2015-12-10 05:06:13 +02:00
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/****************************************************************************
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**
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** Copyright (C) 2015 The Qt Company Ltd.
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** Contact: http://www.qt.io/licensing/
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**
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** This file is part of the QtCore module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see http://www.qt.io/terms-conditions. For further
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** information use the contact form at http://www.qt.io/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 or version 3 as published by the Free
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** Software Foundation and appearing in the file LICENSE.LGPLv21 and
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** LICENSE.LGPLv3 included in the packaging of this file. Please review the
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** following information to ensure the GNU Lesser General Public License
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** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
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** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** As a special exception, The Qt Company gives you certain additional
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** rights. These rights are described in The Qt Company LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3.0 as published by the Free Software
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** Foundation and appearing in the file LICENSE.GPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU General Public License version 3.0 requirements will be
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** met: http://www.gnu.org/copyleft/gpl.html.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include "qabstracteventdispatcher.h"
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#include "qabstracteventdispatcher_p.h"
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#include "qthread.h"
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#include <qthread_p.h>
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#include <qcoreapplication_p.h>
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QT_BEGIN_NAMESPACE
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// we allow for 2^24 = 8^8 = 16777216 simultaneously running timers
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static const int TimerIdMask = 0x00ffffff;
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static const int TimerSerialMask = ~TimerIdMask & ~0x80000000;
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static const int TimerSerialCounter = TimerIdMask + 1;
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static const int MaxTimerId = TimerIdMask;
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static int FirstBucket[] = {
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1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16,
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17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32
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};
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enum {
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FirstBucketOffset = 0,
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SecondBucketOffset = sizeof(FirstBucket) / sizeof(FirstBucket[0]),
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ThirdBucketOffset = 0x100,
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FourthBucketOffset = 0x1000,
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FifthBucketOffset = 0x10000,
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SixthBucketOffset = 0x100000
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};
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enum {
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FirstBucketSize = SecondBucketOffset,
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SecondBucketSize = ThirdBucketOffset - SecondBucketOffset,
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ThirdBucketSize = FourthBucketOffset - ThirdBucketOffset,
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FourthBucketSize = FifthBucketOffset - FourthBucketOffset,
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FifthBucketSize = SixthBucketOffset - FifthBucketOffset,
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SixthBucketSize = MaxTimerId - SixthBucketOffset
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};
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static const int BucketSize[] = {
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FirstBucketSize, SecondBucketSize, ThirdBucketSize,
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FourthBucketSize, FifthBucketSize, SixthBucketSize
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};
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enum { NumberOfBuckets = sizeof(BucketSize) / sizeof(BucketSize[0]) };
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static const int BucketOffset[] = {
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FirstBucketOffset, SecondBucketOffset, ThirdBucketOffset,
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FourthBucketOffset, FifthBucketOffset, SixthBucketOffset
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};
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static QBasicAtomicPointer<int> timerIds[] =
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{ Q_BASIC_ATOMIC_INITIALIZER(FirstBucket),
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Q_BASIC_ATOMIC_INITIALIZER(0),
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Q_BASIC_ATOMIC_INITIALIZER(0),
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Q_BASIC_ATOMIC_INITIALIZER(0),
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Q_BASIC_ATOMIC_INITIALIZER(0),
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Q_BASIC_ATOMIC_INITIALIZER(0) };
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static void timerIdsDestructorFunction()
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{
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// start at one, the first bucket is pre-allocated
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for (int i = 1; i < NumberOfBuckets; ++i)
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delete [] static_cast<int *>(timerIds[i]);
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}
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Q_DESTRUCTOR_FUNCTION(timerIdsDestructorFunction)
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static QBasicAtomicInt nextFreeTimerId = Q_BASIC_ATOMIC_INITIALIZER(1);
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// avoid the ABA-problem by using 7 of the top 8 bits of the timerId as a serial number
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static inline int prepareNewValueWithSerialNumber(int oldId, int newId)
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{
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return (newId & TimerIdMask) | ((oldId + TimerSerialCounter) & TimerSerialMask);
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}
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namespace {
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template<bool> struct QStaticAssertType;
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template<> struct QStaticAssertType<true> { enum { Value = 1 }; };
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}
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#define q_static_assert(expr) (void)QStaticAssertType<expr>::Value
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static inline int bucketOffset(int timerId)
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{
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q_static_assert(sizeof BucketSize == sizeof BucketOffset);
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q_static_assert(sizeof(timerIds) / sizeof(timerIds[0]) == NumberOfBuckets);
