mirror of
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3962 lines
133 KiB
C++
3962 lines
133 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2015 The Qt Company Ltd.
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** Contact: http://www.qt.io/licensing/
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**
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** This file is part of the QtCore module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see http://www.qt.io/terms-conditions. For further
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** information use the contact form at http://www.qt.io/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 or version 3 as published by the Free
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** Software Foundation and appearing in the file LICENSE.LGPLv21 and
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** LICENSE.LGPLv3 included in the packaging of this file. Please review the
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** following information to ensure the GNU Lesser General Public License
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** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
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** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** As a special exception, The Qt Company gives you certain additional
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** rights. These rights are described in The Qt Company LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3.0 as published by the Free Software
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** Foundation and appearing in the file LICENSE.GPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU General Public License version 3.0 requirements will be
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** met: http://www.gnu.org/copyleft/gpl.html.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include "qobject.h"
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#include "qobject_p.h"
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#include "qmetaobject_p.h"
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#include "qabstracteventdispatcher.h"
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#include "qcoreapplication.h"
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#include "qcoreapplication_p.h"
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#include "qvariant.h"
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#include "qmetaobject.h"
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#include <qregexp.h>
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#include <qthread.h>
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#include <qthread_p.h>
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#include <qdebug.h>
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#include <qhash.h>
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#include <qpair.h>
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#include <qset.h>
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#include <qsemaphore.h>
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#include <qsharedpointer.h>
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#include <qorderedmutexlocker_p.h>
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#include <qmutexpool_p.h>
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#include <new>
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#include <ctype.h>
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#include <limits.h>
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QT_BEGIN_NAMESPACE
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static int DIRECT_CONNECTION_ONLY = 0;
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static int *queuedConnectionTypes(const QList<QByteArray> &typeNames)
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{
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int *types = new int [typeNames.count() + 1];
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Q_CHECK_PTR(types);
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for (int i = 0; i < typeNames.count(); ++i) {
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const QByteArray typeName = typeNames.at(i);
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if (typeName.endsWith('*'))
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types[i] = QMetaType::VoidStar;
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else
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types[i] = QMetaType::type(typeName);
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if (!types[i]) {
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qWarning("QObject::connect: Cannot queue arguments of type '%s'\n"
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"(Make sure '%s' is registered using qRegisterMetaType().)",
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typeName.constData(), typeName.constData());
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delete [] types;
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return 0;
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}
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}
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types[typeNames.count()] = 0;
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return types;
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}
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static QBasicAtomicPointer<QMutexPool> signalSlotMutexes = Q_BASIC_ATOMIC_INITIALIZER(0);
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static QBasicAtomicInt objectCount = Q_BASIC_ATOMIC_INITIALIZER(0);
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/** \internal
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* mutex to be locked when accessing the connectionlists or the senders list
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*/
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static inline QMutex *signalSlotLock(const QObject *o)
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{
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if (!signalSlotMutexes) {
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QMutexPool *mp = new QMutexPool;
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if (!signalSlotMutexes.testAndSetOrdered(0, mp)) {
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delete mp;
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}
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}
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return signalSlotMutexes->get(o);
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}
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extern "C" Q_CORE_EXPORT void qt_addObject(QObject *)
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{
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objectCount.ref();
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}
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extern "C" Q_CORE_EXPORT void qt_removeObject(QObject *)
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{
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if(!objectCount.deref()) {
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QMutexPool *old = signalSlotMutexes.fetchAndStoreAcquire(0);
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delete old;
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}
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}
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void (*QAbstractDeclarativeData::destroyed)(QAbstractDeclarativeData *, QObject *) = 0;
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void (*QAbstractDeclarativeData::parentChanged)(QAbstractDeclarativeData *, QObject *, QObject *) = 0;
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void (*QAbstractDeclarativeData::objectNameChanged)(QAbstractDeclarativeData *, QObject *) = 0;
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QObjectData::~QObjectData() {}
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QObjectPrivate::QObjectPrivate(int version)
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: threadData(0), connectionLists(0), senders(0), currentSender(0), currentChildBeingDeleted(0)
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{
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if (version != QObjectPrivateVersion)
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qFatal("Cannot mix incompatible Qt library (version 0x%x) with this library (version 0x%x)",
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version, QObjectPrivateVersion);
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// QObjectData initialization
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q_ptr = 0;
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parent = 0; // no parent yet. It is set by setParent()
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isWidget = false; // assume not a widget object
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pendTimer = false; // no timers yet
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blockSig = false; // not blocking signals
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wasDeleted = false; // double-delete catcher
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sendChildEvents = true; // if we should send ChildInsert and ChildRemove events to parent
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receiveChildEvents = true;
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postedEvents = 0;
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extraData = 0;
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connectedSignals[0] = connectedSignals[1] = 0;
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inThreadChangeEvent = false;
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metaObject = 0;
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hasGuards = false;
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}
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QObjectPrivate::~QObjectPrivate()
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{
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if (pendTimer) {
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// unregister pending timers
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if (threadData && threadData->eventDispatcher)
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threadData->eventDispatcher->unregisterTimers(q_ptr);
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}
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if (postedEvents)
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QCoreApplication::removePostedEvents(q_ptr, 0);
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if (threadData)
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threadData->deref();
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delete static_cast<QAbstractDynamicMetaObject*>(metaObject);
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#ifndef QT_NO_USERDATA
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if (extraData)
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qDeleteAll(extraData->userData);
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delete extraData;
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#endif
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}
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/*!\internal
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For a given metaobject, compute the signal offset, and the method offset (including signals)
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*/
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static void computeOffsets(const QMetaObject *metaobject, int *signalOffset, int *methodOffset)
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{
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*signalOffset = *methodOffset = 0;
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const QMetaObject *m = metaobject->d.superdata;
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while (m) {
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const QMetaObjectPrivate *d = QMetaObjectPrivate::get(m);
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*methodOffset += d->methodCount;
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Q_ASSERT(d->revision >= 4);
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*signalOffset += d->signalCount;
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m = m->d.superdata;
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}
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}
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/*
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This vector contains the all connections from an object.
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Each object may have one vector containing the lists of
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connections for a given signal. The index in the vector correspond
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to the signal index. The signal index is the one returned by
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QObjectPrivate::signalIndex (not QMetaObject::indexOfSignal).
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Negative index means connections to all signals.
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This vector is protected by the object mutex (signalSlotMutexes())
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Each Connection is also part of a 'senders' linked list. The mutex
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of the receiver must be locked when touching the pointers of this
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linked list.
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*/
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class QObjectConnectionListVector : public QVector<QObjectPrivate::ConnectionList>
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{
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public:
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bool orphaned; //the QObject owner of this vector has been destroyed while the vector was inUse
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bool dirty; //some Connection have been disconnected (their receiver is 0) but not removed from the list yet
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int inUse; //number of functions that are currently accessing this object or its connections
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QObjectPrivate::ConnectionList allsignals;
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QObjectConnectionListVector()
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: QVector<QObjectPrivate::ConnectionList>(), orphaned(false), dirty(false), inUse(0)
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{ }
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QObjectPrivate::ConnectionList &operator[](int at)
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{
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if (at < 0)
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return allsignals;
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return QVector<QObjectPrivate::ConnectionList>::operator[](at);
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}
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};
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// Used by QAccessibleWidget
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bool QObjectPrivate::isSender(const QObject *receiver, const char *signal) const
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{
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Q_Q(const QObject);
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int signal_index = signalIndex(signal);
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if (signal_index < 0)
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return false;
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QMutexLocker locker(signalSlotLock(q));
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if (connectionLists) {
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if (signal_index < connectionLists->count()) {
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const QObjectPrivate::Connection *c =
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connectionLists->at(signal_index).first;
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while (c) {
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if (c->receiver == receiver)
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return true;
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c = c->nextConnectionList;
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}
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}
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}
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return false;
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}
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// Used by QAccessibleWidget
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QObjectList QObjectPrivate::receiverList(const char *signal) const
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{
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Q_Q(const QObject);
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QObjectList returnValue;
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int signal_index = signalIndex(signal);
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if (signal_index < 0)
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return returnValue;
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QMutexLocker locker(signalSlotLock(q));
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if (connectionLists) {
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if (signal_index < connectionLists->count()) {
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const QObjectPrivate::Connection *c = connectionLists->at(signal_index).first;
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while (c) {
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if (c->receiver)
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returnValue << c->receiver;
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c = c->nextConnectionList;
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}
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}
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}
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return returnValue;
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}
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// Used by QAccessibleWidget
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QObjectList QObjectPrivate::senderList() const
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{
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QObjectList returnValue;
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QMutexLocker locker(signalSlotLock(q_func()));
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for (Connection *c = senders; c; c = c->next)
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returnValue << c->sender;
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return returnValue;
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}
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void QObjectPrivate::addConnection(int signal, Connection *c)
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{
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if (!connectionLists)
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connectionLists = new QObjectConnectionListVector();
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if (signal >= connectionLists->count())
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connectionLists->resize(signal + 1);
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ConnectionList &connectionList = (*connectionLists)[signal];
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if (connectionList.last) {
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connectionList.last->nextConnectionList = c;
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} else {
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connectionList.first = c;
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}
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connectionList.last = c;
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cleanConnectionLists();
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}
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void QObjectPrivate::cleanConnectionLists()
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{
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if (connectionLists->dirty && !connectionLists->inUse) {
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// remove broken connections
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for (int signal = -1; signal < connectionLists->count(); ++signal) {
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QObjectPrivate::ConnectionList &connectionList =
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(*connectionLists)[signal];
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// Set to the last entry in the connection list that was *not*
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// deleted. This is needed to update the list's last pointer
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// at the end of the cleanup.
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QObjectPrivate::Connection *last = 0;
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QObjectPrivate::Connection **prev = &connectionList.first;
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QObjectPrivate::Connection *c = *prev;
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while (c) {
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if (c->receiver) {
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last = c;
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prev = &c->nextConnectionList;
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c = *prev;
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} else {
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QObjectPrivate::Connection *next = c->nextConnectionList;
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*prev = next;
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delete c;
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c = next;
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}
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}
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// Correct the connection list's last pointer.
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// As conectionList.last could equal last, this could be a noop
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connectionList.last = last;
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}
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connectionLists->dirty = false;
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}
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}
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typedef QMultiHash<QObject *, QObject **> GuardHash;
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Q_GLOBAL_STATIC(GuardHash, guardHash)
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Q_GLOBAL_STATIC(QMutex, guardHashLock)
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/*!\internal
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*/
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void QMetaObject::addGuard(QObject **ptr)
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{
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if (!*ptr)
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return;
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GuardHash *hash = guardHash();
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if (!hash) {
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*ptr = 0;
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return;
|
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}
|
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QMutexLocker locker(guardHashLock());
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QObjectPrivate::get(*ptr)->hasGuards = true;
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hash->insert(*ptr, ptr);
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}
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/*!\internal
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*/
|
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void QMetaObject::removeGuard(QObject **ptr)
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{
|
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if (!*ptr)
|
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return;
|
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GuardHash *hash = guardHash();
|
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/* check that the hash is empty - otherwise we might detach
|
|
the shared_null hash, which will alloc, which is not nice */
|
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if (!hash || hash->isEmpty())
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return;
|
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QMutexLocker locker(guardHashLock());
|
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if (!*ptr) //check again, under the lock
|
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return;
|
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GuardHash::iterator it = hash->find(*ptr);
|
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const GuardHash::iterator end = hash->end();
|
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bool more = false; //if the QObject has more pointer attached to it.
|
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for (; it.key() == *ptr && it != end; ++it) {
|
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if (it.value() == ptr) {
|
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it = hash->erase(it);
|
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if (!more) more = (it != end && it.key() == *ptr);
|
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break;
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}
|
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more = true;
|
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}
|
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if (!more)
|
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QObjectPrivate::get(*ptr)->hasGuards = false;
|
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}
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|
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/*!\internal
|
|
*/
|
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void QMetaObject::changeGuard(QObject **ptr, QObject *o)
|
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{
|
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GuardHash *hash = guardHash();
|
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if (!hash) {
|
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*ptr = 0;
|
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return;
|
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}
|
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QMutexLocker locker(guardHashLock());
|
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if (o) {
|
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hash->insert(o, ptr);
|
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QObjectPrivate::get(o)->hasGuards = true;
|
|
}
|
|
if (*ptr) {
|
|
bool more = false; //if the QObject has more pointer attached to it.
|
|
GuardHash::iterator it = hash->find(*ptr);
|
|
const GuardHash::iterator end = hash->end();
|
|
for (; it.key() == *ptr && it != end; ++it) {
|
|
if (it.value() == ptr) {
|
|
it = hash->erase(it);
|
|
if (!more) more = (it != end && it.key() == *ptr);
|
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break;
|
|
}
|
|
more = true;
|
|
}
|
|
if (!more)
|
|
QObjectPrivate::get(*ptr)->hasGuards = false;
|
|
}
|
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*ptr = o;
|
|
}
|
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|
|
/*! \internal
|
|
*/
|
|
void QObjectPrivate::clearGuards(QObject *object)
|
|
{
|
|
GuardHash *hash = 0;
|
|
QMutex *mutex = 0;
|
|
QT_TRY {
|
|
hash = guardHash();
|
|
mutex = guardHashLock();
|
|
} QT_CATCH(const std::bad_alloc &) {
|
|
// do nothing in case of OOM - code below is safe
|
|
}
|
|
|
|
/* check that the hash is empty - otherwise we might detach
|
|
the shared_null hash, which will alloc, which is not nice */
|
|
if (hash && !hash->isEmpty()) {
|
|
QMutexLocker locker(mutex);
|
|
GuardHash::iterator it = hash->find(object);
|
|
const GuardHash::iterator end = hash->end();
|
|
while (it.key() == object && it != end) {
|
|
*it.value() = 0;
|
|
it = hash->erase(it);
|
|
}
|
|
}
|
|
}
|
|
|
|
/*! \internal
|
|
*/
|
|
QMetaCallEvent::QMetaCallEvent(ushort method_offset, ushort method_relative, QObjectPrivate::StaticMetaCallFunction callFunction,
|
|
const QObject *sender, int signalId,
|
|
int nargs, int *types, void **args, QSemaphore *semaphore)
|
|
: QEvent(MetaCall), sender_(sender), signalId_(signalId),
|
|
nargs_(nargs), types_(types), args_(args), semaphore_(semaphore),
|
|
callFunction_(callFunction), method_offset_(method_offset), method_relative_(method_relative)
|
|
{ }
|
|
|
|
/*! \internal
|
|
*/
|
|
QMetaCallEvent::~QMetaCallEvent()
|
|
{
|
|
if (types_) {
|
|
for (int i = 0; i < nargs_; ++i) {
|
|
if (types_[i] && args_[i])
|
|
QMetaType::destroy(types_[i], args_[i]);
|
|
}
|
|
qFree(types_);
|
|
qFree(args_);
|
|
}
|
|
#ifndef QT_NO_THREAD
|
|
if (semaphore_)
|
|
semaphore_->release();
|
|
#endif
|
|
}
|
|
|
|
/*! \internal
|
|
*/
|
|
void QMetaCallEvent::placeMetaCall(QObject *object)
|
|
{
|
|
if (callFunction_) {
|
|
callFunction_(object, QMetaObject::InvokeMetaMethod, method_relative_, args_);
|
|
} else {
|
|
QMetaObject::metacall(object, QMetaObject::InvokeMetaMethod, method_offset_ + method_relative_, args_);
|
|
}
|
|
}
|
|
|
|
/*!
|
|
\class QObject
|
|
\brief The QObject class is the base class of all Qt objects.
|
|
|
|
\ingroup objectmodel
|
|
|
|
\reentrant
|
|
|
|
QObject is the heart of the Qt \l{Object Model}. The central
|
|
feature in this model is a very powerful mechanism for seamless
|
|
object communication called \l{signals and slots}. You can
|
|
connect a signal to a slot with connect() and destroy the
|
|
connection with disconnect(). To avoid never ending notification
|
|
loops you can temporarily block signals with blockSignals(). The
|
|
protected functions connectNotify() and disconnectNotify() make
|
|
it possible to track connections.
|
|
|
|
QObjects organize themselves in \l {Object Trees & Ownership}
|
|
{object trees}. When you create a QObject with another object as
|
|
parent, the object will automatically add itself to the parent's
|
|
children() list. The parent takes ownership of the object; i.e.,
|
|
it will automatically delete its children in its destructor. You
|
|
can look for an object by name and optionally type using
|
|
findChild() or findChildren().
|
|
|
|
Every object has an objectName() and its class name can be found
|
|
via the corresponding metaObject() (see QMetaObject::className()).
|
|
You can determine whether the object's class inherits another
|
|
class in the QObject inheritance hierarchy by using the
|
|
inherits() function.
|
|
|
|
When an object is deleted, it emits a destroyed() signal. You can
|
|
catch this signal to avoid dangling references to QObjects.
|
|
|
|
QObjects can receive events through event() and filter the events
|
|
of other objects. See installEventFilter() and eventFilter() for
|
|
details. A convenience handler, childEvent(), can be reimplemented
|
|
to catch child events.
|
|
|
|
Last but not least, QObject provides the basic timer support in
|
|
Qt; see QTimer for high-level support for timers.
|
|
|
|
Notice that the Q_OBJECT macro is mandatory for any object that
|
|
implements signals, slots or properties. You also need to run the
|
|
\l{moc}{Meta Object Compiler} on the source file. We strongly
|
|
recommend the use of this macro in all subclasses of QObject
|
|
regardless of whether or not they actually use signals, slots and
|
|
properties, since failure to do so may lead certain functions to
|
|
exhibit strange behavior.
|
|
|
|
All Qt widgets inherit QObject. The convenience function
|
|
isWidgetType() returns whether an object is actually a widget. It
|
|
is much faster than
|
|
\l{qobject_cast()}{qobject_cast}<QWidget *>(\e{obj}) or
|
|
\e{obj}->\l{inherits()}{inherits}("QWidget").
|
|
|
|
Some QObject functions, e.g. children(), return a QObjectList.
|
|
QObjectList is a typedef for QList<QObject *>.
|
|
|
|
\section1 Thread Affinity
|
|
|
|
A QObject instance is said to have a \e{thread affinity}, or that
|
|
it \e{lives} in a certain thread. When a QObject receives a
|
|
\l{Qt::QueuedConnection}{queued signal} or a \l{The Event
|
|
System#Sending Events}{posted event}, the slot or event handler
|
|
will run in the thread that the object lives in.
