mirror of
https://bitbucket.org/smil3y/katie.git
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add QEventLoop test
Signed-off-by: Ivailo Monev <xakepa10@gmail.com>
This commit is contained in:
parent
63bc15f0f9
commit
016439a096
2 changed files with 634 additions and 0 deletions
5
tests/auto/qeventloop/CMakeLists.txt
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5
tests/auto/qeventloop/CMakeLists.txt
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katie_test(tst_qeventloop
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${CMAKE_CURRENT_SOURCE_DIR}/tst_qeventloop.cpp
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)
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target_link_libraries(tst_qeventloop KtNetwork)
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tests/auto/qeventloop/tst_qeventloop.cpp
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tests/auto/qeventloop/tst_qeventloop.cpp
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/****************************************************************************
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**
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** Copyright (C) 2015 The Qt Company Ltd.
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** Copyright (C) 2016-2021 Ivailo Monev
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**
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** This file is part of the test suite of the Katie Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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**
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** GNU Lesser General Public License Usage
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** This file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 2.1 requirements
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** As a special exception, The Qt Company gives you certain additional
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** rights. These rights are described in The Qt Company LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3.0 as published by the Free Software
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** Foundation and appearing in the file LICENSE.GPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU General Public License version 3.0 requirements will be
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** met: http://www.gnu.org/copyleft/gpl.html.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include <QtTest/QtTest>
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#include <qabstracteventdispatcher.h>
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#include <qcoreapplication.h>
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#include <qcoreevent.h>
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#include <qeventloop.h>
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#include <qmutex.h>
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#include <qthread.h>
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#include <qtimer.h>
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#include <qwaitcondition.h>
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#include <QTcpServer>
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#include <QTcpSocket>
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#include "../../shared/util.h"
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//TESTED_CLASS=
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//TESTED_FILES=
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class EventLoopExiter : public QObject
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{
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Q_OBJECT
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QEventLoop *eventLoop;
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public:
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inline EventLoopExiter(QEventLoop *el)
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: eventLoop(el)
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{ }
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public slots:
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void exit();
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void exit1();
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void exit2();
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};
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void EventLoopExiter::exit()
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{ eventLoop->exit(); }
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void EventLoopExiter::exit1()
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{ eventLoop->exit(1); }
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void EventLoopExiter::exit2()
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{ eventLoop->exit(2); }
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class EventLoopThread : public QThread
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{
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Q_OBJECT
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signals:
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void checkPoint();
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public:
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QEventLoop *eventLoop;
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void run();
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};
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void EventLoopThread::run()
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{
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eventLoop = new QEventLoop;
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emit checkPoint();
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(void) eventLoop->exec();
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delete eventLoop;
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eventLoop = 0;
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}
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class MultipleExecThread : public QThread
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{
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Q_OBJECT
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signals:
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void checkPoint();
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public:
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QMutex mutex;
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QWaitCondition cond;
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volatile int result1;
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volatile int result2;
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MultipleExecThread() : result1(0xdead), result2(0xbeef) {}
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void run()
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{
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QMutexLocker locker(&mutex);
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// this exec should work
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cond.wakeOne();
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cond.wait(&mutex);
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QTimer timer;
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connect(&timer, SIGNAL(timeout()), SLOT(quit()), Qt::DirectConnection);
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timer.setInterval(1000);
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timer.start();
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result1 = exec();
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// this should return immediately, since exit() has been called
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cond.wakeOne();
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cond.wait(&mutex);
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QEventLoop eventLoop;
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result2 = eventLoop.exec();
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}
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};
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class StartStopEvent: public QEvent
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{
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public:
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StartStopEvent(int type, QEventLoop *loop = 0)