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for (int i = 0; i < NumberOfBuckets; ++i) {
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if (timerId < BucketSize[i])
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return i;
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timerId -= BucketSize[i];
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}
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qFatal("QAbstractEventDispatcher: INTERNAL ERROR, timer ID %d is too large", timerId);
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return -1;
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}
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static inline int bucketIndex(int bucket, int timerId)
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{
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return timerId - BucketOffset[bucket];
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}
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static inline int *allocateBucket(int bucket)
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{
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// allocate a new bucket
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const int size = BucketSize[bucket];
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const int offset = BucketOffset[bucket];
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int *b = new int[size];
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for (int i = 0; i != size; ++i)
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b[i] = offset + i + 1;
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return b;
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}
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void QAbstractEventDispatcherPrivate::init()
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{
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Q_Q(QAbstractEventDispatcher);
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if (threadData->eventDispatcher != 0) {
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qWarning("QAbstractEventDispatcher: An event dispatcher has already been created for this thread");
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} else {
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threadData->eventDispatcher = q;
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}
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}
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// Timer IDs are implemented using a free-list;
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// there's a vector initialized with:
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// X[i] = i + 1
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// and nextFreeTimerId starts with 1.
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//
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// Allocating a timer ID involves taking the ID from
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// X[nextFreeTimerId]
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// updating nextFreeTimerId to this value and returning the old value
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//
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// When the timer ID is allocated, its cell in the vector is unused (it's a
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// free list). As an added protection, we use the cell to store an invalid
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// (negative) value that we can later check for integrity.
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//
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// (continues below).
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int QAbstractEventDispatcherPrivate::allocateTimerId()
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{
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int timerId, newTimerId;
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int at, *b;
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do {
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timerId = nextFreeTimerId; //.loadAcquire(); // ### FIXME Proper memory ordering semantics
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// which bucket are we looking in?
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int which = timerId & TimerIdMask;
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int bucket = bucketOffset(which);
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at = bucketIndex(bucket, which);
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b = timerIds[bucket];
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if (!b) {
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// allocate a new bucket
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b = allocateBucket(bucket);
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if (!timerIds[bucket].testAndSetRelease(0, b)) {
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// another thread won the race to allocate the bucket
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delete [] b;
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b = timerIds[bucket];
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}
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}
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newTimerId = prepareNewValueWithSerialNumber(timerId, b[at]);
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} while (!nextFreeTimerId.testAndSetRelaxed(timerId, newTimerId));
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b[at] = -timerId;
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return timerId;
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}
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// Releasing a timer ID requires putting the current ID back in the vector;
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// we do it by setting:
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// X[timerId] = nextFreeTimerId;
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// then we update nextFreeTimerId to the timer we've just released
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//
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// The extra code in allocateTimerId and releaseTimerId are ABA prevention
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// and bucket memory. The buckets are simply to make sure we allocate only
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// the necessary number of timers. See above.
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//
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// ABA prevention simply adds a value to 7 of the top 8 bits when resetting
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// nextFreeTimerId.
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void QAbstractEventDispatcherPrivate::releaseTimerId(int timerId)
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{
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int which = timerId & TimerIdMask;
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int bucket = bucketOffset(which);
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int at = bucketIndex(bucket, which);
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int *b = timerIds[bucket];
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Q_ASSERT_X(timerId == -b[at], "QAbstractEventDispatcher::releaseTimerId",
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"Internal error: timer ID not found");
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int freeId, newTimerId;
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do {
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freeId = nextFreeTimerId;//.loadAcquire(); // ### FIXME Proper memory ordering semantics
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b[at] = freeId & TimerIdMask;
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newTimerId = prepareNewValueWithSerialNumber(freeId, timerId);
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} while (!nextFreeTimerId.testAndSetRelease(freeId, newTimerId));
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}
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/*!
