optimize QFontEngine::addGlyphsToPath()

possible due to 53dadb4f2a

Signed-off-by: Ivailo Monev <xakepa10@laimg.moc>
This commit is contained in:
Ivailo Monev 2020-06-28 18:37:17 +00:00
parent ac76963022
commit 9b3531d1ad

View file

@ -509,8 +509,6 @@ Q_GUI_EXPORT void qt_addBitmapToPath(qreal x0, qreal y0, const uchar *image_data
void QFontEngine::addGlyphsToPath(glyph_t *glyphs, QFixedPoint *positions, int nGlyphs,
QPainterPath *path, QTextItem::RenderFlags flags)
{
qreal x = positions[0].x.toReal();
qreal y = positions[0].y.toReal();
QVarLengthGlyphLayoutArray g(nGlyphs);
for (int i = 0; i < nGlyphs; ++i) {
@ -526,8 +524,8 @@ void QFontEngine::addGlyphsToPath(glyph_t *glyphs, QFixedPoint *positions, int n
// TODO what to do with 'flags' ??
Q_UNUSED(flags);
QFixed advanceX = QFixed::fromReal(x);
QFixed advanceY = QFixed::fromReal(y);
QFixed advanceX = positions[0].x;
QFixed advanceY = positions[0].y;
for (int i=0; i < g.numGlyphs; ++i) {
glyph_metrics_t metrics = boundingBox(g.glyphs[i]);
if (metrics.width.value() == 0 || metrics.height.value() == 0) {