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132 lines
4.3 KiB
C++
132 lines
4.3 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2015 The Qt Company Ltd.
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** Copyright (C) 2016-2019 Ivailo Monev
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**
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** This file is part of the QtGui module of the Katie Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see http://www.qt.io/terms-conditions. For further
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** information use the contact form at http://www.qt.io/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 or version 3 as published by the Free
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** Software Foundation and appearing in the file LICENSE.LGPLv21 and
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** LICENSE.LGPLv3 included in the packaging of this file. Please review the
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** following information to ensure the GNU Lesser General Public License
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** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
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** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** As a special exception, The Qt Company gives you certain additional
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** rights. These rights are described in The Qt Company LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3.0 as published by the Free Software
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** Foundation and appearing in the file LICENSE.GPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU General Public License version 3.0 requirements will be
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** met: http://www.gnu.org/copyleft/gpl.html.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include <QtGui/qpropertyanimation.h>
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#include <QtGui/qwidget.h>
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#include <QtGui/qmainwindowlayout_p.h>
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#include "qwidgetanimator_p.h"
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QT_BEGIN_NAMESPACE
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QWidgetAnimator::QWidgetAnimator(QMainWindowLayout *layout)
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#ifndef QT_NO_MAINWINDOW
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: m_mainWindowLayout(layout)
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#endif
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{
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#ifdef QT_NO_MAINWINDOW
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Q_UNUSED(m_mainWindowLayout);
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#endif
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}
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void QWidgetAnimator::abort(QWidget *w)
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{
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#ifndef QT_NO_ANIMATION
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QPropertyAnimation *anim = m_animation_map.take(w);
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if (anim) {
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anim->stop();
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anim->deleteLater();
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}
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#ifndef QT_NO_MAINWINDOW
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m_mainWindowLayout->animationFinished(w);
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#endif
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#else
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Q_UNUSED(w); //there is no animation to abort
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#endif //QT_NO_ANIMATION
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}
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#ifndef QT_NO_ANIMATION
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void QWidgetAnimator::animationFinished()
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{
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QPropertyAnimation *anim = qobject_cast<QPropertyAnimation*>(sender());
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QWidgetAnimator::abort(static_cast<QWidget*>(anim->targetObject()));
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}
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#endif //QT_NO_ANIMATION
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void QWidgetAnimator::animate(QWidget *widget, const QRect &_final_geometry, bool animate)
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{
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QRect r = widget->geometry();
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if (r.right() < 0 || r.bottom() < 0)
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r = QRect();
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#ifndef QT_NO_ANIMATION
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bool animate_widget = animate && !r.isNull() && !_final_geometry.isNull();
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#else
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bool animate_widget = false;
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#endif
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// might make the wigdet go away by sending it to negative space
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const QRect final_geometry = _final_geometry.isValid() || widget->isWindow() ? _final_geometry :
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QRect(QPoint(-500 - widget->width(), -500 - widget->height()), widget->size());
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if (!animate_widget) {
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// we do it in one shot
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widget->setGeometry(final_geometry);
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#ifndef QT_NO_MAINWINDOW
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m_mainWindowLayout->animationFinished(widget);
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#endif // QT_NO_MAINWINDOW
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return;
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}
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#ifndef QT_NO_ANIMATION
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QPropertyAnimation* anim = m_animation_map.value(widget);
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if (anim && anim->endValue().toRect() == final_geometry)
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return;
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anim = new QPropertyAnimation(widget, "geometry", widget);
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anim->setDuration(200);
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anim->setEasingCurve(QEasingCurve::InOutQuad);
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anim->setEndValue(final_geometry);
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m_animation_map.insert(widget, anim);
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connect(anim, SIGNAL(finished()), this, SLOT(animationFinished()));
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anim->start();
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#endif // QT_NO_ANIMATION
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}
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bool QWidgetAnimator::animating() const
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{
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return !m_animation_map.isEmpty();
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}
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QT_END_NAMESPACE
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#include "moc_qwidgetanimator_p.h"
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