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122 lines
4.5 KiB
C
122 lines
4.5 KiB
C
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/***************************************************************************
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* Copyright 2008 Andreas Pakulat <apaku@gmx.de> *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU Library General Public License as *
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* published by the Free Software Foundation; either version 2 of the *
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* License, or (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this program; if not, write to the *
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* Free Software Foundation, Inc., *
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. *
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***************************************************************************/
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#ifndef KDEVPLATFORM_KDEVPLATFORMTESTCORE_H
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#define KDEVPLATFORM_KDEVPLATFORMTESTCORE_H
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#include "kdevplatformtestsexport.h"
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#include <shell/core.h>
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namespace KDevelop
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{
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class SessionController;
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class RunController;
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class PluginController;
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class DocumentController;
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class PartController;
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class ProjectController;
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class UiController;
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/**
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* \class TestCore testcore.h
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*
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* This is an ICore implementation which should be used inside unit tests.
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* By default a temporary session named after currently running application
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* will be instantiated. Furthermore the mainwindow - if created - will be
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* hidden as no user interaction should take place in a unit test.
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*
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* The simplest code which should suffice for most use cases is:
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*
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* \code
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* MyUnitTest::initTestCase() {
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* AutoTestShell::init()
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* TestCore::initialize();
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* }
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* MyUnitTest::cleanupTestCase() {
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* TestCore::shutdown();
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* }
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* \endcode
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*
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* This class also allows to replace certain or all parts of the
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* shell library with custom implementation to make it possible
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* to write plugin tests more easily.
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*
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* The usage is then as follows:
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* \code
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* TestCore* core = new TestCore();
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* //replace plugin controller or similar
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* core->setPluginController( new MyCustomPluginController( core ) );
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* //initialize
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* core->initialize(Core::Default);
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* ... //test code
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* // if you want to cleanup manually:
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* core->cleanup();
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* delete core;
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* \endcode
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*
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* @note It is important to call initialize and cleanup, else the controllers
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* won't work properly.
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*/
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class KDEVPLATFORMTESTS_EXPORT TestCore : public Core
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{
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Q_OBJECT
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public:
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TestCore();
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/**
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* Initialize the test core with the given setup @p mode.
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* Optionally launch with a user given session.
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*
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* @p mode Use @c Core::NoUi when your unit test does not require any UI
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* NOTE: Even in @c Default mode the mainwindow will be hidden,
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* as unit tests should not depend on user interaction.
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* @p session By default a temporary session will be created called "test-%appname".
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* If @p session is not empty, a non-temporary session with the given name
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* will be opened.
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* @return the initialized test core
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*/
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static TestCore* initialize( Core::Setup mode = Core::Default, const QString& session = "" );
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/**
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* Calls @c cleanup() on the current TestCore instance,
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* then deletes the core.
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*
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* @NOTE: It is important to call this in e.g. @code cleanupTestSuite @endcode
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* otherwise the core will be leaked, no proper cleanup will take place
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* and e.g. temporary sessions not properly deleted.
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*/
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static void shutdown();
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void setSessionController( SessionController* );
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void setPluginController( PluginController* );
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void setRunController( RunController* );
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void setDocumentController( DocumentController* );
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void setPartController( PartController* );
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void setProjectController( ProjectController* );
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void setLanguageController( LanguageController* );
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void setUiController( UiController* );
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private:
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void initializeNonStatic( Core::Setup mode, const QString& session );
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};
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}
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#endif
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