|
|
|
|
\note If a QObject has no thread affinity (that is, if thread()
|
|
returns zero), or if it lives in a thread that has no running event
|
|
loop, then it cannot receive queued signals or posted events.
|
|
|
|
By default, a QObject lives in the thread in which it is created.
|
|
An object's thread affinity can be queried using thread() and
|
|
changed using moveToThread().
|
|
|
|
All QObjects must live in the same thread as their parent. Consequently:
|
|
|
|
\list
|
|
\li setParent() will fail if the two QObjects involved live in
|
|
different threads.
|
|
\li When a QObject is moved to another thread, all its children
|
|
will be automatically moved too.
|
|
\li moveToThread() will fail if the QObject has a parent.
|
|
\li If \l{QObject}s are created within QThread::run(), they cannot
|
|
become children of the QThread object because the QThread does
|
|
not live in the thread that calls QThread::run().
|
|
\endlist
|
|
|
|
\note A QObject's member variables \e{do not} automatically become
|
|
its children. The parent-child relationship must be set by either
|
|
passing a pointer to the child's \l{QObject()}{constructor}, or by
|
|
calling setParent(). Without this step, the object's member variables
|
|
will remain in the old thread when moveToThread() is called.
|
|
|
|
\target No copy constructor
|
|
\section1 No copy constructor or assignment operator
|
|
|
|
QObject has neither a copy constructor nor an assignment operator.
|
|
This is by design. Actually, they are declared, but in a
|
|
\c{private} section with the macro Q_DISABLE_COPY(). In fact, all
|
|
Qt classes derived from QObject (direct or indirect) use this
|
|
macro to declare their copy constructor and assignment operator to
|
|
be private. The reasoning is found in the discussion on
|
|
\l{Identity vs Value} {Identity vs Value} on the Qt \l{Object
|
|
Model} page.
|
|
|
|
The main consequence is that you should use pointers to QObject
|
|
(or to your QObject subclass) where you might otherwise be tempted
|
|
to use your QObject subclass as a value. For example, without a
|
|
copy constructor, you can't use a subclass of QObject as the value
|
|
to be stored in one of the container classes. You must store
|
|
pointers.
|
|
|
|
\section1 Auto-Connection
|
|
|
|
Qt's meta-object system provides a mechanism to automatically connect
|
|
signals and slots between QObject subclasses and their children. As long
|
|
as objects are defined with suitable object names, and slots follow a
|
|
simple naming convention, this connection can be performed at run-time
|
|
by the QMetaObject::connectSlotsByName() function.
|
|
|
|
\l uic generates code that invokes this function to enable
|
|
auto-connection to be performed between widgets on forms created
|
|
with \QD. More information about using auto-connection with \QD is
|
|
given in the \l{Using a Designer UI File in Your Application} section of
|
|
the \QD manual.
|
|
|
|
\section1 Dynamic Properties
|
|
|
|
From Qt 4.2, dynamic properties can be added to and removed from QObject
|
|
instances at run-time. Dynamic properties do not need to be declared at
|
|
compile-time, yet they provide the same advantages as static properties
|
|
and are manipulated using the same API - using property() to read them
|
|
and setProperty() to write them.
|
|
|
|
From Qt 4.3, dynamic properties are supported by
|
|
\l{Qt Designer's Widget Editing Mode#The Property Editor}{Qt Designer},
|
|
and both standard Qt widgets and user-created forms can be given dynamic
|
|
properties.
|
|
|
|
\section1 Internationalization (i18n)
|
|
|
|
All QObject subclasses support Qt's translation features, making it possible
|
|
to translate an application's user interface into different languages.
|
|
|
|
To make user-visible text translatable, it must be wrapped in calls to
|
|
the tr() function. This is explained in detail in the
|
|
\l{Writing Source Code for Translation} document.
|
|
|
|
\sa QMetaObject, QPointer, QObjectCleanupHandler, Q_DISABLE_COPY()
|
|
\sa {Object Trees & Ownership}
|
|
*/
|
|
|
|
/*!
|
|
\relates QObject
|
|
|
|
Returns a pointer to the object named \a name that inherits \a
|
|
type and with a given \a parent.
|
|
|
|
Returns 0 if there is no such child.
|
|
|
|
\snippet doc/src/snippets/code/src_corelib_kernel_qobject.cpp 0
|
|
*/
|
|
|
|
void *qt_find_obj_child(QObject *parent, const char *type, const QString &name)
|
|
{
|
|
QObjectList list = parent->children();
|
|
if (list.size() == 0) return 0;
|
|
for (int i = 0; i < list.size(); ++i) {
|
|
QObject *obj = list.at(i);
|
|
if (name == obj->objectName() && obj->inherits(type))
|
|
return obj;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
|
|
/*****************************************************************************
|
|
QObject member functions
|
|
*****************************************************************************/
|
|
|
|
// check the constructor's parent thread argument
|
|
static bool check_parent_thread(QObject *parent,
|
|
QThreadData *parentThreadData,
|
|
QThreadData *currentThreadData)
|
|
{
|
|
if (parent && parentThreadData != currentThreadData) {
|
|
QThread *parentThread = parentThreadData->thread;
|
|
QThread *currentThread = currentThreadData->thread;
|
|
qWarning("QObject: Cannot create children for a parent that is in a different thread.\n"
|
|
"(Parent is %s(%p), parent's thread is %s(%p), current thread is %s(%p)",
|
|
parent->metaObject()->className(),
|
|
parent,
|
|
parentThread ? parentThread->metaObject()->className() : "QThread",
|
|
parentThread,
|
|
currentThread ? currentThread->metaObject()->className() : "QThread",
|
|
currentThread);
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
/*!
|
|
Constructs an object with parent object \a parent.
|
|
|
|
The parent of an object may be viewed as the object's owner. For
|
|
instance, a \l{QDialog}{dialog box} is the parent of the \gui OK
|
|
and \gui Cancel buttons it contains.
|
|
|
|
The destructor of a parent object destroys all child objects.
|
|
|
|
Setting \a parent to 0 constructs an object with no parent. If the
|
|
object is a widget, it will become a top-level window.
|
|
|
|
\sa parent(), findChild(), findChildren()
|
|
*/
|
|
|
|
QObject::QObject(QObject *parent)
|
|
: d_ptr(new QObjectPrivate)
|
|
{
|
|
Q_D(QObject);
|
|
d_ptr->q_ptr = this;
|
|
d->threadData = (parent && !parent->thread()) ? parent->d_func()->threadData : QThreadData::current();
|
|
d->threadData->ref();
|
|
if (parent) {
|
|
QT_TRY {
|
|
if (!check_parent_thread(parent, parent ? parent->d_func()->threadData : 0, d->threadData))
|
|
parent = 0;
|
|
setParent(parent);
|
|
} QT_CATCH(...) {
|
|
d->threadData->deref();
|
|
QT_RETHROW;
|
|
}
|
|
}
|
|
qt_addObject(this);
|
|
}
|
|
|
|
|
|
/*! \internal
|
|
*/
|
|
QObject::QObject(QObjectPrivate &dd, QObject *parent)
|
|
: d_ptr(&dd)
|
|
{
|
|
Q_D(QObject);
|
|
d_ptr->q_ptr = this;
|
|
d->threadData = (parent && !parent->thread()) ? parent->d_func()->threadData : QThreadData::current();
|
|
d->threadData->ref();
|
|
if (parent) {
|
|
QT_TRY {
|
|
if (!check_parent_thread(parent, parent ? parent->d_func()->threadData : 0, d->threadData))
|
|
parent = 0;
|
|
if (d->isWidget) {
|
|
if (parent) {
|
|
d->parent = parent;
|
|
d->parent->d_func()->children.append(this);
|
|
}
|
|
// no events sent here, this is done at the end of the QWidget constructor
|
|
} else {
|
|
setParent(parent);
|
|
}
|
|
} QT_CATCH(...) {
|
|
d->threadData->deref();
|
|
QT_RETHROW;
|
|
}
|
|
}
|
|
qt_addObject(this);
|
|
}
|
|
|
|
/*!
|
|
Destroys the object, deleting all its child objects.
|
|
|
|
All signals to and from the object are automatically disconnected, and
|
|
any pending posted events for the object are removed from the event
|
|
queue. However, it is often safer to use deleteLater() rather than
|
|
deleting a QObject subclass directly.
|
|
|
|
\warning All child objects are deleted. If any of these objects
|
|
are on the stack or global, sooner or later your program will
|
|
crash. We do not recommend holding pointers to child objects from
|
|
outside the parent. If you still do, the destroyed() signal gives
|
|
you an opportunity to detect when an object is destroyed.
|
|
|
|
\warning Deleting a QObject while pending events are waiting to
|
|
be delivered can cause a crash. You must not delete the QObject
|
|
directly if it exists in a different thread than the one currently
|
|
executing. Use deleteLater() instead, which will cause the event
|
|
loop to delete the object after all pending events have been
|
|
delivered to it.
|
|
|
|
\sa deleteLater()
|
|
*/
|
|
|
|
QObject::~QObject()
|
|
{
|
|
Q_D(QObject);
|
|
d->wasDeleted = true;
|
|
d->blockSig = 0; // unblock signals so we always emit destroyed()
|
|
|
|
if (d->hasGuards && !d->isWidget) {
|
|
// set all QPointers for this object to zero - note that
|
|
// ~QWidget() does this for us, so we don't have to do it twice
|
|
QObjectPrivate::clearGuards(this);
|
|
}
|
|
|
|
if (d->sharedRefcount) {
|
|
if (d->sharedRefcount->strongref > 0) {
|
|
qWarning("QObject: shared QObject was deleted directly. The program is malformed and may crash.");
|
|
// but continue deleting, it's too late to stop anyway
|
|
}
|
|
|
|
// indicate to all QWeakPointers that this QObject has now been deleted
|
|
d->sharedRefcount->strongref = 0;
|
|
if (!d->sharedRefcount->weakref.deref())
|
|
delete d->sharedRefcount;
|
|
}
|
|
|
|
|
|
if (d->isSignalConnected(0)) {
|
|
QT_TRY {
|
|
emit destroyed(this);
|
|
} QT_CATCH(...) {
|
|
// all the signal/slots connections are still in place - if we don't
|
|
// quit now, we will crash pretty soon.
|
|
qWarning("Detected an unexpected exception in ~QObject while emitting destroyed().");
|
|
QT_RETHROW;
|
|
}
|
|
}
|
|
|
|
if (d->declarativeData)
|
|
QAbstractDeclarativeData::destroyed(d->declarativeData, this);
|
|
|
|
// set ref to zero to indicate that this object has been deleted
|
|
if (d->currentSender != 0)
|
|
d->currentSender->ref = 0;
|
|
d->currentSender = 0;
|
|
|
|
if (d->connectionLists || d->senders) {
|
|
QMutex *signalSlotMutex = signalSlotLock(this);
|
|
QMutexLocker locker(signalSlotMutex);
|
|
|
|
// disconnect all receivers
|
|
if (d->connectionLists) {
|
|
++d->connectionLists->inUse;
|
|
int connectionListsCount = d->connectionLists->count();
|
|
for (int signal = -1; signal < connectionListsCount; ++signal) {
|
|
QObjectPrivate::ConnectionList &connectionList =
|
|
(*d->connectionLists)[signal];
|
|
|
|
while (QObjectPrivate::Connection *c = connectionList.first) {
|
|
if (!c->receiver) {
|
|
connectionList.first = c->nextConnectionList;
|
|
delete c;
|
|
continue;
|
|
}
|
|
|
|
QMutex *m = signalSlotLock(c->receiver);
|
|
bool needToUnlock = QOrderedMutexLocker::relock(signalSlotMutex, m);
|
|
|
|
if (c->receiver) {
|
|
*c->prev = c->next;
|
|
if (c->next) c->next->prev = c->prev;
|
|
}
|
|
if (needToUnlock)
|
|
m->unlockInline();
|
|
|
|
connectionList.first = c->nextConnectionList;
|
|
delete c;
|
|
}
|
|
}
|
|
|
|
if (!--d->connectionLists->inUse) {
|
|
delete d->connectionLists;
|
|
} else {
|
|
d->connectionLists->orphaned = true;
|
|
}
|
|
d->connectionLists = 0;
|
|
}
|
|
|
|
// disconnect all senders
|
|
QObjectPrivate::Connection *node = d->senders;
|
|
while (node) {
|
|
QObject *sender = node->sender;
|
|
QMutex *m = signalSlotLock(sender);
|
|
node->prev = &node;
|
|
bool needToUnlock = QOrderedMutexLocker::relock(signalSlotMutex, m);
|
|
//the node has maybe been removed while the mutex was unlocked in relock?
|
|
if (!node || node->sender != sender) {
|
|
m->unlockInline();
|
|
continue;
|
|
}
|
|
node->receiver = 0;
|
|
QObjectConnectionListVector *senderLists = sender->d_func()->connectionLists;
|
|
if (senderLists)
|
|
senderLists->dirty = true;
|
|
|
|
node = node->next;
|
|
if (needToUnlock)
|
|
m->unlockInline();
|
|
}
|
|
}
|
|
|
|
if (!d->children.isEmpty())
|
|
d->deleteChildren();
|
|
|
|
qt_removeObject(this);
|
|
|
|
if (d->parent) // remove it from parent object
|
|
d->setParent_helper(0);
|
|
}
|
|
|
|
QObjectPrivate::Connection::~Connection()
|
|
{
|
|
if (argumentTypes != &DIRECT_CONNECTION_ONLY)
|
|
delete [] static_cast<int *>(argumentTypes);
|
|
}
|
|
|
|
|
|
/*!
|
|
\fn QMetaObject *QObject::metaObject() const
|
|
|
|
Returns a pointer to the meta-object of this object.
|
|
|
|
A meta-object contains information about a class that inherits
|
|
QObject, e.g. class name, superclass name, properties, signals and
|
|
slots. Every QObject subclass that contains the Q_OBJECT macro will have a
|
|
meta-object.
|
|
|
|
The meta-object information is required by the signal/slot
|
|
connection mechanism and the property system. The inherits()
|
|
function also makes use of the meta-object.
|
|
|
|
If you have no pointer to an actual object instance but still
|
|
want to access the meta-object of a class, you can use \l
|
|
staticMetaObject.
|
|
|
|
Example:
|
|
|
|
\snippet doc/src/snippets/code/src_corelib_kernel_qobject.cpp 1
|
|
|
|
\sa staticMetaObject
|
|
*/
|
|
|
|
/*!
|
|
\variable QObject::staticMetaObject
|
|
|
|
This variable stores the meta-object for the class.
|
|
|
|
A meta-object contains information about a class that inherits
|
|
QObject, e.g. class name, superclass name, properties, signals and
|
|
slots. Every class that contains the Q_OBJECT macro will also have
|
|
a meta-object.
|
|
|
|
The meta-object information is required by the signal/slot
|
|
connection mechanism and the property system. The inherits()
|
|
function also makes use of the meta-object.
|
|
|
|
If you have a pointer to an object, you can use metaObject() to
|
|
retrieve the meta-object associated with that object.
|
|
|
|
Example:
|
|
|
|
\snippet doc/src/snippets/code/src_corelib_kernel_qobject.cpp 2
|
|
|
|
\sa metaObject()
|
|
*/
|
|
|
|
/*! \fn T *qobject_cast<T *>(QObject *object)
|
|
\relates QObject
|
|
|
|
Returns the given \a object cast to type T if the object is of type
|
|
T (or of a subclass); otherwise returns 0. If \a object is 0 then
|
|
it will also return 0.
|
|
|
|
The class T must inherit (directly or indirectly) QObject and be
|
|
declared with the \l Q_OBJECT macro.
|
|
|
|
A class is considered to inherit itself.
|
|
|
|
Example:
|
|
|
|
\snippet doc/src/snippets/code/src_corelib_kernel_qobject.cpp 3
|
|
|
|
The qobject_cast() function behaves similarly to the standard C++
|
|
\c dynamic_cast(), with the advantages that it doesn't require
|
|
RTTI support and it works across dynamic library boundaries.
|
|
|
|
qobject_cast() can also be used in conjunction with interfaces;
|
|
see the \l{tools/plugandpaint}{Plug & Paint} example for details.
|
|
|
|
\warning If T isn't declared with the Q_OBJECT macro, this
|
|
function's return value is undefined.
|
|
|
|
\sa QObject::inherits()
|
|
*/
|
|
|
|
/*!
|
|
\fn bool QObject::inherits(const char *className) const
|
|
|
|
Returns true if this object is an instance of a class that
|
|
inherits \a className or a QObject subclass that inherits \a
|
|
className; otherwise returns false.
|
|
|
|
A class is considered to inherit itself.
|
|
|
|
Example:
|
|
|
|
\snippet doc/src/snippets/code/src_corelib_kernel_qobject.cpp 4
|
|
|
|
If you need to determine whether an object is an instance of a particular
|
|
class for the purpose of casting it, consider using qobject_cast<Type *>(object)
|
|
instead.
|
|
|
|
\sa metaObject(), qobject_cast()
|
|
*/
|
|
|
|
/*!
|
|
\property QObject::objectName
|
|
|
|
\brief the name of this object
|
|
|
|
You can find an object by name (and type) using findChild(). You can
|
|
find a set of objects with findChildren().
|
|
|
|
\snippet doc/src/snippets/code/src_corelib_kernel_qobject.cpp 5
|
|
|
|
By default, this property contains an empty string.
|
|
|
|
\sa metaObject(), QMetaObject::className()
|
|
*/
|
|
|
|
QString QObject::objectName() const
|
|
{
|
|
Q_D(const QObject);
|
|
return d->objectName;
|
|
}
|
|
|
|
/*
|
|
Sets the object's name to \a name.
|
|
*/
|
|
void QObject::setObjectName(const QString &name)
|
|
{
|
|
Q_D(QObject);
|
|
bool objectNameChanged = d->declarativeData && d->objectName != name;
|
|
|
|
d->objectName = name;
|
|
|
|
if (objectNameChanged)
|
|
d->declarativeData->objectNameChanged(d->declarativeData, this);
|
|
}
|
|
|
|
|
|
|
|
/*!
|
|
\fn bool QObject::isWidgetType() const
|
|
|
|
Returns true if the object is a widget; otherwise returns false.
|
|
|
|
Calling this function is equivalent to calling
|
|
inherits("QWidget"), except that it is much faster.
|
|
*/
|
|
|
|
|
|
/*!
