/* Copyright 2008,2009,2012 Rolf Eike Beer * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of * the License or (at your option) version 3 or any later version * accepted by the membership of KDE e.V. (or its successor approved * by the membership of KDE e.V.), which shall act as a proxy * defined in Section 14 of version 3 of the license. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef KGPGEXPANDABLENODE_H #define KGPGEXPANDABLENODE_H #include "KGpgNode.h" class KGpgSubkeyNode; class KGpgRefNode; /** * @brief The abstract base class for all classes that may have child objects * * Every class that represents something in the keyring that may have * child objects inherits from this class. That does not mean that every * child object always has children, but every child \em may have children. */ class KGpgExpandableNode : public KGpgNode { Q_OBJECT friend class KGpgRefNode; friend class KGpgSubkeyNode; protected: KGpgNode::List children; /** * reimplemented in every base class to read in the child data * * This allows the child objects to delay the loading of the * child objects until they are really needed to avoid time * consuming operations for data never used. */ virtual void readChildren() = 0; explicit KGpgExpandableNode(KGpgExpandableNode *parent = NULL); public: virtual ~KGpgExpandableNode(); /** * check if there are any child nodes * * The default implementation returns true if any child nodes were loaded. * This may be reimplemented by child classes so they can indicate that * there are child nodes before actually loading them. * * This method indicates if there are children if this node is expanded. * In contrast wasExpanded() will only return true if the child nodes * are actually present in memory. */ virtual bool hasChildren() const; /** * check if there are any child nodes present in memory * * Returns true if any child nodes were loaded. * * This method indicates if the children of this node are already loaded * into memory. In contrast hasChildren() may return true even if the child * objects are not present in memory. */ virtual bool wasExpanded() const; virtual int getChildCount(); virtual const KGpgNode::List &getChildren() const; virtual KGpgNode *getChild(const int index) const; virtual int getChildIndex(KGpgNode *node) const; virtual void deleteChild(KGpgNode *child); }; #endif /* KGPGEXPANDABLENODE_H */