add QEventLoop test

Signed-off-by: Ivailo Monev <xakepa10@gmail.com>
This commit is contained in:
Ivailo Monev 2021-03-23 19:41:59 +02:00
parent 63bc15f0f9
commit 016439a096
2 changed files with 634 additions and 0 deletions

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katie_test(tst_qeventloop
${CMAKE_CURRENT_SOURCE_DIR}/tst_qeventloop.cpp
)
target_link_libraries(tst_qeventloop KtNetwork)

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/****************************************************************************
**
** Copyright (C) 2015 The Qt Company Ltd.
** Copyright (C) 2016-2021 Ivailo Monev
**
** This file is part of the test suite of the Katie Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
**
** GNU Lesser General Public License Usage
** This file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** As a special exception, The Qt Company gives you certain additional
** rights. These rights are described in The Qt Company LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include <QtTest/QtTest>
#include <qabstracteventdispatcher.h>
#include <qcoreapplication.h>
#include <qcoreevent.h>
#include <qeventloop.h>
#include <qmutex.h>
#include <qthread.h>
#include <qtimer.h>
#include <qwaitcondition.h>
#include <QTcpServer>
#include <QTcpSocket>
#include "../../shared/util.h"
//TESTED_CLASS=
//TESTED_FILES=
class EventLoopExiter : public QObject
{
Q_OBJECT
QEventLoop *eventLoop;
public:
inline EventLoopExiter(QEventLoop *el)
: eventLoop(el)
{ }
public slots:
void exit();
void exit1();
void exit2();
};
void EventLoopExiter::exit()
{ eventLoop->exit(); }
void EventLoopExiter::exit1()
{ eventLoop->exit(1); }
void EventLoopExiter::exit2()
{ eventLoop->exit(2); }
class EventLoopThread : public QThread
{
Q_OBJECT
signals:
void checkPoint();
public:
QEventLoop *eventLoop;
void run();
};
void EventLoopThread::run()
{
eventLoop = new QEventLoop;
emit checkPoint();
(void) eventLoop->exec();
delete eventLoop;
eventLoop = 0;
}
class MultipleExecThread : public QThread
{
Q_OBJECT
signals:
void checkPoint();
public:
QMutex mutex;
QWaitCondition cond;
volatile int result1;
volatile int result2;
MultipleExecThread() : result1(0xdead), result2(0xbeef) {}
void run()
{
QMutexLocker locker(&mutex);
// this exec should work
cond.wakeOne();
cond.wait(&mutex);
QTimer timer;
connect(&timer, SIGNAL(timeout()), SLOT(quit()), Qt::DirectConnection);
timer.setInterval(1000);
timer.start();
result1 = exec();
// this should return immediately, since exit() has been called
cond.wakeOne();
cond.wait(&mutex);
QEventLoop eventLoop;
result2 = eventLoop.exec();
}
};
class StartStopEvent: public QEvent
{
public:
StartStopEvent(int type, QEventLoop *loop = 0)
: QEvent(Type(type)), el(loop)
{ }
QEventLoop *el;
};
class EventLoopExecutor : public QObject
{
Q_OBJECT
QEventLoop *eventLoop;
public:
int returnCode;
EventLoopExecutor(QEventLoop *eventLoop)
: QObject(), eventLoop(eventLoop), returnCode(-42)
{
}
public slots:
void exec()
{
QTimer::singleShot(100, eventLoop, SLOT(quit()));
// this should return immediately, and the timer event should be delivered to
// tst_QEventLoop::exec() test, letting the test complete
returnCode = eventLoop->exec();
}
};
#if 0 // ndef QT_NO_EXCEPTIONS
class QEventLoopTestException { };
class ExceptionThrower : public QObject
{
Q_OBJECT
public:
ExceptionThrower() : QObject() { }
public slots:
void throwException()
{
QEventLoopTestException e;
throw e;
}
};
#endif
class tst_QEventLoop : public QObject
{
Q_OBJECT
public:
tst_QEventLoop();
~tst_QEventLoop();
public slots:
void init();
void cleanup();
private slots:
void processEvents();
void exec();
void reexec();
void exit();
void execAfterExit();
void wakeUp();
void quit();
void processEventsExcludeSocket();
void processEventsExcludeTimers();
void deliverInDefinedOrder_QTBUG19637();
// keep this test last:
void nestedLoops();
protected:
void customEvent(QEvent *e);
};
tst_QEventLoop::tst_QEventLoop()
{ }
tst_QEventLoop::~tst_QEventLoop()
{ }
void tst_QEventLoop::init()
{ }
void tst_QEventLoop::cleanup()
{ }
void tst_QEventLoop::processEvents()
{
QSignalSpy spy1(QAbstractEventDispatcher::instance(), SIGNAL(aboutToBlock()));
QSignalSpy spy2(QAbstractEventDispatcher::instance(), SIGNAL(awake()));
QEventLoop eventLoop;
QCoreApplication::postEvent(&eventLoop, new QEvent(QEvent::User));
// process posted events, QEventLoop::processEvents() should return
// true
QVERIFY(eventLoop.processEvents());
QCOMPARE(spy1.count(), 0);
QCOMPARE(spy2.count(), 1);
// allow any session manager to complete its handshake, so that
// there are no pending events left.
