getting rid of QMacPixmapData and the (virtual) native graphics system

Signed-off-by: Ivailo Monev <xakepa10@laimg.moc>
This commit is contained in:
Ivailo Monev 2016-08-06 03:33:41 +00:00
parent 77a82b78e5
commit f5e96e50dc
11 changed files with 14 additions and 1464 deletions

View file

@ -161,15 +161,6 @@ if(KATIE_PLATFORM STREQUAL "win32")
${GUI_SOURCES}
${CMAKE_CURRENT_SOURCE_DIR}/image/qpixmap_win.cpp
)
elseif(KATIE_PLATFORM STREQUAL "mac")
set(GUI_HEADERS
${GUI_HEADERS}
${CMAKE_CURRENT_SOURCE_DIR}/image/qpixmap_mac_p.h
)
set(GUI_SOURCES
${GUI_SOURCES}
${CMAKE_CURRENT_SOURCE_DIR}/image/qpixmap_mac.cpp
)
elseif(WITH_X11 AND X11_FOUND)
set(GUI_HEADERS
${GUI_HEADERS}

View file

@ -1691,16 +1691,6 @@ void QPixmap::detach()
if (data->is_cached && data->ref == 1)
QImagePixmapCleanupHooks::executePixmapDataModificationHooks(data.data());
#if defined(Q_WS_MAC)
QMacPixmapData *macData = id == QPixmapData::MacClass ? static_cast<QMacPixmapData*>(pd) : 0;
if (macData) {
if (macData->cg_mask) {
CGImageRelease(macData->cg_mask);
macData->cg_mask = 0;
}
}
#endif
if (data->ref != 1) {
*this = copy();
}
@ -1717,11 +1707,6 @@ void QPixmap::detach()
d->hd2 = 0;
}
}
#elif defined(Q_WS_MAC)
if (macData) {
macData->macReleaseCGImageRef();
macData->uninit = false;
}
#endif
}

View file

@ -222,7 +222,6 @@ private:
#endif
friend class QPixmapData;
friend class QX11PixmapData;
friend class QMacPixmapData;
friend class QBitmap;
friend class QPaintDevice;
friend class QPainter;

File diff suppressed because it is too large Load diff

View file

@ -1,133 +0,0 @@
/****************************************************************************
**
** Copyright (C) 2015 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing/
**
** This file is part of the QtGui module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see http://www.qt.io/terms-conditions. For further
** information use the contact form at http://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 or version 3 as published by the Free
** Software Foundation and appearing in the file LICENSE.LGPLv21 and
** LICENSE.LGPLv3 included in the packaging of this file. Please review the
** following information to ensure the GNU Lesser General Public License
** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** As a special exception, The Qt Company gives you certain additional
** rights. These rights are described in The Qt Company LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef QPIXMAP_MAC_P_H
#define QPIXMAP_MAC_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <QtGui/qpixmapdata_p.h>
#include <QtGui/qt_mac_p.h>
QT_BEGIN_NAMESPACE
class QMacPixmapData : public QPixmapData
{
public:
QMacPixmapData(PixelType type);
~QMacPixmapData();
QPixmapData *createCompatiblePixmapData() const;
void resize(int width, int height);
void fromImage(const QImage &image, Qt::ImageConversionFlags flags);
void copy(const QPixmapData *data, const QRect &rect);
bool scroll(int dx, int dy, const QRect &rect);
int metric(QPaintDevice::PaintDeviceMetric metric) const;
void fill(const QColor &color);
QBitmap mask() const;
void setMask(const QBitmap &mask);
bool hasAlphaChannel() const;
// QPixmap transformed(const QTransform &matrix,
// Qt::TransformationMode mode) const;
void setAlphaChannel(const QPixmap &alphaChannel);
QPixmap alphaChannel() const;
QImage toImage() const;
QPaintEngine* paintEngine() const;
private:
uint has_alpha : 1, has_mask : 1, uninit : 1;
void macSetHasAlpha(bool b);
void macGetAlphaChannel(QMacPixmapData *, bool asMask) const;
void macSetAlphaChannel(const QMacPixmapData *, bool asMask);
void macCreateCGImageRef();
void macCreatePixels();
void macReleaseCGImageRef();
/*
pixels stores the pixmap data. pixelsToFree is either 0 or some memory
block that was bound to a CGImageRef and released, and for which the
release callback has been called. There are two uses to pixelsToFree:
1. If pixels == pixelsToFree, then we know that the CGImageRef is done\
with the data and we can modify pixels without breaking CGImageRef's
mutability invariant.
2. If pixels != pixelsToFree and pixelsToFree != 0, then we can reuse
pixelsToFree later on instead of malloc'ing memory.
*/
quint32 *pixels;
uint pixelsSize;
quint32 *pixelsToFree;
uint bytesPerRow;
QRectF cg_mask_rect;
CGImageRef cg_data, cg_dataBeingReleased, cg_mask;
static QSet<QMacPixmapData*> validDataPointers;
QPaintEngine *pengine;
friend class QPixmap;
friend class QRasterBuffer;
friend class QRasterPaintEngine;
friend class QCoreGraphicsPaintEngine;
friend CGImageRef qt_mac_create_imagemask(const QPixmap&, const QRectF&);
friend quint32 *qt_mac_pixmap_get_base(const QPixmap*);
friend int qt_mac_pixmap_get_bytes_per_line(const QPixmap*);
friend void qt_mac_cgimage_data_free(void *, const void*, size_t);
friend IconRef qt_mac_create_iconref(const QPixmap&);
friend CGContextRef qt_mac_cg_context(const QPaintDevice*);
friend QColor qcolorForThemeTextColor(ThemeTextColor themeColor);
};
QT_END_NAMESPACE
#endif // QPIXMAP_MAC_P_H

