2015-12-10 05:06:13 +02:00
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/****************************************************************************
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**
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** Copyright (C) 2015 The Qt Company Ltd.
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** Contact: http://www.qt.io/licensing/
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**
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** This file is part of the QtGui module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see http://www.qt.io/terms-conditions. For further
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** information use the contact form at http://www.qt.io/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 or version 3 as published by the Free
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** Software Foundation and appearing in the file LICENSE.LGPLv21 and
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** LICENSE.LGPLv3 included in the packaging of this file. Please review the
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** following information to ensure the GNU Lesser General Public License
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** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
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** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** As a special exception, The Qt Company gives you certain additional
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** rights. These rights are described in The Qt Company LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3.0 as published by the Free Software
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** Foundation and appearing in the file LICENSE.GPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU General Public License version 3.0 requirements will be
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** met: http://www.gnu.org/copyleft/gpl.html.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include "qaction.h"
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#include "qactiongroup.h"
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#ifndef QT_NO_ACTION
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#include "qaction_p.h"
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#include "qapplication.h"
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#include "qevent.h"
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#include "qlist.h"
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#include "qdebug.h"
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#include <qshortcutmap_p.h>
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#include <qapplication_p.h>
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#include <qmenu_p.h>
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#define QAPP_CHECK(functionName) \
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if (!qApp) { \
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qWarning("QAction: Initialize QApplication before calling '" functionName "'."); \
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return; \
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}
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QT_BEGIN_NAMESPACE
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/*
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internal: guesses a descriptive text from a text suited for a menu entry
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*/
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static QString qt_strippedText(QString s)
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{
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s.remove( QString::fromLatin1("...") );
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int i = 0;
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while (i < s.size()) {
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++i;
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if (s.at(i-1) != QLatin1Char('&'))
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continue;
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if (i < s.size() && s.at(i) == QLatin1Char('&'))
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++i;
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s.remove(i-1,1);
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}
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return s.trimmed();
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}
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2016-08-07 13:46:51 +00:00
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QActionPrivate::QActionPrivate() : group(0), enabled(1),
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visible(1), checkable(0), checked(0), separator(0), fontSet(false),
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2016-07-30 13:02:25 +00:00
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menuRole(QAction::TextHeuristicRole),
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2015-12-10 05:06:13 +02:00
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priority(QAction::NormalPriority)
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{
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#ifndef QT_NO_SHORTCUT
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shortcutId = 0;
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shortcutContext = Qt::WindowShortcut;
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autorepeat = true;
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#endif
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}
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QActionPrivate::~QActionPrivate()
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{
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}
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bool QActionPrivate::showStatusText(QWidget *widget, const QString &str)
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{
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#ifdef QT_NO_STATUSTIP
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Q_UNUSED(widget);
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Q_UNUSED(str);
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#else
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if(QObject *object = widget ? widget : parent) {
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QStatusTipEvent tip(str);
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QApplication::sendEvent(object, &tip);
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return true;
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}
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#endif
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return false;
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}
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void QActionPrivate::sendDataChanged()
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{
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Q_Q(QAction);
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QActionEvent e(QEvent::ActionChanged, q);
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for (int i = 0; i < widgets.size(); ++i) {
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QWidget *w = widgets.at(i);
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QApplication::sendEvent(w, &e);
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}
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#ifndef QT_NO_GRAPHICSVIEW
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for (int i = 0; i < graphicsWidgets.size(); ++i) {
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QGraphicsWidget *w = graphicsWidgets.at(i);
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QApplication::sendEvent(w, &e);
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}
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#endif
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QApplication::sendEvent(q, &e);
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emit q->changed();
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}
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#ifndef QT_NO_SHORTCUT
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void QActionPrivate::redoGrab(QShortcutMap &map)
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{
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Q_Q(QAction);
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if (shortcutId)
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map.removeShortcut(shortcutId, q);
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if (shortcut.isEmpty())
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return;
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shortcutId = map.addShortcut(q, shortcut, shortcutContext);
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if (!enabled)
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map.setShortcutEnabled(false, shortcutId, q);
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if (!autorepeat)
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map.setShortcutAutoRepeat(false, shortcutId, q);
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}
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void QActionPrivate::redoGrabAlternate(QShortcutMap &map)
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{
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Q_Q(QAction);
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for(int i = 0; i < alternateShortcutIds.count(); ++i) {
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if (const int id = alternateShortcutIds.at(i))
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map.removeShortcut(id, q);
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}
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alternateShortcutIds.clear();
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if (alternateShortcuts.isEmpty())
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return;
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for(int i = 0; i < alternateShortcuts.count(); ++i) {
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const QKeySequence& alternate = alternateShortcuts.at(i);
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if (!alternate.isEmpty())
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alternateShortcutIds.append(map.addShortcut(q, alternate, shortcutContext));
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else
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alternateShortcutIds.append(0);
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}
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if (!enabled) {
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for(int i = 0; i < alternateShortcutIds.count(); ++i) {
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const int id = alternateShortcutIds.at(i);
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map.setShortcutEnabled(false, id, q);
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}
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}
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if (!autorepeat) {
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for(int i = 0; i < alternateShortcutIds.count(); ++i) {
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const int id = alternateShortcutIds.at(i);
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map.setShortcutAutoRepeat(false, id, q);
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}
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}
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}
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void QActionPrivate::setShortcutEnabled(bool enable, QShortcutMap &map)
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{
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Q_Q(QAction);
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if (shortcutId)
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map.setShortcutEnabled(enable, shortcutId, q);
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for(int i = 0; i < alternateShortcutIds.count(); ++i) {
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if (const int id = alternateShortcutIds.at(i))
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map.setShortcutEnabled(enable, id, q);
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}
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}
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#endif // QT_NO_SHORTCUT
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/*!
