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326 lines
8.9 KiB
C++
326 lines
8.9 KiB
C++
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/****************************************************************************
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**
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** Copyright (C) 2015 The Qt Company Ltd.
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** Contact: http://www.qt.io/licensing/
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**
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** This file is part of the QtDeclarative module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see http://www.qt.io/terms-conditions. For further
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** information use the contact form at http://www.qt.io/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 or version 3 as published by the Free
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** Software Foundation and appearing in the file LICENSE.LGPLv21 and
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** LICENSE.LGPLv3 included in the packaging of this file. Please review the
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** following information to ensure the GNU Lesser General Public License
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** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
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** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** As a special exception, The Qt Company gives you certain additional
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** rights. These rights are described in The Qt Company LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3.0 as published by the Free Software
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** Foundation and appearing in the file LICENSE.GPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU General Public License version 3.0 requirements will be
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** met: http://www.gnu.org/copyleft/gpl.html.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include "qdeclarativetimer_p.h"
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#include <QtCore/qcoreapplication.h>
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#include <QtCore/qpauseanimation.h>
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#include <qdebug.h>
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#include <qobject_p.h>
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QT_BEGIN_NAMESPACE
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class QDeclarativeTimerPrivate : public QObjectPrivate
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{
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Q_DECLARE_PUBLIC(QDeclarativeTimer)
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public:
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QDeclarativeTimerPrivate()
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: interval(1000), running(false), repeating(false), triggeredOnStart(false)
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, classBegun(false), componentComplete(false), firstTick(true) {}
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int interval;
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QPauseAnimation pause;
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bool running : 1;
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bool repeating : 1;
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bool triggeredOnStart : 1;
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bool classBegun : 1;
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bool componentComplete : 1;
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bool firstTick : 1;
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};
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/*!
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\qmlclass Timer QDeclarativeTimer
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\ingroup qml-utility-elements
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\since 4.7
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\brief The Timer item triggers a handler at a specified interval.
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A Timer can be used to trigger an action either once, or repeatedly
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at a given interval.
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Here is a Timer that shows the current date and time, and updates
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the text every 500 milliseconds. It uses the JavaScript \c Date
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object to access the current time.
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\qml
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import QtQuick 1.0
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Item {
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Timer {
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interval: 500; running: true; repeat: true
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onTriggered: time.text = Date().toString()
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}
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Text { id: time }
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}
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\endqml
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The Timer element is synchronized with the animation timer. Since the animation
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timer is usually set to 60fps, the resolution of Timer will be
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at best 16ms.
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If the Timer is running and one of its properties is changed, the
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elapsed time will be reset. For example, if a Timer with interval of
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1000ms has its \e repeat property changed 500ms after starting, the
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elapsed time will be reset to 0, and the Timer will be triggered
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1000ms later.
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\sa {declarative/toys/clocks}{Clocks example}
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*/
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QDeclarativeTimer::QDeclarativeTimer(QObject *parent)
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: QObject(*(new QDeclarativeTimerPrivate), parent)
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{
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Q_D(QDeclarativeTimer);
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connect(&d->pause, SIGNAL(currentLoopChanged(int)), this, SLOT(ticked()));
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connect(&d->pause, SIGNAL(finished()), this, SLOT(finished()));
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d->pause.setLoopCount(1);
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d->pause.setDuration(d->interval);
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}
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/*!
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\qmlproperty int Timer::interval
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Sets the \a interval between triggers, in milliseconds.
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The default interval is 1000 milliseconds.
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*/
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void QDeclarativeTimer::setInterval(int interval)
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{
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Q_D(QDeclarativeTimer);
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if (interval != d->interval) {
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d->interval = interval;
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update();
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emit intervalChanged();
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}
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}
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int QDeclarativeTimer::interval() const
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{
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Q_D(const QDeclarativeTimer);
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return d->interval;
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}
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/*!
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\qmlproperty bool Timer::running
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If set to true, starts the timer; otherwise stops the timer.
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For a non-repeating timer, \a running is set to false after the
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timer has been triggered.
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\a running defaults to false.
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\sa repeat
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*/
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bool QDeclarativeTimer::isRunning() const
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{
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Q_D(const QDeclarativeTimer);
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return d->running;
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}
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void QDeclarativeTimer::setRunning(bool running)
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{
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Q_D(QDeclarativeTimer);
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if (d->running != running) {
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d->running = running;
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d->firstTick = true;
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emit runningChanged();
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update();
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}
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}
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/*!
