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https://bitbucket.org/smil3y/katie.git
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add QAnimationGroup test
Signed-off-by: Ivailo Monev <xakepa10@gmail.com>
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tests/auto/qanimationgroup/CMakeLists.txt
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tests/auto/qanimationgroup/CMakeLists.txt
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katie_gui_test(tst_qanimationgroup
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${CMAKE_CURRENT_SOURCE_DIR}/tst_qanimationgroup.cpp
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)
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tests/auto/qanimationgroup/tst_qanimationgroup.cpp
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tests/auto/qanimationgroup/tst_qanimationgroup.cpp
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/****************************************************************************
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**
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** Copyright (C) 2015 The Qt Company Ltd.
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** Copyright (C) 2016 Ivailo Monev
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**
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** This file is part of the test suite of the Katie Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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**
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** GNU Lesser General Public License Usage
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** This file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 2.1 requirements
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include <QtTest/QtTest>
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#include <qanimationgroup.h>
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#include <qvariantanimation.h>
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#include <qpropertyanimation.h>
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#include <qsequentialanimationgroup.h>
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#include <qparallelanimationgroup.h>
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// TESTED_CLASS=QAnimationGroup
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// TESTED_FILES=
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#ifndef QT_NO_ANIMATION
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Q_DECLARE_METATYPE(QAbstractAnimation::State)
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class tst_QAnimationGroup : public QObject
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{
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Q_OBJECT
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public:
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tst_QAnimationGroup();
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virtual ~tst_QAnimationGroup();
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public Q_SLOTS:
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void init();
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void cleanup();
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private slots:
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void construction();
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void emptyGroup();
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void setCurrentTime();
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void statesAndSignals();
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void setParentAutoAdd();
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void beginNestedGroup();
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void addChildTwice();
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void loopWithoutStartValue();
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};
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tst_QAnimationGroup::tst_QAnimationGroup()
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{
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}
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tst_QAnimationGroup::~tst_QAnimationGroup()
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{
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}
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void tst_QAnimationGroup::init()
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{
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qRegisterMetaType<QAbstractAnimation::State>("QAbstractAnimation::State");
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}
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void tst_QAnimationGroup::cleanup()
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{
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}
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void tst_QAnimationGroup::construction()
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{
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QSequentialAnimationGroup animationgroup;
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}
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class AnimationObject : public QObject
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{
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Q_OBJECT
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Q_PROPERTY(int value READ value WRITE setValue)
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public:
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AnimationObject(int startValue = 0)
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: v(startValue)
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{ }
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int value() const { return v; }
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void setValue(int value) { v = value; }
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int v;
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};
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class TestAnimation : public QVariantAnimation
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{
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Q_OBJECT
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public:
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virtual void updateCurrentValue(const QVariant &value) { Q_UNUSED(value)};
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virtual void updateState(QAbstractAnimation::State oldState,
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QAbstractAnimation::State newState)
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{
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Q_UNUSED(oldState)
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Q_UNUSED(newState)
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};
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};
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class UncontrolledAnimation : public QPropertyAnimation
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{