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\class QAction
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\brief The QAction class provides an abstract user interface
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action that can be inserted into widgets.
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\ingroup mainwindow-classes
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\omit
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* parent and widget are different
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* parent does not define context
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\endomit
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In applications many common commands can be invoked via menus,
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toolbar buttons, and keyboard shortcuts. Since the user expects
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each command to be performed in the same way, regardless of the
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user interface used, it is useful to represent each command as
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an \e action.
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Actions can be added to menus and toolbars, and will
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automatically keep them in sync. For example, in a word processor,
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if the user presses a Bold toolbar button, the Bold menu item
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will automatically be checked.
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Actions can be created as independent objects, but they may
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also be created during the construction of menus; the QMenu class
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contains convenience functions for creating actions suitable for
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use as menu items.
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A QAction may contain an icon, menu text, a shortcut, status text,
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"What's This?" text, and a tooltip. Most of these can be set in
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the constructor. They can also be set independently with
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setIcon(), setText(), setIconText(), setShortcut(),
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setStatusTip(), setWhatsThis(), and setToolTip(). For menu items,
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it is possible to set an individual font with setFont().
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Actions are added to widgets using QWidget::addAction() or
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QGraphicsWidget::addAction(). Note that an action must be added to a
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widget before it can be used; this is also true when the shortcut should
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be global (i.e., Qt::ApplicationShortcut as Qt::ShortcutContext).
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Once a QAction has been created it should be added to the relevant
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menu and toolbar, then connected to the slot which will perform
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the action. For example:
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\snippet examples/mainwindows/application/mainwindow.cpp 19
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\codeline
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\snippet examples/mainwindows/application/mainwindow.cpp 28
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\snippet examples/mainwindows/application/mainwindow.cpp 31
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We recommend that actions are created as children of the window
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they are used in. In most cases actions will be children of
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the application's main window.
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\sa QMenu, QToolBar, {Application Example}
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*/
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/*!
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\fn void QAction::trigger()
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This is a convenience slot that calls activate(Trigger).
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*/
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/*!
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\fn void QAction::hover()
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This is a convenience slot that calls activate(Hover).
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*/
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/*!
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\enum QAction::MenuRole
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This enum describes how an action should be moved into the application menu on Mac OS X.
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\value NoRole This action should not be put into the application menu
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\value TextHeuristicRole This action should be put in the application menu based on the action's text
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as described in the QMenuBar documentation.
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\value ApplicationSpecificRole This action should be put in the application menu with an application specific role
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\value AboutQtRole This action matches handles the "About Qt" menu item.
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\value AboutRole This action should be placed where the "About" menu item is in the application menu. The text of
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the menu item will be set to "About <application name>". The application name is fetched from the
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\c{Info.plist} file in the application's bundle (See \l{Deploying an Application on Mac OS X}).
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\value PreferencesRole This action should be placed where the "Preferences..." menu item is in the application menu.
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\value QuitRole This action should be placed where the Quit menu item is in the application menu.
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Setting this value only has effect on items that are in the immediate menus
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of the menubar, not the submenus of those menus. For example, if you have
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File menu in your menubar and the File menu has a submenu, setting the
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MenuRole for the actions in that submenu have no effect. They will never be moved.
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*/
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/*!
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Constructs an action with \a parent. If \a parent is an action
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group the action will be automatically inserted into the group.
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*/
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QAction::QAction(QObject* parent)
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: QObject(*(new QActionPrivate), parent)
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{
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Q_D(QAction);
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d->group = qobject_cast<QActionGroup *>(parent);
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if (d->group)
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d->group->addAction(this);
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}
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/*!
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Constructs an action with some \a text and \a parent. If \a
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parent is an action group the action will be automatically
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inserted into the group.
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The action uses a stripped version of \a text (e.g. "\&Menu
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Option..." becomes "Menu Option") as descriptive text for
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tool buttons. You can override this by setting a specific
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description with setText(). The same text will be used for
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tooltips unless you specify a different text using
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setToolTip().