|
|
This virtual function receives events to an object and should
|
|
return true if the event \a e was recognized and processed.
|
|
|
|
The event() function can be reimplemented to customize the
|
|
behavior of an object.
|
|
|
|
\sa installEventFilter(), timerEvent(), QApplication::sendEvent(),
|
|
QApplication::postEvent(), QWidget::event()
|
|
*/
|
|
|
|
bool QObject::event(QEvent *e)
|
|
{
|
|
switch (e->type()) {
|
|
case QEvent::Timer:
|
|
timerEvent((QTimerEvent*)e);
|
|
break;
|
|
|
|
|
|
case QEvent::ChildAdded:
|
|
case QEvent::ChildPolished:
|
|
case QEvent::ChildRemoved:
|
|
childEvent((QChildEvent*)e);
|
|
break;
|
|
|
|
case QEvent::DeferredDelete:
|
|
delete this;
|
|
break;
|
|
|
|
case QEvent::MetaCall:
|
|
{
|
|
QMetaCallEvent *mce = static_cast<QMetaCallEvent*>(e);
|
|
QObjectPrivate::Sender currentSender;
|
|
currentSender.sender = const_cast<QObject*>(mce->sender());
|
|
currentSender.signal = mce->signalId();
|
|
currentSender.ref = 1;
|
|
QObjectPrivate::Sender * const previousSender =
|
|
QObjectPrivate::setCurrentSender(this, ¤tSender);
|
|
#if defined(QT_NO_EXCEPTIONS)
|
|
mce->placeMetaCall(this);
|
|
#else
|
|
QT_TRY {
|
|
mce->placeMetaCall(this);
|
|
} QT_CATCH(...) {
|
|
QObjectPrivate::resetCurrentSender(this, ¤tSender, previousSender);
|
|
QT_RETHROW;
|
|
}
|
|
#endif
|
|
QObjectPrivate::resetCurrentSender(this, ¤tSender, previousSender);
|
|
break;
|
|
}
|
|
|
|
case QEvent::ThreadChange: {
|
|
Q_D(QObject);
|
|
QThreadData *threadData = d->threadData;
|
|
QAbstractEventDispatcher *eventDispatcher = threadData->eventDispatcher;
|
|
if (eventDispatcher) {
|
|
QList<QPair<int, int> > timers = eventDispatcher->registeredTimers(this);
|
|
if (!timers.isEmpty()) {
|
|
// set inThreadChangeEvent to true to tell the dispatcher not to release out timer ids
|
|
// back to the pool (since the timer ids are moving to a new thread).
|
|
d->inThreadChangeEvent = true;
|
|
eventDispatcher->unregisterTimers(this);
|
|
d->inThreadChangeEvent = false;
|
|
QMetaObject::invokeMethod(this, "_q_reregisterTimers", Qt::QueuedConnection,
|
|
Q_ARG(void*, (new QList<QPair<int, int> >(timers))));
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
|
|
default:
|
|
if (e->type() >= QEvent::User) {
|
|
customEvent(e);
|
|
break;
|
|
}
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
/*!
|
|
\fn void QObject::timerEvent(QTimerEvent *event)
|
|
|
|
This event handler can be reimplemented in a subclass to receive
|
|
timer events for the object.
|
|
|
|
QTimer provides a higher-level interface to the timer
|
|
functionality, and also more general information about timers. The
|
|
timer event is passed in the \a event parameter.
|
|
|
|
\sa startTimer(), killTimer(), event()
|
|
*/
|
|
|
|
void QObject::timerEvent(QTimerEvent *)
|
|
{
|
|
}
|
|
|
|
|
|
/*!
|
|
This event handler can be reimplemented in a subclass to receive
|
|
child events. The event is passed in the \a event parameter.
|
|
|
|
QEvent::ChildAdded and QEvent::ChildRemoved events are sent to
|
|
objects when children are added or removed. In both cases you can
|
|
only rely on the child being a QObject, or if isWidgetType()
|
|
returns true, a QWidget. (This is because, in the
|
|
\l{QEvent::ChildAdded}{ChildAdded} case, the child is not yet
|
|
fully constructed, and in the \l{QEvent::ChildRemoved}{ChildRemoved}
|
|
case it might have been destructed already).
|
|
|
|
QEvent::ChildPolished events are sent to widgets when children
|
|
are polished, or when polished children are added. If you receive
|
|
a child polished event, the child's construction is usually
|
|
completed. However, this is not guaranteed, and multiple polish
|
|
events may be delivered during the execution of a widget's
|
|
constructor.
|
|
|
|
For every child widget, you receive one
|
|
\l{QEvent::ChildAdded}{ChildAdded} event, zero or more
|
|
\l{QEvent::ChildPolished}{ChildPolished} events, and one
|
|
\l{QEvent::ChildRemoved}{ChildRemoved} event.
|
|
|
|
The \l{QEvent::ChildPolished}{ChildPolished} event is omitted if
|
|
a child is removed immediately after it is added. If a child is
|
|
polished several times during construction and destruction, you
|
|
may receive several child polished events for the same child,
|
|
each time with a different virtual table.
|
|
|
|
\sa event()
|
|
*/
|
|
|
|
void QObject::childEvent(QChildEvent * /* event */)
|
|
{
|
|
}
|
|
|
|
|
|
/*!
|
|
This event handler can be reimplemented in a subclass to receive
|
|
custom events. Custom events are user-defined events with a type
|
|
value at least as large as the QEvent::User item of the
|
|
QEvent::Type enum, and is typically a QEvent subclass. The event
|
|
is passed in the \a event parameter.
|
|
|
|
\sa event(), QEvent
|
|
*/
|
|
void QObject::customEvent(QEvent * /* event */)
|
|
{
|
|
}
|
|
|
|
|
|
|
|
/*!
|
|
Filters events if this object has been installed as an event
|
|
filter for the \a watched object.
|
|
|
|
In your reimplementation of this function, if you want to filter
|
|
the \a event out, i.e. stop it being handled further, return
|
|
true; otherwise return false.
|
|
|
|
Example:
|
|
\snippet doc/src/snippets/code/src_corelib_kernel_qobject.cpp 6
|
|
|
|
Notice in the example above that unhandled events are passed to
|
|
the base class's eventFilter() function, since the base class
|
|
might have reimplemented eventFilter() for its own internal
|
|
purposes.
|
|
|
|
\warning If you delete the receiver object in this function, be
|
|
sure to return true. Otherwise, Qt will forward the event to the
|
|
deleted object and the program might crash.
|
|
|
|
\sa installEventFilter()
|
|
*/
|
|
|
|
bool QObject::eventFilter(QObject * /* watched */, QEvent * /* event */)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
/*!
|
|
\fn bool QObject::signalsBlocked() const
|
|
|
|
Returns true if signals are blocked; otherwise returns false.
|
|
|
|
Signals are not blocked by default.
|
|
|
|
\sa blockSignals()
|
|
*/
|
|
|
|
/*!
|
|
If \a block is true, signals emitted by this object are blocked
|
|
(i.e., emitting a signal will not invoke anything connected to it).
|
|
If \a block is false, no such blocking will occur.
|
|
|
|
The return value is the previous value of signalsBlocked().
|
|
|
|
Note that the destroyed() signal will be emitted even if the signals
|
|
for this object have been blocked.
|
|
|
|
\sa signalsBlocked()
|
|
*/
|
|
|
|
bool QObject::blockSignals(bool block)
|
|
{
|
|
Q_D(QObject);
|
|
bool previous = d->blockSig;
|
|
d->blockSig = block;
|
|
return previous;
|
|
}
|
|
|
|
/*!
|
|
Returns the thread in which the object lives.
|
|
|
|
\sa moveToThread()
|
|
*/
|
|
QThread *QObject::thread() const
|
|
{
|
|
return d_func()->threadData->thread;
|
|
}
|
|
|
|
/*!
|
|
Changes the thread affinity for this object and its children. The
|
|
object cannot be moved if it has a parent. Event processing will
|
|
continue in the \a targetThread.
|
|
|
|
To move an object to the main thread, use QApplication::instance()
|
|
to retrieve a pointer to the current application, and then use
|
|
QApplication::thread() to retrieve the thread in which the
|
|
application lives. For example:
|
|
|
|
\snippet doc/src/snippets/code/src_corelib_kernel_qobject.cpp 7
|
|
|
|
If \a targetThread is zero, all event processing for this object
|
|
and its children stops.
|
|
|
|
Note that all active timers for the object will be reset. The
|
|
timers are first stopped in the current thread and restarted (with
|
|
the same interval) in the \a targetThread. As a result, constantly
|
|
moving an object between threads can postpone timer events
|
|
indefinitely.
|
|
|
|
A QEvent::ThreadChange event is sent to this object just before
|
|
the thread affinity is changed. You can handle this event to
|
|
perform any special processing. Note that any new events that are
|
|
posted to this object will be handled in the \a targetThread.
|
|
|
|
\warning This function is \e not thread-safe; the current thread
|
|
must be same as the current thread affinity. In other words, this
|
|
function can only "push" an object from the current thread to
|
|
another thread, it cannot "pull" an object from any arbitrary
|
|
thread to the current thread.
|
|
|
|
\sa thread()
|
|
*/
|
|
void QObject::moveToThread(QThread *targetThread)
|
|
{
|
|
Q_D(QObject);
|
|
|
|
if (d->threadData->thread == targetThread) {
|
|
// object is already in this thread
|
|
return;
|
|
}
|
|
|
|
if (d->parent != 0) {
|
|
qWarning("QObject::moveToThread: Cannot move objects with a parent");
|
|
return;
|
|
}
|
|
if (d->isWidget) {
|
|
qWarning("QObject::moveToThread: Widgets cannot be moved to a new thread");
|
|
return;
|
|
}
|
|
|
|
QThreadData *currentData = QThreadData::current();
|
|
QThreadData *targetData = targetThread ? QThreadData::get2(targetThread) : new QThreadData(0);
|
|
if (d->threadData->thread == 0 && currentData == targetData) {
|
|
// one exception to the rule: we allow moving objects with no thread affinity to the current thread
|
|
currentData = d->threadData;
|
|
} else if (d->threadData != currentData) {
|
|
qWarning("QObject::moveToThread: Current thread (%p) is not the object's thread (%p).\n"
|
|
"Cannot move to target thread (%p)\n",
|
|
currentData->thread, d->threadData->thread, targetData->thread);
|
|
|
|
#ifdef Q_WS_MAC
|
|
qWarning("On Mac OS X, you might be loading two sets of Qt binaries into the same process. "
|
|
"Check that all plugins are compiled against the right Qt binaries. Export "
|
|
"DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.");
|
|
#endif
|
|
|
|
return;
|
|
}
|
|
|
|
// prepare to move
|
|
d->moveToThread_helper();
|
|
|
|
QOrderedMutexLocker locker(¤tData->postEventList.mutex,
|
|
&targetData->postEventList.mutex);
|
|
|
|
// keep currentData alive (since we've got it locked)
|
|
currentData->ref();
|
|
|
|
// move the object
|
|
d_func()->setThreadData_helper(currentData, targetData);
|
|
|
|
locker.unlock();
|
|
|
|
// now currentData can commit suicide if it wants to
|
|
currentData->deref();
|
|
}
|
|
|
|
void QObjectPrivate::moveToThread_helper()
|
|
{
|
|
Q_Q(QObject);
|
|
QEvent e(QEvent::ThreadChange);
|
|
QCoreApplication::sendEvent(q, &e);
|
|
for (int i = 0; i < children.size(); ++i) {
|
|
QObject *child = children.at(i);
|
|
child->d_func()->moveToThread_helper();
|
|
}
|
|
}
|
|
|
|
void QObjectPrivate::setThreadData_helper(QThreadData *currentData, QThreadData *targetData)
|
|
{
|
|
Q_Q(QObject);
|
|
|
|
// move posted events
|
|
int eventsMoved = 0;
|
|
for (int i = 0; i < currentData->postEventList.size(); ++i) {
|
|
const QPostEvent &pe = currentData->postEventList.at(i);
|
|
if (!pe.event)
|
|
continue;
|
|
if (pe.receiver == q) {
|
|
// move this post event to the targetList
|
|
targetData->postEventList.addEvent(pe);
|
|
const_cast<QPostEvent &>(pe).event = 0;
|
|
++eventsMoved;
|
|
}
|
|
}
|
|
if (eventsMoved > 0 && targetData->eventDispatcher) {
|
|
targetData->canWait = false;
|
|
targetData->eventDispatcher->wakeUp();
|
|
}
|
|
|
|
// the current emitting thread shouldn't restore currentSender after calling moveToThread()
|
|
if (currentSender)
|
|
currentSender->ref = 0;
|
|
currentSender = 0;
|
|
|
|
// set new thread data
|
|
targetData->ref();
|
|
threadData->deref();
|
|
threadData = targetData;
|
|
|
|
for (int i = 0; i < children.size(); ++i) {
|
|
QObject *child = children.at(i);
|
|
child->d_func()->setThreadData_helper(currentData, targetData);
|
|
}
|
|
}
|
|
|
|
void QObjectPrivate::_q_reregisterTimers(void *pointer)
|
|
{
|
|
Q_Q(QObject);
|
|
QList<QPair<int, int> > *timerList = reinterpret_cast<QList<QPair<int, int> > *>(pointer);
|
|
QAbstractEventDispatcher *eventDispatcher = threadData->eventDispatcher;
|
|
for (int i = 0; i < timerList->size(); ++i) {
|
|
const QPair<int, int> &pair = timerList->at(i);
|
|
eventDispatcher->registerTimer(pair.first, pair.second, q);
|
|
}
|
|
delete timerList;
|
|
}
|
|
|
|
|
|
//
|
|
// The timer flag hasTimer is set when startTimer is called.
|
|
// It is not reset when killing the timer because more than
|
|
// one timer might be active.
|
|
//
|
|
|
|
/*!
|
|
Starts a timer and returns a timer identifier, or returns zero if
|
|
it could not start a timer.
|
|
|
|
A timer event will occur every \a interval milliseconds until
|
|
killTimer() is called. If \a interval is 0, then the timer event
|
|
occurs once every time there are no more window system events to
|
|
process.
|
|
|
|
The virtual timerEvent() function is called with the QTimerEvent
|
|
event parameter class when a timer event occurs. Reimplement this
|
|
function to get timer events.
|
|
|
|
If multiple timers are running, the QTimerEvent::timerId() can be
|
|
used to find out which timer was activated.
|
|
|
|
Example:
|
|
|
|
\snippet doc/src/snippets/code/src_corelib_kernel_qobject.cpp 8
|
|
|
|
Note that QTimer's accuracy depends on the underlying operating
|
|
system and hardware. Most platforms support an accuracy of 20
|
|
milliseconds; some provide more. If Qt is unable to deliver the
|
|
requested number of timer events, it will silently discard some.
|
|
|
|
The QTimer class provides a high-level programming interface with
|
|
single-shot timers and timer signals instead of events. There is
|
|
also a QBasicTimer class that is more lightweight than QTimer and
|
|
less clumsy than using timer IDs directly.
|
|
|
|
\sa timerEvent(), killTimer(), QTimer::singleShot()
|
|
*/
|
|
|
|
int QObject::startTimer(int interval)
|
|
{
|
|
Q_D(QObject);
|
|
|
|
if (interval < 0) {
|
|
qWarning("QObject::startTimer: QTimer cannot have a negative interval");
|
|
return 0;
|
|
}
|
|
|
|
d->pendTimer = true; // set timer flag
|
|
|
|
if (!d->threadData->eventDispatcher) {
|
|
qWarning("QObject::startTimer: QTimer can only be used with threads started with QThread");
|
|
return 0;
|
|
}
|
|
return d->threadData->eventDispatcher->registerTimer(interval, this);
|
|
}
|
|
|
|
/*!
|
|
Kills the timer with timer identifier, \a id.
|
|
|
|
The timer identifier is returned by startTimer() when a timer
|
|
event is started.
|
|
|
|
\sa timerEvent(), startTimer()
|
|
*/
|
|
|
|
void QObject::killTimer(int id)
|
|
{
|
|
Q_D(QObject);
|
|
if (d->threadData->eventDispatcher)
|
|
d->threadData->eventDispatcher->unregisterTimer(id);
|
|
}
|
|
|
|
|
|
/*!
|
|
\fn QObject *QObject::parent() const
|
|
|
|
Returns a pointer to the parent object.
|
|
|
|
\sa children()
|
|
*/
|
|
|
|
/*!
|
|
\fn const QObjectList &QObject::children() const
|
|
|
|
Returns a list of child objects.
|
|
The QObjectList class is defined in the \c{<QObject>} header
|
|
file as the following:
|
|
|
|
\quotefromfile src/corelib/kernel/qobject.h
|
|
\skipto /typedef .*QObjectList/
|
|
\printuntil QObjectList
|
|
|
|
The first child added is the \l{QList::first()}{first} object in
|
|
the list and the last child added is the \l{QList::last()}{last}
|
|
object in the list, i.e. new children are appended at the end.
|
|
|
|
Note that the list order changes when QWidget children are
|
|
\l{QWidget::raise()}{raised} or \l{QWidget::lower()}{lowered}. A
|
|
widget that is raised becomes the last object in the list, and a
|
|
widget that is lowered becomes the first object in the list.
|
|
|
|
\sa findChild(), findChildren(), parent(), setParent()
|
|
*/
|
|
|
|
|
|
/*!
|
|
\fn T *QObject::findChild(const QString &name) const
|
|
|
|
Returns the child of this object that can be cast into type T and
|
|
that is called \a name, or 0 if there is no such object.
|
|
Omitting the \a name argument causes all object names to be matched.
|
|
The search is performed recursively.
|
|
|
|
If there is more than one child matching the search, the most
|
|
direct ancestor is returned. If there are several direct
|
|
ancestors, it is undefined which one will be returned. In that
|
|
case, findChildren() should be used.
|
|
|
|
This example returns a child \l{QPushButton} of \c{parentWidget}
|
|
named \c{"button1"}:
|
|
|
|
\snippet doc/src/snippets/code/src_corelib_kernel_qobject.cpp 10
|
|
|
|
This example returns a \l{QListWidget} child of \c{parentWidget}:
|
|
|
|
\snippet doc/src/snippets/code/src_corelib_kernel_qobject.cpp 11
|
|
|
|
\sa findChildren()
|
|
*/
|
|
|
|
/*!
|
|
\fn QList<T> QObject::findChildren(const QString &name) const
|
|
|
|
Returns all children of this object with the given \a name that can be
|
|
cast to type T, or an empty list if there are no such objects.
