// TODO: This is bad design as it's easy to get out of sync with the selection. // e.g. You could have textCursorEnabled() but no text selection or // vice versa. And the cursor could be outside of the selection. // // In fact, our text commands momentarily violate these "invariants": // // 1. A text box with content must have the cursor somewhere on an // existing text line, possibly 1 position after the last character // on a line. // // 2. Special case: A content-less text box (i.e. no text lines) must // have the cursor at (0,0). // // We don't assert-check them at the moment. We should when we fix // the design so that the invariants are always maintained. /* Copyright (c) 2003-2007 Clarence Dang Copyright (c) 2005 Kazuki Ohta Copyright (c) 2010 Tasuku Suzuki All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #define DEBUG_KP_VIEW_MANAGER 0 #include #include #include #include #include #include #include #include #include #include #include #include #include #include // public bool kpViewManager::textCursorEnabled () const { return (bool) d->textCursorBlinkTimer; } // public void kpViewManager::setTextCursorEnabled (bool yes) { #if DEBUG_KP_VIEW_MANAGER && 1 kDebug () << "kpViewManager::setTextCursorEnabled(" << yes << ")"; #endif if (yes == textCursorEnabled ()) return; delete d->textCursorBlinkTimer; d->textCursorBlinkTimer = 0; setFastUpdates (); setQueueUpdates (); { if (yes) { d->textCursorBlinkTimer = new QTimer (this); d->textCursorBlinkTimer->setSingleShot (true); connect (d->textCursorBlinkTimer, SIGNAL (timeout ()), this, SLOT (slotTextCursorBlink ())); d->textCursorBlinkState = true; slotTextCursorBlink (); } else { d->textCursorBlinkState = false; updateTextCursor (); } } restoreQueueUpdates (); restoreFastUpdates (); } // public bool kpViewManager::textCursorBlinkState () const { return d->textCursorBlinkState; } // public void kpViewManager::setTextCursorBlinkState (bool on) { if (on == d->textCursorBlinkState) return; d->textCursorBlinkState = on; updateTextCursor (); } // public int kpViewManager::textCursorRow () const { return d->textCursorRow; } // public int kpViewManager::textCursorCol () const { return d->textCursorCol; } // public void kpViewManager::setTextCursorPosition (int row, int col) { if (row == d->textCursorRow && col == d->textCursorCol) return; setFastUpdates (); setQueueUpdates (); { // Clear the old cursor. d->textCursorBlinkState = false; updateTextCursor (); d->textCursorRow = row; d->textCursorCol = col; // Render the new cursor. d->textCursorBlinkState = true; updateTextCursor (); } restoreQueueUpdates (); restoreFastUpdates (); if (d->viewUnderCursor) { QInputContext *inputContext = d->viewUnderCursor->inputContext (); if (inputContext) { inputContext->update (); } } } // public QRect kpViewManager::textCursorRect () const { kpTextSelection *textSel = document ()->textSelection (); if (!textSel) return QRect (); QPoint topLeft = textSel->pointForTextRowCol (d->textCursorRow, d->textCursorCol); if (topLeft == KP_INVALID_POINT) { // Text cursor row/col hasn't been specified yet? if (textSel->hasContent ()) return QRect (); // Empty text box should still display a cursor so that the user // knows where typed text will go. topLeft = textSel->textAreaRect ().topLeft (); } Q_ASSERT (topLeft != KP_INVALID_POINT); return QRect (topLeft.x (), topLeft.y (), 1, textSel->textStyle ().fontMetrics ().height ()); } // protected void kpViewManager::updateTextCursor () { #if DEBUG_KP_VIEW_MANAGER && 0 kDebug () << "kpViewManager::updateTextCursor()"; #endif const QRect r = textCursorRect (); if (!r.isValid ()) return; setFastUpdates (); { // If !textCursorEnabled(), this will clear. updateViews (r); } restoreFastUpdates (); } // protected slot void kpViewManager::slotTextCursorBlink () { #if DEBUG_KP_VIEW_MANAGER && 0 kDebug () << "kpViewManager::slotTextCursorBlink() cursorBlinkState=" << d->textCursorBlinkState << endl; #endif if (d->textCursorBlinkTimer) { // (single shot) d->textCursorBlinkTimer->start (QApplication::cursorFlashTime () / 2); } updateTextCursor (); // TODO: Shouldn't this be done _before_ updating the text cursor // because textCursorBlinkState() is supposed to reflect what // updateTextCursor() just rendered, until the next timer tick? d->textCursorBlinkState = !d->textCursorBlinkState; }