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*/
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QAction::QAction(const QString &text, QObject* parent)
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: QObject(*(new QActionPrivate), parent)
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{
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Q_D(QAction);
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d->text = text;
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d->group = qobject_cast<QActionGroup *>(parent);
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if (d->group)
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d->group->addAction(this);
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}
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/*!
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Constructs an action with an \a icon and some \a text and \a
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parent. If \a parent is an action group the action will be
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automatically inserted into the group.
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The action uses a stripped version of \a text (e.g. "\&Menu
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Option..." becomes "Menu Option") as descriptive text for
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tool buttons. You can override this by setting a specific
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description with setText(). The same text will be used for
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tooltips unless you specify a different text using
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setToolTip().
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*/
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QAction::QAction(const QIcon &icon, const QString &text, QObject* parent)
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: QObject(*(new QActionPrivate), parent)
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{
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Q_D(QAction);
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d->icon = icon;
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d->text = text;
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d->group = qobject_cast<QActionGroup *>(parent);
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if (d->group)
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d->group->addAction(this);
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}
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/*!
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\internal
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*/
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QAction::QAction(QActionPrivate &dd, QObject *parent)
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: QObject(dd, parent)
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{
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Q_D(QAction);
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d->group = qobject_cast<QActionGroup *>(parent);
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if (d->group)
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d->group->addAction(this);
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}
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/*!
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Returns the parent widget.
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*/
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QWidget *QAction::parentWidget() const
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{
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QObject *ret = parent();
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while (ret && !ret->isWidgetType())
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ret = ret->parent();
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return (QWidget*)ret;
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}
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/*!
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\since 4.2
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Returns a list of widgets this action has been added to.
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\sa QWidget::addAction(), associatedGraphicsWidgets()
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*/
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QList<QWidget *> QAction::associatedWidgets() const
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{
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Q_D(const QAction);
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|
return d->widgets;
|
|
|
|
}
|
|
|
|
|
|
|
|
#ifndef QT_NO_GRAPHICSVIEW
|
|
|
|
/*!
|
|
|
|
\since 4.5
|
|
|
|
Returns a list of widgets this action has been added to.
|
|
|
|
|
|
|
|
\sa QWidget::addAction(), associatedWidgets()
|
|
|
|
*/
|
|
|
|
QList<QGraphicsWidget *> QAction::associatedGraphicsWidgets() const
|
|
|
|
{
|
|
|
|
Q_D(const QAction);
|
|
|
|
return d->graphicsWidgets;
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#ifndef QT_NO_SHORTCUT
|
|
|
|
/*!
|
|
|
|
\property QAction::shortcut
|
|
|
|
\brief the action's primary shortcut key
|
|
|
|
|
|
|
|
Valid keycodes for this property can be found in \l Qt::Key and
|
|
|
|
\l Qt::Modifier. There is no default shortcut key.
|
|
|
|
*/
|
|
|
|
void QAction::setShortcut(const QKeySequence &shortcut)
|
|
|
|
{
|
|
|
|
QAPP_CHECK("setShortcut");
|
|
|
|
|
|
|
|
Q_D(QAction);
|
|
|
|
if (d->shortcut == shortcut)
|
|
|
|
return;
|
|
|
|
|
|
|
|
d->shortcut = shortcut;
|
|
|
|
d->redoGrab(qApp->d_func()->shortcutMap);
|
|
|
|
d->sendDataChanged();
|
|
|
|
}
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\since 4.2
|
|
|
|
|
|
|
|
Sets \a shortcuts as the list of shortcuts that trigger the
|
|
|
|
action. The first element of the list is the primary shortcut.
|
|
|
|
|
|
|
|
\sa shortcut
|
|
|
|
*/
|
|
|
|
void QAction::setShortcuts(const QList<QKeySequence> &shortcuts)
|
|
|
|
{
|
|
|
|
Q_D(QAction);
|
|
|
|
|
|
|
|
QList <QKeySequence> listCopy = shortcuts;
|
|
|
|
|
|
|
|
QKeySequence primary;
|
|
|
|
if (!listCopy.isEmpty())
|
|
|
|
primary = listCopy.takeFirst();
|
|
|
|
|
|
|
|
if (d->shortcut == primary && d->alternateShortcuts == listCopy)
|
|
|
|
return;
|
|
|
|
|
|
|
|
QAPP_CHECK("setShortcuts");
|
|
|
|
|
|
|
|
d->shortcut = primary;
|
|
|
|
d->alternateShortcuts = listCopy;
|
|
|
|
d->redoGrab(qApp->d_func()->shortcutMap);
|
|
|
|
d->redoGrabAlternate(qApp->d_func()->shortcutMap);
|
|
|
|
d->sendDataChanged();
|
|
|
|
}
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\since 4.2
|
|
|
|
|
|
|
|
Sets a platform dependent list of shortcuts based on the \a key.