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: QEvent(Type(type)), el(loop)
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{ }
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QEventLoop *el;
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};
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class EventLoopExecutor : public QObject
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{
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Q_OBJECT
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QEventLoop *eventLoop;
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public:
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int returnCode;
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EventLoopExecutor(QEventLoop *eventLoop)
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: QObject(), eventLoop(eventLoop), returnCode(-42)
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{
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}
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public slots:
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void exec()
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{
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QTimer::singleShot(100, eventLoop, SLOT(quit()));
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// this should return immediately, and the timer event should be delivered to
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// tst_QEventLoop::exec() test, letting the test complete
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returnCode = eventLoop->exec();
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}
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};
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#if 0 // ndef QT_NO_EXCEPTIONS
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class QEventLoopTestException { };
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class ExceptionThrower : public QObject
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{
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Q_OBJECT
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public:
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ExceptionThrower() : QObject() { }
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public slots:
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void throwException()
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{
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QEventLoopTestException e;
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throw e;
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}
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};
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#endif
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class tst_QEventLoop : public QObject
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{
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Q_OBJECT
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public:
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tst_QEventLoop();
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~tst_QEventLoop();
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public slots:
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void init();
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void cleanup();
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private slots:
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void processEvents();
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void exec();
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void reexec();
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void exit();
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void execAfterExit();
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void wakeUp();
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void quit();
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void processEventsExcludeSocket();
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void processEventsExcludeTimers();
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void deliverInDefinedOrder_QTBUG19637();
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// keep this test last:
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void nestedLoops();
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protected:
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void customEvent(QEvent *e);
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};
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tst_QEventLoop::tst_QEventLoop()
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{ }
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tst_QEventLoop::~tst_QEventLoop()
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{ }
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void tst_QEventLoop::init()
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{ }
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void tst_QEventLoop::cleanup()
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{ }
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void tst_QEventLoop::processEvents()
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{
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QSignalSpy spy1(QAbstractEventDispatcher::instance(), SIGNAL(aboutToBlock()));
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QSignalSpy spy2(QAbstractEventDispatcher::instance(), SIGNAL(awake()));
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QEventLoop eventLoop;
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QCoreApplication::postEvent(&eventLoop, new QEvent(QEvent::User));
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// process posted events, QEventLoop::processEvents() should return
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// true
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QVERIFY(eventLoop.processEvents());
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QCOMPARE(spy1.count(), 0);
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QCOMPARE(spy2.count(), 1);
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// allow any session manager to complete its handshake, so that
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// there are no pending events left.
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while (eventLoop.processEvents())
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;
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// On mac we get application started events at this point,
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// so process events one more time just to be sure.
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eventLoop.processEvents();
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// no events to process, QEventLoop::processEvents() should return
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// false
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spy1.clear();
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spy2.clear();
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QVERIFY(!eventLoop.processEvents());
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QCOMPARE(spy1.count(), 0);
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QCOMPARE(spy2.count(), 1);
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// make sure the test doesn't block forever
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int timerId = startTimer(100);
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// wait for more events to process, QEventLoop::processEvents()
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// should return true
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spy1.clear();
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spy2.clear();
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QVERIFY(eventLoop.processEvents(QEventLoop::WaitForMoreEvents));
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// Verify that the eventloop has blocked and woken up. Some eventloops
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// may block and wake up multiple times.
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QVERIFY(spy1.count() > 0);
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QVERIFY(spy2.count() > 0);
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// We should get one awake for each aboutToBlock, plus one awake when
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// processEvents is entered.