while (eventLoop.processEvents())
;
// On mac we get application started events at this point,
// so process events one more time just to be sure.
eventLoop.processEvents();
// no events to process, QEventLoop::processEvents() should return
// false
spy1.clear();
spy2.clear();
QVERIFY(!eventLoop.processEvents());
QCOMPARE(spy1.count(), 0);
QCOMPARE(spy2.count(), 1);
// make sure the test doesn't block forever
int timerId = startTimer(100);
// wait for more events to process, QEventLoop::processEvents()
// should return true
spy1.clear();
spy2.clear();
QVERIFY(eventLoop.processEvents(QEventLoop::WaitForMoreEvents));
// Verify that the eventloop has blocked and woken up. Some eventloops
// may block and wake up multiple times.
QVERIFY(spy1.count() > 0);
QVERIFY(spy2.count() > 0);
// We should get one awake for each aboutToBlock, plus one awake when
// processEvents is entered.
QVERIFY(spy2.count() >= spy1.count());
killTimer(timerId);
}
#define EXEC_TIMEOUT 100
void tst_QEventLoop::exec()
{
{
QEventLoop eventLoop;
EventLoopExiter exiter(&eventLoop);
int returnCode;
QTimer::singleShot(EXEC_TIMEOUT, &exiter, SLOT(exit()));
returnCode = eventLoop.exec();
QCOMPARE(returnCode, 0);
QTimer::singleShot(EXEC_TIMEOUT, &exiter, SLOT(exit1()));
returnCode = eventLoop.exec();
QCOMPARE(returnCode, 1);
QTimer::singleShot(EXEC_TIMEOUT, &exiter, SLOT(exit2()));
returnCode = eventLoop.exec();
QCOMPARE(returnCode, 2);
}
{
// calling QEventLoop::exec() after a thread loop has exit()ed should return immediately
// Note: this behaviour differs from QCoreApplication and QEventLoop
// see tst_QCoreApplication::eventLoopExecAfterExit, tst_QEventLoop::reexec
MultipleExecThread thread;
// start thread and wait for checkpoint
thread.mutex.lock();
thread.start();
thread.cond.wait(&thread.mutex);
// make sure the eventloop runs
QSignalSpy spy(QAbstractEventDispatcher::instance(&thread), SIGNAL(awake()));
thread.cond.wakeOne();
thread.cond.wait(&thread.mutex);
QVERIFY(spy.count() > 0);
int v = thread.result1;
QCOMPARE(v, 0);
// exec should return immediately
spy.clear();
thread.cond.wakeOne();
thread.mutex.unlock();
thread.wait();
QCOMPARE(spy.count(), 0);
v = thread.result2;
QCOMPARE(v, -1);
}
{
// a single instance of QEventLoop should not be allowed to recurse into exec()
QEventLoop eventLoop;
EventLoopExecutor executor(&eventLoop);
QTimer::singleShot(EXEC_TIMEOUT, &executor, SLOT(exec()));
int returnCode = eventLoop.exec();
QCOMPARE(returnCode, 0);
QCOMPARE(executor.returnCode, -1);
}
#if 0 // !defined(QT_NO_EXCEPTIONS)
{
// QEventLoop::exec() is exception safe
QEventLoop eventLoop;
int caughtExceptions = 0;
try {
ExceptionThrower exceptionThrower;
QTimer::singleShot(EXEC_TIMEOUT, &exceptionThrower, SLOT(throwException()));
(void) eventLoop.exec();
} catch (...) {
++caughtExceptions;
}
try {
ExceptionThrower exceptionThrower;
QTimer::singleShot(EXEC_TIMEOUT, &exceptionThrower, SLOT(throwException()));
(void) eventLoop.exec();
} catch (...) {
++caughtExceptions;
}
QCOMPARE(caughtExceptions, 2);
