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291 lines
9.2 KiB
C++
291 lines
9.2 KiB
C++
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/****************************************************************************
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**
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** Copyright (C) 2015 The Qt Company Ltd.
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** Contact: http://www.qt.io/licensing/
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**
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** This file is part of the QtDeclarative module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see http://www.qt.io/terms-conditions. For further
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** information use the contact form at http://www.qt.io/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 or version 3 as published by the Free
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** Software Foundation and appearing in the file LICENSE.LGPLv21 and
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** LICENSE.LGPLv3 included in the packaging of this file. Please review the
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** following information to ensure the GNU Lesser General Public License
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** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
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** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** As a special exception, The Qt Company gives you certain additional
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** rights. These rights are described in The Qt Company LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3.0 as published by the Free Software
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** Foundation and appearing in the file LICENSE.GPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU General Public License version 3.0 requirements will be
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** met: http://www.gnu.org/copyleft/gpl.html.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include "qdeclarativeconnections_p.h"
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#include <qdeclarativeexpression.h>
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#include <qdeclarativeproperty_p.h>
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#include <qdeclarativeboundsignal_p.h>
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#include <qdeclarativecontext.h>
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#include <qdeclarativecontext_p.h>
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#include <qdeclarativeinfo.h>
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#include <QtCore/qdebug.h>
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#include <QtCore/qstringlist.h>
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#include <qobject_p.h>
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QT_BEGIN_NAMESPACE
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class QDeclarativeConnectionsPrivate : public QObjectPrivate
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{
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public:
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QDeclarativeConnectionsPrivate() : target(0), targetSet(false), ignoreUnknownSignals(false), componentcomplete(true) {}
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QList<QDeclarativeBoundSignal*> boundsignals;
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QObject *target;
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bool targetSet;
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bool ignoreUnknownSignals;
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bool componentcomplete;
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QByteArray data;
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};
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/*!
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\qmlclass Connections QDeclarativeConnections
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\ingroup qml-utility-elements
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\since 4.7
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\brief A Connections element describes generalized connections to signals.
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A Connections object creates a connection to a QML signal.
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When connecting to signals in QML, the usual way is to create an
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"on<Signal>" handler that reacts when a signal is received, like this:
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\qml
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MouseArea {
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onClicked: { foo(parameters) }
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}
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\endqml
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However, it is not possible to connect to a signal in this way in some
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cases, such as when:
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\list
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\i Multiple connections to the same signal are required
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\i Creating connections outside the scope of the signal sender
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\i Connecting to targets not defined in QML
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\endlist
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When any of these are needed, the Connections element can be used instead.
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For example, the above code can be changed to use a Connections object,
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like this:
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\qml
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MouseArea {
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Connections {
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onClicked: foo(parameters)
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}
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}
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\endqml
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More generally, the Connections object can be a child of some object other than
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the sender of the signal:
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\qml
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MouseArea {
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id: area
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}
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// ...
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\endqml
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\qml
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Connections {
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target: area
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onClicked: foo(parameters)
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}
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\endqml
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\sa QtDeclarative
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*/
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QDeclarativeConnections::QDeclarativeConnections(QObject *parent) :
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QObject(*(new QDeclarativeConnectionsPrivate), parent)
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{
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}
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QDeclarativeConnections::~QDeclarativeConnections()
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{
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}
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/*!
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\qmlproperty Object Connections::target
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This property holds the object that sends the signal.
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If this property is not set, the \c target defaults to the parent of the Connection.
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If set to null, no connection is made and any signal handlers are ignored
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until the target is not null.
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*/
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QObject *QDeclarativeConnections::target() const
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{
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Q_D(const QDeclarativeConnections);
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return d->targetSet ? d->target : parent();
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}
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void QDeclarativeConnections::setTarget(QObject *obj)
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{
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Q_D(QDeclarativeConnections);
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d->targetSet = true; // even if setting to 0, it is *set*
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if (d->target == obj)
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return;
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foreach (QDeclarativeBoundSignal *s, d->boundsignals) {
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// It is possible that target is being changed due to one of our signal
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// handlers -> use deleteLater().
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if (s->isEvaluating())
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s->deleteLater();
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else
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delete s;
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}
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d->boundsignals.clear();
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d->target = obj;
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connectSignals();
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emit targetChanged();
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}
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/*!
