnosti"
#: main.cpp:85
msgctxt "Prevent warning from bein displayed again"
msgid "Don't show again!"
msgstr "Ne prikaži znova!"
#: main.cpp:127
msgid "Use GLSL shaders"
msgstr "Uporabi senčilnike GLSL"
#: main.cpp:139
msgid "None"
msgstr "Brez"
#: main.cpp:140
msgid "The painting is not synchronized with the screen."
msgstr "Izrisovanje ni usklajeno z zaslonom."
#: main.cpp:141
msgid "Automatic"
msgstr "Samodejno"
#: main.cpp:142
msgid ""
"Tries to re-use older buffers and if that is not possible,\n"
"picks a strategy matching your hardware."
msgstr ""
"Poskuša ponovno uporabiti stare medpomnilnike, če pa to\n"
"ni mogoče pa izbere strategijo, ki ustreza vaši strojni opremi."
#: main.cpp:143
msgid "Only when Cheap"
msgstr "Samo, če je poceni"
#: main.cpp:144
msgid ""
"When major regions of the screen are updated,\n"
"the entire screen will be repainted.\n"
"Can cause tearing with small updates."
msgstr ""
"Ko so večja območja zaslona posodobljena,\n"
"bo celoten zaslon znova izrisan. To lahko\n"
"povzroči trganje, če so posodobitve majhne."
#: main.cpp:145
msgid "Full scene repaints"
msgstr "Ponovni izrisi celotne scene"
#: main.cpp:146
msgid ""
"The complete screen is repainted for every frame.\n"
"Can be slow with large blurred areas."
msgstr ""
"Za vsako sličico bo znova izrisan celoten zaslon.\n"
"To je lahko počasi, če so območja večja in zabrisana."
#: main.cpp:147
msgid "Re-use screen content"
msgstr "Znova uporabi vsebino zaslona"
#: main.cpp:148
msgid ""
"WARNING:\n"
"This strategy is usually slow with Open Source drivers.\n"
"Undamaged pixels will be copied from GL_FRONT to GL_BACK"
msgstr ""
"POZOR:\n"
"Ta strategija je običajno počasna z odprtokodnimi gonilniki.\n"
"Nepoškodovane slikovne točke bodo kopirane iz GL_FRONT v GL_BACK"
#: main.cpp:200
msgid "kcmkwincompositing"
msgstr "kcmkwincompositing"
#: main.cpp:201
msgid "KWin Desktop Effects Configuration Module"
msgstr "Modul za nastavitev grafičnih učinkov za namizje"
#: main.cpp:202
msgid "(c) 2007 Rivo Laks"
msgstr "© 2007 Rivo Laks"
#: main.cpp:203
msgid "Rivo Laks"
msgstr "Rivo Laks"
#: main.cpp:215
msgid "No effect"
msgstr "Brez učinka"
#: main.cpp:236
msgid ""
"Failed to activate desktop effects using the given configuration options. "
"Settings will be reverted to their previous values.\n"
"\n"
"Check your X configuration. You may also consider changing advanced options, "
"especially changing the compositing type."
msgstr ""
"Namiznih učinkov z danimi nastavitvami ni bilo moč omogočiti. Povrnjene bodo "
"prejšnje nastavitve.\n"
"\n"
"Preverite nastavitve grafičnega sistema X. Prav tako lahko poskusite "
"spremeniti napredne možnosti, recimo vrsto skladnje 3D."
