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QMovie review
Signed-off-by: Ivailo Monev <xakepa10@gmail.com>
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2 changed files with 53 additions and 55 deletions
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@ -128,8 +128,6 @@
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#include "qobject_p.h"
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#include "qdebug.h"
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#define QMOVIE_INVALID_DELAY -1
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QT_BEGIN_NAMESPACE
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class QMoviePrivate : public QObjectPrivate
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@ -388,33 +386,44 @@ QColor QMovie::backgroundColor() const
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}
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/*!
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Returns the current state of QMovie.
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\since 4.1
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\sa MovieState, stateChanged()
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Returns the scaled size of frames.
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\sa QImageReader::scaledSize()
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*/
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QMovie::MovieState QMovie::state() const
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QSize QMovie::scaledSize() const
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{
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Q_D(const QMovie);
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return d->movieState;
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return d->reader->scaledSize();
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}
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/*!
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Returns the current frame as a QImage.
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\since 4.1
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Sets the scaled frame size to \a size.
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\sa QImageReader::setScaledSize()
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*/
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QImage QMovie::currentImage() const
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void QMovie::setScaledSize(const QSize &size)
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{
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Q_D(const QMovie);
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return d->currentImage;
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Q_D(QMovie);
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d->reader->setScaledSize(size);
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}
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/*!
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Returns true if the movie is valid (e.g., the image data is readable and
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the image format is supported); otherwise returns false.
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Returns the number of times the movie will loop before it finishes.
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If the movie will only play once (no looping), loopCount returns 0.
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If the movie loops forever, loopCount returns -1.
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Note that, if the image data comes from a sequential device (e.g. a
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socket), QMovie can only loop the movie if the cacheMode is set to
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QMovie::CacheAll.
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*/
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bool QMovie::isValid() const
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int QMovie::loopCount() const
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{
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Q_D(const QMovie);
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return d->reader->canRead();
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return d->reader->loopCount();
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}
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/*!
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@ -450,18 +459,33 @@ int QMovie::currentFrameNumber() const
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}
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/*!
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Returns the number of times the movie will loop before it finishes.
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If the movie will only play once (no looping), loopCount returns 0.
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If the movie loops forever, loopCount returns -1.
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Returns the current state of QMovie.
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Note that, if the image data comes from a sequential device (e.g. a
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socket), QMovie can only loop the movie if the cacheMode is set to
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QMovie::CacheAll.
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\sa MovieState, stateChanged()
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*/
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int QMovie::loopCount() const
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QMovie::MovieState QMovie::state() const
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{
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Q_D(const QMovie);
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return d->reader->loopCount();
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return d->movieState;
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}
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/*!
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Returns the current frame as a QImage.
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*/
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QImage QMovie::currentImage() const
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{
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Q_D(const QMovie);
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return d->currentImage;
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}
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/*!
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Returns true if the movie is valid (e.g., the image data is readable and
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the image format is supported); otherwise returns false.
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*/
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bool QMovie::isValid() const
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{
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Q_D(const QMovie);
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return d->reader->canRead();
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}
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/*!
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@ -500,32 +524,6 @@ void QMovie::stop()
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d->done();
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}
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/*!
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\since 4.1
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Returns the scaled size of frames.
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\sa QImageReader::scaledSize()
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*/
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QSize QMovie::scaledSize() const
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{
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Q_D(const QMovie);
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return d->reader->scaledSize();
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}
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/*!
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\since 4.1
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Sets the scaled frame size to \a size.
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\sa QImageReader::setScaledSize()
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*/
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void QMovie::setScaledSize(const QSize &size)
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{
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Q_D(QMovie);
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d->reader->setScaledSize(size);
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}
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/*!
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\since 4.1
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@ -74,19 +74,19 @@ public:
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void setBackgroundColor(const QColor &color);
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QColor backgroundColor() const;
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MovieState state() const;
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QImage currentImage() const;
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bool isValid() const;
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QSize scaledSize() const;
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void setScaledSize(const QSize &size);
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int loopCount() const;
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int frameCount() const;
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int nextFrameDelay() const;
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int currentFrameNumber() const;
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QSize scaledSize() const;
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void setScaledSize(const QSize &size);
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MovieState state() const;
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QImage currentImage() const;
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bool isValid() const;
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Q_SIGNALS:
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void started();
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