katie/src/gui/egl/qegl_p.h
Ivailo Monev 381dc01d4a get rid of openvg remains
Signed-off-by: Ivailo Monev <xakepa10@gmail.com>
2015-12-25 09:06:21 +02:00

204 lines
6.4 KiB
C++

/****************************************************************************
**
** Copyright (C) 2015 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing/
**
** This file is part of the QtGui module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
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** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see http://www.qt.io/terms-conditions. For further
** information use the contact form at http://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 or version 3 as published by the Free
** Software Foundation and appearing in the file LICENSE.LGPLv21 and
** LICENSE.LGPLv3 included in the packaging of this file. Please review the
** following information to ensure the GNU Lesser General Public License
** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file. Please review the following information to
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****************************************************************************/
#ifndef QEGL_P_H
#define QEGL_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists for the convenience of
// the QtOpenGL modules. This header file may change from
// version to version without notice, or even be removed.
//
// We mean it.
//
QT_BEGIN_INCLUDE_NAMESPACE
#ifndef QT_NO_EGL
#if defined(QT_OPENGL_ES_2)
# include <GLES2/gl2.h>
#endif
#if defined(QT_GLES_EGL)
# include <GLES/egl.h>
#else
# include <EGL/egl.h>
#endif
#if !defined(EGL_VERSION_1_2)
typedef unsigned int EGLenum;
typedef void *EGLClientBuffer;
#endif
#else
//types from egltypes.h for compiling stub without EGL headers
typedef int EGLBoolean;
typedef int EGLint;
typedef int EGLenum;
typedef int NativeDisplayType;
typedef void* NativeWindowType;
typedef void* NativePixmapType;
typedef int EGLDisplay;
typedef int EGLConfig;
typedef int EGLSurface;
typedef int EGLContext;
typedef int EGLClientBuffer;
#define EGL_NONE 0x3038 /* Attrib list terminator */
#endif
// Internally we use the EGL-prefixed native types which are used in EGL >= 1.3.
// For older versions of EGL, we have to define these types ourselves here:
#if !defined(EGL_VERSION_1_3) && !defined(QEGL_NATIVE_TYPES_DEFINED)
#undef EGLNativeWindowType
#undef EGLNativePixmapType
#undef EGLNativeDisplayType
typedef NativeWindowType EGLNativeWindowType;
typedef NativePixmapType EGLNativePixmapType;
typedef NativeDisplayType EGLNativeDisplayType;
#define QEGL_NATIVE_TYPES_DEFINED 1
#endif
QT_END_INCLUDE_NAMESPACE
#include <QtGui/qpaintdevice.h>
#include <QtCore/qglobal.h>
QT_BEGIN_NAMESPACE
#define QEGL_NO_CONFIG ((EGLConfig)-1)
#ifndef EGLAPIENTRY
#define EGLAPIENTRY
#endif
// Try to get some info to debug the symbian build failues:
// Declare/define the bits of EGL_KHR_image_base we need:
#if !defined(EGL_KHR_image) && !defined(EGL_KHR_image_base)
typedef void *EGLImageKHR;
#if !defined(EGL_NO_IMAGE_KHR)
#define EGL_NO_IMAGE_KHR ((EGLImageKHR)0)
#endif
#if !defined(EGL_IMAGE_PRESERVED_KHR)
#define EGL_IMAGE_PRESERVED_KHR 0x30D2
#endif
#if !defined(EGL_KHR_image_base)
#define EGL_KHR_image_base
#endif
#endif
#if !defined(EGL_KHR_image)
#define EGL_NATIVE_PIXMAP_KHR 0x30B0
#endif
#if !defined(EGL_KHR_image_pixmap)
#define EGL_KHR_image_pixmap
#endif
class QEglProperties;
namespace QEgl {
enum API
{
OpenGL,
};
enum PixelFormatMatch
{
ExactPixelFormat,
BestPixelFormat
};
enum ConfigOption
{
NoOptions = 0,
Translucent = 0x01,
Renderable = 0x02 // Config will be compatable with the paint engines (VG or GL)
};
Q_DECLARE_FLAGS(ConfigOptions, ConfigOption)
// Most of the time we use the same config for things like widgets & pixmaps, so rather than
// go through the eglChooseConfig loop every time, we use defaultConfig, which will return
// the config for a particular device/api/option combo. This function assumes that once a
// config is chosen for a particular combo, it's safe to always use that combo.
Q_GUI_EXPORT EGLConfig defaultConfig(int devType, API api, ConfigOptions options);
Q_GUI_EXPORT EGLConfig chooseConfig(const QEglProperties* configAttribs, QEgl::PixelFormatMatch match = QEgl::ExactPixelFormat);
Q_GUI_EXPORT EGLSurface createSurface(QPaintDevice *device, EGLConfig cfg, const QEglProperties *surfaceAttribs = 0);
Q_GUI_EXPORT void dumpAllConfigs();
#ifdef QT_NO_EGL
Q_GUI_EXPORT QString errorString(EGLint code = 0);
#else
Q_GUI_EXPORT QString errorString(EGLint code = eglGetError());
#endif
Q_GUI_EXPORT QString extensions();
Q_GUI_EXPORT bool hasExtension(const char* extensionName);
Q_GUI_EXPORT EGLDisplay display();
Q_GUI_EXPORT EGLNativeDisplayType nativeDisplay();
Q_GUI_EXPORT EGLNativeWindowType nativeWindow(QWidget*);
Q_GUI_EXPORT EGLNativePixmapType nativePixmap(QPixmap*);
// Extension functions
Q_GUI_EXPORT EGLImageKHR eglCreateImageKHR(EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list);
Q_GUI_EXPORT EGLBoolean eglDestroyImageKHR(EGLDisplay dpy, EGLImageKHR img);
Q_GUI_EXPORT EGLBoolean eglSwapBuffersRegion2NOK(EGLDisplay dpy, EGLSurface surface, EGLint count, const EGLint *rects);
#ifdef Q_WS_X11
#include <X11/Xutil.h>
Q_GUI_EXPORT VisualID getCompatibleVisualId(EGLConfig config);
#endif
}
Q_DECLARE_OPERATORS_FOR_FLAGS(QEgl::ConfigOptions)
QT_END_NAMESPACE
#endif //QEGL_P_H