|
|
Omitting the \a name argument causes all object names to be matched.
|
|
The search is performed recursively.
|
|
|
|
The following example shows how to find a list of child \l{QWidget}s of
|
|
the specified \c{parentWidget} named \c{widgetname}:
|
|
|
|
\snippet doc/src/snippets/code/src_corelib_kernel_qobject.cpp 12
|
|
|
|
This example returns all \c{QPushButton}s that are children of \c{parentWidget}:
|
|
|
|
\snippet doc/src/snippets/code/src_corelib_kernel_qobject.cpp 13
|
|
|
|
\sa findChild()
|
|
*/
|
|
|
|
/*!
|
|
\fn QList<T> QObject::findChildren(const QRegExp ®Exp) const
|
|
\overload findChildren()
|
|
|
|
Returns the children of this object that can be cast to type T
|
|
and that have names matching the regular expression \a regExp,
|
|
or an empty list if there are no such objects.
|
|
The search is performed recursively.
|
|
*/
|
|
|
|
/*!
|
|
\fn T qFindChild(const QObject *obj, const QString &name)
|
|
\relates QObject
|
|
\overload qFindChildren()
|
|
\obsolete
|
|
|
|
This function is equivalent to
|
|
\a{obj}->\l{QObject::findChild()}{findChild}<T>(\a name).
|
|
|
|
\note This function was provided as a workaround for MSVC 6
|
|
which did not support member template functions. It is advised
|
|
to use the other form in new code.
|
|
|
|
\sa QObject::findChild()
|
|
*/
|
|
|
|
/*!
|
|
\fn QList<T> qFindChildren(const QObject *obj, const QString &name)
|
|
\relates QObject
|
|
\overload qFindChildren()
|
|
\obsolete
|
|
|
|
This function is equivalent to
|
|
\a{obj}->\l{QObject::findChildren()}{findChildren}<T>(\a name).
|
|
|
|
\note This function was provided as a workaround for MSVC 6
|
|
which did not support member template functions. It is advised
|
|
to use the other form in new code.
|
|
|
|
\sa QObject::findChildren()
|
|
*/
|
|
|
|
/*!
|
|
\fn QList<T> qFindChildren(const QObject *obj, const QRegExp ®Exp)
|
|
\relates QObject
|
|
\overload qFindChildren()
|
|
|
|
This function is equivalent to
|
|
\a{obj}->\l{QObject::findChildren()}{findChildren}<T>(\a regExp).
|
|
|
|
\note This function was provided as a workaround for MSVC 6
|
|
which did not support member template functions. It is advised
|
|
to use the other form in new code.
|
|
|
|
\sa QObject::findChildren()
|
|
*/
|
|
|
|
/*!
|
|
\internal
|
|
*/
|
|
void qt_qFindChildren_helper(const QObject *parent, const QString &name, const QRegExp *re,
|
|
const QMetaObject &mo, QList<void*> *list)
|
|
{
|
|
if (!parent || !list)
|
|
return;
|
|
const QObjectList &children = parent->children();
|
|
QObject *obj;
|
|
for (int i = 0; i < children.size(); ++i) {
|
|
obj = children.at(i);
|
|
if (mo.cast(obj)) {
|
|
if (re) {
|
|
if (re->indexIn(obj->objectName()) != -1)
|
|
list->append(obj);
|
|
} else {
|
|
if (name.isNull() || obj->objectName() == name)
|
|
list->append(obj);
|
|
}
|
|
}
|
|
qt_qFindChildren_helper(obj, name, re, mo, list);
|
|
}
|
|
}
|
|
|
|
/*! \internal
|
|
*/
|
|
QObject *qt_qFindChild_helper(const QObject *parent, const QString &name, const QMetaObject &mo)
|
|
{
|
|
if (!parent)
|
|
return 0;
|
|
const QObjectList &children = parent->children();
|
|
QObject *obj;
|
|
int i;
|
|
for (i = 0; i < children.size(); ++i) {
|
|
obj = children.at(i);
|
|
if (mo.cast(obj) && (name.isNull() || obj->objectName() == name))
|
|
return obj;
|
|
}
|
|
for (i = 0; i < children.size(); ++i) {
|
|
obj = qt_qFindChild_helper(children.at(i), name, mo);
|
|
if (obj)
|
|
return obj;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/*!
|
|
Makes the object a child of \a parent.
|
|
|
|
\sa QWidget::setParent()
|
|
*/
|
|
|
|
void QObject::setParent(QObject *parent)
|
|
{
|
|
Q_D(QObject);
|
|
Q_ASSERT(!d->isWidget);
|
|
d->setParent_helper(parent);
|
|
}
|
|
|
|
void QObjectPrivate::deleteChildren()
|
|
{
|
|
const bool reallyWasDeleted = wasDeleted;
|
|
wasDeleted = true;
|
|
// delete children objects
|
|
// don't use qDeleteAll as the destructor of the child might
|
|
// delete siblings
|
|
for (int i = 0; i < children.count(); ++i) {
|
|
currentChildBeingDeleted = children.at(i);
|
|
children[i] = 0;
|
|
delete currentChildBeingDeleted;
|
|
}
|
|
children.clear();
|
|
currentChildBeingDeleted = 0;
|
|
wasDeleted = reallyWasDeleted;
|
|
}
|
|
|
|
void QObjectPrivate::setParent_helper(QObject *o)
|
|
{
|
|
Q_Q(QObject);
|
|
if (o == parent)
|
|
return;
|
|
if (parent) {
|
|
QObjectPrivate *parentD = parent->d_func();
|
|
if (parentD->wasDeleted && wasDeleted
|
|
&& parentD->currentChildBeingDeleted == q) {
|
|
// don't do anything since QObjectPrivate::deleteChildren() already
|
|
// cleared our entry in parentD->children.
|
|
} else {
|
|
const int index = parentD->children.indexOf(q);
|
|
if (parentD->wasDeleted) {
|
|
parentD->children[index] = 0;
|
|
} else {
|
|
parentD->children.removeAt(index);
|
|
if (sendChildEvents && parentD->receiveChildEvents) {
|
|
QChildEvent e(QEvent::ChildRemoved, q);
|
|
QCoreApplication::sendEvent(parent, &e);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
parent = o;
|
|
if (parent) {
|
|
// object hierarchies are constrained to a single thread
|
|
if (threadData != parent->d_func()->threadData) {
|
|
qWarning("QObject::setParent: Cannot set parent, new parent is in a different thread");
|
|
parent = 0;
|
|
return;
|
|
}
|
|
parent->d_func()->children.append(q);
|
|
if(sendChildEvents && parent->d_func()->receiveChildEvents) {
|
|
if (!isWidget) {
|
|
QChildEvent e(QEvent::ChildAdded, q);
|
|
QCoreApplication::sendEvent(parent, &e);
|
|
}
|
|
}
|
|
}
|
|
if (!wasDeleted && declarativeData)
|
|
QAbstractDeclarativeData::parentChanged(declarativeData, q, o);
|
|
}
|
|
|
|
/*!
|
|
\fn void QObject::installEventFilter(QObject *filterObj)
|
|
|
|
Installs an event filter \a filterObj on this object. For example:
|
|
\snippet doc/src/snippets/code/src_corelib_kernel_qobject.cpp 14
|
|
|
|
An event filter is an object that receives all events that are
|
|
sent to this object. The filter can either stop the event or
|
|
forward it to this object. The event filter \a filterObj receives
|
|
events via its eventFilter() function. The eventFilter() function
|
|
must return true if the event should be filtered, (i.e. stopped);
|
|
otherwise it must return false.
|
|
|
|
If multiple event filters are installed on a single object, the
|
|
filter that was installed last is activated first.
|
|
|
|
Here's a \c KeyPressEater class that eats the key presses of its
|
|
monitored objects:
|
|
|
|
\snippet doc/src/snippets/code/src_corelib_kernel_qobject.cpp 15
|
|
|
|
And here's how to install it on two widgets:
|
|
|
|
\snippet doc/src/snippets/code/src_corelib_kernel_qobject.cpp 16
|
|
|
|
The QShortcut class, for example, uses this technique to intercept
|
|
shortcut key presses.
|
|
|
|
\warning If you delete the receiver object in your eventFilter()
|
|
function, be sure to return true. If you return false, Qt sends
|
|
the event to the deleted object and the program will crash.
|
|
|
|
Note that the filtering object must be in the same thread as this
|
|
object. If \a filterObj is in a different thread, this function does
|
|
nothing. If either \a filterObj or this object are moved to a different
|
|
thread after calling this function, the event filter will not be
|
|
called until both objects have the same thread affinity again (it
|
|
is \e not removed).
|
|
|
|
\sa removeEventFilter(), eventFilter(), event()
|
|
*/
|
|
|
|
void QObject::installEventFilter(QObject *obj)
|
|
{
|
|
Q_D(QObject);
|
|
if (!obj)
|
|
return;
|
|
if (d->threadData != obj->d_func()->threadData) {
|
|
qWarning("QObject::installEventFilter(): Cannot filter events for objects in a different thread.");
|
|
return;
|
|
}
|
|
|
|
// clean up unused items in the list
|
|
d->eventFilters.removeAll((QObject*)0);
|
|
d->eventFilters.removeAll(obj);
|
|
d->eventFilters.prepend(obj);
|
|
}
|
|
|
|
/*!
|
|
Removes an event filter object \a obj from this object. The
|
|
request is ignored if such an event filter has not been installed.
|
|
|
|
All event filters for this object are automatically removed when
|
|
this object is destroyed.
|
|
|
|
It is always safe to remove an event filter, even during event
|
|
filter activation (i.e. from the eventFilter() function).
|
|
|
|
\sa installEventFilter(), eventFilter(), event()
|
|
*/
|
|
|
|
void QObject::removeEventFilter(QObject *obj)
|
|
{
|
|
Q_D(QObject);
|
|
for (int i = 0; i < d->eventFilters.count(); ++i) {
|
|
if (d->eventFilters.at(i) == obj)
|
|
d->eventFilters[i] = 0;
|
|
}
|
|
}
|
|
|
|
|
|
/*!
|
|
\fn QObject::destroyed(QObject *obj)
|
|
|
|
This signal is emitted immediately before the object \a obj is
|
|
destroyed, and can not be blocked.
|
|
|
|
All the objects's children are destroyed immediately after this
|
|
signal is emitted.
|
|
|
|
\sa deleteLater(), QPointer
|
|
*/
|
|
|
|
/*!
|
|
Schedules this object for deletion.
|
|
|
|
The object will be deleted when control returns to the event
|
|
loop. If the event loop is not running when this function is
|
|
called (e.g. deleteLater() is called on an object before
|
|
QCoreApplication::exec()), the object will be deleted once the
|
|
event loop is started. If deleteLater() is called after the main event loop
|
|
has stopped, the object will not be deleted.
|
|
Since Qt 4.8, if deleteLater() is called on an object that lives in a
|
|
thread with no running event loop, the object will be destroyed when the
|
|
thread finishes.
|
|
|
|
Note that entering and leaving a new event loop (e.g., by opening a modal
|
|
dialog) will \e not perform the deferred deletion; for the object to be
|
|
deleted, the control must return to the event loop from which
|
|
deleteLater() was called.
|
|
|
|
\bold{Note:} It is safe to call this function more than once; when the
|
|
first deferred deletion event is delivered, any pending events for the
|
|
object are removed from the event queue.
|
|
|
|
\sa destroyed(), QPointer
|
|
*/
|
|
void QObject::deleteLater()
|
|
{
|
|
QCoreApplication::postEvent(this, new QEvent(QEvent::DeferredDelete));
|
|
}
|
|
|
|
/*!
|
|
\fn QString QObject::tr(const char *sourceText, const char *disambiguation, int n)
|
|
\reentrant
|
|
|
|
Returns a translated version of \a sourceText, optionally based on a
|
|
\a disambiguation string and value of \a n for strings containing plurals;
|
|
otherwise returns \a sourceText itself if no appropriate translated string
|
|
is available.
|
|
|
|
Example:
|
|
\snippet mainwindows/sdi/mainwindow.cpp implicit tr context
|
|
\dots
|
|
|
|
If the same \a sourceText is used in different roles within the
|
|
same context, an additional identifying string may be passed in
|
|
\a disambiguation (0 by default). In Qt 4.4 and earlier, this was
|
|
the preferred way to pass comments to translators.
|
|
|
|
Example:
|
|
|
|
\snippet doc/src/snippets/code/src_corelib_kernel_qobject.cpp 17
|
|
\dots
|
|
|
|
See \l{Writing Source Code for Translation} for a detailed description of
|
|
Qt's translation mechanisms in general, and the
|
|
\l{Writing Source Code for Translation#Disambiguation}{Disambiguation}
|
|
section for information on disambiguation.
|
|
|
|
\warning This method is reentrant only if all translators are
|
|
installed \e before calling this method. Installing or removing
|
|
translators while performing translations is not supported. Doing
|
|
so will probably result in crashes or other undesirable behavior.
|
|
|
|
\sa trUtf8(), QApplication::translate(), QTextCodec::setCodecForTr(), {Internationalization with Qt}
|
|
*/
|
|
|
|
/*!
|
|
\fn QString QObject::trUtf8(const char *sourceText, const char *disambiguation, int n)
|
|
\reentrant
|
|
|
|
Returns a translated version of \a sourceText, or
|
|
QString::fromUtf8(\a sourceText) if there is no appropriate
|
|
version. It is otherwise identical to tr(\a sourceText, \a
|
|
disambiguation, \a n).
|
|
|
|
Note that using the Utf8 variants of the translation functions
|
|
is not required if \c CODECFORTR is already set to UTF-8 in the
|
|
qmake project file and QTextCodec::setCodecForTr("UTF-8") is
|
|
used.
|
|
|
|
\warning This method is reentrant only if all translators are
|
|
installed \e before calling this method. Installing or removing
|
|
translators while performing translations is not supported. Doing
|
|
so will probably result in crashes or other undesirable behavior.
|
|
|
|
\warning For portability reasons, we recommend that you use
|
|
escape sequences for specifying non-ASCII characters in string
|
|
literals to trUtf8(). For example:
|
|
|
|
\snippet doc/src/snippets/code/src_corelib_kernel_qobject.cpp 20
|
|
|
|
\sa tr(), QApplication::translate(), {Internationalization with Qt}
|
|
*/
|
|
|
|
|
|
|
|
|
|
/*****************************************************************************
|
|
Signals and slots
|
|
*****************************************************************************/
|
|
|
|
|
|
const char *qFlagLocation(const char *method)
|
|
{
|
|
QThreadData::current()->flaggedSignatures.store(method);
|
|
return method;
|
|
}
|
|
|
|
static int extract_code(const char *member)
|
|
{
|
|
// extract code, ensure QMETHOD_CODE <= code <= QSIGNAL_CODE
|
|
return (((int)(*member) - '0') & 0x3);
|
|
}
|
|
|
|
static const char * extract_location(const char *member)
|
|
{
|
|
if (QThreadData::current()->flaggedSignatures.contains(member)) {
|
|
// signature includes location information after the first null-terminator
|
|
const char *location = member + qstrlen(member) + 1;
|
|
if (*location != '\0')
|
|
return location;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static bool check_signal_macro(const QObject *sender, const char *signal,
|
|
const char *func, const char *op)
|
|
{
|
|
int sigcode = extract_code(signal);
|
|
if (sigcode != QSIGNAL_CODE) {
|
|
if (sigcode == QSLOT_CODE)
|
|
qWarning("Object::%s: Attempt to %s non-signal %s::%s",
|
|
func, op, sender->metaObject()->className(), signal+1);
|
|
else
|
|
qWarning("Object::%s: Use the SIGNAL macro to %s %s::%s",
|
|
func, op, sender->metaObject()->className(), signal);
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
static bool check_method_code(int code, const QObject *object,
|
|
const char *method, const char *func)
|
|
{
|
|
if (code != QSLOT_CODE && code != QSIGNAL_CODE) {
|
|
qWarning("Object::%s: Use the SLOT or SIGNAL macro to "
|
|
"%s %s::%s", func, func, object->metaObject()->className(), method);
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
static void err_method_notfound(const QObject *object,
|
|
const char *method, const char *func)
|
|
{
|
|
const char *type = "method";
|
|
switch (extract_code(method)) {
|
|
case QSLOT_CODE: type = "slot"; break;
|
|
case QSIGNAL_CODE: type = "signal"; break;
|
|
}
|
|
const char *loc = extract_location(method);
|
|
if (strchr(method,')') == 0) // common typing mistake
|
|
qWarning("Object::%s: Parentheses expected, %s %s::%s%s%s",
|
|
func, type, object->metaObject()->className(), method+1,
|
|
loc ? " in ": "", loc ? loc : "");
|
|
else
|
|
qWarning("Object::%s: No such %s %s::%s%s%s",
|
|
func, type, object->metaObject()->className(), method+1,
|
|
loc ? " in ": "", loc ? loc : "");
|
|
|
|
}
|
|
|
|
|
|
static void err_info_about_objects(const char * func,
|
|
const QObject * sender,
|
|
const QObject * receiver)
|
|
{
|
|
QString a = sender ? sender->objectName() : QString();
|
|
QString b = receiver ? receiver->objectName() : QString();
|
|
if (!a.isEmpty())
|
|
qWarning("Object::%s: (sender name: '%s')", func, a.toLocal8Bit().data());
|
|
if (!b.isEmpty())
|
|
qWarning("Object::%s: (receiver name: '%s')", func, b.toLocal8Bit().data());
|
|
}
|
|
|
|
/*!
|
|
Returns a pointer to the object that sent the signal, if called in
|
|
a slot activated by a signal; otherwise it returns 0. The pointer
|
|
is valid only during the execution of the slot that calls this
|
|
function from this object's thread context.
|
|
|
|
The pointer returned by this function becomes invalid if the
|
|
sender is destroyed, or if the slot is disconnected from the
|
|
sender's signal.
|
|
|
|
\warning This function violates the object-oriented principle of
|
|
modularity. However, getting access to the sender might be useful
|
|
when many signals are connected to a single slot.
|
|
|
|
\warning As mentioned above, the return value of this function is
|
|
not valid when the slot is called via a Qt::DirectConnection from
|
|
a thread different from this object's thread. Do not use this
|
|
function in this type of scenario.