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\qmlproperty bool Connections::ignoreUnknownSignals
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Normally, a connection to a non-existent signal produces runtime errors.
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If this property is set to \c true, such errors are ignored.
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This is useful if you intend to connect to different types of objects, handling
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a different set of signals for each object.
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*/
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bool QDeclarativeConnections::ignoreUnknownSignals() const
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{
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Q_D(const QDeclarativeConnections);
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return d->ignoreUnknownSignals;
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}
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void QDeclarativeConnections::setIgnoreUnknownSignals(bool ignore)
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{
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Q_D(QDeclarativeConnections);
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d->ignoreUnknownSignals = ignore;
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}
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QByteArray
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QDeclarativeConnectionsParser::compile(const QList<QDeclarativeCustomParserProperty> &props)
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{
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QByteArray rv;
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QDataStream ds(&rv, QIODevice::WriteOnly);
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for(int ii = 0; ii < props.count(); ++ii)
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{
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QString propName = QString::fromUtf8(props.at(ii).name());
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if (!propName.startsWith(QLatin1String("on")) || !propName.at(2).isUpper()) {
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error(props.at(ii), QDeclarativeConnections::tr("Cannot assign to non-existent property \"%1\"").arg(propName));
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return QByteArray();
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}
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QList<QVariant> values = props.at(ii).assignedValues();
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for (int i = 0; i < values.count(); ++i) {
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const QVariant &value = values.at(i);
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if (value.userType() == qMetaTypeId<QDeclarativeCustomParserNode>()) {
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error(props.at(ii), QDeclarativeConnections::tr("Connections: nested objects not allowed"));
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return QByteArray();
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} else if (value.userType() == qMetaTypeId<QDeclarativeCustomParserProperty>()) {
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error(props.at(ii), QDeclarativeConnections::tr("Connections: syntax error"));
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return QByteArray();
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} else {
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QDeclarativeParser::Variant v = qvariant_cast<QDeclarativeParser::Variant>(value);
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if (v.isScript()) {
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ds << propName;
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ds << v.asScript();
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} else {
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error(props.at(ii), QDeclarativeConnections::tr("Connections: script expected"));
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return QByteArray();
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}
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}
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}
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}
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return rv;
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}
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void QDeclarativeConnectionsParser::setCustomData(QObject *object,
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const QByteArray &data)
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{
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QDeclarativeConnectionsPrivate *p =
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static_cast<QDeclarativeConnectionsPrivate *>(QObjectPrivate::get(object));
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p->data = data;
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}
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void QDeclarativeConnections::connectSignals()
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{
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Q_D(QDeclarativeConnections);
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if (!d->componentcomplete || (d->targetSet && !target()))
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return;
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QDataStream ds(d->data);
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while (!ds.atEnd()) {
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QString propName;
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ds >> propName;
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QString script;
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ds >> script;
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QDeclarativeProperty prop(target(), propName);
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if (prop.isValid() && (prop.type() & QDeclarativeProperty::SignalProperty)) {
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QDeclarativeBoundSignal *signal =
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new QDeclarativeBoundSignal(target(), prop.method(), this);
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QDeclarativeExpression *expression = new QDeclarativeExpression(qmlContext(this), 0, script);
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QDeclarativeData *ddata = QDeclarativeData::get(this);
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if (ddata && ddata->outerContext && !ddata->outerContext->url.isEmpty())
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expression->setSourceLocation(ddata->outerContext->url.toString(), ddata->lineNumber);
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signal->setExpression(expression);
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d->boundsignals += signal;
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} else {
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if (!d->ignoreUnknownSignals)
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qmlInfo(this) << tr("Cannot assign to non-existent property \"%1\"").arg(propName);
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}
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}
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}
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void QDeclarativeConnections::classBegin()
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{
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Q_D(QDeclarativeConnections);
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d->componentcomplete=false;
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}
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void QDeclarativeConnections::componentComplete()
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{
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Q_D(QDeclarativeConnections);
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d->componentcomplete=true;
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connectSignals();
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}
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QT_END_NAMESPACE
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#include <moc_qdeclarativeconnections_p.h>
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