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88 lines
3.5 KiB
C++
88 lines
3.5 KiB
C++
/* This file is part of KDevelop
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Copyright 2004 Roberto Raggi <roberto@kdevelop.org>
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Copyright 2007 Andreas Pakulat <apaku@gmx.de>
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Copyright 2007 Dukju Ahn <dukjuahn@gmail.com>
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public License
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along with this library; see the file COPYING.LIB. If not, write to
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the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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Boston, MA 02110-1301, USA.
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*/
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#ifndef MAKEBUILDER_H
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#define MAKEBUILDER_H
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#include <interfaces/iplugin.h>
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#include <QtCore/QList>
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#include <QtCore/QPair>
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#include <QtCore/QVariant>
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#include "imakebuilder.h"
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#include "makejob.h"
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namespace KDevelop {
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class ProjectBaseItem;
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}
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/**
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@author Roberto Raggi
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*/
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class MakeBuilder: public KDevelop::IPlugin, public IMakeBuilder
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{
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Q_OBJECT
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Q_INTERFACES( IMakeBuilder )
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Q_INTERFACES( KDevelop::IProjectBuilder )
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public:
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explicit MakeBuilder(QObject *parent = 0, const QVariantList &args = QVariantList());
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virtual ~MakeBuilder();
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/**
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* If argument is ProjectItem, invoke "make" in IBuildSystemManager::buildDirectory(), with
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* specified target in project setting.
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*
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* If argument is ProjectTargetItem, invoke "make" with targetname QStandardItem::text(). In this case,
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* it tries its best to fetch ProjectItem, which is the argument of IBuildSystemManager::buildDirectory()
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* If it fails to fetch ProjectItem, the top build directory is defaulted to project directory.
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* Based on top build directory, the actual build_dir is computed and handed to outputview
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*
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* If argument is ProjectBuildFolderItem, invoke "make" with specified target in project setting.
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* To determine the build directory, first calculates rel_dir between
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* top_project_dir(ProjectItem::url()) and ProjectBuildFolderItem::url().
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* Then invokes make in top_build_dir/rel_dir.
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* If this fails to fetch top_build_dir, just invoke "make" in ProjectBuildFolderItem::url().
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*
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* @TODO: Work on any project item, for fileitems you may find a target.
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*/
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virtual KJob* build(KDevelop::ProjectBaseItem *dom);
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virtual KJob* clean(KDevelop::ProjectBaseItem *dom);
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virtual KJob* install(KDevelop::ProjectBaseItem *dom);
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virtual KJob* executeMakeTarget(KDevelop::ProjectBaseItem* item, const QString& targetname );
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virtual KJob* executeMakeTargets(KDevelop::ProjectBaseItem* item, const QStringList& targetnames,
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const MakeVariables& variables = MakeVariables() );
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KJob* runMake( KDevelop::ProjectBaseItem*, MakeJob::CommandType, const QStringList& = QStringList(),
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const MakeVariables& variables = MakeVariables() );
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Q_SIGNALS:
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void built( KDevelop::ProjectBaseItem* );
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void failed( KDevelop::ProjectBaseItem* );
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void installed(KDevelop::ProjectBaseItem*);
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void cleaned(KDevelop::ProjectBaseItem*);
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void makeTargetBuilt( KDevelop::ProjectBaseItem* item, const QString& targetname );
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private Q_SLOTS:
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void jobFinished(KJob* job);
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};
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#endif // KDEVMAKEBUILDER_H
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