|
|
|
|
\sa senderSignalIndex(), QSignalMapper
|
|
*/
|
|
|
|
QObject *QObject::sender() const
|
|
{
|
|
Q_D(const QObject);
|
|
|
|
QMutexLocker locker(signalSlotLock(this));
|
|
if (!d->currentSender)
|
|
return 0;
|
|
|
|
for (QObjectPrivate::Connection *c = d->senders; c; c = c->next) {
|
|
if (c->sender == d->currentSender->sender)
|
|
return d->currentSender->sender;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
/*!
|
|
\since 4.8
|
|
|
|
Returns the meta-method index of the signal that called the currently
|
|
executing slot, which is a member of the class returned by sender().
|
|
If called outside of a slot activated by a signal, -1 is returned.
|
|
|
|
For signals with default parameters, this function will always return
|
|
the index with all parameters, regardless of which was used with
|
|
connect(). For example, the signal \c {destroyed(QObject *obj = 0)}
|
|
will have two different indexes (with and without the parameter), but
|
|
this function will always return the index with a parameter. This does
|
|
not apply when overloading signals with different parameters.
|
|
|
|
\warning This function violates the object-oriented principle of
|
|
modularity. However, getting access to the signal index might be useful
|
|
when many signals are connected to a single slot.
|
|
|
|
\warning The return value of this function is not valid when the slot
|
|
is called via a Qt::DirectConnection from a thread different from this
|
|
object's thread. Do not use this function in this type of scenario.
|
|
|
|
\sa sender(), QMetaObject::indexOfSignal(), QMetaObject::method()
|
|
*/
|
|
|
|
int QObject::senderSignalIndex() const
|
|
{
|
|
Q_D(const QObject);
|
|
|
|
QMutexLocker locker(signalSlotLock(this));
|
|
if (!d->currentSender)
|
|
return -1;
|
|
|
|
for (QObjectPrivate::Connection *c = d->senders; c; c = c->next) {
|
|
if (c->sender == d->currentSender->sender)
|
|
return d->currentSender->signal;
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
/*!
|
|
Returns the number of receivers connected to the \a signal.
|
|
|
|
Since both slots and signals can be used as receivers for signals,
|
|
and the same connections can be made many times, the number of
|
|
receivers is the same as the number of connections made from this
|
|
signal.
|
|
|
|
When calling this function, you can use the \c SIGNAL() macro to
|
|
pass a specific signal:
|
|
|
|
\snippet doc/src/snippets/code/src_corelib_kernel_qobject.cpp 21
|
|
|
|
As the code snippet above illustrates, you can use this function
|
|
to avoid emitting a signal that nobody listens to.
|
|
|
|
\warning This function violates the object-oriented principle of
|
|
modularity. However, it might be useful when you need to perform
|
|
expensive initialization only if something is connected to a
|
|
signal.
|
|
*/
|
|
|
|
int QObject::receivers(const char *signal) const
|
|
{
|
|
Q_D(const QObject);
|
|
int receivers = 0;
|
|
if (signal) {
|
|
QByteArray signal_name = QMetaObject::normalizedSignature(signal);
|
|
signal = signal_name;
|
|
#ifndef QT_NO_DEBUG
|
|
if (!check_signal_macro(this, signal, "receivers", "bind"))
|
|
return 0;
|
|
#endif
|
|
signal++; // skip code
|
|
int signal_index = d->signalIndex(signal);
|
|
if (signal_index < 0) {
|
|
#ifndef QT_NO_DEBUG
|
|
err_method_notfound(this, signal-1, "receivers");
|
|
#endif
|
|
return false;
|
|
}
|
|
|
|
Q_D(const QObject);
|
|
QMutexLocker locker(signalSlotLock(this));
|
|
if (d->connectionLists) {
|
|
if (signal_index < d->connectionLists->count()) {
|
|
const QObjectPrivate::Connection *c =
|
|
d->connectionLists->at(signal_index).first;
|
|
while (c) {
|
|
receivers += c->receiver ? 1 : 0;
|
|
c = c->nextConnectionList;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return receivers;
|
|
}
|
|
|
|
/*!
|
|
\internal
|
|
|
|
This helper function calculates signal and method index for the given
|
|
member in the specified class.
|
|
|
|
\list
|
|
\o If member.mobj is 0 then both signalIndex and methodIndex are set to -1.
|
|
|
|
\o If specified member is not a member of obj instance class (or one of
|
|
its parent classes) then both signalIndex and methodIndex are set to -1.
|
|
\endlist
|
|
|
|
This function is used by QObject::connect and QObject::disconnect which
|
|
are working with QMetaMethod.
|
|
|
|
\a signalIndex is set to the signal index of member. If the member
|
|
specified is not signal this variable is set to -1.
|
|
|
|
\a methodIndex is set to the method index of the member. If the
|
|
member is not a method of the object specified by the \a obj argument this
|
|
variable is set to -1.
|
|
*/
|
|
void QMetaObjectPrivate::memberIndexes(const QObject *obj,
|
|
const QMetaMethod &member,
|
|
int *signalIndex, int *methodIndex)
|
|
{
|
|
*signalIndex = -1;
|
|
*methodIndex = -1;
|
|
if (!obj || !member.mobj)
|
|
return;
|
|
const QMetaObject *m = obj->metaObject();
|
|
// Check that member is member of obj class
|
|
while (m != 0 && m != member.mobj)
|
|
m = m->d.superdata;
|
|
if (!m)
|
|
return;
|
|
*signalIndex = *methodIndex = (member.handle - get(member.mobj)->methodData)/5;
|
|
|
|
int signalOffset;
|
|
int methodOffset;
|
|
computeOffsets(m, &signalOffset, &methodOffset);
|
|
|
|
*methodIndex += methodOffset;
|
|
if (member.methodType() == QMetaMethod::Signal) {
|
|
*signalIndex = originalClone(m, *signalIndex);
|
|
*signalIndex += signalOffset;
|
|
} else {
|
|
*signalIndex = -1;
|
|
}
|
|
}
|
|
|
|
/*!
|
|
\threadsafe
|
|
|
|
Creates a connection of the given \a type from the \a signal in
|
|
the \a sender object to the \a method in the \a receiver object.
|
|
Returns true if the connection succeeds; otherwise returns false.
|
|
|
|
You must use the \c SIGNAL() and \c SLOT() macros when specifying
|
|
the \a signal and the \a method, for example:
|
|
|
|
\snippet doc/src/snippets/code/src_corelib_kernel_qobject.cpp 22
|
|
|
|
This example ensures that the label always displays the current
|
|
scroll bar value. Note that the signal and slots parameters must not
|
|
contain any variable names, only the type. E.g. the following would
|
|
not work and return false:
|
|
|
|
\snippet doc/src/snippets/code/src_corelib_kernel_qobject.cpp 23
|
|
|
|
A signal can also be connected to another signal:
|
|
|
|
\snippet doc/src/snippets/code/src_corelib_kernel_qobject.cpp 24
|
|
|
|
In this example, the \c MyWidget constructor relays a signal from
|
|
a private member variable, and makes it available under a name
|
|
that relates to \c MyWidget.
|
|
|
|
A signal can be connected to many slots and signals. Many signals
|
|
can be connected to one slot.
|
|
|
|
If a signal is connected to several slots, the slots are activated
|
|
in the same order as the order the connection was made, when the
|
|
signal is emitted.
|
|
|
|
The function returns true if it successfully connects the signal
|
|
to the slot. It will return false if it cannot create the
|
|
connection, for example, if QObject is unable to verify the
|
|
existence of either \a signal or \a method, or if their signatures
|
|
aren't compatible.
|
|
|
|
By default, a signal is emitted for every connection you make;
|
|
two signals are emitted for duplicate connections. You can break
|
|
all of these connections with a single disconnect() call.
|
|
If you pass the Qt::UniqueConnection \a type, the connection will only
|
|
be made if it is not a duplicate. If there is already a duplicate
|
|
(exact same signal to the exact same slot on the same objects),
|
|
the connection will fail and connect will return false.
|
|
|
|
The optional \a type parameter describes the type of connection
|
|
to establish. In particular, it determines whether a particular
|
|
signal is delivered to a slot immediately or queued for delivery
|
|
at a later time. If the signal is queued, the parameters must be
|
|
of types that are known to Qt's meta-object system, because Qt
|
|
needs to copy the arguments to store them in an event behind the
|
|
scenes. If you try to use a queued connection and get the error
|
|
message
|
|
|
|
\snippet doc/src/snippets/code/src_corelib_kernel_qobject.cpp 25
|
|
|
|
call qRegisterMetaType() to register the data type before you
|
|
establish the connection.
|
|
|
|
\sa disconnect(), sender(), qRegisterMetaType(), Q_DECLARE_METATYPE()
|
|
*/
|
|
|
|
bool QObject::connect(const QObject *sender, const char *signal,
|
|
const QObject *receiver, const char *method,
|
|
Qt::ConnectionType type)
|
|
{
|
|
{
|
|
const void *cbdata[] = { sender, signal, receiver, method, &type };
|
|
if (QInternal::activateCallbacks(QInternal::ConnectCallback, (void **) cbdata))
|
|
return true;
|
|
}
|
|
|
|
if (sender == 0 || receiver == 0 || signal == 0 || method == 0) {
|
|
qWarning("QObject::connect: Cannot connect %s::%s to %s::%s",
|
|
sender ? sender->metaObject()->className() : "(null)",
|
|
(signal && *signal) ? signal+1 : "(null)",
|
|
receiver ? receiver->metaObject()->className() : "(null)",
|
|
(method && *method) ? method+1 : "(null)");
|
|
return false;
|
|
}
|
|
QByteArray tmp_signal_name;
|
|
|
|
if (!check_signal_macro(sender, signal, "connect", "bind"))
|
|
return false;
|
|
const QMetaObject *smeta = sender->metaObject();
|
|
const char *signal_arg = signal;
|
|
++signal; //skip code
|
|
int signal_index = QMetaObjectPrivate::indexOfSignalRelative(&smeta, signal);
|
|
if (signal_index < 0) {
|
|
// check for normalized signatures
|
|
tmp_signal_name = QMetaObject::normalizedSignature(signal - 1);
|
|
signal = tmp_signal_name.constData() + 1;
|
|
|
|
smeta = sender->metaObject();
|
|
signal_index = QMetaObjectPrivate::indexOfSignalRelative(&smeta, signal);
|
|
}
|
|
if (signal_index < 0) {
|
|
err_method_notfound(sender, signal_arg, "connect");
|
|
err_info_about_objects("connect", sender, receiver);
|
|
return false;
|
|
}
|
|
signal_index = QMetaObjectPrivate::originalClone(smeta, signal_index);
|
|
int signalOffset, methodOffset;
|
|
computeOffsets(smeta, &signalOffset, &methodOffset);
|
|
int signal_absolute_index = signal_index + methodOffset;
|
|
signal_index += signalOffset;
|
|
|
|
QByteArray tmp_method_name;
|
|
int membcode = extract_code(method);
|
|
|
|
if (!check_method_code(membcode, receiver, method, "connect"))
|
|
return false;
|
|
const char *method_arg = method;
|
|
++method; // skip code
|
|
|
|
const QMetaObject *rmeta = receiver->metaObject();
|
|
int method_index_relative = -1;
|
|
switch (membcode) {
|
|
case QSLOT_CODE:
|
|
method_index_relative = QMetaObjectPrivate::indexOfSlotRelative(&rmeta, method);
|
|
break;
|
|
case QSIGNAL_CODE:
|
|
method_index_relative = QMetaObjectPrivate::indexOfSignalRelative(&rmeta, method);
|
|
break;
|
|
}
|
|
|
|
if (method_index_relative < 0) {
|
|
// check for normalized methods
|
|
tmp_method_name = QMetaObject::normalizedSignature(method);
|
|
method = tmp_method_name.constData();
|
|
|
|
// rmeta may have been modified above
|
|
rmeta = receiver->metaObject();
|
|
switch (membcode) {
|
|
case QSLOT_CODE:
|
|
method_index_relative = QMetaObjectPrivate::indexOfSlotRelative(&rmeta, method);
|
|
break;
|
|
case QSIGNAL_CODE:
|
|
method_index_relative = QMetaObjectPrivate::indexOfSignalRelative(&rmeta, method);
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (method_index_relative < 0) {
|
|
err_method_notfound(receiver, method_arg, "connect");
|
|
err_info_about_objects("connect", sender, receiver);
|
|
return false;
|
|
}
|
|
|
|
if (!QMetaObject::checkConnectArgs(signal, method)) {
|
|
qWarning("QObject::connect: Incompatible sender/receiver arguments"
|
|
"\n %s::%s --> %s::%s",
|
|
sender->metaObject()->className(), signal,
|
|
receiver->metaObject()->className(), method);
|
|
return false;
|
|
}
|
|
|
|
int *types = 0;
|
|
if ((type == Qt::QueuedConnection)
|
|
&& !(types = queuedConnectionTypes(smeta->method(signal_absolute_index).parameterTypes())))
|
|
return false;
|
|
|
|
if (!QMetaObjectPrivate::connect(sender, signal_index, receiver, method_index_relative, rmeta ,type, types))
|
|
return false;
|
|
const_cast<QObject*>(sender)->connectNotify(signal - 1);
|
|
return true;
|
|
}
|
|
|
|
/*!
|
|
\since 4.8
|
|
|
|
Creates a connection of the given \a type from the \a signal in
|
|
the \a sender object to the \a method in the \a receiver object.
|
|
Returns true if the connection succeeds; otherwise returns false.
|
|
|
|
This function works in the same way as
|
|
connect(const QObject *sender, const char *signal,
|
|
const QObject *receiver, const char *method,
|
|
Qt::ConnectionType type)
|
|
but it uses QMetaMethod to specify signal and method.
|
|
|
|
\sa connect(const QObject *sender, const char *signal,
|
|
const QObject *receiver, const char *method,
|
|
Qt::ConnectionType type)
|
|
*/
|
|
bool QObject::connect(const QObject *sender, const QMetaMethod &signal,
|
|
const QObject *receiver, const QMetaMethod &method,
|
|
Qt::ConnectionType type)
|
|
{
|
|
if (sender == 0
|
|
|| receiver == 0
|
|
|| signal.methodType() != QMetaMethod::Signal
|
|
|| method.methodType() == QMetaMethod::Constructor) {
|
|
qWarning("QObject::connect: Cannot connect %s::%s to %s::%s",
|
|
sender ? sender->metaObject()->className() : "(null)",
|
|
signal.signature(),
|
|
receiver ? receiver->metaObject()->className() : "(null)",
|
|
method.signature() );
|
|
return false;
|
|
}
|
|
|
|
QVarLengthArray<char> signalSignature;
|
|
QObjectPrivate::signalSignature(signal, &signalSignature);
|
|
|
|
{
|
|
QByteArray methodSignature;
|
|
methodSignature.reserve(qstrlen(method.signature())+1);
|
|
methodSignature.append((char)(method.methodType() == QMetaMethod::Slot ? QSLOT_CODE
|
|
: method.methodType() == QMetaMethod::Signal ? QSIGNAL_CODE : 0 + '0'));
|
|
methodSignature.append(method.signature());
|
|
const void *cbdata[] = { sender, signalSignature.constData(), receiver, methodSignature.constData(), &type };
|
|
if (QInternal::activateCallbacks(QInternal::ConnectCallback, (void **) cbdata))
|
|
return true;
|
|
}
|
|
|
|
|
|
int signal_index;
|
|
int method_index;
|
|
{
|
|
int dummy;
|
|
QMetaObjectPrivate::memberIndexes(sender, signal, &signal_index, &dummy);
|
|
QMetaObjectPrivate::memberIndexes(receiver, method, &dummy, &method_index);
|
|
}
|
|
|
|
const QMetaObject *smeta = sender->metaObject();
|
|
const QMetaObject *rmeta = receiver->metaObject();
|
|
if (signal_index == -1) {
|
|
qWarning("QObject::connect: Can't find signal %s on instance of class %s",
|
|
signal.signature(), smeta->className());
|
|
return false;
|
|
}
|
|
if (method_index == -1) {
|
|
qWarning("QObject::connect: Can't find method %s on instance of class %s",
|
|
method.signature(), rmeta->className());
|
|
return false;
|
|
}
|
|
|
|
if (!QMetaObject::checkConnectArgs(signal.signature(), method.signature())) {
|
|
qWarning("QObject::connect: Incompatible sender/receiver arguments"
|
|
"\n %s::%s --> %s::%s",
|
|
smeta->className(), signal.signature(),
|
|
rmeta->className(), method.signature());
|
|
return false;
|
|
}
|
|
|
|
int *types = 0;
|
|
if ((type == Qt::QueuedConnection)
|
|
&& !(types = queuedConnectionTypes(signal.parameterTypes())))
|
|
return false;
|
|
|
|
if (!QMetaObjectPrivate::connect(sender, signal_index, receiver, method_index, 0, type, types))
|
|
return false;
|
|
|
|
const_cast<QObject*>(sender)->connectNotify(signalSignature.constData());
|
|
return true;
|
|
}
|
|
|
|
/*!
|
|
\fn bool QObject::connect(const QObject *sender, const char *signal, const char *method, Qt::ConnectionType type) const
|
|
\overload connect()
|
|
\threadsafe
|
|
|
|
Connects \a signal from the \a sender object to this object's \a
|
|
method.
|
|
|
|
Equivalent to connect(\a sender, \a signal, \c this, \a method, \a type).
|
|
|
|
Every connection you make emits a signal, so duplicate connections emit
|
|
two signals. You can break a connection using disconnect().
|
|
|
|
\sa disconnect()
|
|
*/
|
|
|
|
/*!
|
|
\threadsafe
|
|
|
|
Disconnects \a signal in object \a sender from \a method in object
|
|
\a receiver. Returns true if the connection is successfully broken;
|
|
otherwise returns false.
|
|
|
|
A signal-slot connection is removed when either of the objects
|
|
involved are destroyed.
|
|
|
|
disconnect() is typically used in three ways, as the following
|
|
examples demonstrate.
