mirror of
https://bitbucket.org/smil3y/kde-extraapps.git
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244 lines
8.6 KiB
C++
244 lines
8.6 KiB
C++
/*
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* Copyright (C) 2007 Ryan P. Bitanga <ephebiphobic@gmail.com>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU Library General Public License version 2 as
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* published by the Free Software Foundation
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this program; if not, write to the
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* Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#include "spellcheck.h"
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#include <QClipboard>
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#include <KApplication>
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// #include <KDebug>
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#include <KGlobal>
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#include <KIcon>
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#include <QSet>
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SpellCheckRunner::SpellCheckRunner(QObject* parent, const QVariantList &args)
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: Plasma::AbstractRunner(parent, args)
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{
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Q_UNUSED(args)
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KGlobal::locale()->insertCatalog(QLatin1String( "krunner_spellcheckrunner" ));
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setObjectName(QLatin1String( "Spell Checker" ));
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setIgnoredTypes(Plasma::RunnerContext::FileSystem | Plasma::RunnerContext::NetworkLocation);
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setSpeed(AbstractRunner::SlowSpeed);
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}
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SpellCheckRunner::~SpellCheckRunner()
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{
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}
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void SpellCheckRunner::init()
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{
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Plasma::AbstractRunner::init();
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//Connect prepare and teardown signals
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connect(this, SIGNAL(prepare()), this, SLOT(loaddata()));
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connect(this, SIGNAL(teardown()), this, SLOT(destroydata()));
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}
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//Load a default dictionary and some locale names
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void SpellCheckRunner::loaddata()
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{
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//Load the default speller, with the default language
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if (!m_spellers.contains("")) {
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m_spellers[""] = QSharedPointer<Sonnet::Speller> (new Sonnet::Speller(""));
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}
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//store all language names, makes it possible to type "spell german TERM" if english locale is set
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//Need to construct a map between natual language names and names the spell-check recognises.
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KLocale *locale = KGlobal::locale();
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const QStringList avail = m_spellers[""]->availableLanguages();
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//We need to filter the available languages so that we associate the natural language
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//name (eg. 'german') with one sub-code.
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QSet<QString> families;
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//First get the families
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foreach (const QString &code, avail) {
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families +=code.left(2);
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}
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//Now for each family figure out which is the main code.
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foreach (const QString &fcode,families) {
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QStringList family = avail.filter(fcode);
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QString code;
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//If we only have one code, use it.
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//If a string is the default language, use it
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if (family.contains(m_spellers[""]->language())) {
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code = m_spellers[""]->language();
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} else if (fcode == QLatin1String("en")) {
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//If the family is english, default to en_US.
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if (family.contains("en_US")) {
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code = QLatin1String("en_US");
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}
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} else if (family.contains(fcode+QLatin1String("_")+fcode.toUpper())) {
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//If we have a speller of the form xx_XX, try that.
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//This gets us most European languages with more than one spelling.
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code = fcode+QLatin1String("_")+fcode.toUpper();
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} else {
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//Otherwise, pick the first value as it is highest priority.
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code = family.first();
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}
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//Finally, add code to the map.
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const QString name = locale->languageCodeToName(fcode);
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if (!name.isEmpty()) {
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m_languages[name.toLower()] = code;
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}
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// kDebug() << "SPELL lang: " << fcode<< "::"<< name << " : " << code;
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}
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}
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void SpellCheckRunner::destroydata()
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{
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//Clear the data arrays to save memory
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m_spellers.clear();
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}
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void SpellCheckRunner::reloadConfiguration()
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{
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m_triggerWord = config().readEntry("trigger", i18n("spell"));
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//Processing will be triggered by "keyword "
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m_triggerWord += QLatin1Char( ' ' );
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m_requireTriggerWord = config().readEntry("requireTriggerWord", true);
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Plasma::RunnerSyntax s(i18nc("Spelling checking runner syntax, first word is trigger word, e.g. \"spell\".",
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"%1:q:", m_triggerWord),
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i18n("Checks the spelling of :q:."));
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if (!m_requireTriggerWord) {
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s.addExampleQuery(QLatin1String( ":q:" ));
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}
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QList<Plasma::RunnerSyntax> syns;
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syns << s;
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setSyntaxes(syns);
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}
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/* Take the input query, split into a list, and see if it contains a language to spell in.