}
#endif
}
void tst_QEventLoop::reexec()
{
QEventLoop loop;
// exec once
QMetaObject::invokeMethod(&loop, "quit", Qt::QueuedConnection);
QCOMPARE(loop.exec(), 0);
// and again
QMetaObject::invokeMethod(&loop, "quit", Qt::QueuedConnection);
QCOMPARE(loop.exec(), 0);
}
void tst_QEventLoop::exit()
{ DEPENDS_ON(exec()); }
void tst_QEventLoop::execAfterExit()
{
QEventLoop loop;
EventLoopExiter obj(&loop);
QMetaObject::invokeMethod(&obj, "exit", Qt::QueuedConnection);
loop.exit(1);
QCOMPARE(loop.exec(), 0);
}
void tst_QEventLoop::wakeUp()
{
EventLoopThread thread;
QEventLoop eventLoop;
connect(&thread, SIGNAL(checkPoint()), &eventLoop, SLOT(quit()));
connect(&thread, SIGNAL(finished()), &eventLoop, SLOT(quit()));
thread.start();
(void) eventLoop.exec();
QSignalSpy spy(QAbstractEventDispatcher::instance(&thread), SIGNAL(awake()));
thread.eventLoop->wakeUp();
// give the thread time to wake up
QTimer::singleShot(1000, &eventLoop, SLOT(quit()));
(void) eventLoop.exec();
QVERIFY(spy.count() > 0);
thread.quit();
(void) eventLoop.exec();
}
void tst_QEventLoop::quit()
{
QEventLoop eventLoop;
int returnCode;
QTimer::singleShot(100, &eventLoop, SLOT(quit()));
returnCode = eventLoop.exec();
QCOMPARE(returnCode, 0);
}
void tst_QEventLoop::nestedLoops()
{
QCoreApplication::postEvent(this, new StartStopEvent(QEvent::User));
QCoreApplication::postEvent(this, new StartStopEvent(QEvent::User));
QCoreApplication::postEvent(this, new StartStopEvent(QEvent::User));
// without the fix, this will *wedge* and never return
QTest::qWait(1000);
}
void tst_QEventLoop::customEvent(QEvent *e)
{
if (e->type() == QEvent::User) {
QEventLoop loop;
QCoreApplication::postEvent(this, new StartStopEvent(int(QEvent::User) + 1, &loop));
loop.exec();
} else {
static_cast<StartStopEvent *>(e)->el->exit();
}
}
class SocketEventsTester: public QObject
{
Q_OBJECT
public:
SocketEventsTester()
{
socket = 0;
server = 0;
dataArrived = false;
testResult = false;
}
~SocketEventsTester()
{
delete socket;
delete server;
}
bool init()
{
bool ret = false;
server = new QTcpServer();
socket = new QTcpSocket();
connect(server, SIGNAL(newConnection()), this, SLOT(sendHello()));
connect(socket, SIGNAL(readyRead()), this, SLOT(sendAck()), Qt::DirectConnection);
if((ret = server->listen(QHostAddress::LocalHost, 0))) {
socket->connectToHost(server->serverAddress(), server->serverPort());
socket->waitForConnected();
}
return ret;
}
QTcpSocket *socket;
QTcpServer *server;
bool dataArrived;
bool testResult;
public slots:
void sendAck()
{
dataArrived = true;
}
void sendHello()
{
char data[10] ="HELLO";
qint64 size = sizeof(data);
QTcpSocket *serverSocket = server->nextPendingConnection();
serverSocket->write(data, size);
serverSocket->flush();
QEventLoop loop;
QTimer::singleShot(200, &loop, SLOT(quit())); //allow the TCP/IP stack time to loopback the data, so our socket is ready to read
loop.exec(QEventLoop::ExcludeSocketNotifiers);
testResult = dataArrived;
QTimer::singleShot(200, &loop, SLOT(quit()));