|
|
|
|
The result of calling this function will depend on the currently running platform.
|
|
|
|
Note that more than one shortcut can assigned by this action.
|
|
|
|
If only the primary shortcut is required, use setShortcut instead.
|
|
|
|
|
|
|
|
\sa QKeySequence::keyBindings()
|
|
|
|
*/
|
|
|
|
void QAction::setShortcuts(QKeySequence::StandardKey key)
|
|
|
|
{
|
|
|
|
QList <QKeySequence> list = QKeySequence::keyBindings(key);
|
|
|
|
setShortcuts(list);
|
|
|
|
}
|
|
|
|
|
|
|
|
/*!
|
|
|
|
Returns the primary shortcut.
|
|
|
|
|
|
|
|
\sa setShortcuts()
|
|
|
|
*/
|
|
|
|
QKeySequence QAction::shortcut() const
|
|
|
|
{
|
|
|
|
Q_D(const QAction);
|
|
|
|
return d->shortcut;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\since 4.2
|
|
|
|
|
|
|
|
Returns the list of shortcuts, with the primary shortcut as
|
|
|
|
the first element of the list.
|
|
|
|
|
|
|
|
\sa setShortcuts()
|
|
|
|
*/
|
|
|
|
QList<QKeySequence> QAction::shortcuts() const
|
|
|
|
{
|
|
|
|
Q_D(const QAction);
|
|
|
|
QList <QKeySequence> shortcuts;
|
|
|
|
if (!d->shortcut.isEmpty())
|
|
|
|
shortcuts << d->shortcut;
|
|
|
|
if (!d->alternateShortcuts.isEmpty())
|
|
|
|
shortcuts << d->alternateShortcuts;
|
|
|
|
return shortcuts;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\property QAction::shortcutContext
|
|
|
|
\brief the context for the action's shortcut
|
|
|
|
|
|
|
|
Valid values for this property can be found in \l Qt::ShortcutContext.
|
|
|
|
The default value is Qt::WindowShortcut.
|
|
|
|
*/
|
|
|
|
void QAction::setShortcutContext(Qt::ShortcutContext context)
|
|
|
|
{
|
|
|
|
Q_D(QAction);
|
|
|
|
if (d->shortcutContext == context)
|
|
|
|
return;
|
|
|
|
QAPP_CHECK("setShortcutContext");
|
|
|
|
d->shortcutContext = context;
|
|
|
|
d->redoGrab(qApp->d_func()->shortcutMap);
|
|
|
|
d->redoGrabAlternate(qApp->d_func()->shortcutMap);
|
|
|
|
d->sendDataChanged();
|
|
|
|
}
|
|
|
|
|
|
|
|
Qt::ShortcutContext QAction::shortcutContext() const
|
|
|
|
{
|
|
|
|
Q_D(const QAction);
|
|
|
|
return d->shortcutContext;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\property QAction::autoRepeat
|
|
|
|
\brief whether the action can auto repeat
|
|
|
|
\since 4.2
|
|
|
|
|
|
|
|
If true, the action will auto repeat when the keyboard shortcut
|
|
|
|
combination is held down, provided that keyboard auto repeat is
|
|
|
|
enabled on the system.
|
|
|
|
The default value is true.
|
|
|
|
*/
|
|
|
|
void QAction::setAutoRepeat(bool on)
|
|
|
|
{
|
|
|
|
Q_D(QAction);
|
|
|
|
if (d->autorepeat == on)
|
|
|
|
return;
|
|
|
|
QAPP_CHECK("setAutoRepeat");
|
|
|
|
d->autorepeat = on;
|
|
|
|
d->redoGrab(qApp->d_func()->shortcutMap);
|
|
|
|
d->redoGrabAlternate(qApp->d_func()->shortcutMap);
|
|
|
|
d->sendDataChanged();
|
|
|
|
}
|
|
|
|
|
|
|
|
bool QAction::autoRepeat() const
|
|
|
|
{
|
|
|
|
Q_D(const QAction);
|
|
|
|
return d->autorepeat;
|
|
|
|
}
|
|
|
|
#endif // QT_NO_SHORTCUT
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\property QAction::font
|
|
|
|
\brief the action's font
|
|
|
|
|
|
|
|
The font property is used to render the text set on the
|
2016-08-07 13:46:51 +00:00
|
|
|
QAction. The font can be considered a hint as it will not be
|
2015-12-10 05:06:13 +02:00
|
|
|
consulted in all cases based upon application and style.
|
|
|
|
|
|
|
|
By default, this property contains the application's default font.