|
|
\list 1
|
|
\i Disconnect everything connected to an object's signals:
|
|
|
|
\snippet doc/src/snippets/code/src_corelib_kernel_qobject.cpp 26
|
|
|
|
equivalent to the non-static overloaded function
|
|
|
|
\snippet doc/src/snippets/code/src_corelib_kernel_qobject.cpp 27
|
|
|
|
\i Disconnect everything connected to a specific signal:
|
|
|
|
\snippet doc/src/snippets/code/src_corelib_kernel_qobject.cpp 28
|
|
|
|
equivalent to the non-static overloaded function
|
|
|
|
\snippet doc/src/snippets/code/src_corelib_kernel_qobject.cpp 29
|
|
|
|
\i Disconnect a specific receiver:
|
|
|
|
\snippet doc/src/snippets/code/src_corelib_kernel_qobject.cpp 30
|
|
|
|
equivalent to the non-static overloaded function
|
|
|
|
\snippet doc/src/snippets/code/src_corelib_kernel_qobject.cpp 31
|
|
|
|
\endlist
|
|
|
|
0 may be used as a wildcard, meaning "any signal", "any receiving
|
|
object", or "any slot in the receiving object", respectively.
|
|
|
|
The \a sender may never be 0. (You cannot disconnect signals from
|
|
more than one object in a single call.)
|
|
|
|
If \a signal is 0, it disconnects \a receiver and \a method from
|
|
any signal. If not, only the specified signal is disconnected.
|
|
|
|
If \a receiver is 0, it disconnects anything connected to \a
|
|
signal. If not, slots in objects other than \a receiver are not
|
|
disconnected.
|
|
|
|
If \a method is 0, it disconnects anything that is connected to \a
|
|
receiver. If not, only slots named \a method will be disconnected,
|
|
and all other slots are left alone. The \a method must be 0 if \a
|
|
receiver is left out, so you cannot disconnect a
|
|
specifically-named slot on all objects.
|
|
|
|
\sa connect()
|
|
*/
|
|
bool QObject::disconnect(const QObject *sender, const char *signal,
|
|
const QObject *receiver, const char *method)
|
|
{
|
|
if (sender == 0 || (receiver == 0 && method != 0)) {
|
|
qWarning("Object::disconnect: Unexpected null parameter");
|
|
return false;
|
|
}
|
|
|
|
{
|
|
const void *cbdata[] = { sender, signal, receiver, method };
|
|
if (QInternal::activateCallbacks(QInternal::DisconnectCallback, (void **) cbdata))
|
|
return true;
|
|
}
|
|
|
|
const char *signal_arg = signal;
|
|
QByteArray signal_name;
|
|
bool signal_found = false;
|
|
if (signal) {
|
|
QT_TRY {
|
|
signal_name = QMetaObject::normalizedSignature(signal);
|
|
signal = signal_name.constData();
|
|
} QT_CATCH (const std::bad_alloc &) {
|
|
// if the signal is already normalized, we can continue.
|
|
if (sender->metaObject()->indexOfSignal(signal + 1) == -1)
|
|
QT_RETHROW;
|
|
}
|
|
|
|
if (!check_signal_macro(sender, signal, "disconnect", "unbind"))
|
|
return false;
|
|
signal++; // skip code
|
|
}
|
|
|
|
QByteArray method_name;
|
|
const char *method_arg = method;
|
|
int membcode = -1;
|
|
bool method_found = false;
|
|
if (method) {
|
|
QT_TRY {
|
|
method_name = QMetaObject::normalizedSignature(method);
|
|
method = method_name.constData();
|
|
} QT_CATCH(const std::bad_alloc &) {
|
|
// if the method is already normalized, we can continue.
|
|
if (receiver->metaObject()->indexOfMethod(method + 1) == -1)
|
|
QT_RETHROW;
|
|
}
|
|
|
|
membcode = extract_code(method);
|
|
if (!check_method_code(membcode, receiver, method, "disconnect"))
|
|
return false;
|
|
method++; // skip code
|
|
}
|
|
|
|
/* We now iterate through all the sender's and receiver's meta
|
|
* objects in order to also disconnect possibly shadowed signals
|
|
* and slots with the same signature.
|
|
*/
|
|
bool res = false;
|
|
const QMetaObject *smeta = sender->metaObject();
|
|
do {
|
|
int signal_index = -1;
|
|
if (signal) {
|
|
signal_index = QMetaObjectPrivate::indexOfSignalRelative(&smeta, signal);
|
|
if (signal_index < 0)
|
|
break;
|
|
signal_index = QMetaObjectPrivate::originalClone(smeta, signal_index);
|
|
int signalOffset, methodOffset;
|
|
computeOffsets(smeta, &signalOffset, &methodOffset);
|
|
signal_index += signalOffset;
|
|
signal_found = true;
|
|
}
|
|
|
|
if (!method) {
|
|
res |= QMetaObjectPrivate::disconnect(sender, signal_index, receiver, -1);
|
|
} else {
|
|
const QMetaObject *rmeta = receiver->metaObject();
|
|
do {
|
|
int method_index = rmeta->indexOfMethod(method);
|
|
if (method_index >= 0)
|
|
while (method_index < rmeta->methodOffset())
|
|
rmeta = rmeta->superClass();
|
|
if (method_index < 0)
|
|
break;
|
|
res |= QMetaObjectPrivate::disconnect(sender, signal_index, receiver, method_index);
|
|
method_found = true;
|
|
} while ((rmeta = rmeta->superClass()));
|
|
}
|
|
} while (signal && (smeta = smeta->superClass()));
|
|
|
|
if (signal && !signal_found) {
|
|
err_method_notfound(sender, signal_arg, "disconnect");
|
|
err_info_about_objects("disconnect", sender, receiver);
|
|
} else if (method && !method_found) {
|
|
err_method_notfound(receiver, method_arg, "disconnect");
|
|
err_info_about_objects("disconnect", sender, receiver);
|
|
}
|
|
if (res)
|
|
const_cast<QObject*>(sender)->disconnectNotify(signal ? (signal - 1) : 0);
|
|
return res;
|
|
}
|
|
|
|
/*!
|
|
\since 4.8
|
|
|
|
Disconnects \a signal in object \a sender from \a method in object
|
|
\a receiver. Returns true if the connection is successfully broken;
|
|
otherwise returns false.
|
|
|
|
This function provides the same possibilities like
|
|
disconnect(const QObject *sender, const char *signal, const QObject *receiver, const char *method)
|
|
but uses QMetaMethod to represent the signal and the method to be disconnected.
|
|
|
|
Additionally this function returnsfalse and no signals and slots disconnected
|
|
if:
|
|
\list 1
|
|
|
|
\i \a signal is not a member of sender class or one of its parent classes.
|
|
|
|
\i \a method is not a member of receiver class or one of its parent classes.
|
|
|
|
\i \a signal instance represents not a signal.
|
|
|
|
\endlist
|
|
|
|
QMetaMethod() may be used as wildcard in the meaning "any signal" or "any slot in receiving object".
|
|
In the same way 0 can be used for \a receiver in the meaning "any receiving object". In this case
|
|
method should also be QMetaMethod(). \a sender parameter should be never 0.
|
|
|
|
\sa disconnect(const QObject *sender, const char *signal, const QObject *receiver, const char *method)
|
|
*/
|
|
bool QObject::disconnect(const QObject *sender, const QMetaMethod &signal,
|
|
const QObject *receiver, const QMetaMethod &method)
|
|
{
|
|
if (sender == 0 || (receiver == 0 && method.mobj != 0)) {
|
|
qWarning("Object::disconnect: Unexpected null parameter");
|
|
return false;
|
|
}
|
|
if (signal.mobj) {
|
|
if(signal.methodType() != QMetaMethod::Signal) {
|
|
qWarning("Object::%s: Attempt to %s non-signal %s::%s",
|
|
"disconnect","unbind",
|
|
sender->metaObject()->className(), signal.signature());
|
|
return false;
|
|
}
|
|
}
|
|
if (method.mobj) {
|
|
if(method.methodType() == QMetaMethod::Constructor) {
|
|
qWarning("QObject::disconect: cannot use constructor as argument %s::%s",
|
|
receiver->metaObject()->className(), method.signature());
|
|
return false;
|
|
}
|
|
}
|
|
|
|
QVarLengthArray<char> signalSignature;
|
|
if (signal.mobj)
|
|
QObjectPrivate::signalSignature(signal, &signalSignature);
|
|
|
|
{
|
|
QByteArray methodSignature;
|
|
if (method.mobj) {
|
|
methodSignature.reserve(qstrlen(method.signature())+1);
|
|
methodSignature.append((char)(method.methodType() == QMetaMethod::Slot ? QSLOT_CODE
|
|
: method.methodType() == QMetaMethod::Signal ? QSIGNAL_CODE : 0 + '0'));
|
|
methodSignature.append(method.signature());
|
|
}
|
|
const void *cbdata[] = { sender, signal.mobj ? signalSignature.constData() : 0,
|
|
receiver, method.mobj ? methodSignature.constData() : 0 };
|
|
if (QInternal::activateCallbacks(QInternal::DisconnectCallback, (void **) cbdata))
|
|
return true;
|
|
}
|
|
|
|
int signal_index;
|
|
int method_index;
|
|
{
|
|
int dummy;
|
|
QMetaObjectPrivate::memberIndexes(sender, signal, &signal_index, &dummy);
|
|
QMetaObjectPrivate::memberIndexes(receiver, method, &dummy, &method_index);
|
|
}
|
|
// If we are here sender is not null. If signal is not null while signal_index
|
|
// is -1 then this signal is not a member of sender.
|
|
if (signal.mobj && signal_index == -1) {
|
|
qWarning("QObject::disconect: signal %s not found on class %s",
|
|
signal.signature(), sender->metaObject()->className());
|
|
return false;
|
|
}
|
|
// If this condition is true then method is not a member of receeiver.
|
|
if (receiver && method.mobj && method_index == -1) {
|
|
qWarning("QObject::disconect: method %s not found on class %s",
|
|
method.signature(), receiver->metaObject()->className());
|
|
return false;
|
|
}
|
|
|
|
if (!QMetaObjectPrivate::disconnect(sender, signal_index, receiver, method_index))
|
|
return false;
|
|
|
|
const_cast<QObject*>(sender)->disconnectNotify(method.mobj ? signalSignature.constData() : 0);
|
|
return true;
|
|
}
|
|
|
|
/*!
|
|
\threadsafe
|
|
|
|
\fn bool QObject::disconnect(const char *signal, const QObject *receiver, const char *method)
|
|
\overload disconnect()
|
|
|
|
Disconnects \a signal from \a method of \a receiver.
|
|
|
|
A signal-slot connection is removed when either of the objects
|
|
involved are destroyed.
|
|
*/
|
|
|
|
/*!
|
|
\fn bool QObject::disconnect(const QObject *receiver, const char *method)
|
|
\overload disconnect()
|
|
|
|
Disconnects all signals in this object from \a receiver's \a
|
|
method.
|
|
|
|
A signal-slot connection is removed when either of the objects
|
|
involved are destroyed.
|
|
*/
|
|
|
|
|
|
/*!
|
|
\fn void QObject::connectNotify(const char *signal)
|
|
|
|
This virtual function is called when something has been connected
|
|
to \a signal in this object.
|
|
|
|
If you want to compare \a signal with a specific signal, use
|
|
QLatin1String and the \c SIGNAL() macro as follows:
|
|
|
|
\snippet doc/src/snippets/code/src_corelib_kernel_qobject.cpp 32
|
|
|
|
If the signal contains multiple parameters or parameters that
|
|
contain spaces, call QMetaObject::normalizedSignature() on
|
|
the result of the \c SIGNAL() macro.
|
|
|
|
\warning This function violates the object-oriented principle of
|
|
modularity. However, it might be useful when you need to perform
|
|
expensive initialization only if something is connected to a
|
|
signal.
|
|
|
|
\sa connect(), disconnectNotify()
|
|
*/
|
|
|
|
void QObject::connectNotify(const char *)
|
|
{
|
|
}
|
|
|
|
/*!
|
|
\fn void QObject::disconnectNotify(const char *signal)
|
|
|
|
This virtual function is called when something has been
|
|
disconnected from \a signal in this object.
|
|
|
|
See connectNotify() for an example of how to compare
|
|
\a signal with a specific signal.
|
|
|
|
\warning This function violates the object-oriented principle of
|
|
modularity. However, it might be useful for optimizing access to
|
|
expensive resources.
|
|
|
|
\sa disconnect(), connectNotify()
|
|
*/
|
|
|
|
void QObject::disconnectNotify(const char *)
|
|
{
|
|
}
|
|
|
|
/* \internal
|
|
convert a signal index from the method range to the signal range
|
|
*/
|
|
static int methodIndexToSignalIndex(const QMetaObject *metaObject, int signal_index)
|
|
{
|
|
if (signal_index < 0)
|
|
return signal_index;
|
|
while (metaObject && metaObject->methodOffset() > signal_index)
|
|
metaObject = metaObject->superClass();
|
|
|
|
if (metaObject) {
|
|
int signalOffset, methodOffset;
|
|
computeOffsets(metaObject, &signalOffset, &methodOffset);
|
|
if (signal_index < metaObject->methodCount())
|
|
signal_index = QMetaObjectPrivate::originalClone(metaObject, signal_index - methodOffset) + signalOffset;
|
|
else
|
|
signal_index = signal_index - methodOffset + signalOffset;
|
|
}
|
|
return signal_index;
|
|
}
|
|
|
|
/*!\internal
|
|
\a types is a 0-terminated vector of meta types for queued
|
|
connections.
|
|
|
|
if \a signal_index is -1, then we effectively connect *all* signals
|
|
from the sender to the receiver's slot
|
|
*/
|
|
bool QMetaObject::connect(const QObject *sender, int signal_index,
|
|
const QObject *receiver, int method_index, int type, int *types)
|
|
{
|
|
signal_index = methodIndexToSignalIndex(sender->metaObject(), signal_index);
|
|
return QMetaObjectPrivate::connect(sender, signal_index,
|
|
receiver, method_index,
|
|
0, //FIXME, we could speed this connection up by computing the relative index
|
|
type, types);
|
|
}
|
|
|
|
/*! \internal
|
|
Same as the QMetaObject::connect, but \a signal_index must be the result of QObjectPrivate::signalIndex
|
|
|
|
method_index is relative to the rmeta metaobject, if rmeta is null, then it is absolute index
|
|
*/
|
|
bool QMetaObjectPrivate::connect(const QObject *sender, int signal_index,
|
|
const QObject *receiver, int method_index,
|
|
const QMetaObject *rmeta, int type, int *types)
|
|
{
|
|
QObject *s = const_cast<QObject *>(sender);
|
|
QObject *r = const_cast<QObject *>(receiver);
|
|
|
|
int method_offset = rmeta ? rmeta->methodOffset() : 0;
|
|
Q_ASSERT(!rmeta || QMetaObjectPrivate::get(rmeta)->revision >= 6);
|
|
QObjectPrivate::StaticMetaCallFunction callFunction = rmeta ? rmeta->d.static_metacall : 0;
|
|
|
|
QOrderedMutexLocker locker(signalSlotLock(sender),
|
|
signalSlotLock(receiver));
|
|
|
|
if (type & Qt::UniqueConnection) {
|
|
QObjectConnectionListVector *connectionLists = QObjectPrivate::get(s)->connectionLists;
|
|
if (connectionLists && connectionLists->count() > signal_index) {
|
|
const QObjectPrivate::Connection *c2 =
|
|
(*connectionLists)[signal_index].first;
|
|
|
|
int method_index_absolute = method_index + method_offset;
|
|
|
|
while (c2) {
|
|
if (c2->receiver == receiver && c2->method() == method_index_absolute)
|
|
return false;
|
|
c2 = c2->nextConnectionList;
|
|
}
|
|
}
|
|
type &= Qt::UniqueConnection - 1;
|
|
}
|
|
|
|
QObjectPrivate::Connection *c = new QObjectPrivate::Connection;
|
|
c->sender = s;
|
|
c->receiver = r;
|
|
c->method_relative = method_index;
|
|
c->method_offset = method_offset;
|
|
c->connectionType = type;
|
|
c->argumentTypes = types;
|
|
c->nextConnectionList = 0;
|
|
c->callFunction = callFunction;
|
|
|
|
QT_TRY {
|
|
QObjectPrivate::get(s)->addConnection(signal_index, c);
|
|
} QT_CATCH(...) {
|
|
delete c;
|
|
QT_RETHROW;
|
|
}
|
|
|
|
c->prev = &(QObjectPrivate::get(r)->senders);
|
|
c->next = *c->prev;
|
|
*c->prev = c;
|
|
if (c->next)
|
|
c->next->prev = &c->next;
|
|
|
|
QObjectPrivate *const sender_d = QObjectPrivate::get(s);
|
|
if (signal_index < 0) {
|
|
sender_d->connectedSignals[0] = sender_d->connectedSignals[1] = ~0;
|
|
} else if (signal_index < (int)sizeof(sender_d->connectedSignals) * 8) {
|
|
sender_d->connectedSignals[signal_index >> 5] |= (1 << (signal_index & 0x1f));
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/*!\internal
|
|
*/
|
|
bool QMetaObject::disconnect(const QObject *sender, int signal_index,
|
|
const QObject *receiver, int method_index)
|
|
{
|
|
signal_index = methodIndexToSignalIndex(sender->metaObject(), signal_index);
|
|
return QMetaObjectPrivate::disconnect(sender, signal_index,
|
|
receiver, method_index);
|
|
}
|
|
|
|
/*!\internal
|
|
|
|
Disconnect a single signal connection. If QMetaObject::connect() has been called
|
|
multiple times for the same sender, signal_index, receiver and method_index only
|
|
one of these connections will be removed.