#: main.cpp:273
msgid "Appearance"
msgstr "Videz"
#: main.cpp:274
msgid "Accessibility"
msgstr "Dostopnost"
#: main.cpp:275
msgid "Focus"
msgstr "Žarišče"
#: main.cpp:276
msgid "Window Management"
msgstr "Upravljanje z okni"
#: main.cpp:277
msgid "Candy"
msgstr "Vidni priboljški"
#: main.cpp:278
msgid "Demos"
msgstr "Predstavitve"
#: main.cpp:279
msgid "Tests"
msgstr "Preizkusi"
#: main.cpp:280
msgid "Tools"
msgstr "Orodja"
#: main.cpp:455
msgid ""
"Desktop effects are not available on this system due to the following "
"technical issues:"
msgstr ""
"Zaradi naslednjih tehničnih težav namizni učinki na tem računalniku niso na "
"voljo:"
#: main.cpp:458
msgctxt ""
"Reason shown when trying to activate desktop effects and KWin (most likely) "
"crashes"
msgid "Window Manager seems not to be running"
msgstr "Videti je, da upravljalnik oken ne teče"
#: main.cpp:649
msgid ""
"Your settings have been saved but as KDE is currently running in failsafe "
"mode desktop effects cannot be enabled at this time.\n"
"\n"
"Please exit failsafe mode to enable desktop effects."
msgstr ""
"Vaše nastavitve so bile shranjene, vendar KDE-jevo namizje trenutno teče v "
"zasilnem načinu in trenutno namiznih učinkov ni mogoče omogočiti.\n"
"\n"
"Da omogočite namizne učinke, zapustite zasilni način."
#: main.cpp:691
msgctxt "Error Message shown when a desktop effect could not be loaded"
msgid "One desktop effect could not be loaded."
msgid_plural "%1 desktop effects could not be loaded."
msgstr[0] "%1 namiznih učinkov ni bilo mogoče naložiti."
msgstr[1] "%1 namiznega učinka ni bilo mogoče naložiti."
msgstr[2] "%1 namiznih učinkov ni bilo mogoče naložiti."
msgstr[3] "%1 namiznih učinkov ni bilo mogoče naložiti."
#: main.cpp:710
msgctxt "Effect with given name could not be activated due to unknown reason"
msgid "%1 effect failed to load due to unknown reason."
msgstr "Učinka %1 iz neznanega razloga ni bilo mogoče uspešno naložiti."
#: main.cpp:712
msgctxt ""
"Effect with given name could not be activated as it requires hardware shaders"
msgid "%1 effect requires hardware support."
msgstr "Učinek %1 potrebuje strojno podporo."
#: main.cpp:714
msgctxt "Effect with given name could not be activated as it requires OpenGL"
msgid "%1 effect requires OpenGL."
msgstr "Učinek %1 potrebuje OpenGL."
#: main.cpp:716
msgctxt "Effect with given name could not be activated as it requires OpenGL 2"
msgid "%1 effect requires OpenGL 2."
msgstr "Učinek %1 potrebuje OpenGL 2."
#: main.cpp:718
msgctxt "Window title"
msgid "List of effects which could not be loaded"
msgstr "Seznam učinkov, ki jih ni bilo mogoče naložiti"
#: main.cpp:725
msgid ""
"For technical reasons it is not possible to determine all possible error "
"causes."
msgstr ""
"Iz tehničnih razlogov ni mogoče določiti vseh mogočih vzrokov za napake."
#: main.cpp:791
msgctxt ""
"Error Message shown when compositing is not active after tried activation"
msgid "Desktop effect system is not running."
msgstr "Sistem namiznih učinkov ne teče."
#: main.cpp:867
msgid "<h1>Desktop Effects</h1>"
msgstr "<h1>Namizni učinki</h1>"
#. i18n: file: main.ui:31
#. i18n: ectx: attribute (title), widget (QWidget, tab)
#: rc.cpp:3
msgid "General"
msgstr "Splošno"
#. i18n: file: main.ui:92
#. i18n: ectx: property (text), widget (QLabel, label_9)
#: rc.cpp:6
msgid "Pressing this button can crash the desktop."
msgstr "Klik na ta gumb lahko sesuje namizje."
#. i18n: file: main.ui:115
#. i18n: ectx: property (text), widget (QCheckBox, rearmSafetyCheck)
#: rc.cpp:9
msgid "I have saved my data."
msgstr "Shranil sem svoje podatke."
