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76 lines
2.2 KiB
C++
76 lines
2.2 KiB
C++
/* This file is part of KDevelop
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Copyright 2008 Andreas Pakulat <apaku@gmx.de>
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public License
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along with this library; see the file COPYING.LIB. If not, write to
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the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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Boston, MA 02110-1301, USA.
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*/
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#ifndef KDEVPLATFORM_SESSIONDIALOG_H
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#define KDEVPLATFORM_SESSIONDIALOG_H
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#include <kdialog.h>
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#include <QtCore/qabstractitemmodel.h>
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namespace Ui
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{
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class SessionDialog;
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}
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class QModelIndex;
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class QItemSelection;
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class QVariant;
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namespace KDevelop
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{
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class Session;
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class SessionModel : public QAbstractListModel
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{
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Q_OBJECT
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public:
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SessionModel( QObject* parent = 0 );
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int rowCount( const QModelIndex& = QModelIndex() ) const;
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QVariant data( const QModelIndex&, int = Qt::DisplayRole ) const;
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QVariant headerData( int, Qt::Orientation, int = Qt::DisplayRole ) const;
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bool setData( const QModelIndex&, const QVariant&, int = Qt::DisplayRole );
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Qt::ItemFlags flags( const QModelIndex& ) const;
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void deleteSessions( const QList<QModelIndex>& );
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void activateSession( const QModelIndex& );
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void addSession();
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void cloneSession( const QModelIndex& );
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};
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class SessionDialog : public KDialog
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{
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Q_OBJECT
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public:
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SessionDialog( QWidget* = 0 );
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virtual ~SessionDialog();
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private Q_SLOTS:
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void createSession();
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void deleteSession();
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void activateSession();
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void cloneSession();
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void enableButtons( const QModelIndex&, const QModelIndex& );
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void enableButtons( const QItemSelection&, const QItemSelection& );
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void enableButtons();
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private:
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Ui::SessionDialog* m_ui;
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SessionModel* m_model;
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};
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}
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#endif
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