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\class QAbstractEventDispatcher
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\brief The QAbstractEventDispatcher class provides an interface to manage Qt's event queue.
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\ingroup events
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An event dispatcher receives events from the window system and other
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sources. It then sends them to the QCoreApplication or QApplication
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instance for processing and delivery. QAbstractEventDispatcher provides
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fine-grained control over event delivery.
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For simple control of event processing use
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QCoreApplication::processEvents().
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For finer control of the application's event loop, call
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instance() and call functions on the QAbstractEventDispatcher
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object that is returned. If you want to use your own instance of
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QAbstractEventDispatcher or of a QAbstractEventDispatcher
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subclass, you must create your instance \e before you create the
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QApplication object.
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The main event loop is started by calling
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QCoreApplication::exec(), and stopped by calling
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QCoreApplication::exit(). Local event loops can be created using
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QEventLoop.
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Programs that perform long operations can call processEvents()
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with a bitwise OR combination of various QEventLoop::ProcessEventsFlag
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values to control which events should be delivered.
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QAbstractEventDispatcher also allows the integration of an
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external event loop with the Qt event loop. For example, the
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\l{Motif Extension}
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includes a reimplementation of QAbstractEventDispatcher that merges Qt and
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Motif events together.
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\sa QEventLoop, QCoreApplication
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*/
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/*!
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Constructs a new event dispatcher with the given \a parent.
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*/
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QAbstractEventDispatcher::QAbstractEventDispatcher(QObject *parent)
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: QObject(*new QAbstractEventDispatcherPrivate, parent)
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{
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Q_D(QAbstractEventDispatcher);
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d->init();
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}
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/*!
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\internal
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*/
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QAbstractEventDispatcher::QAbstractEventDispatcher(QAbstractEventDispatcherPrivate &dd,
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QObject *parent)
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: QObject(dd, parent)
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{
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Q_D(QAbstractEventDispatcher);
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d->init();
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}
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/*!
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Destroys the event dispatcher.
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*/
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QAbstractEventDispatcher::~QAbstractEventDispatcher()
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{ }
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/*!
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Returns a pointer to the event dispatcher object for the specified
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\a thread. If \a thread is zero, the current thread is used. If no
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event dispatcher exists for the specified thread, this function
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returns 0.
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\bold{Note:} If Qt is built without thread support, the \a thread
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argument is ignored.
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*/
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QAbstractEventDispatcher *QAbstractEventDispatcher::instance(QThread *thread)
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{
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QThreadData *data = thread ? QThreadData::get2(thread) : QThreadData::current();
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return data->eventDispatcher;
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}
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/*!
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\fn bool QAbstractEventDispatcher::processEvents(QEventLoop::ProcessEventsFlags flags)
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Processes pending events that match \a flags until there are no
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more events to process. Returns true if an event was processed;
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otherwise returns false.
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This function is especially useful if you have a long running
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operation and want to show its progress without allowing user
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input; i.e. by using the QEventLoop::ExcludeUserInputEvents flag.
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If the QEventLoop::WaitForMoreEvents flag is set in \a flags, the
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behavior of this function is as follows:
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\list
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\i If events are available, this function returns after processing
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them.
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\i If no events are available, this function will wait until more
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are available and return after processing newly available events.
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\endlist
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If the QEventLoop::WaitForMoreEvents flag is not set in \a flags,
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and no events are available, this function will return
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immediately.
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\bold{Note:} This function does not process events continuously; it
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returns after all available events are processed.
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\sa hasPendingEvents()
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*/
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/*! \fn bool QAbstractEventDispatcher::hasPendingEvents()
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Returns true if there is an event waiting; otherwise returns
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false.
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*/
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/*!
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\fn void QAbstractEventDispatcher::registerSocketNotifier(QSocketNotifier *notifier)
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Registers \a notifier with the event loop. Subclasses must
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implement this method to tie a socket notifier into another
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event loop.