|
|
*/
|
|
bool QMetaObject::disconnectOne(const QObject *sender, int signal_index,
|
|
const QObject *receiver, int method_index)
|
|
{
|
|
signal_index = methodIndexToSignalIndex(sender->metaObject(), signal_index);
|
|
return QMetaObjectPrivate::disconnect(sender, signal_index,
|
|
receiver, method_index,
|
|
QMetaObjectPrivate::DisconnectOne);
|
|
}
|
|
|
|
/*! \internal
|
|
Helper function to remove the connection from the senders list and setting the receivers to 0
|
|
*/
|
|
bool QMetaObjectPrivate::disconnectHelper(QObjectPrivate::Connection *c,
|
|
const QObject *receiver, int method_index,
|
|
QMutex *senderMutex, DisconnectType disconnectType)
|
|
{
|
|
bool success = false;
|
|
while (c) {
|
|
if (c->receiver
|
|
&& (receiver == 0 || (c->receiver == receiver
|
|
&& (method_index < 0 || c->method() == method_index)))) {
|
|
bool needToUnlock = false;
|
|
QMutex *receiverMutex = 0;
|
|
if (!receiver) {
|
|
receiverMutex = signalSlotLock(c->receiver);
|
|
// need to relock this receiver and sender in the correct order
|
|
needToUnlock = QOrderedMutexLocker::relock(senderMutex, receiverMutex);
|
|
}
|
|
if (c->receiver) {
|
|
*c->prev = c->next;
|
|
if (c->next)
|
|
c->next->prev = c->prev;
|
|
}
|
|
|
|
if (needToUnlock)
|
|
receiverMutex->unlockInline();
|
|
|
|
c->receiver = 0;
|
|
|
|
success = true;
|
|
|
|
if (disconnectType == DisconnectOne)
|
|
return success;
|
|
}
|
|
c = c->nextConnectionList;
|
|
}
|
|
return success;
|
|
}
|
|
|
|
/*! \internal
|
|
Same as the QMetaObject::disconnect, but \a signal_index must be the result of QObjectPrivate::signalIndex
|
|
*/
|
|
bool QMetaObjectPrivate::disconnect(const QObject *sender, int signal_index,
|
|
const QObject *receiver, int method_index,
|
|
DisconnectType disconnectType)
|
|
{
|
|
if (!sender)
|
|
return false;
|
|
|
|
QObject *s = const_cast<QObject *>(sender);
|
|
|
|
QMutex *senderMutex = signalSlotLock(sender);
|
|
QMutex *receiverMutex = receiver ? signalSlotLock(receiver) : 0;
|
|
QOrderedMutexLocker locker(senderMutex, receiverMutex);
|
|
|
|
QObjectConnectionListVector *connectionLists = QObjectPrivate::get(s)->connectionLists;
|
|
if (!connectionLists)
|
|
return false;
|
|
|
|
// prevent incoming connections changing the connectionLists while unlocked
|
|
++connectionLists->inUse;
|
|
|
|
bool success = false;
|
|
if (signal_index < 0) {
|
|
// remove from all connection lists
|
|
for (signal_index = -1; signal_index < connectionLists->count(); ++signal_index) {
|
|
QObjectPrivate::Connection *c =
|
|
(*connectionLists)[signal_index].first;
|
|
if (disconnectHelper(c, receiver, method_index, senderMutex, disconnectType)) {
|
|
success = true;
|
|
connectionLists->dirty = true;
|
|
}
|
|
}
|
|
} else if (signal_index < connectionLists->count()) {
|
|
QObjectPrivate::Connection *c =
|
|
(*connectionLists)[signal_index].first;
|
|
if (disconnectHelper(c, receiver, method_index, senderMutex, disconnectType)) {
|
|
success = true;
|
|
connectionLists->dirty = true;
|
|
}
|
|
}
|
|
|
|
--connectionLists->inUse;
|
|
Q_ASSERT(connectionLists->inUse >= 0);
|
|
if (connectionLists->orphaned && !connectionLists->inUse)
|
|
delete connectionLists;
|
|
|
|
return success;
|
|
}
|
|
|
|
/*!
|
|
\fn void QMetaObject::connectSlotsByName(QObject *object)
|
|
|
|
Searches recursively for all child objects of the given \a object, and connects
|
|
matching signals from them to slots of \a object that follow the following form:
|
|
|
|
\snippet doc/src/snippets/code/src_corelib_kernel_qobject.cpp 33
|
|
|
|
Let's assume our object has a child object of type QPushButton with
|
|
the \l{QObject::objectName}{object name} \c{button1}. The slot to catch the
|
|
button's \c{clicked()} signal would be:
|
|
|
|
\snippet doc/src/snippets/code/src_corelib_kernel_qobject.cpp 34
|
|
|
|
\sa QObject::setObjectName()
|
|
*/
|
|
void QMetaObject::connectSlotsByName(QObject *o)
|
|
{
|
|
if (!o)
|
|
return;
|
|
const QMetaObject *mo = o->metaObject();
|
|
Q_ASSERT(mo);
|
|
const QObjectList list = o->findChildren<QObject *>(QString());
|
|
for (int i = 0; i < mo->methodCount(); ++i) {
|
|
const char *slot = mo->method(i).signature();
|
|
Q_ASSERT(slot);
|
|
if (slot[0] != 'o' || slot[1] != 'n' || slot[2] != '_')
|
|
continue;
|
|
bool foundIt = false;
|
|
for(int j = 0; j < list.count(); ++j) {
|
|
const QObject *co = list.at(j);
|
|
QByteArray objName = co->objectName().toAscii();
|
|
int len = objName.length();
|
|
if (!len || qstrncmp(slot + 3, objName.data(), len) || slot[len+3] != '_')
|
|
continue;
|
|
int sigIndex = co->d_func()->signalIndex(slot + len + 4);
|
|
if (sigIndex < 0) { // search for compatible signals
|
|
const QMetaObject *smo = co->metaObject();
|
|
int slotlen = qstrlen(slot + len + 4) - 1;
|
|
for (int k = 0; k < co->metaObject()->methodCount(); ++k) {
|
|
QMetaMethod method = smo->method(k);
|
|
if (method.methodType() != QMetaMethod::Signal)
|
|
continue;
|
|
|
|
if (!qstrncmp(method.signature(), slot + len + 4, slotlen)) {
|
|
int signalOffset, methodOffset;
|
|
computeOffsets(method.enclosingMetaObject(), &signalOffset, &methodOffset);
|
|
sigIndex = k + - methodOffset + signalOffset;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if (sigIndex < 0)
|
|
continue;
|
|
if (QMetaObjectPrivate::connect(co, sigIndex, o, i)) {
|
|
foundIt = true;
|
|
break;
|
|
}
|
|
}
|
|
if (foundIt) {
|
|
// we found our slot, now skip all overloads
|
|
while (mo->method(i + 1).attributes() & QMetaMethod::Cloned)
|
|
++i;
|
|
} else if (!(mo->method(i).attributes() & QMetaMethod::Cloned)) {
|
|
qWarning("QMetaObject::connectSlotsByName: No matching signal for %s", slot);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void queued_activate(QObject *sender, int signal, QObjectPrivate::Connection *c, void **argv)
|
|
{
|
|
if (!c->argumentTypes && c->argumentTypes != &DIRECT_CONNECTION_ONLY) {
|
|
QMetaMethod m = sender->metaObject()->method(signal);
|
|
int *tmp = queuedConnectionTypes(m.parameterTypes());
|
|
if (!tmp) // cannot queue arguments
|
|
tmp = &DIRECT_CONNECTION_ONLY;
|
|
if (!c->argumentTypes.testAndSetOrdered(0, tmp)) {
|
|
if (tmp != &DIRECT_CONNECTION_ONLY)
|
|
delete [] tmp;
|
|
}
|
|
}
|
|
if (c->argumentTypes == &DIRECT_CONNECTION_ONLY) // cannot activate
|
|
return;
|
|
int nargs = 1; // include return type
|
|
while (c->argumentTypes[nargs-1])
|
|
++nargs;
|
|
int *types = (int *) qMalloc(nargs*sizeof(int));
|
|
Q_CHECK_PTR(types);
|
|
void **args = (void **) qMalloc(nargs*sizeof(void *));
|
|
Q_CHECK_PTR(args);
|
|
types[0] = 0; // return type
|
|
args[0] = 0; // return value
|
|
for (int n = 1; n < nargs; ++n)
|
|
args[n] = QMetaType::construct((types[n] = c->argumentTypes[n-1]), argv[n]);
|
|
QCoreApplication::postEvent(c->receiver, new QMetaCallEvent(c->method_offset,
|
|
c->method_relative,
|
|
c->callFunction,
|
|
sender, signal, nargs,
|
|
types, args));
|
|
}
|
|
|
|
/*!\internal
|
|
*/
|
|
void QMetaObject::activate(QObject *sender, const QMetaObject *m, int local_signal_index,
|
|
void **argv)
|
|
{
|
|
int signalOffset;
|
|
int methodOffset;
|
|
computeOffsets(m, &signalOffset, &methodOffset);
|
|
|
|
int signal_index = signalOffset + local_signal_index;
|
|
|
|
if (!sender->d_func()->isSignalConnected(signal_index))
|
|
return; // nothing connected to these signals, and no spy
|
|
|
|
if (sender->d_func()->blockSig)
|
|
return;
|
|
|
|
int signal_absolute_index = methodOffset + local_signal_index;
|
|
|
|
void *empty_argv[] = { 0 };
|
|
if (qt_signal_spy_callback_set.signal_begin_callback != 0) {
|
|
qt_signal_spy_callback_set.signal_begin_callback(sender, signal_absolute_index,
|
|
argv ? argv : empty_argv);
|
|
}
|
|
|
|
Qt::HANDLE currentThreadId = QThread::currentThreadId();
|
|
|
|
QMutexLocker locker(signalSlotLock(sender));
|
|
QObjectConnectionListVector *connectionLists = sender->d_func()->connectionLists;
|
|
if (!connectionLists) {
|
|
locker.unlock();
|
|
if (qt_signal_spy_callback_set.signal_end_callback != 0)
|
|
qt_signal_spy_callback_set.signal_end_callback(sender, signal_absolute_index);
|
|
return;
|
|
}
|
|
++connectionLists->inUse;
|
|
|
|
|
|
const QObjectPrivate::ConnectionList *list;
|
|
if (signal_index < connectionLists->count())
|
|
list = &connectionLists->at(signal_index);
|
|
else
|
|
list = &connectionLists->allsignals;
|
|
|
|
do {
|
|
QObjectPrivate::Connection *c = list->first;
|
|
if (!c) continue;
|
|
// We need to check against last here to ensure that signals added
|
|
// during the signal emission are not emitted in this emission.
|
|
QObjectPrivate::Connection *last = list->last;
|
|
|
|
do {
|
|
if (!c->receiver)
|
|
continue;
|
|
|
|
QObject * const receiver = c->receiver;
|
|
const bool receiverInSameThread = currentThreadId == receiver->d_func()->threadData->threadId;
|
|
|
|
// determine if this connection should be sent immediately or
|
|
// put into the event queue
|
|
if ((c->connectionType == Qt::AutoConnection && !receiverInSameThread)
|
|
|| (c->connectionType == Qt::QueuedConnection)) {
|
|
queued_activate(sender, signal_absolute_index, c, argv ? argv : empty_argv);
|
|
continue;
|
|
#ifndef QT_NO_THREAD
|
|
} else if (c->connectionType == Qt::BlockingQueuedConnection) {
|
|
locker.unlock();
|
|
if (receiverInSameThread) {
|
|
qWarning("Qt: Dead lock detected while activating a BlockingQueuedConnection: "
|
|
"Sender is %s(%p), receiver is %s(%p)",
|
|
sender->metaObject()->className(), sender,
|
|
receiver->metaObject()->className(), receiver);
|
|
}
|
|
QSemaphore semaphore;
|
|
QCoreApplication::postEvent(receiver, new QMetaCallEvent(c->method_offset, c->method_relative,
|
|
c->callFunction,
|
|
sender, signal_absolute_index,
|
|
0, 0,
|
|
argv ? argv : empty_argv,
|
|
&semaphore));
|
|
semaphore.acquire();
|
|
locker.relock();
|
|
continue;
|
|
#endif
|
|
}
|
|
|
|
QObjectPrivate::Sender currentSender;
|
|
QObjectPrivate::Sender *previousSender = 0;
|
|
if (receiverInSameThread) {
|
|
currentSender.sender = sender;
|
|
currentSender.signal = signal_absolute_index;
|
|
currentSender.ref = 1;
|
|
previousSender = QObjectPrivate::setCurrentSender(receiver, ¤tSender);
|
|
}
|
|
const QObjectPrivate::StaticMetaCallFunction callFunction = c->callFunction;
|
|
const int method_relative = c->method_relative;
|
|
if (callFunction && c->method_offset <= receiver->metaObject()->methodOffset()) {
|
|
//we compare the vtable to make sure we are not in the destructor of the object.
|
|
locker.unlock();
|
|
if (qt_signal_spy_callback_set.slot_begin_callback != 0)
|
|
qt_signal_spy_callback_set.slot_begin_callback(receiver, c->method(), argv ? argv : empty_argv);
|
|
|
|
#if defined(QT_NO_EXCEPTIONS)
|
|
callFunction(receiver, QMetaObject::InvokeMetaMethod, method_relative, argv ? argv : empty_argv);
|
|
#else
|
|
QT_TRY {
|
|
callFunction(receiver, QMetaObject::InvokeMetaMethod, method_relative, argv ? argv : empty_argv);
|
|
} QT_CATCH(...) {
|
|
locker.relock();
|
|
if (receiverInSameThread)
|
|
QObjectPrivate::resetCurrentSender(receiver, ¤tSender, previousSender);
|
|
|
|
--connectionLists->inUse;
|
|
Q_ASSERT(connectionLists->inUse >= 0);
|
|
if (connectionLists->orphaned && !connectionLists->inUse)
|
|
delete connectionLists;
|
|
QT_RETHROW;
|
|
}
|
|
#endif
|
|
if (qt_signal_spy_callback_set.slot_end_callback != 0)
|
|
qt_signal_spy_callback_set.slot_end_callback(receiver, c->method());
|
|
locker.relock();
|
|
} else {
|
|
const int method = method_relative + c->method_offset;
|
|
locker.unlock();
|
|
|
|
if (qt_signal_spy_callback_set.slot_begin_callback != 0) {
|
|
qt_signal_spy_callback_set.slot_begin_callback(receiver,
|
|
method,
|
|
argv ? argv : empty_argv);
|
|
}
|
|
|
|
#if defined(QT_NO_EXCEPTIONS)
|
|
metacall(receiver, QMetaObject::InvokeMetaMethod, method, argv ? argv : empty_argv);
|
|
#else
|
|
QT_TRY {
|
|
metacall(receiver, QMetaObject::InvokeMetaMethod, method, argv ? argv : empty_argv);
|
|
} QT_CATCH(...) {
|
|
locker.relock();
|
|
if (receiverInSameThread)
|
|
QObjectPrivate::resetCurrentSender(receiver, ¤tSender, previousSender);
|
|
|
|
--connectionLists->inUse;
|
|
Q_ASSERT(connectionLists->inUse >= 0);
|
|
if (connectionLists->orphaned && !connectionLists->inUse)
|
|
delete connectionLists;
|
|
QT_RETHROW;
|
|
}
|
|
#endif
|
|
|
|
if (qt_signal_spy_callback_set.slot_end_callback != 0)
|
|
qt_signal_spy_callback_set.slot_end_callback(receiver, method);
|
|
|
|
locker.relock();
|
|
}
|
|
|
|
if (receiverInSameThread)
|
|
QObjectPrivate::resetCurrentSender(receiver, ¤tSender, previousSender);
|
|
|
|
if (connectionLists->orphaned)
|
|
break;
|
|
} while (c != last && (c = c->nextConnectionList) != 0);
|
|
|
|
if (connectionLists->orphaned)
|
|
break;
|
|
} while (list != &connectionLists->allsignals &&
|
|
//start over for all signals;
|
|
((list = &connectionLists->allsignals), true));
|
|
|
|
--connectionLists->inUse;
|
|
Q_ASSERT(connectionLists->inUse >= 0);
|
|
if (connectionLists->orphaned) {
|
|
if (!connectionLists->inUse)
|
|
delete connectionLists;
|
|
} else if (connectionLists->dirty) {
|
|
sender->d_func()->cleanConnectionLists();
|
|
}
|
|
|
|
locker.unlock();
|
|
|
|
if (qt_signal_spy_callback_set.signal_end_callback != 0)
|
|
qt_signal_spy_callback_set.signal_end_callback(sender, signal_absolute_index);
|
|
|
|
}
|
|
|
|
/*! \internal
|
|
Returns the signal index used in the internal connectionLists vector.
|
|
|
|
It is different from QMetaObject::indexOfSignal(): indexOfSignal is the same as indexOfMethod
|
|
while QObjectPrivate::signalIndex is smaller because it doesn't give index to slots.
|
|
*/
|
|
int QObjectPrivate::signalIndex(const char *signalName) const
|
|
{
|
|
Q_Q(const QObject);
|
|
const QMetaObject *base = q->metaObject();
|
|
int relative_index = QMetaObjectPrivate::indexOfSignalRelative(&base, signalName);
|
|
if (relative_index < 0)
|
|
return relative_index;
|
|
relative_index = QMetaObjectPrivate::originalClone(base, relative_index);
|
|
int signalOffset, methodOffset;
|
|
computeOffsets(base, &signalOffset, &methodOffset);
|
|
return relative_index + signalOffset;
|
|
}
|
|
|
|
/*****************************************************************************
|
|
Properties
|
|
*****************************************************************************/
|
|
|
|
#ifndef QT_NO_PROPERTIES
|
|
|
|
/*!
|
|
Sets the value of the object's \a name property to \a value.
|
|
|
|
If the property is defined in the class using Q_PROPERTY then
|
|
true is returned on success and false otherwise. If the property
|
|
is not defined using Q_PROPERTY, and therefore not listed in the
|
|
meta-object, it is added as a dynamic property and false is returned.
|
|
|
|
Information about all available properties is provided through the
|
|
metaObject() and dynamicPropertyNames().
|
|
|
|
Dynamic properties can be queried again using property() and can be
|
|
removed by setting the property value to an invalid QVariant.
|
|
Changing the value of a dynamic property causes a QDynamicPropertyChangeEvent
|
|
to be sent to the object.
|
|
|
|
\bold{Note:} Dynamic properties starting with "_q_" are reserved for internal
|
|
purposes.
|
|
|
|
\sa property(), metaObject(), dynamicPropertyNames()
|
|
*/
|
|
bool QObject::setProperty(const char *name, const QVariant &value)
|
|
{
|
|
Q_D(QObject);
|
|
const QMetaObject* meta = metaObject();
|
|
if (!name || !meta)
|
|
return false;
|
|
|
|
int id = meta->indexOfProperty(name);
|
|
if (id < 0) {
|
|
if (!d->extraData)
|
|
d->extraData = new QObjectPrivate::ExtraData;
|
|
|
|
const int idx = d->extraData->propertyNames.indexOf(name);
|
|
|
|
if (!value.isValid()) {
|
|
if (idx == -1)
|
|
return false;
|
|
d->extraData->propertyNames.removeAt(idx);
|
|
d->extraData->propertyValues.removeAt(idx);
|
|
} else {
|
|
if (idx == -1) {
|
|
d->extraData->propertyNames.append(name);
|
|
d->extraData->propertyValues.append(value);
|
|
} else {
|
|
d->extraData->propertyValues[idx] = value;
|
|
}
|
|
}
|
|
|
|
QDynamicPropertyChangeEvent ev(name);
|
|
QCoreApplication::sendEvent(this, &ev);
|
|
|
|
return false;
|
|
}
|
|
QMetaProperty p = meta->property(id);
|
|
#ifndef QT_NO_DEBUG
|
|
if (!p.isWritable())
|
|
qWarning("%s::setProperty: Property \"%s\" invalid,"
|
|
" read-only or does not exist", metaObject()->className(), name);
|
|
#endif
|
|
return p.write(this, value);
|
|
}
|
|
|
|
/*!