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Q_OBJECT
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public:
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UncontrolledAnimation(QObject *target, const QByteArray &propertyName, QObject *parent = 0)
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: QPropertyAnimation(target, propertyName, parent), id(0)
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{
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setDuration(250);
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}
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int duration() const { return -1; /* not time driven */ }
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protected:
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void timerEvent(QTimerEvent *event)
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{
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if (event->timerId() == id)
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stop();
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}
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void updateRunning(bool running)
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{
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if (running) {
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id = startTimer(500);
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} else {
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killTimer(id);
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id = 0;
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}
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}
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private:
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int id;
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};
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void tst_QAnimationGroup::emptyGroup()
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{
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QSequentialAnimationGroup group;
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QSignalSpy groupStateChangedSpy(&group, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State)));
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QCOMPARE(group.state(), QAnimationGroup::Stopped);
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group.start();
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QCOMPARE(groupStateChangedSpy.count(), 2);
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QCOMPARE(qvariant_cast<QAbstractAnimation::State>(groupStateChangedSpy.at(0).first()),
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QAnimationGroup::Running);
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QCOMPARE(qvariant_cast<QAbstractAnimation::State>(groupStateChangedSpy.at(1).first()),
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QAnimationGroup::Stopped);
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QCOMPARE(group.state(), QAnimationGroup::Stopped);
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QTest::ignoreMessage(QtWarningMsg, "QAbstractAnimation::pause: Cannot pause a stopped animation");
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group.pause();
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QCOMPARE(groupStateChangedSpy.count(), 2);
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QCOMPARE(group.state(), QAnimationGroup::Stopped);
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group.start();
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QCOMPARE(qvariant_cast<QAbstractAnimation::State>(groupStateChangedSpy.at(2).first()),
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QAnimationGroup::Running);
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QCOMPARE(qvariant_cast<QAbstractAnimation::State>(groupStateChangedSpy.at(3).first()),
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QAnimationGroup::Stopped);
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QCOMPARE(group.state(), QAnimationGroup::Stopped);
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group.stop();
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QCOMPARE(groupStateChangedSpy.count(), 4);
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QCOMPARE(group.state(), QAnimationGroup::Stopped);
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}
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void tst_QAnimationGroup::setCurrentTime()
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{
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AnimationObject s_o1;
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AnimationObject s_o2;
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AnimationObject s_o3;
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AnimationObject p_o1;
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AnimationObject p_o2;
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AnimationObject p_o3;
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AnimationObject t_o1;
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AnimationObject t_o2;
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// sequence operating on same object/property
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QSequentialAnimationGroup *sequence = new QSequentialAnimationGroup();
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QAbstractAnimation *a1_s_o1 = new QPropertyAnimation(&s_o1, "value");
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QAbstractAnimation *a2_s_o1 = new QPropertyAnimation(&s_o1, "value");
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QAbstractAnimation *a3_s_o1 = new QPropertyAnimation(&s_o1, "value");
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a2_s_o1->setLoopCount(3);
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sequence->addAnimation(a1_s_o1);
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sequence->addAnimation(a2_s_o1);
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sequence->addAnimation(a3_s_o1);
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// sequence operating on different object/properties
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QAnimationGroup *sequence2 = new QSequentialAnimationGroup();
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QAbstractAnimation *a1_s_o2 = new QPropertyAnimation(&s_o2, "value");
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QAbstractAnimation *a1_s_o3 = new QPropertyAnimation(&s_o3, "value");
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sequence2->addAnimation(a1_s_o2);
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sequence2->addAnimation(a1_s_o3);
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// parallel operating on different object/properties
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QAnimationGroup *parallel = new QParallelAnimationGroup();
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QAbstractAnimation *a1_p_o1 = new QPropertyAnimation(&p_o1, "value");
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QAbstractAnimation *a1_p_o2 = new QPropertyAnimation(&p_o2, "value");