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*/
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/*! \fn void QAbstractEventDispatcher::unregisterSocketNotifier(QSocketNotifier *notifier)
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Unregisters \a notifier from the event dispatcher. Subclasses must
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reimplement this method to tie a socket notifier into another
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event loop. Reimplementations must call the base
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implementation.
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*/
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/*!
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\fn int QAbstractEventDispatcher::registerTimer(int interval, QObject *object)
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Registers a timer with the specified \a interval for the given \a object.
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*/
|
|
|
|
int QAbstractEventDispatcher::registerTimer(int interval, QObject *object)
|
|
|
|
{
|
|
|
|
int id = QAbstractEventDispatcherPrivate::allocateTimerId();
|
|
|
|
registerTimer(id, interval, object);
|
|
|
|
return id;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\fn void QAbstractEventDispatcher::registerTimer(int timerId, int interval, QObject *object)
|
|
|
|
|
|
|
|
Register a timer with the specified \a timerId and \a interval for
|
|
|
|
the given \a object.
|
|
|
|
*/
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\fn bool QAbstractEventDispatcher::unregisterTimer(int timerId)
|
|
|
|
|
|
|
|
Unregisters the timer with the given \a timerId.
|
|
|
|
Returns true if successful; otherwise returns false.
|
|
|
|
|
|
|
|
\sa registerTimer(), unregisterTimers()
|
|
|
|
*/
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\fn bool QAbstractEventDispatcher::unregisterTimers(QObject *object)
|
|
|
|
|
|
|
|
Unregisters all the timers associated with the given \a object.
|
|
|
|
Returns true if all timers were successful removed; otherwise returns false.
|
|
|
|
|
|
|
|
\sa unregisterTimer(), registeredTimers()
|
|
|
|
*/
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\fn QList<TimerInfo> QAbstractEventDispatcher::registeredTimers(QObject *object) const
|
|
|
|
|
|
|
|
Returns a list of registered timers for \a object. The timer ID
|
|
|
|
is the first member in each pair; the interval is the second.
|
|
|
|
*/
|
|
|
|
|
|
|
|
/*! \fn void QAbstractEventDispatcher::wakeUp()
|
|
|
|
\threadsafe
|
|
|
|
|
|
|
|
Wakes up the event loop.
|
|
|
|
|
|
|
|
\sa awake()
|
|
|
|
*/
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\fn void QAbstractEventDispatcher::interrupt()
|
|
|
|
|
|
|
|
Interrupts event dispatching; i.e. the event dispatcher will
|
|
|
|
return from processEvents() as soon as possible.
|
|
|
|
*/
|
|
|
|
|
|
|
|
/*! \fn void QAbstractEventDispatcher::flush()
|
|
|
|
|
|
|
|
Flushes the event queue. This normally returns almost
|
|
|
|
immediately. Does nothing on platforms other than X11.
|
|
|
|
*/
|
|
|
|
|
|
|
|
// ### DOC: Are these called when the _application_ starts/stops or just
|
|
|
|
// when the current _event loop_ starts/stops?
|
|
|
|
/*! \internal */
|
|
|
|
void QAbstractEventDispatcher::startingUp()
|
|
|
|
{ }
|
|
|
|
|
|
|
|
/*! \internal */
|
|
|
|
void QAbstractEventDispatcher::closingDown()
|
|
|
|
{ }
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\typedef QAbstractEventDispatcher::TimerInfo
|
|
|
|
|
|
|
|
Typedef for QPair<int, int>. The first component of
|
|
|
|
the pair is the timer ID; the second component is
|
|
|
|
the interval.
|
|
|
|
|
|
|
|
\sa registeredTimers()
|
|
|
|
*/
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\typedef QAbstractEventDispatcher::EventFilter
|
|
|
|
|
|
|
|
Typedef for a function with the signature
|
|
|
|
|
|
|
|
\snippet doc/src/snippets/code/src_corelib_kernel_qabstracteventdispatcher.cpp 0
|
|
|
|
|
|
|
|
Note that the type of the \a message is platform dependent. The
|
2016-09-13 19:50:38 +00:00
|
|
|
following table shows the \a {message}'s type on UNIX. You can
|
|
|
|
do a static cast to these types.
