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129 lines
4.8 KiB
C++
129 lines
4.8 KiB
C++
/***************************************************************************
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* Copyright 2007 Alexander Dymo <adymo@kdevelop.org> *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU Library General Public License as *
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* published by the Free Software Foundation; either version 2 of the *
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* License, or (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this program; if not, write to the *
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* Free Software Foundation, Inc., *
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. *
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***************************************************************************/
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#ifndef KDEVPLATFORM_UICONTROLLER_H
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#define KDEVPLATFORM_UICONTROLLER_H
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#include "shellexport.h"
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#include <interfaces/iuicontroller.h>
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#include <sublime/controller.h>
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#include <ksharedconfig.h>
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#include <interfaces/iassistant.h>
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class QListWidgetItem;
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namespace Sublime {
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class AreaIndex;
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class ToolDocument;
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}
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namespace KDevelop {
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class Core;
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class MainWindow;
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class KDEVPLATFORMSHELL_EXPORT UiController: public Sublime::Controller, public IUiController
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{
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Q_OBJECT
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public:
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UiController(Core *core);
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virtual ~UiController();
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/** @return area for currently active sublime mainwindow or 0 if
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no sublime mainwindow is active.*/
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virtual Sublime::Area *activeArea();
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/** @return active sublime mainwindow or 0 if no such mainwindow is active.*/
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virtual Sublime::MainWindow *activeSublimeWindow();
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/** @return active sublime mainwindow or 0 if no such mainwindow is active.*/
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virtual KParts::MainWindow *activeMainWindow();
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/** @return default main window - the main window for default area in the shell.
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No guarantee is given that it always exists so this method may return 0.*/
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MainWindow *defaultMainWindow();
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/** @return the default area for this shell.*/
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Sublime::Area *defaultArea();
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virtual void switchToArea(const QString &areaName, SwitchMode switchMode);
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virtual void addToolView(const QString &name, IToolViewFactory *factory);
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virtual void removeToolView(IToolViewFactory *factory);
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virtual QWidget* findToolView(const QString& name, IToolViewFactory *factory, FindFlags flags);
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virtual void raiseToolView(QWidget* toolViewWidget);
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void selectNewToolViewToAdd(MainWindow *mw);
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void initialize();
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void cleanup();
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void showSettingsDialog();
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Sublime::Controller* controller();
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void mainWindowDeleted(MainWindow* mw);
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void saveAllAreas(KSharedConfig::Ptr config);
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void saveArea(Sublime::Area* area, KConfigGroup & group);
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void loadAllAreas(KSharedConfig::Ptr config);
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void loadArea(Sublime::Area* area, const KConfigGroup & group);
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/*! @p status must implement KDevelop::IStatus */
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virtual void registerStatus(QObject* status);
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virtual void popUpAssistant(const KDevelop::IAssistant::Ptr& assistant);
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virtual void showErrorMessage(const QString& message, int timeout);
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/// Returns list of available view factories together with their ToolDocuments.
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/// @see addToolView(), removeToolView(), findToolView()
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const QMap<IToolViewFactory*, Sublime::ToolDocument*>& factoryDocuments() const;
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/// Adds a tool view in the active area to the dock area @p area.
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/// @see activeArea()
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void addToolViewToDockArea(KDevelop::IToolViewFactory* factory, Qt::DockWidgetArea area);
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bool toolViewPresent(Sublime::ToolDocument* doc, Sublime::Area* area);
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private:
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void addToolViewIfWanted(IToolViewFactory* factory,
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Sublime::ToolDocument* doc,
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Sublime::Area* area);
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Sublime::View* addToolViewToArea(IToolViewFactory* factory,
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Sublime::ToolDocument* doc,
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Sublime::Area* area, Sublime::Position p=Sublime::AllPositions);
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void setupActions();
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public Q_SLOTS:
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void raiseToolView(Sublime::View * view);
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private Q_SLOTS:
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void addNewToolView(MainWindow* mw, QListWidgetItem* item);
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void hideAssistant();
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private:
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class UiControllerPrivate* const d;
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friend class UiControllerPrivate;
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Q_PRIVATE_SLOT(d, void widgetChanged(QWidget*,QWidget*))
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};
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}
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#endif
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