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QAbstractAnimation *a1_p_o3 = new QPropertyAnimation(&p_o3, "value");
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a1_p_o2->setLoopCount(3);
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parallel->addAnimation(a1_p_o1);
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parallel->addAnimation(a1_p_o2);
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parallel->addAnimation(a1_p_o3);
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QAbstractAnimation *notTimeDriven = new UncontrolledAnimation(&t_o1, "value");
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QCOMPARE(notTimeDriven->totalDuration(), -1);
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QAbstractAnimation *loopsForever = new QPropertyAnimation(&t_o2, "value");
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loopsForever->setLoopCount(-1);
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QCOMPARE(loopsForever->totalDuration(), -1);
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QParallelAnimationGroup group;
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group.addAnimation(sequence);
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group.addAnimation(sequence2);
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group.addAnimation(parallel);
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group.addAnimation(notTimeDriven);
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group.addAnimation(loopsForever);
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// Current time = 1
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group.setCurrentTime(1);
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QCOMPARE(group.state(), QAnimationGroup::Stopped);
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QCOMPARE(sequence->state(), QAnimationGroup::Stopped);
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QCOMPARE(a1_s_o1->state(), QAnimationGroup::Stopped);
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QCOMPARE(sequence2->state(), QAnimationGroup::Stopped);
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QCOMPARE(a1_s_o2->state(), QAnimationGroup::Stopped);
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QCOMPARE(parallel->state(), QAnimationGroup::Stopped);
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QCOMPARE(a1_p_o1->state(), QAnimationGroup::Stopped);
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QCOMPARE(a1_p_o2->state(), QAnimationGroup::Stopped);
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QCOMPARE(a1_p_o3->state(), QAnimationGroup::Stopped);
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QCOMPARE(notTimeDriven->state(), QAnimationGroup::Stopped);
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QCOMPARE(loopsForever->state(), QAnimationGroup::Stopped);
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QCOMPARE(group.currentLoopTime(), 1);
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QCOMPARE(sequence->currentLoopTime(), 1);
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QCOMPARE(a1_s_o1->currentLoopTime(), 1);
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QCOMPARE(a2_s_o1->currentLoopTime(), 0);
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QCOMPARE(a3_s_o1->currentLoopTime(), 0);
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QCOMPARE(a1_s_o2->currentLoopTime(), 1);
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QCOMPARE(a1_s_o3->currentLoopTime(), 0);
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QCOMPARE(a1_p_o1->currentLoopTime(), 1);
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QCOMPARE(a1_p_o2->currentLoopTime(), 1);
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QCOMPARE(a1_p_o3->currentLoopTime(), 1);
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QCOMPARE(notTimeDriven->currentLoopTime(), 1);
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QCOMPARE(loopsForever->currentLoopTime(), 1);
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// Current time = 250
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group.setCurrentTime(250);
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QCOMPARE(group.currentLoopTime(), 250);
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QCOMPARE(sequence->currentLoopTime(), 250);
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QCOMPARE(a1_s_o1->currentLoopTime(), 250);
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QCOMPARE(a2_s_o1->currentLoopTime(), 0);
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QCOMPARE(a3_s_o1->currentLoopTime(), 0);
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QCOMPARE(a1_s_o2->currentLoopTime(), 250);
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QCOMPARE(a1_s_o3->currentLoopTime(), 0);
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QCOMPARE(a1_p_o1->currentLoopTime(), 250);
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QCOMPARE(a1_p_o2->currentLoopTime(), 0);
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QCOMPARE(a1_p_o2->currentLoop(), 1);
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QCOMPARE(a1_p_o3->currentLoopTime(), 250);
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QCOMPARE(notTimeDriven->currentLoopTime(), 250);
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QCOMPARE(loopsForever->currentLoopTime(), 0);
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QCOMPARE(loopsForever->currentLoop(), 1);
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QCOMPARE(sequence->currentAnimation(), a2_s_o1);
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// Current time = 251
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group.setCurrentTime(251);
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QCOMPARE(group.currentLoopTime(), 251);
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QCOMPARE(sequence->currentLoopTime(), 251);
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QCOMPARE(a1_s_o1->currentLoopTime(), 250);
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QCOMPARE(a2_s_o1->currentLoopTime(), 1);
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QCOMPARE(a2_s_o1->currentLoop(), 0);
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QCOMPARE(a3_s_o1->currentLoopTime(), 0);
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QCOMPARE(sequence2->currentLoopTime(), 251);
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QCOMPARE(a1_s_o2->currentLoopTime(), 250);
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QCOMPARE(a1_s_o3->currentLoopTime(), 1);
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QCOMPARE(a1_p_o1->currentLoopTime(), 250);
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QCOMPARE(a1_p_o2->currentLoopTime(), 1);
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QCOMPARE(a1_p_o2->currentLoop(), 1);
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QCOMPARE(a1_p_o3->currentLoopTime(), 250);
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QCOMPARE(notTimeDriven->currentLoopTime(), 251);