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QVERIFY(spy2.count() >= spy1.count());
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killTimer(timerId);
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}
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#define EXEC_TIMEOUT 100
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void tst_QEventLoop::exec()
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{
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{
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QEventLoop eventLoop;
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EventLoopExiter exiter(&eventLoop);
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int returnCode;
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QTimer::singleShot(EXEC_TIMEOUT, &exiter, SLOT(exit()));
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returnCode = eventLoop.exec();
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QCOMPARE(returnCode, 0);
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QTimer::singleShot(EXEC_TIMEOUT, &exiter, SLOT(exit1()));
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returnCode = eventLoop.exec();
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QCOMPARE(returnCode, 1);
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QTimer::singleShot(EXEC_TIMEOUT, &exiter, SLOT(exit2()));
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returnCode = eventLoop.exec();
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QCOMPARE(returnCode, 2);
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}
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{
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// calling QEventLoop::exec() after a thread loop has exit()ed should return immediately
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// Note: this behaviour differs from QCoreApplication and QEventLoop
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// see tst_QCoreApplication::eventLoopExecAfterExit, tst_QEventLoop::reexec
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MultipleExecThread thread;
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// start thread and wait for checkpoint
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thread.mutex.lock();
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thread.start();
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thread.cond.wait(&thread.mutex);
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// make sure the eventloop runs
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QSignalSpy spy(QAbstractEventDispatcher::instance(&thread), SIGNAL(awake()));
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thread.cond.wakeOne();
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thread.cond.wait(&thread.mutex);
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QVERIFY(spy.count() > 0);
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int v = thread.result1;
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QCOMPARE(v, 0);
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// exec should return immediately
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spy.clear();
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thread.cond.wakeOne();
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thread.mutex.unlock();
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thread.wait();
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QCOMPARE(spy.count(), 0);
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v = thread.result2;
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QCOMPARE(v, -1);
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}
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{
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// a single instance of QEventLoop should not be allowed to recurse into exec()
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QEventLoop eventLoop;
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EventLoopExecutor executor(&eventLoop);
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QTimer::singleShot(EXEC_TIMEOUT, &executor, SLOT(exec()));
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int returnCode = eventLoop.exec();
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QCOMPARE(returnCode, 0);
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QCOMPARE(executor.returnCode, -1);
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}
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#if 0 // !defined(QT_NO_EXCEPTIONS)
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{
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// QEventLoop::exec() is exception safe
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QEventLoop eventLoop;
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int caughtExceptions = 0;
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try {
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ExceptionThrower exceptionThrower;
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QTimer::singleShot(EXEC_TIMEOUT, &exceptionThrower, SLOT(throwException()));
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(void) eventLoop.exec();
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} catch (...) {
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++caughtExceptions;
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}
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try {
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ExceptionThrower exceptionThrower;
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QTimer::singleShot(EXEC_TIMEOUT, &exceptionThrower, SLOT(throwException()));
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(void) eventLoop.exec();
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} catch (...) {
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++caughtExceptions;
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}
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QCOMPARE(caughtExceptions, 2);
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}
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#endif
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}
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void tst_QEventLoop::reexec()
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{
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QEventLoop loop;
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// exec once
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QMetaObject::invokeMethod(&loop, "quit", Qt::QueuedConnection);
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QCOMPARE(loop.exec(), 0);
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// and again
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QMetaObject::invokeMethod(&loop, "quit", Qt::QueuedConnection);
