/**************************************************************************** ** ** Copyright (C) 2015 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 or version 3 as published by the Free ** Software Foundation and appearing in the file LICENSE.LGPLv21 and ** LICENSE.LGPLv3 included in the packaging of this file. Please review the ** following information to ensure the GNU Lesser General Public License ** requirements will be met: https://www.gnu.org/licenses/lgpl.html and ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** As a special exception, The Qt Company gives you certain additional ** rights. These rights are described in The Qt Company LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include #include #include "qeglproperties_p.h" #include "qeglcontext_p.h" QT_BEGIN_NAMESPACE static void noegl(const char *fn) { qWarning() << fn << " called, but Qt configured without EGL" << endl; } #define NOEGL noegl(__FUNCTION__); // Initialize a property block. QEglProperties::QEglProperties() { NOEGL } QEglProperties::QEglProperties(EGLConfig cfg) { Q_UNUSED(cfg) NOEGL } // Fetch the current value associated with a property. int QEglProperties::value(int name) const { Q_UNUSED(name) NOEGL return 0; } // Set the value associated with a property, replacing an existing // value if there is one. void QEglProperties::setValue(int name, int value) { Q_UNUSED(name) Q_UNUSED(value) NOEGL } // Remove a property value. Returns false if the property is not present. bool QEglProperties::removeValue(int name) { Q_UNUSED(name) NOEGL return false; } void QEglProperties::setDeviceType(int devType) { Q_UNUSED(devType) NOEGL } // Sets the red, green, blue, and alpha sizes based on a pixel format. // Normally used to match a configuration request to the screen format. void QEglProperties::setPixelFormat(QImage::Format pixelFormat) { Q_UNUSED(pixelFormat) NOEGL } void QEglProperties::setRenderableType(QEgl::API api) { Q_UNUSED(api); NOEGL } // Reduce the complexity of a configuration request to ask for less // because the previous request did not result in success. Returns // true if the complexity was reduced, or false if no further // reductions in complexity are possible. bool QEglProperties::reduceConfiguration() { NOEGL return false; } // Convert a property list to a string suitable for debug output. QString QEglProperties::toString() const { NOEGL return QString(); } void QEglProperties::setPaintDeviceFormat(QPaintDevice *dev) { Q_UNUSED(dev) NOEGL } QT_END_NAMESPACE