|
|
Returns the value of the object's \a name property.
|
|
|
|
If no such property exists, the returned variant is invalid.
|
|
|
|
Information about all available properties is provided through the
|
|
metaObject() and dynamicPropertyNames().
|
|
|
|
\sa setProperty(), QVariant::isValid(), metaObject(), dynamicPropertyNames()
|
|
*/
|
|
QVariant QObject::property(const char *name) const
|
|
{
|
|
Q_D(const QObject);
|
|
const QMetaObject* meta = metaObject();
|
|
if (!name || !meta)
|
|
return QVariant();
|
|
|
|
int id = meta->indexOfProperty(name);
|
|
if (id < 0) {
|
|
if (!d->extraData)
|
|
return QVariant();
|
|
const int i = d->extraData->propertyNames.indexOf(name);
|
|
return d->extraData->propertyValues.value(i);
|
|
}
|
|
QMetaProperty p = meta->property(id);
|
|
#ifndef QT_NO_DEBUG
|
|
if (!p.isReadable())
|
|
qWarning("%s::property: Property \"%s\" invalid or does not exist",
|
|
metaObject()->className(), name);
|
|
#endif
|
|
return p.read(this);
|
|
}
|
|
|
|
/*!
|
|
\since 4.2
|
|
|
|
Returns the names of all properties that were dynamically added to
|
|
the object using setProperty().
|
|
*/
|
|
QList<QByteArray> QObject::dynamicPropertyNames() const
|
|
{
|
|
Q_D(const QObject);
|
|
if (d->extraData)
|
|
return d->extraData->propertyNames;
|
|
return QList<QByteArray>();
|
|
}
|
|
|
|
#endif // QT_NO_PROPERTIES
|
|
|
|
|
|
/*****************************************************************************
|
|
QObject debugging output routines.
|
|
*****************************************************************************/
|
|
|
|
static void dumpRecursive(int level, QObject *object)
|
|
{
|
|
#if defined(QT_DEBUG)
|
|
if (object) {
|
|
QByteArray buf;
|
|
buf.fill(' ', level / 2 * 8);
|
|
if (level % 2)
|
|
buf += " ";
|
|
QString name = object->objectName();
|
|
QString flags = QLatin1String("");
|
|
#if 0
|
|
if (qApp->focusWidget() == object)
|
|
flags += 'F';
|
|
if (object->isWidgetType()) {
|
|
QWidget * w = (QWidget *)object;
|
|
if (w->isVisible()) {
|
|
QString t("<%1,%2,%3,%4>");
|
|
flags += t.arg(w->x()).arg(w->y()).arg(w->width()).arg(w->height());
|
|
} else {
|
|
flags += 'I';
|
|
}
|
|
}
|
|
#endif
|
|
qDebug("%s%s::%s %s", (const char*)buf, object->metaObject()->className(), name.toLocal8Bit().data(),
|
|
flags.toLatin1().data());
|
|
QObjectList children = object->children();
|
|
if (!children.isEmpty()) {
|
|
for (int i = 0; i < children.size(); ++i)
|
|
dumpRecursive(level+1, children.at(i));
|
|
}
|
|
}
|
|
#else
|
|
Q_UNUSED(level)
|
|
Q_UNUSED(object)
|
|
#endif
|
|
}
|
|
|
|
/*!
|
|
Dumps a tree of children to the debug output.
|
|
|
|
This function is useful for debugging, but does nothing if the
|
|
library has been compiled in release mode (i.e. without debugging
|
|
information).
|
|
|
|
\sa dumpObjectInfo()
|
|
*/
|
|
|
|
void QObject::dumpObjectTree()
|
|
{
|
|
dumpRecursive(0, this);
|
|
}
|
|
|
|
/*!
|
|
Dumps information about signal connections, etc. for this object
|
|
to the debug output.
|
|
|
|
This function is useful for debugging, but does nothing if the
|
|
library has been compiled in release mode (i.e. without debugging
|
|
information).
|
|
|
|
\sa dumpObjectTree()
|
|
*/
|
|
|
|
void QObject::dumpObjectInfo()
|
|
{
|
|
#if defined(QT_DEBUG)
|
|
qDebug("OBJECT %s::%s", metaObject()->className(),
|
|
objectName().isEmpty() ? "unnamed" : objectName().toLocal8Bit().data());
|
|
|
|
Q_D(QObject);
|
|
QMutexLocker locker(signalSlotLock(this));
|
|
|
|
// first, look for connections where this object is the sender
|
|
qDebug(" SIGNALS OUT");
|
|
|
|
if (d->connectionLists) {
|
|
int offset = 0;
|
|
int offsetToNextMetaObject = 0;
|
|
for (int signal_index = 0; signal_index < d->connectionLists->count(); ++signal_index) {
|
|
if (signal_index >= offsetToNextMetaObject) {
|
|
const QMetaObject *mo = metaObject();
|
|
int signalOffset, methodOffset;
|
|
computeOffsets(mo, &signalOffset, &methodOffset);
|
|
while (signalOffset > signal_index) {
|
|
mo = mo->superClass();
|
|
offsetToNextMetaObject = signalOffset;
|
|
computeOffsets(mo, &signalOffset, &methodOffset);
|
|
}
|
|
offset = methodOffset - signalOffset;
|
|
}
|
|
const QMetaMethod signal = metaObject()->method(signal_index + offset);
|
|
qDebug(" signal: %s", signal.signature());
|
|
|
|
// receivers
|
|
const QObjectPrivate::Connection *c =
|
|
d->connectionLists->at(signal_index).first;
|
|
while (c) {
|
|
if (!c->receiver) {
|
|
qDebug(" <Disconnected receiver>");
|
|
c = c->nextConnectionList;
|
|
continue;
|
|
}
|
|
const QMetaObject *receiverMetaObject = c->receiver->metaObject();
|
|
const QMetaMethod method = receiverMetaObject->method(c->method());
|
|
qDebug(" --> %s::%s %s",
|
|
receiverMetaObject->className(),
|
|
c->receiver->objectName().isEmpty() ? "unnamed" : qPrintable(c->receiver->objectName()),
|
|
method.signature());
|
|
c = c->nextConnectionList;
|
|
}
|
|
}
|
|
} else {
|
|
qDebug( " <None>" );
|
|
}
|
|
|
|
// now look for connections where this object is the receiver
|
|
qDebug(" SIGNALS IN");
|
|
|
|
if (d->senders) {
|
|
for (QObjectPrivate::Connection *s = d->senders; s; s = s->next) {
|
|
const QMetaMethod slot = metaObject()->method(s->method());
|
|
qDebug(" <-- %s::%s %s",
|
|
s->sender->metaObject()->className(),
|
|
s->sender->objectName().isEmpty() ? "unnamed" : qPrintable(s->sender->objectName()),
|
|
slot.signature());
|
|
}
|
|
} else {
|
|
qDebug(" <None>");
|
|
}
|
|
#endif
|
|
}
|
|
|
|
#ifndef QT_NO_USERDATA
|
|
/*!\internal
|
|
*/
|
|
uint QObject::registerUserData()
|
|
{
|
|
static int user_data_registration = 0;
|
|
return user_data_registration++;
|
|
}
|
|
|
|
/*!\internal
|
|
*/
|
|
QObjectUserData::~QObjectUserData()
|
|
{
|
|
}
|
|
|
|
/*!\internal
|
|
*/
|
|
void QObject::setUserData(uint id, QObjectUserData* data)
|
|
{
|
|
Q_D(QObject);
|
|
if (!d->extraData)
|
|
d->extraData = new QObjectPrivate::ExtraData;
|
|
|
|
if (d->extraData->userData.size() <= (int) id)
|
|
d->extraData->userData.resize((int) id + 1);
|
|
d->extraData->userData[id] = data;
|
|
}
|
|
|
|
/*!\internal
|
|
*/
|
|
QObjectUserData* QObject::userData(uint id) const
|
|
{
|
|
Q_D(const QObject);
|
|
if (!d->extraData)
|
|
return 0;
|
|
if ((int)id < d->extraData->userData.size())
|
|
return d->extraData->userData.at(id);
|
|
return 0;
|
|
}
|
|
|
|
#endif // QT_NO_USERDATA
|
|
|
|
|
|
#ifndef QT_NO_DEBUG_STREAM
|
|
QDebug operator<<(QDebug dbg, const QObject *o) {
|
|
#ifndef Q_BROKEN_DEBUG_STREAM
|
|
if (!o)
|
|
return dbg << "QObject(0x0) ";
|
|
dbg.nospace() << o->metaObject()->className() << '(' << (void *)o;
|
|
if (!o->objectName().isEmpty())
|
|
dbg << ", name = " << o->objectName();
|
|
dbg << ')';
|
|
return dbg.space();
|
|
#else
|
|
qWarning("This compiler doesn't support streaming QObject to QDebug");
|
|
return dbg;
|
|
Q_UNUSED(o);
|
|
#endif
|
|
}
|
|
#endif
|
|
|
|
/*!
|
|
\fn void QObject::insertChild(QObject *object)
|
|
|
|
Use setParent() instead, i.e., call object->setParent(this).
|
|
*/
|
|
|
|
/*!
|
|
\fn void QObject::removeChild(QObject *object)
|
|
|
|
Use setParent() instead, i.e., call object->setParent(0).
|
|
*/
|
|
|
|
/*!
|
|
\fn bool QObject::isA(const char *className) const
|
|
|
|
Compare \a className with the object's metaObject()->className() instead.
|
|
*/
|
|
|
|
/*!
|
|
\fn const char *QObject::className() const
|
|
|
|
Use metaObject()->className() instead.
|
|
*/
|
|
|
|
/*!
|
|
\fn const char *QObject::name() const
|
|
|
|
Use objectName() instead.
|
|
*/
|
|
|
|
/*!
|
|
\fn const char *QObject::name(const char *defaultName) const
|
|
|
|
Use objectName() instead.
|
|
*/
|
|
|
|
/*!
|
|
\fn void QObject::setName(const char *name)
|
|
|
|
Use setObjectName() instead.
|
|
*/
|
|
|
|
/*!
|
|
\fn bool QObject::checkConnectArgs(const char *signal, const
|
|
QObject *object, const char *method)
|
|
|
|
Use QMetaObject::checkConnectArgs() instead.
|
|
*/
|
|
|
|
/*!
|
|
\fn QByteArray QObject::normalizeSignalSlot(const char *signalSlot)
|
|
|
|
Use QMetaObject::normalizedSignature() instead.
|
|
*/
|
|
|
|
/*!
|
|
\fn const char *QMetaObject::superClassName() const
|
|
|
|
\internal
|
|
*/
|
|
|
|
/*!
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\macro Q_CLASSINFO(Name, Value)
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\relates QObject
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This macro associates extra information to the class, which is
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available using QObject::metaObject().
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The extra information takes the form of a \a Name string and a \a
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Value literal string.
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Example:
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\snippet doc/src/snippets/code/src_corelib_kernel_qobject.cpp 35
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\sa QMetaObject::classInfo()
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*/
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/*!
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\macro Q_INTERFACES(...)
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\relates QObject
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This macro tells Qt which interfaces the class implements. This
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is used when implementing plugins.
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Example:
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\snippet examples/tools/plugandpaintplugins/basictools/basictoolsplugin.h 1
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\dots
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\snippet examples/tools/plugandpaintplugins/basictools/basictoolsplugin.h 3
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See the \l{tools/plugandpaintplugins/basictools}{Plug & Paint
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Basic Tools} example for details.
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\sa Q_DECLARE_INTERFACE(), Q_EXPORT_PLUGIN2(), {How to Create Qt Plugins}
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*/
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/*!
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\macro Q_PROPERTY(...)
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\relates QObject
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This macro is used for declaring properties in classes that
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inherit QObject. Properties behave like class data members, but
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they have additional features accessible through the \l
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{Meta-Object System}.
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\snippet doc/src/snippets/code/src_corelib_kernel_qobject.cpp 36
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The property name and type and the \c READ function are required.
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The type can be any type supported by QVariant, or it can be a
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user-defined type. The other items are optional, but a \c WRITE
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function is common. The attributes default to true except \c USER,
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which defaults to false.
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For example:
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\snippet doc/src/snippets/code/src_corelib_kernel_qobject.cpp 37
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For more details about how to use this macro, and a more detailed
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example of its use, see the discussion on \l {Qt's Property System}.
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\sa {Qt's Property System}
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*/
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/*!
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\macro Q_ENUMS(...)
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\relates QObject
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This macro registers one or several enum types to the meta-object
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system.
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For example:
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\snippet doc/src/snippets/code/src_corelib_kernel_qobject.cpp 38
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If you want to register an enum that is declared in another class,
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the enum must be fully qualified with the name of the class
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defining it. In addition, the class \e defining the enum has to
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inherit QObject as well as declare the enum using Q_ENUMS().
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\sa {Qt's Property System}
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*/
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/*!
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\macro Q_FLAGS(...)
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\relates QObject
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This macro registers one or several \l{QFlags}{flags types} to the
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meta-object system. It is typically used in a class definition to declare
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that values of a given enum can be used as flags and combined using the
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bitwise OR operator.
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For example, in QLibrary, the \l{QLibrary::LoadHints}{LoadHints} flag is
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declared in the following way:
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\snippet doc/src/snippets/code/src_corelib_kernel_qobject.cpp 39a
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The declaration of the flags themselves is performed in the public section
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of the QLibrary class itself, using the \l Q_DECLARE_FLAGS() macro:
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\snippet doc/src/snippets/code/src_corelib_kernel_qobject.cpp 39b
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\note This macro takes care of registering individual flag values
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with the meta-object system, so it is unnecessary to use Q_ENUMS()
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in addition to this macro.
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\sa {Qt's Property System}
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*/
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/*!
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\macro Q_OBJECT
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\relates QObject
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The Q_OBJECT macro must appear in the private section of a class
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definition that declares its own signals and slots or that uses
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other services provided by Qt's meta-object system.
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For example:
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\snippet doc/src/snippets/signalsandslots/signalsandslots.h 1
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\codeline
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\snippet doc/src/snippets/signalsandslots/signalsandslots.h 2
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\snippet doc/src/snippets/signalsandslots/signalsandslots.h 3
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\note This macro requires the class to be a subclass of QObject. Use
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Q_GADGET instead of Q_OBJECT to enable the meta object system's support
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for enums in a class that is not a QObject subclass. Q_GADGET makes a
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class member, \c{staticMetaObject}, available.
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\c{staticMetaObject} is of type QMetaObject and provides access to the
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enums declared with Q_ENUMS.
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Q_GADGET is provided only for C++.
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\sa {Meta-Object System}, {Signals and Slots}, {Qt's Property System}
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*/
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/*!
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\macro Q_SIGNALS
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\relates QObject
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Use this macro to replace the \c signals keyword in class
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declarations, when you want to use Qt Signals and Slots with a
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\l{3rd Party Signals and Slots} {3rd party signal/slot mechanism}.
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The macro is normally used when \c no_keywords is specified with
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the \c CONFIG variable in the \c .pro file, but it can be used
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even when \c no_keywords is \e not specified.
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*/
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/*!
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\macro Q_SIGNAL
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\relates QObject
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This is an additional macro that allows you to mark a single
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function as a signal. It can be quite useful, especially when you
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use a 3rd-party source code parser which doesn't understand a \c
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signals or \c Q_SIGNALS groups.
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Use this macro to replace the \c signals keyword in class
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declarations, when you want to use Qt Signals and Slots with a
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\l{3rd Party Signals and Slots} {3rd party signal/slot mechanism}.
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The macro is normally used when \c no_keywords is specified with
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the \c CONFIG variable in the \c .pro file, but it can be used
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even when \c no_keywords is \e not specified.
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*/
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/*!
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\macro Q_SLOTS
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\relates QObject
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Use this macro to replace the \c slots keyword in class
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declarations, when you want to use Qt Signals and Slots with a
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\l{3rd Party Signals and Slots} {3rd party signal/slot mechanism}.
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The macro is normally used when \c no_keywords is specified with
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the \c CONFIG variable in the \c .pro file, but it can be used
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even when \c no_keywords is \e not specified.
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*/
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/*!
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\macro Q_SLOT
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\relates QObject
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This is an additional macro that allows you to mark a single
|
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function as a slot. It can be quite useful, especially when you
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use a 3rd-party source code parser which doesn't understand a \c
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slots or \c Q_SLOTS groups.
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Use this macro to replace the \c slots keyword in class
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declarations, when you want to use Qt Signals and Slots with a
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\l{3rd Party Signals and Slots} {3rd party signal/slot mechanism}.
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The macro is normally used when \c no_keywords is specified with
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the \c CONFIG variable in the \c .pro file, but it can be used
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even when \c no_keywords is \e not specified.
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*/
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/*!
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\macro Q_EMIT
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\relates QObject
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Use this macro to replace the \c emit keyword for emitting
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signals, when you want to use Qt Signals and Slots with a
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\l{3rd Party Signals and Slots} {3rd party signal/slot mechanism}.
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The macro is normally used when \c no_keywords is specified with
|
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the \c CONFIG variable in the \c .pro file, but it can be used
|
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even when \c no_keywords is \e not specified.
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*/
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/*!
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\macro Q_INVOKABLE
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\relates QObject
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|
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Apply this macro to definitions of member functions to allow them to
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be invoked via the meta-object system. The macro is written before
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the return type, as shown in the following example:
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\snippet snippets/qmetaobject-invokable/window.h Window class with invokable method
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The \c invokableMethod() function is marked up using Q_INVOKABLE, causing
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it to be registered with the meta-object system and enabling it to be
|
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invoked using QMetaObject::invokeMethod().
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Since \c normalMethod() function is not registered in this way, it cannot
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be invoked using QMetaObject::invokeMethod().
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*/
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/*!
|
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\typedef QObjectList
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\relates QObject
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|
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Synonym for QList<QObject *>.
|
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*/
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QT_END_NAMESPACE
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#include "moc_qobject.h"
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