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https://bitbucket.org/smil3y/katie.git
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178 lines
5.7 KiB
C++
178 lines
5.7 KiB
C++
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/****************************************************************************
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**
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** Copyright (C) 2015 The Qt Company Ltd.
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** Contact: http://www.qt.io/licensing/
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**
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** This file is part of the test suite of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see http://www.qt.io/terms-conditions. For further
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** information use the contact form at http://www.qt.io/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 or version 3 as published by the Free
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** Software Foundation and appearing in the file LICENSE.LGPLv21 and
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** LICENSE.LGPLv3 included in the packaging of this file. Please review the
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** following information to ensure the GNU Lesser General Public License
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** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
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** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** As a special exception, The Qt Company gives you certain additional
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** rights. These rights are described in The Qt Company LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3.0 as published by the Free Software
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** Foundation and appearing in the file LICENSE.GPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU General Public License version 3.0 requirements will be
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** met: http://www.gnu.org/copyleft/gpl.html.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include <qtest.h>
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#include <QtCore/qdir.h>
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#include <QtCore/qfile.h>
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#include <QtCore/qtextstream.h>
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#include <QtScript/qscriptengine.h>
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#include <QtScript/qscriptvalue.h>
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#include "context2d.h"
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#include "environment.h"
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#include "qcontext2dcanvas.h"
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static QString readFile(const QString &filename)
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{
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QFile file(filename);
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if (!file.open(QFile::ReadOnly))
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return QString();
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QTextStream stream(&file);
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stream.setCodec("UTF-8");
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return stream.readAll();
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}
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class tst_Context2D : public QObject
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{
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Q_OBJECT
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public:
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tst_Context2D();
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~tst_Context2D();
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private slots:
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void singleExecution_data();
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void singleExecution();
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void repeatedExecution_data();
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void repeatedExecution();
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private:
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void newEnvironment();
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private:
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QDir testsDir;
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Environment *m_env;
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QContext2DCanvas *m_canvas;
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};
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tst_Context2D::tst_Context2D()
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: m_env(0), m_canvas(0)
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{
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testsDir = QDir(":/scripts");
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if (!testsDir.exists())
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qWarning("*** no scripts/ dir!");
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}
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tst_Context2D::~tst_Context2D()
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{
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delete m_canvas;
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delete m_env;
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}
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void tst_Context2D::newEnvironment()
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{
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delete m_canvas;
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delete m_env;
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m_env = new Environment();
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Context2D *context = new Context2D(m_env);
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context->setSize(150, 150); // Hard-coded in many of the scripts.
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m_canvas = new QContext2DCanvas(context, m_env);
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m_canvas->setFixedSize(context->size());
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m_canvas->setObjectName("tutorial"); // Acts as the DOM element ID.
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m_env->addCanvas(m_canvas);
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}
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void tst_Context2D::singleExecution_data()
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{
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QTest::addColumn<QString>("testName");
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QFileInfoList testFileInfos = testsDir.entryInfoList(QStringList() << "*.js", QDir::Files);
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foreach (QFileInfo tfi, testFileInfos) {
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QString name = tfi.baseName();
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QTest::newRow(name.toLatin1().constData()) << name;
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}
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}
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void tst_Context2D::singleExecution()
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{
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QFETCH(QString, testName);
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QString script = readFile(testsDir.absoluteFilePath(testName + ".js"));
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QVERIFY(!script.isEmpty());
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newEnvironment();
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QBENCHMARK {
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m_env->evaluate(script, testName);
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// Some of the scripts (e.g. plasma.js) merely start a timer and do
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// the actual drawing in the timer event. Trigger the timers now to
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// ensure that the real work is done.
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m_env->triggerTimers();
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}
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QVERIFY(!m_env->engine()->hasUncaughtException());
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}
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void tst_Context2D::repeatedExecution_data()
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{
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// We look for scripts that register an interval timer.
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// Such scripts run a function every n milliseconds to update the canvas.
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// The benchmark will execute this function repeatedly, which can allow
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// us to observe potential effects of profiling-based JIT optimizations.
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QTest::addColumn<QString>("testName");
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QTest::addColumn<QString>("script");
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QFileInfoList testFileInfos = testsDir.entryInfoList(QStringList() << "*.js", QDir::Files);
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foreach (QFileInfo tfi, testFileInfos) {
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QString script = readFile(tfi.absoluteFilePath());
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QString name = tfi.baseName();
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newEnvironment();
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m_env->evaluate(script, name);
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if (m_env->engine()->hasUncaughtException())
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continue;
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if (m_env->hasIntervalTimers())
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QTest::newRow(name.toLatin1().constData()) << name << script;
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}
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}
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void tst_Context2D::repeatedExecution()
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{
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QFETCH(QString, testName);
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QFETCH(QString, script);
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newEnvironment();
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m_env->evaluate(script, testName);
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QBENCHMARK {
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// Trigger the update function repeatedly, effectively
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// performing several frames of animation.
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for (int i = 0; i < 16; ++i)
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m_env->triggerTimers();
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}
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QVERIFY(!m_env->engine()->hasUncaughtException());
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}
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QTEST_MAIN(tst_Context2D)
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#include "tst_context2d.moc"
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