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300 lines
7.7 KiB
C++
300 lines
7.7 KiB
C++
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/****************************************************************************
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**
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** Copyright (C) 2015 The Qt Company Ltd.
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** Contact: http://www.qt.io/licensing/
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**
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** This file is part of the QtCore module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see http://www.qt.io/terms-conditions. For further
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** information use the contact form at http://www.qt.io/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 or version 3 as published by the Free
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** Software Foundation and appearing in the file LICENSE.LGPLv21 and
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** LICENSE.LGPLv3 included in the packaging of this file. Please review the
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** following information to ensure the GNU Lesser General Public License
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** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
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** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** As a special exception, The Qt Company gives you certain additional
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** rights. These rights are described in The Qt Company LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3.0 as published by the Free Software
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** Foundation and appearing in the file LICENSE.GPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU General Public License version 3.0 requirements will be
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** met: http://www.gnu.org/copyleft/gpl.html.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include "qtconcurrentthreadengine.h"
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#ifndef QT_NO_CONCURRENT
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QT_BEGIN_NAMESPACE
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namespace QtConcurrent {
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ThreadEngineBarrier::ThreadEngineBarrier()
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:count(0) { }
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void ThreadEngineBarrier::acquire()
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{
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forever {
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int localCount = int(count);
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if (localCount < 0) {
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if (count.testAndSetOrdered(localCount, localCount -1))
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return;
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} else {
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if (count.testAndSetOrdered(localCount, localCount + 1))
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return;
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}
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}
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}
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int ThreadEngineBarrier::release()
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{
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forever {
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int localCount = int(count);
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if (localCount == -1) {
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if (count.testAndSetOrdered(-1, 0)) {
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semaphore.release();
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return 0;
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}
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} else if (localCount < 0) {
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if (count.testAndSetOrdered(localCount, localCount + 1))
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return qAbs(localCount + 1);
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} else {
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if (count.testAndSetOrdered(localCount, localCount - 1))
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return localCount - 1;
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}
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}
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}
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// Wait until all threads have been released
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void ThreadEngineBarrier::wait()
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{
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forever {
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int localCount = int(count);
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if (localCount == 0)
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return;
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Q_ASSERT(localCount > 0); // multiple waiters are not allowed.
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if (count.testAndSetOrdered(localCount, -localCount)) {
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semaphore.acquire();
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return;
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}
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}
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}
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int ThreadEngineBarrier::currentCount()
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{
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return int(count);
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}
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// releases a thread, unless this is the last thread.
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// returns true if the thread was released.
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bool ThreadEngineBarrier::releaseUnlessLast()
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{
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forever {
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int localCount = int(count);
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if (qAbs(localCount) == 1) {
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return false;
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} else if (localCount < 0) {
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if (count.testAndSetOrdered(localCount, localCount + 1))
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return true;
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} else {
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if (count.testAndSetOrdered(localCount, localCount - 1))
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return true;
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}
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}
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}
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ThreadEngineBase::ThreadEngineBase()
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:futureInterface(0), threadPool(QThreadPool::globalInstance())
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{
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setAutoDelete(false);
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}
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ThreadEngineBase::~ThreadEngineBase() {}
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void ThreadEngineBase::startSingleThreaded()
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{
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start();
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while (threadFunction() != ThreadFinished)
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;
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finish();
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}
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void ThreadEngineBase::startBlocking()
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{
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start();
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barrier.acquire();
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startThreads();
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bool throttled = false;
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#ifndef QT_NO_EXCEPTIONS
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try {
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#endif
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while (threadFunction() == ThrottleThread) {
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if (threadThrottleExit()) {
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throttled = true;
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break;
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}
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}
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#ifndef QT_NO_EXCEPTIONS
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} catch (QtConcurrent::Exception &e) {
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handleException(e);
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} catch (...) {
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handleException(QtConcurrent::UnhandledException());
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}
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#endif
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if (throttled == false) {
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barrier.release();
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}
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barrier.wait();
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finish();
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exceptionStore.throwPossibleException();
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}
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void ThreadEngineBase::startThread()
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{
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startThreadInternal();
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}
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void ThreadEngineBase::acquireBarrierSemaphore()
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{
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barrier.acquire();
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}
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bool ThreadEngineBase::isCanceled()
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{
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if (futureInterface)
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return futureInterface->isCanceled();
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else
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return false;
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}
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void ThreadEngineBase::waitForResume()
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{
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if (futureInterface)
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futureInterface->waitForResume();
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}
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bool ThreadEngineBase::isProgressReportingEnabled()
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{
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// If we don't have a QFuture, there is no-one to report the progress to.
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return (futureInterface != 0);
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}
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void ThreadEngineBase::setProgressValue(int progress)
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{
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if (futureInterface)
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futureInterface->setProgressValue(progress);
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}
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void ThreadEngineBase::setProgressRange(int minimum, int maximum)
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{
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if (futureInterface)
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futureInterface->setProgressRange(minimum, maximum);
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}
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bool ThreadEngineBase::startThreadInternal()
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{
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if (this->isCanceled())
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return false;
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barrier.acquire();
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if (!threadPool->tryStart(this)) {
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barrier.release();
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return false;
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}
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return true;
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}
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void ThreadEngineBase::startThreads()
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{
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while (shouldStartThread() && startThreadInternal())
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;
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}
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void ThreadEngineBase::threadExit()
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{
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const bool asynchronous = futureInterface != 0;
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const int lastThread = (barrier.release() == 0);
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if (lastThread && asynchronous)
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this->asynchronousFinish();
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}
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// Called by a worker thread that wants to be throttled. If the current number
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// of running threads is larger than one the thread is allowed to exit and
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// this function returns one.
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bool ThreadEngineBase::threadThrottleExit()
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{
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return barrier.releaseUnlessLast();
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}
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void ThreadEngineBase::run() // implements QRunnable.
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{
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if (this->isCanceled()) {
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threadExit();
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return;
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}
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startThreads();
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#ifndef QT_NO_EXCEPTIONS
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try {
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#endif
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while (threadFunction() == ThrottleThread) {
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// threadFunction returning ThrottleThread means it that the user
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// struct wants to be throttled by making a worker thread exit.
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// Respect that request unless this is the only worker thread left
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// running, in which case it has to keep going.
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if (threadThrottleExit())
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return;
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}
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#ifndef QT_NO_EXCEPTIONS
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} catch (QtConcurrent::Exception &e) {
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handleException(e);
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} catch (...) {
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handleException(QtConcurrent::UnhandledException());
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}
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#endif
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threadExit();
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}
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#ifndef QT_NO_EXCEPTIONS
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void ThreadEngineBase::handleException(const QtConcurrent::Exception &exception)
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{
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if (futureInterface)
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futureInterface->reportException(exception);
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else
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exceptionStore.setException(exception);
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}
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#endif
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} // namepsace QtConcurrent
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QT_END_NAMESPACE
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#endif // QT_NO_CONCURRENT
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