|
|
|
|
|
|
|
|
\sa QAction::setText() QStyle
|
|
|
|
*/
|
|
|
|
void QAction::setFont(const QFont &font)
|
|
|
|
{
|
|
|
|
Q_D(QAction);
|
|
|
|
if (d->font == font)
|
|
|
|
return;
|
|
|
|
|
|
|
|
d->fontSet = true;
|
|
|
|
d->font = font;
|
|
|
|
d->sendDataChanged();
|
|
|
|
}
|
|
|
|
|
|
|
|
QFont QAction::font() const
|
|
|
|
{
|
|
|
|
Q_D(const QAction);
|
|
|
|
return d->font;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*!
|
|
|
|
Destroys the object and frees allocated resources.
|
|
|
|
*/
|
|
|
|
QAction::~QAction()
|
|
|
|
{
|
|
|
|
Q_D(QAction);
|
|
|
|
for (int i = d->widgets.size()-1; i >= 0; --i) {
|
|
|
|
QWidget *w = d->widgets.at(i);
|
|
|
|
w->removeAction(this);
|
|
|
|
}
|
|
|
|
#ifndef QT_NO_GRAPHICSVIEW
|
|
|
|
for (int i = d->graphicsWidgets.size()-1; i >= 0; --i) {
|
|
|
|
QGraphicsWidget *w = d->graphicsWidgets.at(i);
|
|
|
|
w->removeAction(this);
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
if (d->group)
|
|
|
|
d->group->removeAction(this);
|
|
|
|
#ifndef QT_NO_SHORTCUT
|
|
|
|
if (d->shortcutId && qApp) {
|
|
|
|
qApp->d_func()->shortcutMap.removeShortcut(d->shortcutId, this);
|
|
|
|
for(int i = 0; i < d->alternateShortcutIds.count(); ++i) {
|
|
|
|
const int id = d->alternateShortcutIds.at(i);
|
|
|
|
qApp->d_func()->shortcutMap.removeShortcut(id, this);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
|
|
|
/*!
|
|
|
|
Sets this action group to \a group. The action will be automatically
|
|
|
|
added to the group's list of actions.
|
|
|
|
|
|
|
|
Actions within the group will be mutually exclusive.
|
|
|
|
|
|
|
|
\sa QActionGroup, QAction::actionGroup()
|
|
|
|
*/
|
|
|
|
void QAction::setActionGroup(QActionGroup *group)
|
|
|
|
{
|
|
|
|
Q_D(QAction);
|
|
|
|
if(group == d->group)
|
|
|
|
return;
|
|
|
|
|
|
|
|
if(d->group)
|
|
|
|
d->group->removeAction(this);
|
|
|
|
d->group = group;
|
|
|
|
if(group)
|
|
|
|
group->addAction(this);
|
|
|
|
}
|
|
|
|
|
|
|
|
/*!
|
|
|
|
Returns the action group for this action. If no action group manages
|
|
|
|
this action then 0 will be returned.
|
|
|
|
|
|
|
|
\sa QActionGroup, QAction::setActionGroup()
|
|
|
|
*/
|
|
|
|
QActionGroup *QAction::actionGroup() const
|
|
|
|
{
|
|
|
|
Q_D(const QAction);
|
|
|
|
return d->group;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\property QAction::icon
|
|
|
|
\brief the action's icon
|
|
|
|
|
|
|
|
In toolbars, the icon is used as the tool button icon; in menus,
|
|
|
|
it is displayed to the left of the menu text. There is no default
|
|
|
|
icon.
|
|
|
|
|
|
|
|
If a null icon (QIcon::isNull() is passed into this function,
|
|
|
|
the icon of the action is cleared.
|
|
|
|
*/
|
|
|
|
void QAction::setIcon(const QIcon &icon)
|
|
|
|
{
|
|
|
|
Q_D(QAction);
|
|
|
|
d->icon = icon;
|
|
|
|
d->sendDataChanged();
|
|
|
|
}
|
|
|
|
|
|
|
|
QIcon QAction::icon() const
|
|
|
|
{
|
|
|
|
Q_D(const QAction);
|
|
|
|
return d->icon;
|
|
|
|
}
|
|
|
|
|
|
|
|
#ifndef QT_NO_MENU
|
|
|
|
/*!
|
|
|
|
Returns the menu contained by this action. Actions that contain
|
|
|
|
menus can be used to create menu items with submenus, or inserted
|
|
|
|
into toolbars to create buttons with popup menus.
|
|
|
|
|
|
|
|
\sa QMenu::addAction()
|
|
|
|
*/
|
|
|
|
QMenu *QAction::menu() const
|
|
|
|
{
|
|
|
|
Q_D(const QAction);
|
|
|
|
return d->menu;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*!
|
|
|
|
Sets the menu contained by this action to the specified \a menu.