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QCOMPARE(loop.exec(), 0);
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}
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void tst_QEventLoop::exit()
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{ DEPENDS_ON(exec()); }
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void tst_QEventLoop::execAfterExit()
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{
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QEventLoop loop;
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EventLoopExiter obj(&loop);
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QMetaObject::invokeMethod(&obj, "exit", Qt::QueuedConnection);
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loop.exit(1);
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QCOMPARE(loop.exec(), 0);
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}
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void tst_QEventLoop::wakeUp()
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{
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EventLoopThread thread;
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QEventLoop eventLoop;
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connect(&thread, SIGNAL(checkPoint()), &eventLoop, SLOT(quit()));
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connect(&thread, SIGNAL(finished()), &eventLoop, SLOT(quit()));
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thread.start();
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(void) eventLoop.exec();
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QSignalSpy spy(QAbstractEventDispatcher::instance(&thread), SIGNAL(awake()));
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thread.eventLoop->wakeUp();
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// give the thread time to wake up
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QTimer::singleShot(1000, &eventLoop, SLOT(quit()));
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(void) eventLoop.exec();
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QVERIFY(spy.count() > 0);
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thread.quit();
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(void) eventLoop.exec();
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}
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void tst_QEventLoop::quit()
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{
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QEventLoop eventLoop;
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int returnCode;
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QTimer::singleShot(100, &eventLoop, SLOT(quit()));
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returnCode = eventLoop.exec();
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QCOMPARE(returnCode, 0);
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}
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void tst_QEventLoop::nestedLoops()
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{
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QCoreApplication::postEvent(this, new StartStopEvent(QEvent::User));
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QCoreApplication::postEvent(this, new StartStopEvent(QEvent::User));
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QCoreApplication::postEvent(this, new StartStopEvent(QEvent::User));
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// without the fix, this will *wedge* and never return
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QTest::qWait(1000);
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}
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void tst_QEventLoop::customEvent(QEvent *e)
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{
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if (e->type() == QEvent::User) {
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QEventLoop loop;
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QCoreApplication::postEvent(this, new StartStopEvent(int(QEvent::User) + 1, &loop));
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loop.exec();
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} else {
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static_cast<StartStopEvent *>(e)->el->exit();
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}
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}
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class SocketEventsTester: public QObject
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{
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Q_OBJECT
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public:
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SocketEventsTester()
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{
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socket = 0;
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server = 0;
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dataArrived = false;
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testResult = false;
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}
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~SocketEventsTester()
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{
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delete socket;
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delete server;
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}
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bool init()
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{
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bool ret = false;
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server = new QTcpServer();
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socket = new QTcpSocket();
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connect(server, SIGNAL(newConnection()), this, SLOT(sendHello()));
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connect(socket, SIGNAL(readyRead()), this, SLOT(sendAck()), Qt::DirectConnection);
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if((ret = server->listen(QHostAddress::LocalHost, 0))) {
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socket->connectToHost(server->serverAddress(), server->serverPort());
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socket->waitForConnected();
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}
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return ret;
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}
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QTcpSocket *socket;
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QTcpServer *server;
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bool dataArrived;
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bool testResult;