View file

@ -69,9 +69,7 @@ public:
// Must match QPixmap::Type
PixmapType, BitmapType
};
enum ClassId { RasterClass, X11Class, MacClass,
OpenGLClass,
CustomClass = 1024 };
enum ClassId { RasterClass, X11Class, OpenGLClass };
QPixmapData(PixelType pixelType, int classId);
virtual ~QPixmapData();

View file

@ -732,18 +732,6 @@ void QApplicationPrivate::construct(
if (graphics_system_name.isEmpty())
graphics_system_name = QString::fromLocal8Bit(qgetenv("QT_GRAPHICSSYSTEM"));
#if defined(Q_WS_X11) && !defined(QT_NO_EGL)
if (graphics_system_name.isEmpty()) {
bool linksWithMeeGoTouch = dl_iterate_phdr(qt_matchLibraryName, const_cast<char *>("libmeegotouchcore"));
bool linksWithMeeGoGraphicsSystemHelper = dl_iterate_phdr(qt_matchLibraryName, const_cast<char *>("libQtMeeGoGraphicsSystemHelper"));
if (linksWithMeeGoTouch && !linksWithMeeGoGraphicsSystemHelper) {
qWarning("Running non-meego graphics system enabled MeeGo touch, forcing native graphicssystem\n");
graphics_system_name = QLatin1String("native");
}
}
#endif
// Must be called before initialize()
qt_init(this, qt_appType
#ifdef Q_WS_X11
@ -1496,8 +1484,8 @@ QStyle* QApplication::setStyle(const QString& style)
\since 4.5
Sets the default graphics backend to \a system, which will be used for
on-screen widgets and QPixmaps. The available systems are \c{"native"},
\c{"raster"} and \c{"opengl"}.
on-screen widgets and QPixmaps. The available systems are \c{"raster"}
and \c{"opengl"}.
There are several ways to set the graphics backend, in order of decreasing
precedence:
@ -1675,9 +1663,7 @@ void QApplicationPrivate::setPalette_helper(const QPalette &palette, const char*
the "color", "background-color", "selection-color",
"selection-background-color" and "alternate-background-color".
\note Some styles do not use the palette for all drawing, for instance, if
they make use of native theme engines. This is the case for the Windows XP,
Windows Vista, and Mac OS X styles.
\note Some styles do not use the palette for all drawing.
\sa QWidget::setPalette(), palette(), QStyle::polish()
*/

View file

@ -41,36 +41,12 @@
#include "qgraphicssystem_p.h"
#ifdef Q_WS_X11
# include <qpixmap_x11_p.h>
#endif
#if defined(Q_WS_WIN)
# include <qpixmap_raster_p.h>
#endif
#ifdef Q_WS_MAC
# include <qpixmap_mac_p.h>
#endif
QT_BEGIN_NAMESPACE
QGraphicsSystem::~QGraphicsSystem()
{
}
QPixmapData *QGraphicsSystem::createDefaultPixmapData(QPixmapData::PixelType type)
{
#if defined(Q_WS_X11)
return new QX11PixmapData(type);
#elif defined(Q_WS_WIN)
return new QRasterPixmapData(type);
#elif defined(Q_WS_MAC)
return new QMacPixmapData(type);
#else
#error QGraphicsSystem::createDefaultPixmapData() not implemented
#endif
return 0;
}
QPixmapData *QGraphicsSystem::createPixmapData(QPixmapData *origin) const
{
return createPixmapData(origin->pixelType());

View file

@ -53,8 +53,13 @@
// We mean it.
//
#include "qpixmapdata_p.h"
#include "qwindowsurface_p.h"
#if defined(Q_WS_X11) || defined(Q_WS_WIN) || defined(Q_WS_MAC)
# include <qpixmap_raster_p.h>
#else
#error QGraphicsSystem::createDefaultPixmapData() not implemented
#endif
QT_BEGIN_NAMESPACE
@ -67,9 +72,8 @@ public:
virtual ~QGraphicsSystem();
//### Remove this & change qpixmap.cpp & qbitmap.cpp once every platform is gaurenteed
// to have a graphics system.
static QPixmapData *createDefaultPixmapData(QPixmapData::PixelType type);
static inline QPixmapData *createDefaultPixmapData(QPixmapData::PixelType type)
{ return new QRasterPixmapData(type); };
};
QT_END_NAMESPACE

View file

@ -72,7 +72,7 @@ QGraphicsSystem *QGraphicsSystemFactory::create(const QString& key)
if (system == QLatin1String("raster"))
return new QRasterGraphicsSystem;
else if (system.isEmpty() || system == QLatin1String("native"))
else if (system.isEmpty())
return 0;
#ifndef QT_NO_LIBRARY

View file

@ -122,15 +122,7 @@ Q_GUI_EXPORT CGContextRef qt_mac_cg_context(const QPaintDevice *pdev)
// It would make sense to put this into a mac #ifdef'ed
// virtual function in the QPixmapData at some point
if (pm->data->classId() == QPixmapData::MacClass) {
const QMacPixmapData *pmData = static_cast<const QMacPixmapData*>(pm->data.data());
ret = CGBitmapContextCreate(pmData->pixels, pmData->w, pmData->h,
8, pmData->bytesPerRow, colorspace,
flags);
if(!ret)
qWarning("QPaintDevice: Unable to create context for pixmap (%d/%d/%d)",
pmData->w, pmData->h, (pmData->bytesPerRow * pmData->h));
} else if (pm->data->classId() == QPixmapData::RasterClass) {
if (pm->data->classId() == QPixmapData::RasterClass) {
QImage *image = pm->data->buffer();
ret = CGBitmapContextCreate(image->bits(), image->width(), image->height(),
8, image->bytesPerLine(), colorspace, flags);