|
|
|
|
*/
|
|
|
|
void QAction::setMenu(QMenu *menu)
|
|
|
|
{
|
|
|
|
Q_D(QAction);
|
|
|
|
if (d->menu)
|
|
|
|
d->menu->d_func()->setOverrideMenuAction(0); //we reset the default action of any previous menu
|
|
|
|
d->menu = menu;
|
|
|
|
if (menu)
|
|
|
|
menu->d_func()->setOverrideMenuAction(this);
|
|
|
|
d->sendDataChanged();
|
|
|
|
}
|
|
|
|
#endif // QT_NO_MENU
|
|
|
|
|
|
|
|
/*!
|
|
|
|
If \a b is true then this action will be considered a separator.
|
|
|
|
|
|
|
|
How a separator is represented depends on the widget it is inserted
|
|
|
|
into. Under most circumstances the text, submenu, and icon will be
|
|
|
|
ignored for separator actions.
|
|
|
|
|
|
|
|
\sa QAction::isSeparator()
|
|
|
|
*/
|
|
|
|
void QAction::setSeparator(bool b)
|
|
|
|
{
|
|
|
|
Q_D(QAction);
|
|
|
|
if (d->separator == b)
|
|
|
|
return;
|
|
|
|
|
|
|
|
d->separator = b;
|
|
|
|
d->sendDataChanged();
|
|
|
|
}
|
|
|
|
|
|
|
|
/*!
|
|
|
|
Returns true if this action is a separator action; otherwise it
|
|
|
|
returns false.
|
|
|
|
|
|
|
|
\sa QAction::setSeparator()
|
|
|
|
*/
|
|
|
|
bool QAction::isSeparator() const
|
|
|
|
{
|
|
|
|
Q_D(const QAction);
|
|
|
|
return d->separator;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\property QAction::text
|
|
|
|
\brief the action's descriptive text
|
|
|
|
|
|
|
|
If the action is added to a menu, the menu option will consist of
|
|
|
|
the icon (if there is one), the text, and the shortcut (if there
|
|
|
|
is one). If the text is not explicitly set in the constructor, or
|
|
|
|
by using setText(), the action's description icon text will be
|
|
|
|
used as text. There is no default text.
|
|
|
|
|
|
|
|
\sa iconText
|
|
|
|
*/
|
|
|
|
void QAction::setText(const QString &text)
|
|
|
|
{
|
|
|
|
Q_D(QAction);
|
|
|
|
if (d->text == text)
|
|
|
|
return;
|
|
|
|
|
|
|
|
d->text = text;
|
|
|
|
d->sendDataChanged();
|
|
|
|
}
|
|
|
|
|
|
|
|
QString QAction::text() const
|
|
|
|
{
|
|
|
|
Q_D(const QAction);
|
|
|
|
QString s = d->text;
|
|
|
|
if(s.isEmpty()) {
|
|
|
|
s = d->iconText;
|
|
|
|
s.replace(QLatin1Char('&'), QLatin1String("&&"));
|
|
|
|
}
|
|
|
|
return s;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\property QAction::iconText
|
|
|
|
\brief the action's descriptive icon text
|
|
|
|
|
|
|
|
If QToolBar::toolButtonStyle is set to a value that permits text to
|
|
|
|
be displayed, the text defined held in this property appears as a
|
|
|
|
label in the relevant tool button.
|
|
|
|
|
|
|
|
It also serves as the default text in menus and tooltips if the action
|
|
|
|
has not been defined with setText() or setToolTip(), and will
|
|
|
|
also be used in toolbar buttons if no icon has been defined using setIcon().
|
|
|
|
|
|
|
|
If the icon text is not explicitly set, the action's normal text will be
|
|
|
|
used for the icon text.
|
|
|
|
|
|
|
|
By default, this property contains an empty string.
|
|
|
|
|
|
|
|
\sa setToolTip(), setStatusTip()
|
|
|
|
*/
|
|
|
|
void QAction::setIconText(const QString &text)
|
|
|
|
{
|
|
|
|
Q_D(QAction);
|
|
|
|
if (d->iconText == text)
|
|
|
|
return;
|
|
|
|
|
|
|
|
d->iconText = text;
|
|
|
|
d->sendDataChanged();
|
|
|
|
}
|
|
|
|
|
|
|
|
QString QAction::iconText() const
|
|
|
|
{
|
|
|
|
Q_D(const QAction);
|
|
|
|
if (d->iconText.isEmpty())
|
|
|
|
return qt_strippedText(d->text);
|
|
|
|
return d->iconText;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\property QAction::toolTip
|
|
|
|
\brief the action's tooltip
|
|
|
|
|
|
|
|
This text is used for the tooltip. If no tooltip is specified,
|
|
|
|
the action's text is used.
|
|
|
|
|
|
|
|
By default, this property contains the action's text.