#. i18n: file: main.ui:138
#. i18n: ectx: property (text), widget (QPushButton, rearmGlSupportButton)
#: rc.cpp:12
msgid "Re-enable OpenGL detection"
msgstr "Znova omogoči zaznavanje OpenGL-ja"
#. i18n: file: main.ui:169
#. i18n: ectx: property (title), widget (QGroupBox, groupBox_2)
#: rc.cpp:15
msgid "Activation"
msgstr "Vklop"
#. i18n: file: main.ui:178
#. i18n: ectx: property (text), widget (QCheckBox, useCompositing)
#: rc.cpp:18
msgctxt "@option:check"
msgid "Enable desktop effects at startup"
msgstr "Omogoči namizne učinke ob zagonu"
#. i18n: file: main.ui:209
#. i18n: ectx: property (text), widget (QLabel, label_6)
#: rc.cpp:21
msgid "Desktop effects can be toggled anytime using this shortcut:"
msgstr "Namizne učinke je mogoče kadarkoli preklopiti s to bližnjico:"
#. i18n: file: main.ui:240
#. i18n: ectx: property (title), widget (QGroupBox, groupBox)
#: rc.cpp:24
msgctxt "@title:group a few general options to set up desktop effects"
msgid "Simple effect setup"
msgstr "Preprosta nastavitev učinkov"
#. i18n: file: main.ui:249
#. i18n: ectx: property (text), widget (QCheckBox, effectWinManagement)
#: rc.cpp:27
msgid "Improved window management"
msgstr "Izboljšano upravljanje z okni"
#. i18n: file: main.ui:259
#. i18n: ectx: property (text), widget (QCheckBox, effectAnimations)
#: rc.cpp:30
msgid "Various animations"
msgstr "Različne animacije"
#. i18n: file: main.ui:269
#. i18n: ectx: property (text), widget (QLabel, label_4)
#: rc.cpp:33
msgid "Effect for desktop switching:"
msgstr "Učinek za preklapljanje med namizji:"
#. i18n: file: main.ui:302
#. i18n: ectx: property (text), widget (QLabel, label_5)
#: rc.cpp:36
msgid "Animation speed:"
msgstr "Hitrost animacije:"
#. i18n: file: main.ui:325
#. i18n: ectx: property (text), item, widget (KComboBox, animationSpeedCombo)
#: rc.cpp:39
msgid "Instant"
msgstr "Hipna"
#. i18n: file: main.ui:330
#. i18n: ectx: property (text), item, widget (KComboBox, animationSpeedCombo)
#: rc.cpp:42
msgid "Very Fast"
msgstr "Zelo hitra"
#. i18n: file: main.ui:335
#. i18n: ectx: property (text), item, widget (KComboBox, animationSpeedCombo)
#: rc.cpp:45
msgid "Fast"
msgstr "Hitra"
#. i18n: file: main.ui:340
#. i18n: ectx: property (text), item, widget (KComboBox, animationSpeedCombo)
#: rc.cpp:48
msgid "Normal"
msgstr "Običajna"
#. i18n: file: main.ui:345
#. i18n: ectx: property (text), item, widget (KComboBox, animationSpeedCombo)
#: rc.cpp:51
msgid "Slow"
msgstr "Počasna"
#. i18n: file: main.ui:350
#. i18n: ectx: property (text), item, widget (KComboBox, animationSpeedCombo)
#: rc.cpp:54
msgid "Very Slow"
msgstr "Zelo počasna"
#. i18n: file: main.ui:355
#. i18n: ectx: property (text), item, widget (KComboBox, animationSpeedCombo)
#: rc.cpp:57
msgid "Extremely Slow"
msgstr "Skrajno počasna"
#. i18n: file: main.ui:389
#. i18n: ectx: property (text), widget (QLabel, label)
#: rc.cpp:60
msgid ""
"You can find more effects, as well as effect-specific settings, in the \"All "
"Effects\" tab above."
msgstr ""
"Več učinkov in posebne nastavitve zanje lahko najdete na zavihku »Vsi "
"učinki«."
