/**************************************************************************** ** ** Copyright (C) 2015 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 or version 3 as published by the Free ** Software Foundation and appearing in the file LICENSE.LGPLv21 and ** LICENSE.LGPLv3 included in the packaging of this file. Please review the ** following information to ensure the GNU Lesser General Public License ** requirements will be met: https://www.gnu.org/licenses/lgpl.html and ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** As a special exception, The Qt Company gives you certain additional ** rights. These rights are described in The Qt Company LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qgraphicssystemfactory_p.h" #include "qgraphicssystemplugin_p.h" #include "qfactoryloader_p.h" #include "qmutex.h" #include "qapplication.h" #include "qgraphicssystem_raster_p.h" #include "qdebug.h" QT_BEGIN_NAMESPACE #ifndef QT_NO_LIBRARY Q_GLOBAL_STATIC_WITH_ARGS(QFactoryLoader, loader, (QGraphicsSystemFactoryInterface_iid, QLatin1String("/graphicssystems"), Qt::CaseInsensitive)) #endif QGraphicsSystem *QGraphicsSystemFactory::create(const QString& key) { QGraphicsSystem *ret = 0; QString system = key.toLower(); #if defined (QT_GRAPHICSSYSTEM_OPENGL) if (system.isEmpty()) { system = QLatin1String("opengl"); } #elif defined (QT_GRAPHICSSYSTEM_RASTER) && !defined(Q_WS_WIN) || defined(Q_WS_X11) if (system.isEmpty()) { system = QLatin1String("raster"); } #endif if (system == QLatin1String("raster")) { return new QRasterGraphicsSystem; } else if (system == QLatin1String("native")) { qWarning() << "Attempt to load native graphicssystem"; return new QRasterGraphicsSystem; } else if (system.isEmpty()) { return 0; } #ifndef QT_NO_LIBRARY if (!ret) { if (QGraphicsSystemFactoryInterface *factory = qobject_cast(loader()->instance(system))) ret = factory->create(system); } #endif if (!ret) qWarning() << "Unable to load graphicssystem" << system; return ret; } /*! Returns the list of valid keys, i.e. the keys this factory can create styles for. \sa create() */ QStringList QGraphicsSystemFactory::keys() { #ifndef QT_NO_LIBRARY QStringList list = loader()->keys(); #else QStringList list; #endif if (!list.contains(QLatin1String("Raster"))) list << QLatin1String("raster"); return list; } QT_END_NAMESPACE