|
|
|
|
|
|
|
|
\sa setStatusTip() setShortcut()
|
|
|
|
*/
|
|
|
|
void QAction::setToolTip(const QString &tooltip)
|
|
|
|
{
|
|
|
|
Q_D(QAction);
|
|
|
|
if (d->tooltip == tooltip)
|
|
|
|
return;
|
|
|
|
|
|
|
|
d->tooltip = tooltip;
|
|
|
|
d->sendDataChanged();
|
|
|
|
}
|
|
|
|
|
|
|
|
QString QAction::toolTip() const
|
|
|
|
{
|
|
|
|
Q_D(const QAction);
|
|
|
|
if (d->tooltip.isEmpty()) {
|
|
|
|
if (!d->text.isEmpty())
|
|
|
|
return qt_strippedText(d->text);
|
|
|
|
return qt_strippedText(d->iconText);
|
|
|
|
}
|
|
|
|
return d->tooltip;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\property QAction::statusTip
|
|
|
|
\brief the action's status tip
|
|
|
|
|
|
|
|
The status tip is displayed on all status bars provided by the
|
|
|
|
action's top-level parent widget.
|
|
|
|
|
|
|
|
By default, this property contains an empty string.
|
|
|
|
|
|
|
|
\sa setToolTip() showStatusText()
|
|
|
|
*/
|
|
|
|
void QAction::setStatusTip(const QString &statustip)
|
|
|
|
{
|
|
|
|
Q_D(QAction);
|
|
|
|
if (d->statustip == statustip)
|
|
|
|
return;
|
|
|
|
|
|
|
|
d->statustip = statustip;
|
|
|
|
d->sendDataChanged();
|
|
|
|
}
|
|
|
|
|
|
|
|
QString QAction::statusTip() const
|
|
|
|
{
|
|
|
|
Q_D(const QAction);
|
|
|
|
return d->statustip;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\property QAction::whatsThis
|
|
|
|
\brief the action's "What's This?" help text
|
|
|
|
|
|
|
|
The "What's This?" text is used to provide a brief description of
|
|
|
|
the action. The text may contain rich text. There is no default
|
|
|
|
"What's This?" text.
|
|
|
|
|
2016-01-11 15:09:32 +02:00
|
|
|
\sa QWhatsThis
|
2015-12-10 05:06:13 +02:00
|
|
|
*/
|
|
|
|
void QAction::setWhatsThis(const QString &whatsthis)
|
|
|
|
{
|
|
|
|
Q_D(QAction);
|
|
|
|
if (d->whatsthis == whatsthis)
|
|
|
|
return;
|
|
|
|
|
|
|
|
d->whatsthis = whatsthis;
|
|
|
|
d->sendDataChanged();
|
|
|
|
}
|
|
|
|
|
|
|
|
QString QAction::whatsThis() const
|
|
|
|
{
|
|
|
|
Q_D(const QAction);
|
|
|
|
return d->whatsthis;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\enum QAction::Priority
|
|
|
|
\since 4.6
|
|
|
|
|
|
|
|
This enum defines priorities for actions in user interface.
|
|
|
|
|
|
|
|
\value LowPriority The action should not be prioritized in
|
|
|
|
the user interface.
|
|
|
|
|
|
|
|
\value NormalPriority
|
|
|
|
|
|
|
|
\value HighPriority The action should be prioritized in
|
|
|
|
the user interface.
|
|
|
|
|
|
|
|
\sa priority
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\property QAction::priority
|
|
|
|
\since 4.6
|
|
|
|
|
|
|
|
\brief the actions's priority in the user interface.
|
|
|
|
|
|
|
|
This property can be set to indicate how the action should be prioritized
|
|
|
|
in the user interface.
|
|
|
|
|
|
|
|
For instance, when toolbars have the Qt::ToolButtonTextBesideIcon
|
|
|
|
mode set, then actions with LowPriority will not show the text
|
|
|
|
labels.
|
|
|
|
*/
|
|
|
|
void QAction::setPriority(Priority priority)
|
|
|
|
{
|
|
|
|
Q_D(QAction);
|
|
|
|
if (d->priority == priority)
|
|
|
|
return;
|
|
|
|
|
|
|
|
d->priority = priority;
|
|
|
|
d->sendDataChanged();
|
|
|
|
}
|
|
|
|
|
|
|
|
QAction::Priority QAction::priority() const
|
|
|
|
{
|
|
|
|
Q_D(const QAction);
|
|
|
|
return d->priority;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\property QAction::checkable
|
|
|
|
\brief whether the action is a checkable action
|
|
|
|
|
|
|
|
A checkable action is one which has an on/off state. For example,
|
|
|
|
in a word processor, a Bold toolbar button may be either on or
|
|
|
|
off. An action which is not a toggle action is a command action;
|
|
|
|
a command action is simply executed, e.g. file save.
|
|
|
|
By default, this property is false.
|
|
|
|
|
|
|
|
In some situations, the state of one toggle action should depend
|
|
|
|
on the state of others. For example, "Left Align", "Center" and
|
|
|
|
"Right Align" toggle actions are mutually exclusive. To achieve
|
|
|
|
exclusive toggling, add the relevant toggle actions to a
|
|
|
|
QActionGroup with the QActionGroup::exclusive property set to
|
|
|
|
true.
