katie/tests/benchmarks/declarative/qmlshadersplugin/GaussianBlur.qml
Ivailo Monev 7e2cedaf54 add benchmarks from Qt4, some of which not yet ported to CMake build system
Signed-off-by: Ivailo Monev <xakepa10@gmail.com>
2016-02-01 03:33:31 +02:00

84 lines
3 KiB
QML

/****************************************************************************
**
** Copyright (C) 2015 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing/
**
** This file is part of the QML Shaders plugin of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see http://www.qt.io/terms-conditions. For further
** information use the contact form at http://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 or version 3 as published by the Free
** Software Foundation and appearing in the file LICENSE.LGPLv21 and
** LICENSE.LGPLv3 included in the packaging of this file. Please review the
** following information to ensure the GNU Lesser General Public License
** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** As a special exception, The Qt Company gives you certain additional
** rights. These rights are described in The Qt Company LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
import QtQuick 1.0
import Qt.labs.shaders 1.0
Item {
id: gaussianBlur
property variant source: 0
property real radius: 8;
property real deviation: Math.sqrt(-((radius+1) * (radius+1)) / (2 * Math.log(1.0 / 255.0)))
property bool live: true
ShaderEffectItem {
id: cache
anchors.fill: parent
visible: !gaussianBlur.live
property variant source: ShaderEffectSource { sourceItem: verticalBlur; live: false; hideSource: true }
}
GaussianDirectionalBlur {
id: verticalBlur
anchors.fill: parent
deltaX: 0.0
deltaY: 1.0/parent.height
source: ShaderEffectSource { sourceItem: horizontalBlur; hideSource: true }
deviation: gaussianBlur.deviation
radius: gaussianBlur.radius
}
GaussianDirectionalBlur {
id: horizontalBlur
anchors.fill: parent
blending: false
deltaX: 1.0/parent.width
deltaY: 0.0
source: gaussianBlur.source
deviation: gaussianBlur.deviation
radius: gaussianBlur.radius
}
}