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103 lines
3.4 KiB
C++
103 lines
3.4 KiB
C++
/***************************************************************************
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* Copyright 2008 by Marco Martin <notmart@gmail.com> *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the *
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* Free Software Foundation, Inc., *
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA . *
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***************************************************************************/
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#ifndef PLAYERDBUSHANDLER_HEADER
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#define PLAYERDBUSHANDLER_HEADER
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#include <QObject>
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#include <QVariantMap>
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#include <QDBusArgument>
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#include <phonon/mediaobject.h>
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namespace Phonon
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{
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class MediaObject;
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class AudioOutput;
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}
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struct DBusStatus
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{
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int Play; //Playing = 0, Paused = 1, Stopped = 2
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int Random; //Linearly = 0, Randomly = 1
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int Repeat; //Go_To_Next = 0, Repeat_Current = 1
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int RepeatPlaylist; //Stop_When_Finished = 0, Never_Give_Up_Playing = 1
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};
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Q_DECLARE_METATYPE(DBusStatus)
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// Marshall the DBusStatus data into a D-BUS argument
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QDBusArgument &operator << ( QDBusArgument &argument, const DBusStatus &status );
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// Retrieve the DBusStatus data from the D-BUS argument
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const QDBusArgument &operator >> ( const QDBusArgument &argument, DBusStatus &status );
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enum DbusCaps {
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NONE = 0,
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//CAN_GO_NEXT = 1 << 0, not for now
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//CAN_GO_PREV = 1 << 1,
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CAN_PAUSE = 1 << 2,
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CAN_PLAY = 1 << 3,
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CAN_SEEK = 1 << 4,
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CAN_PROVIDE_METADATA = 1 << 5,
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CAN_HAS_TRACKLIST = 1 << 6
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};
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class PlayerDBusHandler : public QObject
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{
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Q_OBJECT
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public:
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PlayerDBusHandler(QObject *parent,
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Phonon::MediaObject *mediaObject,
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Phonon::AudioOutput *audioOutput);
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~PlayerDBusHandler();
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public Q_SLOTS:
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void PlayPause();
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void Play();
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void Pause();
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void Stop();
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DBusStatus GetStatus();
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int GetCaps();
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QVariantMap GetMetadata();
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void PositionSet(int progress);
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qint64 PositionGet() const;
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void VolumeSet(int value);
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int VolumeGet() const;
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protected Q_SLOTS:
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void stateChanged(Phonon::State newState, Phonon::State oldState);
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void trackChanged();
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void seekableChanged(bool isSeekable);
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Q_SIGNALS:
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void StatusChange(DBusStatus status);
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void CapsChange(int caps);
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void TrackChange(QVariantMap metadata);
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private:
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Phonon::MediaObject *m_mediaObject;
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Phonon::AudioOutput *m_audioOutput;
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};
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#endif
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