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public slots:
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void sendAck()
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{
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dataArrived = true;
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}
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void sendHello()
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{
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char data[10] ="HELLO";
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qint64 size = sizeof(data);
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QTcpSocket *serverSocket = server->nextPendingConnection();
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serverSocket->write(data, size);
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serverSocket->flush();
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QEventLoop loop;
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QTimer::singleShot(200, &loop, SLOT(quit())); //allow the TCP/IP stack time to loopback the data, so our socket is ready to read
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loop.exec(QEventLoop::ExcludeSocketNotifiers);
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testResult = dataArrived;
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QTimer::singleShot(200, &loop, SLOT(quit()));
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loop.exec(); //check the deferred event is processed
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serverSocket->close();
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QThread::currentThread()->exit(0);
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}
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};
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class SocketTestThread : public QThread
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{
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Q_OBJECT
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public:
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SocketTestThread():QThread(0),testResult(false){};
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void run()
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{
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SocketEventsTester *tester = new SocketEventsTester();
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if (tester->init())
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exec();
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testResult = tester->testResult;
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dataArrived = tester->dataArrived;
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delete tester;
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}
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bool testResult;
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bool dataArrived;
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};
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void tst_QEventLoop::processEventsExcludeSocket()
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{
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SocketTestThread thread;
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thread.start();
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QVERIFY(thread.wait());
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QVERIFY(!thread.testResult);
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QVERIFY(thread.dataArrived);
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}
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class TimerReceiver : public QObject
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||||
{
|
||||
public:
|
||||
int gotTimerEvent;
|
||||
|
||||
TimerReceiver()
|
||||
: QObject(), gotTimerEvent(-1)
|
||||
{ }
|
||||
|
||||
void timerEvent(QTimerEvent *event)
|
||||
{
|
||||
gotTimerEvent = event->timerId();
|
||||
}
|
||||
};
|
||||
|
||||
void tst_QEventLoop::processEventsExcludeTimers()
|
||||
{
|
||||
TimerReceiver timerReceiver;
|
||||
int timerId = timerReceiver.startTimer(0);
|
||||
|
||||
QEventLoop eventLoop;
|
||||
|
||||
// normal process events will send timers
|
||||
eventLoop.processEvents();
|
||||
QCOMPARE(timerReceiver.gotTimerEvent, timerId);
|
||||
timerReceiver.gotTimerEvent = -1;
|
||||
}
|
||||
|
||||
Q_DECLARE_METATYPE(QThread*)
|
||||
|
||||
namespace DeliverInDefinedOrder_QTBUG19637 {
|
||||
enum { NbThread = 3, NbObject = 500, NbEventQueue = 5, NbEvent = 50 };
|
||||
|
||||
struct CustomEvent : public QEvent {
|
||||
CustomEvent(int q, int v) : QEvent(Type(User + q)), value(v) {}
|
||||
int value;
|
||||
};
|
||||
|
||||
struct Object : public QObject {
|
||||
Q_OBJECT
|
||||
public:
|
||||
Object() : count(0) {
|
||||
for (int i = 0; i < NbEventQueue; i++)
|
||||
lastReceived[i] = -1;
|
||||
}
|
||||
int lastReceived[NbEventQueue];
|
||||
int count;
|
||||
virtual void customEvent(QEvent* e) {
|
||||
QVERIFY(e->type() >= QEvent::User);
|
||||
QVERIFY(e->type() < QEvent::User + 5);
|
||||
uint idx = e->type() - QEvent::User;
|
||||
int value = static_cast<CustomEvent *>(e)->value;
|
||||
QVERIFY(lastReceived[idx] < value);
|
||||
lastReceived[idx] = value;
|
||||
count++;
|
||||
}
|
||||
|
||||
public slots:
|
||||
void moveToThread(QThread *t) {
|
||||
QObject::moveToThread(t);
|
||||
}
|
||||
void processEvents() {
|
||||
// Process all events for this thread
|
||||
QCoreApplication::processEvents(QEventLoop::AllEvents, 30000);
|
||||
}
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
void tst_QEventLoop::deliverInDefinedOrder_QTBUG19637()
|
||||
{
|
||||
using namespace DeliverInDefinedOrder_QTBUG19637;
|
||||
qMetaTypeId<QThread*>();
|
||||
QThread threads[NbThread];
|
||||
Object objects[NbObject];
|
||||
for (int t = 0; t < NbThread; t++) {
|
||||
threads[t].start();
|
||||
}
|
||||
|
||||
int event = 0;
|
||||
|
||||
for (int o = 0; o < NbObject; o++) {
|
||||
objects[o].moveToThread(&threads[o % NbThread]);
|
||||
for (int e = 0; e < NbEvent; e++) {
|
||||
int q = e % NbEventQueue;
|
||||
QCoreApplication::postEvent(&objects[o], new CustomEvent(q, ++event) , q);
|
||||
if (e % 7)
|
||||
QMetaObject::invokeMethod(&objects[o], "moveToThread", Qt::QueuedConnection, Q_ARG(QThread*, &threads[(e+o)%NbThread]));
|
||||
}
|
||||
}
|
||||
|
||||
for (int o = 0; o < NbObject; o++) {
|
||||
// Wait until all events processed
|
||||
QMetaObject::invokeMethod(&objects[o], "processEvents", Qt::BlockingQueuedConnection);
|
||||
// Test event count
|
||||
QTRY_COMPARE(objects[o].count, int(NbEvent));
|
||||
}
|
||||
|
||||
for (int t = 0; t < NbThread; t++) {
|
||||
threads[t].quit();
|
||||
threads[t].wait();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
QTEST_MAIN(tst_QEventLoop)
|
||||
|
||||
#include "moc_tst_qeventloop.cpp"
|
Loading…
Add table
Reference in a new issue