#. i18n: file: main.ui:437
#. i18n: ectx: attribute (title), widget (QWidget, tab_2)
#: rc.cpp:63
msgid "All Effects"
msgstr "Vsi učinki"
#. i18n: file: main.ui:443
#. i18n: ectx: property (text), widget (QLabel, label_2)
#: rc.cpp:66
msgid ""
"Hint: To find out or configure how to activate an effect, look at the "
"effect's settings."
msgstr ""
"Namig: da ugotovite, kako omogočiti učinek, si oglejte nastavitve učinka"
#. i18n: file: main.ui:471
#. i18n: ectx: attribute (title), widget (QWidget, tab_4)
#: rc.cpp:69
msgid "Advanced"
msgstr "Napredno"
#. i18n: file: main.ui:525
#. i18n: ectx: property (title), widget (QGroupBox, glGroup)
#: rc.cpp:72
msgid "OpenGL Options"
msgstr "Možnosti OpenGL"
#. i18n: file: main.ui:537
#. i18n: ectx: property (toolTip), widget (QCheckBox, glColorCorrection)
#: rc.cpp:75
msgid ""
"<p>Activates color correction if possible, using the Kolor-Manager. Requires "
"OpenGL 2 Shaders to be enabled and Kolor-Manager to be installed. May fail "
"silently.</p><p><strong>Experimental</strong>.</p>"
msgstr ""
"<p>Če je to mogoče, vklopi popravljanje barv z uporabo Kolor-Managerja. "
"Zahtevani so omogočeni senčilniki OpenGL 2 in nameščen Kolor-Manager. Lahko "
"spodleti brez obvestila.</p><p><strong>Poskusno</strong>.</p>"
#. i18n: file: main.ui:540
#. i18n: ectx: property (text), widget (QCheckBox, glColorCorrection)
#: rc.cpp:78
msgid "Enable color correction (experimental)"
msgstr "Omogoči popravljanje barv (poskusno)"
#. i18n: file: main.ui:549
#. i18n: ectx: property (text), widget (QLabel, glSwapStrategyLabel)
#: rc.cpp:81
msgid "Tearing Prevention (VSync)"
msgstr "Preprečevanje trganja (VSync)"
#. i18n: file: main.ui:602
#. i18n: ectx: property (title), widget (QGroupBox, groupBox_3)
#: rc.cpp:84
msgid "General Options"
msgstr "Splošne možnosti"
#. i18n: file: main.ui:617
#. i18n: ectx: property (text), widget (QLabel, label_8)
#: rc.cpp:87
msgid "Keep window thumbnails:"
msgstr "Ohrani sličice oken:"
#. i18n: file: main.ui:637
#. i18n: ectx: property (text), item, widget (KComboBox, windowThumbnails)
#: rc.cpp:90
msgctxt ""
"A window thumbnail requires to have the corresponding window mapped. To have "
"thumbnails at all time, windows are not unmapped. This can break window "
"minimization as it is modelled as unmapping of windows."
msgid "Always (Breaks minimization)"
msgstr "Vedno (pokvari pomanjševanje)"
#. i18n: file: main.ui:642
#. i18n: ectx: property (text), item, widget (KComboBox, windowThumbnails)
#: rc.cpp:93
msgctxt ""
"Windows are not unmapped if the window is somewhere visible on any of the "
"virtual desktops."
msgid "Only for Shown Windows"
msgstr "Samo za prikazana okna"
#. i18n: file: main.ui:647
#. i18n: ectx: property (text), item, widget (KComboBox, windowThumbnails)
#: rc.cpp:96
msgctxt ""
"Windows are unmapped as they are requested. This can lead to not having "
"updated thumbnials for windows on other desktops."