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\qmlproperty bool Timer::repeat
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If \a repeat is true the timer is triggered repeatedly at the
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specified interval; otherwise, the timer will trigger once at the
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specified interval and then stop (i.e. running will be set to false).
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\a repeat defaults to false.
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\sa running
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*/
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bool QDeclarativeTimer::isRepeating() const
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{
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Q_D(const QDeclarativeTimer);
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return d->repeating;
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}
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void QDeclarativeTimer::setRepeating(bool repeating)
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{
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Q_D(QDeclarativeTimer);
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if (repeating != d->repeating) {
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d->repeating = repeating;
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update();
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emit repeatChanged();
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}
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}
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/*!
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\qmlproperty bool Timer::triggeredOnStart
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When a timer is started, the first trigger is usually after the specified
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interval has elapsed. It is sometimes desirable to trigger immediately
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when the timer is started; for example, to establish an initial
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state.
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If \a triggeredOnStart is true, the timer is triggered immediately
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when started, and subsequently at the specified interval. Note that if
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\e repeat is set to false, the timer is triggered twice; once on start,
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and again at the interval.
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\a triggeredOnStart defaults to false.
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\sa running
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*/
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bool QDeclarativeTimer::triggeredOnStart() const
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{
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Q_D(const QDeclarativeTimer);
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return d->triggeredOnStart;
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}
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void QDeclarativeTimer::setTriggeredOnStart(bool triggeredOnStart)
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{
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Q_D(QDeclarativeTimer);
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if (d->triggeredOnStart != triggeredOnStart) {
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d->triggeredOnStart = triggeredOnStart;
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update();
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emit triggeredOnStartChanged();
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}
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}
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/*!
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\qmlmethod Timer::start()
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\brief Starts the timer.
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If the timer is already running, calling this method has no effect. The
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\c running property will be true following a call to \c start().
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*/
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void QDeclarativeTimer::start()
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{
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setRunning(true);
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}
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/*!
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\qmlmethod Timer::stop()
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\brief Stops the timer.
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If the timer is not running, calling this method has no effect. The
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\c running property will be false following a call to \c stop().
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*/
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void QDeclarativeTimer::stop()
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{
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setRunning(false);
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}
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/*!
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\qmlmethod Timer::restart()
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\brief Restarts the timer.
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If the Timer is not running it will be started, otherwise it will be
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stopped, reset to initial state and started. The \c running property
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will be true following a call to \c restart().
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*/
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void QDeclarativeTimer::restart()
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{
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setRunning(false);
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setRunning(true);
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}
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void QDeclarativeTimer::update()
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{
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Q_D(QDeclarativeTimer);
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if (d->classBegun && !d->componentComplete)
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return;
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d->pause.stop();
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if (d->running) {
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d->pause.setCurrentTime(0);
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d->pause.setLoopCount(d->repeating ? -1 : 1);
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d->pause.setDuration(d->interval);
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d->pause.start();
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if (d->triggeredOnStart && d->firstTick) {
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QCoreApplication::removePostedEvents(this, QEvent::MetaCall);
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QMetaObject::invokeMethod(this, "ticked", Qt::QueuedConnection);
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}
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}
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}
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void QDeclarativeTimer::classBegin()
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{
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Q_D(QDeclarativeTimer);
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d->classBegun = true;
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}
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void QDeclarativeTimer::componentComplete()
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{
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Q_D(QDeclarativeTimer);
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d->componentComplete = true;
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update();
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}
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/*!
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\qmlsignal Timer::onTriggered()
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This handler is called when the Timer is triggered.
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*/
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void QDeclarativeTimer::ticked()
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{
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Q_D(QDeclarativeTimer);
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if (d->running && (d->pause.currentTime() > 0 || (d->triggeredOnStart && d->firstTick)))
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emit triggered();
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d->firstTick = false;
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}
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void QDeclarativeTimer::finished()
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{
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Q_D(QDeclarativeTimer);
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if (d->repeating || !d->running)
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return;
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emit triggered();
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d->running = false;
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d->firstTick = false;
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emit runningChanged();
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}
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QT_END_NAMESPACE
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#include <moc_qdeclarativetimer_p.h>
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