loop.exec(); //check the deferred event is processed
serverSocket->close();
QThread::currentThread()->exit(0);
}
};
class SocketTestThread : public QThread
{
Q_OBJECT
public:
SocketTestThread():QThread(0),testResult(false){};
void run()
{
SocketEventsTester *tester = new SocketEventsTester();
if (tester->init())
exec();
testResult = tester->testResult;
dataArrived = tester->dataArrived;
delete tester;
}
bool testResult;
bool dataArrived;
};
void tst_QEventLoop::processEventsExcludeSocket()
{
SocketTestThread thread;
thread.start();
QVERIFY(thread.wait());
QVERIFY(!thread.testResult);
QVERIFY(thread.dataArrived);
}
class TimerReceiver : public QObject
{
public:
int gotTimerEvent;
TimerReceiver()
: QObject(), gotTimerEvent(-1)
{ }
void timerEvent(QTimerEvent *event)
{
gotTimerEvent = event->timerId();
}
};
void tst_QEventLoop::processEventsExcludeTimers()
{
TimerReceiver timerReceiver;
int timerId = timerReceiver.startTimer(0);
QEventLoop eventLoop;
// normal process events will send timers
eventLoop.processEvents();
QCOMPARE(timerReceiver.gotTimerEvent, timerId);
timerReceiver.gotTimerEvent = -1;
}
Q_DECLARE_METATYPE(QThread*)
namespace DeliverInDefinedOrder_QTBUG19637 {
enum { NbThread = 3, NbObject = 500, NbEventQueue = 5, NbEvent = 50 };
struct CustomEvent : public QEvent {
CustomEvent(int q, int v) : QEvent(Type(User + q)), value(v) {}
int value;
};
struct Object : public QObject {
Q_OBJECT
public:
Object() : count(0) {
for (int i = 0; i < NbEventQueue; i++)
lastReceived[i] = -1;
}
int lastReceived[NbEventQueue];
int count;
virtual void customEvent(QEvent* e) {
QVERIFY(e->type() >= QEvent::User);
QVERIFY(e->type() < QEvent::User + 5);
uint idx = e->type() - QEvent::User;
int value = static_cast<CustomEvent *>(e)->value;
QVERIFY(lastReceived[idx] < value);
lastReceived[idx] = value;
count++;
}
public slots:
void moveToThread(QThread *t) {
QObject::moveToThread(t);
}
void processEvents() {
// Process all events for this thread
QCoreApplication::processEvents(QEventLoop::AllEvents, 30000);
}
};
}
void tst_QEventLoop::deliverInDefinedOrder_QTBUG19637()
{
using namespace DeliverInDefinedOrder_QTBUG19637;
qMetaTypeId<QThread*>();
QThread threads[NbThread];
Object objects[NbObject];
for (int t = 0; t < NbThread; t++) {
threads[t].start();
}
int event = 0;
for (int o = 0; o < NbObject; o++) {
objects[o].moveToThread(&threads[o % NbThread]);
for (int e = 0; e < NbEvent; e++) {
int q = e % NbEventQueue;
QCoreApplication::postEvent(&objects[o], new CustomEvent(q, ++event) , q);
if (e % 7)
QMetaObject::invokeMethod(&objects[o], "moveToThread", Qt::QueuedConnection, Q_ARG(QThread*, &threads[(e+o)%NbThread]));
}
}
for (int o = 0; o < NbObject; o++) {
// Wait until all events processed
QMetaObject::invokeMethod(&objects[o], "processEvents", Qt::BlockingQueuedConnection);
// Test event count
QTRY_COMPARE(objects[o].count, int(NbEvent));
}
for (int t = 0; t < NbThread; t++) {
threads[t].quit();
threads[t].wait();
}
}
QTEST_MAIN(tst_QEventLoop)
#include "moc_tst_qeventloop.cpp"