msgid "Never"
msgstr "Nikoli"
#. i18n: file: main.ui:661
#. i18n: ectx: property (text), widget (QLabel, scaleMethodLabel)
#: rc.cpp:99
msgid "Scale method:"
msgstr "Metoda umerjanja:"
#. i18n: file: main.ui:688
#. i18n: ectx: property (toolTip), widget (QComboBox, xrScaleFilter)
#: rc.cpp:102
msgid ""
"<!DOCTYPE HTML PUBLIC \"-//W3C//DTD HTML 4.0//EN\" \"http://www.w3.org/TR/"
"REC-html40/strict.dtd\">\n"
"<html><head><meta name=\"qrichtext\" content=\"1\" /><style type=\"text/css"
"\">\n"
"p, li { white-space: pre-wrap; }\n"
"</style></head><body style=\" font-family:'Segoe'; font-size:8pt; font-"
"weight:400; font-style:normal;\">\n"
"<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
"right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
"weight:600;\">Crisp:</span></p>\n"
"<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
"right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-style:"
"italic;\">XRenderSetPictureFilter(\"fast\")</span> - Pretty fast on all "
"GPUs but looks bricky</p>\n"
"<p style=\"-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; "
"margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;\"></"
"p>\n"
"<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
"right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
"weight:600;\">Smooth:</span></p>\n"
"<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
"right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-style:"
"italic;\">XRenderSetPictureFilter(\"good\") </span>- linear blending.</p>\n"
"<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
"right:0px; -qt-block-indent:0; text-indent:0px;\">Fast enough on newer "
"nvidia GPUs and maybe others but also can be <span style=\" text-decoration: "
"underline;\">very</span> slow, you will have to try it.</p></body></html>"
msgstr ""
"<!DOCTYPE HTML PUBLIC \"-//W3C//DTD HTML 4.0//EN\" \"http://www.w3.org/TR/"
"REC-html40/strict.dtd\">\n"
"<html><head><meta name=\"qrichtext\" content=\"1\" /><style type=\"text/css"
"\">\n"
"p, li { white-space: pre-wrap; }\n"
"</style></head><body style=\" font-family:'Segoe'; font-size:8pt; font-"
"weight:400; font-style:normal;\">\n"
"<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
"right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
"weight:600;\">Ostro:</span></p>\n"
"<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
"right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-style:"
"italic;\">XRenderSetPictureFilter(\"fast\")</span> - Precej hitro na vseh "
"grafičnih karticah, a izgleda kockasto</p>\n"
"<p style=\"-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; "
"margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;\"></"
"p>\n"
"<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
"right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
"weight:600;\">Gladko:</span></p>\n"
"<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
"right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-style:"
"italic;\">XRenderSetPictureFilter(\"good\") </span>- premo zlivanje.</p>\n"
"<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
"right:0px; -qt-block-indent:0; text-indent:0px;\">Dovolj hitro na novejših "
"grafičnih karticah, a je lahko tudi <span style=\" text-decoration: "
"underline;\">zelo</span> počasno. Morali boste preizkusiti.</p></body></html>"
#. i18n: file: main.ui:695
#. i18n: ectx: property (text), item, widget (QComboBox, xrScaleFilter)
#. i18n: file: main.ui:728
#. i18n: ectx: property (text), item, widget (QComboBox, glScaleFilter)
#: rc.cpp:114 rc.cpp:136
msgid "Crisp"
msgstr "Ostro"
#. i18n: file: main.ui:700
#. i18n: ectx: property (text), item, widget (QComboBox, xrScaleFilter)
#: rc.cpp:117
msgid "Smooth (slower)"
msgstr "Gladko (počasnejše)"
#. i18n: file: main.ui:721
#. i18n: ectx: property (toolTip), widget (QComboBox, glScaleFilter)
#: rc.cpp:120
msgid ""
"<!DOCTYPE HTML PUBLIC \"-//W3C//DTD HTML 4.0//EN\" \"http://www.w3.org/TR/"
"REC-html40/strict.dtd\">\n"
"<html><head><meta name=\"qrichtext\" content=\"1\" /><style type=\"text/css"
"\">\n"
"p, li { white-space: pre-wrap; }\n"
"</style></head><body style=\" font-family:'Segoe'; font-size:8pt; font-"