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* Return the empty string if we can't match a language. */
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QString SpellCheckRunner::findlang(const QStringList& terms)
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{
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//If first term is a language code (like en_GB), set it as the spell-check language
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if (terms.count() >= 1 && m_spellers[""]->availableLanguages().contains(terms[0])) {
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return terms[0];
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}
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//If we have two terms and the first is a language name (eg 'french'),
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//set it as the available language
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else if (terms.count() >=2) {
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QString code;
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{
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//Is this a descriptive language name?
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QMap<QString, QString>::const_iterator it = m_languages.constFind(terms[0].toLower());
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if (it != m_languages.constEnd()) {
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code = *it;
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}
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//Maybe it is a subset of a language code?
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else {
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QStringList codes = QStringList(m_languages.values()).filter(terms[0]);
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if (!codes.isEmpty()) {
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code = codes.first();
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}
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}
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}
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if (!code.isEmpty()) {
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//We found a valid language! Check still available
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const QStringList avail = m_spellers[""]->availableLanguages();
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//Does the spell-checker like it?
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if (avail.contains(code)) {
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return code;
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}
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}
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//FIXME: Support things like 'british english' or 'canadian french'
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}
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return QLatin1String("");
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}
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void SpellCheckRunner::match(Plasma::RunnerContext &context)
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{
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if (!context.isValid()) {
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return;
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}
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const QString term = context.query();
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QString query = term;
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if (m_requireTriggerWord) {
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int len = m_triggerWord.length();
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if (query.left(len) != m_triggerWord) {
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return;
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}
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query = query.mid(len).trimmed();
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}
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//Pointer to speller object with our chosen language
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QSharedPointer<Sonnet::Speller> speller = m_spellers[""];
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if (speller->isValid()) {
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QStringList terms = query.split(' ', QString::SkipEmptyParts);
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QString lang = findlang(terms);
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//If we found a language, create a new speller object using it.
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if (!lang.isEmpty()) {
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//First term is the language
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terms.removeFirst();
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//New speller object if we don't already have one
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if (!m_spellers.contains(lang)) {
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QMutexLocker lock (&m_spellLock);
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//Check nothing happened while we were acquiring the lock
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if (!m_spellers.contains(lang)) {
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m_spellers[lang] = QSharedPointer<Sonnet::Speller>(new Sonnet::Speller(lang));
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}
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}
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speller = m_spellers[lang];
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//Rejoin the strings
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query = terms.join(QLatin1String(" "));
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}
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}
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if (query.size() < 2) {
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return;
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}
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Plasma::QueryMatch match(this);
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match.setType(Plasma::QueryMatch::InformationalMatch);
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if (speller->isValid()) {
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QStringList suggestions;
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const bool correct = speller->checkAndSuggest(query,suggestions);
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if (correct) {
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match.setIcon(KIcon(QLatin1String( "checkbox" )));
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match.setText(i18n("Correct")+QLatin1String(": ")+query);
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} else {
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match.setIcon(KIcon(QLatin1String( "edit-delete" )));
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const QString recommended = i18n("Suggested words: %1", suggestions.join(i18nc("seperator for a list of words", ", ")));
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//TODO: try setting a text and a subtext, with the subtext being the suggestions
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match.setText(recommended);
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match.setData(suggestions);
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}
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} else {
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match.setIcon(KIcon(QLatin1String("task-attention")));
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match.setText(i18n("Could not find a dictionary."));
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}
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context.addMatch(term, match);
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}
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void SpellCheckRunner::run(const Plasma::RunnerContext &context, const Plasma::QueryMatch &match)
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{
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Q_UNUSED(context)
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//Copy words to clipboard
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kapp->clipboard()->setText(match.data().toString());
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}
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#include "moc_spellcheck.cpp"
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