|
2015-12-10 05:06:13 +02:00
|
|
|
|
|
|
|
\table
|
|
|
|
\header
|
|
|
|
\o Platform
|
|
|
|
\o type
|
|
|
|
\row
|
|
|
|
\o X11
|
|
|
|
\o XEvent
|
|
|
|
\endtable
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
\sa setEventFilter(), filterEvent()
|
|
|
|
*/
|
|
|
|
|
|
|
|
/*!
|
|
|
|
Replaces the event filter function for this
|
|
|
|
QAbstractEventDispatcher with \a filter and returns the replaced
|
|
|
|
event filter function. Only the current event filter function is
|
|
|
|
called. If you want to use both filter functions, save the
|
|
|
|
replaced EventFilter in a place where yours can call it.
|
|
|
|
|
|
|
|
The event filter function set here is called for all messages
|
|
|
|
taken from the system event loop before the event is dispatched to
|
|
|
|
the respective target, including the messages not meant for Qt
|
|
|
|
objects.
|
|
|
|
|
|
|
|
The event filter function should return true if the message should
|
|
|
|
be filtered, (i.e. stopped). It should return false to allow
|
|
|
|
processing the message to continue.
|
|
|
|
|
|
|
|
By default, no event filter function is set (i.e., this function
|
|
|
|
returns a null EventFilter the first time it is called).
|
|
|
|
*/
|
|
|
|
QAbstractEventDispatcher::EventFilter QAbstractEventDispatcher::setEventFilter(EventFilter filter)
|
|
|
|
{
|
|
|
|
Q_D(QAbstractEventDispatcher);
|
|
|
|
EventFilter oldFilter = d->event_filter;
|
|
|
|
d->event_filter = filter;
|
|
|
|
return oldFilter;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*!
|
|
|
|
Sends \a message through the event filter that was set by
|
|
|
|
setEventFilter(). If no event filter has been set, this function
|
|
|
|
returns false; otherwise, this function returns the result of the
|
|
|
|
event filter function.
|
|
|
|
|
|
|
|
Subclasses of QAbstractEventDispatcher \e must call this function
|
|
|
|
for \e all messages received from the system to ensure
|
|
|
|
compatibility with any extensions that may be used in the
|
|
|
|
application.
|
|
|
|
|
|
|
|
Note that the type of \a message is platform dependent. See
|
|
|
|
QAbstractEventDispatcher::EventFilter for details.
|
|
|
|
|
|
|
|
\sa setEventFilter()
|
|
|
|
*/
|
|
|
|
bool QAbstractEventDispatcher::filterEvent(void *message)
|
|
|
|
{
|
|
|
|
Q_D(QAbstractEventDispatcher);
|
|
|
|
if (d->event_filter) {
|
|
|
|
// Raise the loopLevel so that deleteLater() calls in or triggered
|
|
|
|
// by event_filter() will be processed from the main event loop.
|
|
|
|
QScopedLoopLevelCounter loopLevelCounter(d->threadData);
|
|
|
|
return d->event_filter(message);
|
|
|
|
}
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*! \fn void QAbstractEventDispatcher::awake()
|
|
|
|
|
|
|
|
This signal is emitted after the event loop returns from a
|
|
|
|
function that could block.
|
|
|
|
|
|
|
|
\sa wakeUp() aboutToBlock()
|
|
|
|
*/
|
|
|
|
|
|
|
|
/*! \fn void QAbstractEventDispatcher::aboutToBlock()
|
|
|
|
|
|
|
|
This signal is emitted before the event loop calls a function that
|
|
|
|
could block.
|
|
|
|
|
|
|
|
\sa awake()
|
|
|
|
*/
|
|
|
|
|
|
|
|
QT_END_NAMESPACE
|
|
|
|
|
|
|
|
#include "moc_qabstracteventdispatcher.h"
|
|
|
|
|