"weight:400; font-style:normal;\">\n"
"<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
"right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
"weight:600;\">Crisp:</span></p>\n"
"<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
"right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-style:"
"italic;\">GL_NEAREST</span> - (very) fast on all GPUs but looks bricky</p>\n"
"<p style=\"-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; "
"margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;\"></"
"p>\n"
"<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
"right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
"weight:600;\">Smooth:</span></p>\n"
"<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
"right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-style:"
"italic;\">GL_LINEAR</span> - fast on most GPUs but a little blurry</p>\n"
"<p style=\"-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; "
"margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;\"></"
"p>\n"
"<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
"right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
"weight:600;\">Accurate:</span></p>\n"
"<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
"right:0px; -qt-block-indent:0; text-indent:0px;\">Lanczos filter, requires "
"glsl shader support.</p>\n"
"<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
"right:0px; -qt-block-indent:0; text-indent:0px;\">Might be slow on weaker "
"GPUs and even cause various troubles with broken drivers (from "
"overbrightening to segfaults).</p>\n"
"<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
"right:0px; -qt-block-indent:0; text-indent:0px;\">Fall back to \"Smooth\" if "
"you have problems.</p></body></html>"
msgstr ""
"<!DOCTYPE HTML PUBLIC \"-//W3C//DTD HTML 4.0//EN\" \"http://www.w3.org/TR/"
"REC-html40/strict.dtd\">\n"
"<html><head><meta name=\"qrichtext\" content=\"1\" /><style type=\"text/css"
"\">\n"
"p, li { white-space: pre-wrap; }\n"
"</style></head><body style=\" font-family:'Segoe'; font-size:8pt; font-"
"weight:400; font-style:normal;\">\n"
"<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
"right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
"weight:600;\">Ostro:</span></p>\n"
"<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
"right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-style:"
"italic;\">GL_NEAREST</span> - (zelo) hitro na vseh grafičnih karticah, a "
"izgleda kockasto</p>\n"
"<p style=\"-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; "
"margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;\"></"
"p>\n"
"<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
"right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
"weight:600;\">Gladko:</span></p>\n"
"<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
"right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-style:"
"italic;\">GL_LINEAR</span> - hitro na večini grafičnih kartic, a je malo "
"zabrisano</p>\n"
"<p style=\"-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; "
"margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;\"></"
"p>\n"
"<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
"right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
"weight:600;\">Natančno:</span></p>\n"
"<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
"right:0px; -qt-block-indent:0; text-indent:0px;\">Filter Lanczos, potrebuje "
"podporo senčilnikom glsl.</p>\n"
"<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
"right:0px; -qt-block-indent:0; text-indent:0px;\">Lahko je počasno na "
"počasnejših grafičnih karticah ali pa povzroči razne težave (prevelika "
"osvetlitev, sesutja, ...), če so gonilniki pokvarjeni.</p>\n"
"<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
"right:0px; -qt-block-indent:0; text-indent:0px;\">V primeru težav izberite "
"»Gladko«.</p></body></html>"
#. i18n: file: main.ui:733
#. i18n: ectx: property (text), item, widget (QComboBox, glScaleFilter)
#: rc.cpp:139
msgid "Smooth"
msgstr "Gladko"
#. i18n: file: main.ui:738
#. i18n: ectx: property (text), item, widget (QComboBox, glScaleFilter)