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QCOMPARE(loopsForever->currentLoopTime(), 1);
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QCOMPARE(sequence->currentAnimation(), a2_s_o1);
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}
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void tst_QAnimationGroup::statesAndSignals()
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{
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}
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void tst_QAnimationGroup::setParentAutoAdd()
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{
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QParallelAnimationGroup group;
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QVariantAnimation *animation = new QPropertyAnimation(&group);
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QCOMPARE(animation->group(), static_cast<QAnimationGroup*>(&group));
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}
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void tst_QAnimationGroup::beginNestedGroup()
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{
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QAnimationGroup *subGroup;
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QAnimationGroup *parent = new QParallelAnimationGroup();
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for (int i = 0; i < 10; ++i) {
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if (i & 1)
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subGroup = new QParallelAnimationGroup(parent);
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else
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subGroup = new QSequentialAnimationGroup(parent);
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QCOMPARE(parent->animationCount(), 1);
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QAnimationGroup *child = static_cast<QAnimationGroup *>(parent->animationAt(0));
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QCOMPARE(child->parent(), static_cast<QObject *>(parent));
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if (i & 1)
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QVERIFY(qobject_cast<QParallelAnimationGroup *> (child));
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else
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QVERIFY(qobject_cast<QSequentialAnimationGroup *> (child));
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parent = child;
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}
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}
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void tst_QAnimationGroup::addChildTwice()
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{
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QAbstractAnimation *subGroup;
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QAbstractAnimation *subGroup2;
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QAnimationGroup *parent = new QSequentialAnimationGroup();
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subGroup = new QPropertyAnimation();
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subGroup->setParent(parent);
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parent->addAnimation(subGroup);
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QCOMPARE(parent->animationCount(), 1);
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parent->clear();
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QCOMPARE(parent->animationCount(), 0);
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// adding the same item twice to a group will remove the item from its current position
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// and append it to the end
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subGroup = new QPropertyAnimation(parent);
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subGroup2 = new QPropertyAnimation(parent);
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QCOMPARE(parent->animationCount(), 2);
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QCOMPARE(parent->animationAt(0), subGroup);
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QCOMPARE(parent->animationAt(1), subGroup2);
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parent->addAnimation(subGroup);
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QCOMPARE(parent->animationCount(), 2);
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QCOMPARE(parent->animationAt(0), subGroup2);
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QCOMPARE(parent->animationAt(1), subGroup);
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delete parent;
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}
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void tst_QAnimationGroup::loopWithoutStartValue()
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{
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QAnimationGroup *parent = new QSequentialAnimationGroup();
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QObject o;
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o.setProperty("ole", 0);
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QCOMPARE(o.property("ole").toInt(), 0);
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QPropertyAnimation anim1(&o, "ole");
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anim1.setEndValue(-50);
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anim1.setDuration(100);
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QPropertyAnimation anim2(&o, "ole");
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anim2.setEndValue(50);
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anim2.setDuration(100);
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parent->addAnimation(&anim1);
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parent->addAnimation(&anim2);
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parent->setLoopCount(-1);
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parent->start();
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QVERIFY(anim1.startValue().isNull());
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QCOMPARE(anim1.currentValue().toInt(), 0);
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QCOMPARE(parent->currentLoop(), 0);
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parent->setCurrentTime(200);
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QCOMPARE(parent->currentLoop(), 1);
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QCOMPARE(anim1.currentValue().toInt(), 50);
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parent->stop();
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}
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QTEST_MAIN(tst_QAnimationGroup)
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#include "moc_tst_qanimationgroup.cpp"
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#else // QT_NO_ANIMATION
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QTEST_NOOP_MAIN
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#endif // QT_NO_ANIMATION
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