/* This file is part of KDevelop Copyright 2006 Adam Treat Copyright 2007 Andreas Pakulat This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef KDEVPLATFORM_PROJECTCONTROLLER_H #define KDEVPLATFORM_PROJECTCONTROLLER_H #include #include #include "shellexport.h" namespace Sublime { class Area; } namespace KIO { class Job; } namespace KDevelop { class IProject; class Core; class Context; class ContextMenuExtension; class IPlugin; class KDEVPLATFORMSHELL_EXPORT IProjectDialogProvider : public QObject { Q_OBJECT public: IProjectDialogProvider(); virtual ~IProjectDialogProvider(); public Q_SLOTS: /** * Displays some UI to ask the user for the project location. * * @param fetch will tell the UI that the user might want to fetch the project first * @param startUrl tells where to look first */ virtual KUrl askProjectConfigLocation(bool fetch, const KUrl& startUrl = KUrl()) = 0; virtual bool userWantsReopen() = 0; }; class KDEVPLATFORMSHELL_EXPORT ProjectController : public IProjectController { Q_OBJECT Q_CLASSINFO( "D-Bus Interface", "org.kdevelop.ProjectController" ) friend class Core; friend class CorePrivate; friend class ProjectPreferences; public: ProjectController( Core* core ); virtual ~ProjectController(); virtual IProject* projectAt( int ) const; virtual int projectCount() const; virtual QList projects() const; virtual ProjectBuildSetModel* buildSetModel(); virtual ProjectModel* projectModel(); virtual ProjectChangesModel* changesModel(); virtual QItemSelectionModel* projectSelectionModel(); virtual IProject* findProjectByName( const QString& name ); IProject* findProjectForUrl( const KUrl& ) const; void addProject(IProject*); // IProject* currentProject() const; virtual bool isProjectNameUsed( const QString& name ) const; void setDialogProvider(IProjectDialogProvider*); KUrl projectsBaseDirectory() const; QString prettyFileName(const KUrl& url, FormattingOptions format = FormatHtml) const override; QString prettyFilePath(const KUrl& url, FormattingOptions format = FormatHtml) const override; ContextMenuExtension contextMenuExtension( KDevelop::Context* ctx ); public Q_SLOTS: virtual void openProjectForUrl( const KUrl &sourceUrl ); virtual void fetchProject(); virtual void openProject( const KUrl &KDev4ProjectFile = KUrl() ); virtual void abortOpeningProject( IProject* ); void projectImportingFinished( IProject* ); virtual void closeProject( IProject* ); virtual void configureProject( IProject* ); virtual void reparseProject( IProject* project, bool forceUpdate = false ) override; void eventuallyOpenProjectFile(KIO::Job*,KIO::UDSEntryList); void openProjectForUrlSlot(bool); // void changeCurrentProject( ProjectBaseItem* ); void openProjects(const KUrl::List& projects); void commitCurrentProject(); // Maps the given path from the source to the equivalent path within the build directory // of the corresponding project. If the path is already in the build directory and fallbackRoot is true, // then it is mapped to the root of the build directory. // If reverse is true, maps the opposite direction, from build to source. [ Used in kdevplatform_shell_environment.sh ] Q_SCRIPTABLE QString mapSourceBuild( const QString& path, bool reverse = false, bool fallbackRoot = true ) const; protected: virtual void loadSettings( bool projectIsLoaded ); virtual void saveSettings( bool projectIsLoaded ); virtual void initialize(); private: //FIXME Do not load all of this just for the project being opened... //void legacyLoading(); void setupActions(); void cleanup(); // helper methods for closeProject() void unloadUnusedProjectPlugins(IProject* proj); void disableProjectCloseAction(); void closeAllOpenedFiles(IProject* proj); void initializePluginCleanup(IProject* proj); private: Q_PRIVATE_SLOT(d, void projectConfig( QObject* ) ) Q_PRIVATE_SLOT(d, void unloadAllProjectPlugins() ) Q_PRIVATE_SLOT(d, void notifyProjectConfigurationChanged() ) Q_PRIVATE_SLOT(d, void updateActionStates( KDevelop::Context* ) ) Q_PRIVATE_SLOT(d, void closeSelectedProjects() ) Q_PRIVATE_SLOT(d, void openProjectConfig() ) Q_PRIVATE_SLOT(d, void areaChanged(Sublime::Area*) ) class ProjectControllerPrivate* const d; friend class ProjectControllerPrivate; }; class ProjectDialogProvider : public IProjectDialogProvider { Q_OBJECT public: ProjectDialogProvider(ProjectControllerPrivate* const p); virtual ~ProjectDialogProvider(); ProjectControllerPrivate* const d; public Q_SLOTS: virtual KUrl askProjectConfigLocation(bool fetch, const KUrl& sta); virtual bool userWantsReopen(); }; } #endif