#: rc.cpp:142
msgid "Accurate"
msgstr "Natančno"
#. i18n: file: main.ui:748
#. i18n: ectx: property (text), widget (QCheckBox, unredirectFullscreen)
#: rc.cpp:145
msgid "Suspend desktop effects for fullscreen windows"
msgstr "Za celozaslonska okna prestavi namizne učinke v pripravljenost"
#. i18n: file: main.ui:792
#. i18n: ectx: property (text), widget (QLabel, label_7)
#: rc.cpp:148
msgid "Compositing type:"
msgstr "Vrsta skladnje 3D:"
#. i18n: file: main.ui:812
#. i18n: ectx: property (text), item, widget (KComboBox, compositingType)
#: rc.cpp:151
msgid "OpenGL 3.1"
msgstr "OpenGL 3.1"
#. i18n: file: main.ui:817
#. i18n: ectx: property (text), item, widget (KComboBox, compositingType)
#: rc.cpp:154
msgid "OpenGL 2.0"
msgstr "OpenGL 2.0"
#. i18n: file: main.ui:822
#. i18n: ectx: property (text), item, widget (KComboBox, compositingType)
#: rc.cpp:157
msgid "OpenGL 1.2"
msgstr "OpenGL 1.2"
#. i18n: file: main.ui:827
#. i18n: ectx: property (text), item, widget (KComboBox, compositingType)
#: rc.cpp:160
msgid "XRender"
msgstr "XRender"
#. i18n: file: main.ui:835
#. i18n: ectx: property (text), widget (QLabel, label_3)
#: rc.cpp:163
msgid "Qt graphics system:"
msgstr "Grafični sistem Qt:"
#. i18n: file: main.ui:851
#. i18n: ectx: property (toolTip), widget (QComboBox, graphicsSystem)
#: rc.cpp:166
msgid ""
"<!DOCTYPE HTML PUBLIC \"-//W3C//DTD HTML 4.0//EN\" \"http://www.w3.org/TR/"
"REC-html40/strict.dtd\">\n"
"<html><head><meta name=\"qrichtext\" content=\"1\" /><style type=\"text/css"
"\">\n"
"p, li { white-space: pre-wrap; }\n"
"</style></head><body style=\" font-family:'Segoe'; font-size:8pt; font-"
"weight:400; font-style:normal;\">\n"
"<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
"right:0px; -qt-block-indent:0; text-indent:0px;\">It is <span style=\" font-"
"weight:600;\">strongly recommended</span> to use the <span style=\" font-"
"weight:600;\">native</span> system when using the <span style=\" font-"
"weight:600;\">XRender</span> backend.</p>\n"
"<p style=\"-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; "
"margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;\"></"
"p>\n"
"<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
"right:0px; -qt-block-indent:0; text-indent:0px;\">On the other hand, many "
"decorations perform better with the <span style=\" font-weight:600;"
"\">raster</span> system on the <span style=\" font-weight:600;\">default and "
"generally preferred OpenGL</span> backend (though some don't - also the "
"impact here can be anything between \"slight\" and \"incredible\" depending "
"on the GPU and driver)</p></body></html>"
msgstr ""
"<!DOCTYPE HTML PUBLIC \"-//W3C//DTD HTML 4.0//EN\" \"http://www.w3.org/TR/"
"REC-html40/strict.dtd\">\n"
"<html><head><meta name=\"qrichtext\" content=\"1\" /><style type=\"text/css"
"\">\n"
"p, li { white-space: pre-wrap; }\n"
"</style></head><body style=\" font-family:'Segoe'; font-size:8pt; font-"
"weight:400; font-style:normal;\">\n"
"<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
"right:0px; -qt-block-indent:0; text-indent:0px;\">Če uporabljate zaledje "
"<span style=\" font-weight:600;\">XRender</span>, <span style=\" font-"
"weight:600;\">močno priporočamo</span> uporabo <span style=\" font-"
"weight:600;\">lastnega</span> sistema.</p>\n"
"<p style=\"-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; "
"margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;\"></"
"p>\n"
"<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
"right:0px; -qt-block-indent:0; text-indent:0px;\">Po drugi strani pa so pri "
"uporabi <span style=\" font-weight:600;\">privzete in priporočljive "
"hrbtenice OpenGL</span> mnogi okraski hitrejši z<span style=\" font-"
"weight:600;\">rastrskim</span> sistemom. Razlika v hitrosti je lahko "
"precejšnja. Odvisna je od grafične kartice in gonilnika.</p></body></html>"
#. i18n: file: main.ui:855
#. i18n: ectx: property (text), item, widget (QComboBox, graphicsSystem)
#: rc.cpp:175
msgid "Native"
msgstr "Lastni"
#. i18n: file: main.ui:860
#. i18n: ectx: property (text), item, widget (QComboBox, graphicsSystem)
#: rc.cpp:178
msgid "Raster"
msgstr "Rastrski"