|
|
|
|
|
|
|
|
\sa QAction::setChecked()
|
|
|
|
*/
|
|
|
|
void QAction::setCheckable(bool b)
|
|
|
|
{
|
|
|
|
Q_D(QAction);
|
|
|
|
if (d->checkable == b)
|
|
|
|
return;
|
|
|
|
|
|
|
|
d->checkable = b;
|
|
|
|
d->checked = false;
|
|
|
|
d->sendDataChanged();
|
|
|
|
}
|
|
|
|
|
|
|
|
bool QAction::isCheckable() const
|
|
|
|
{
|
|
|
|
Q_D(const QAction);
|
|
|
|
return d->checkable;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\fn void QAction::toggle()
|
|
|
|
|
|
|
|
This is a convenience function for the \l checked property.
|
|
|
|
Connect to it to change the checked state to its opposite state.
|
|
|
|
*/
|
|
|
|
void QAction::toggle()
|
|
|
|
{
|
|
|
|
Q_D(QAction);
|
|
|
|
setChecked(!d->checked);
|
|
|
|
}
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\property QAction::checked
|
|
|
|
\brief whether the action is checked.
|
|
|
|
|
|
|
|
Only checkable actions can be checked. By default, this is false
|
|
|
|
(the action is unchecked).
|
|
|
|
|
|
|
|
\sa checkable
|
|
|
|
*/
|
|
|
|
void QAction::setChecked(bool b)
|
|
|
|
{
|
|
|
|
Q_D(QAction);
|
|
|
|
if (!d->checkable || d->checked == b)
|
|
|
|
return;
|
|
|
|
|
|
|
|
QPointer<QAction> guard(this);
|
|
|
|
d->checked = b;
|
|
|
|
d->sendDataChanged();
|
|
|
|
if (guard)
|
|
|
|
emit toggled(b);
|
|
|
|
}
|
|
|
|
|
|
|
|
bool QAction::isChecked() const
|
|
|
|
{
|
|
|
|
Q_D(const QAction);
|
|
|
|
return d->checked;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\fn void QAction::setDisabled(bool b)
|
|
|
|
|
|
|
|
This is a convenience function for the \l enabled property, that
|
|
|
|
is useful for signals--slots connections. If \a b is true the
|
|
|
|
action is disabled; otherwise it is enabled.
|
|
|
|
*/
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\property QAction::enabled
|
|
|
|
\brief whether the action is enabled
|
|
|
|
|
|
|
|
Disabled actions cannot be chosen by the user. They do not
|
|
|
|
disappear from menus or toolbars, but they are displayed in a way
|
|
|
|
which indicates that they are unavailable. For example, they might
|
|
|
|
be displayed using only shades of gray.
|
|
|
|
|
|
|
|
\gui{What's This?} help on disabled actions is still available, provided
|
|
|
|
that the QAction::whatsThis property is set.
|
|
|
|
|
|
|
|
An action will be disabled when all widgets to which it is added
|
|
|
|
(with QWidget::addAction()) are disabled or not visible. When an
|
|
|
|
action is disabled, it is not possible to trigger it through its
|
|
|
|
shortcut.
|
|
|
|
|
|
|
|
By default, this property is true (actions are enabled).
|
|
|
|
|
|
|
|
\sa text
|
|
|
|
*/
|
|
|
|
void QAction::setEnabled(bool b)
|
|
|
|
{
|
|
|
|
Q_D(QAction);
|
2016-08-07 13:46:51 +00:00
|
|
|
if (b == d->enabled)
|
2015-12-10 05:06:13 +02:00
|
|
|
return;
|
|
|
|
if (b && (!d->visible || (d->group && !d->group->isEnabled())))
|
|
|
|
return;
|
|
|
|
QAPP_CHECK("setEnabled");
|
|
|
|
d->enabled = b;
|
|
|
|
#ifndef QT_NO_SHORTCUT
|
|
|
|
d->setShortcutEnabled(b, qApp->d_func()->shortcutMap);
|
|
|
|
#endif
|
|
|
|
d->sendDataChanged();
|
|
|
|
}
|
|
|
|
|
|
|
|
bool QAction::isEnabled() const
|
|
|
|
{
|
|
|
|
Q_D(const QAction);
|
|
|
|
return d->enabled;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\property QAction::visible
|
|
|
|
\brief whether the action can be seen (e.g. in menus and toolbars)
|
|
|
|
|
|
|
|
If \e visible is true the action can be seen (e.g. in menus and
|
|
|
|
toolbars) and chosen by the user; if \e visible is false the
|
|
|
|
action cannot be seen or chosen by the user.
|
|
|
|
|
|
|
|
Actions which are not visible are \e not grayed out; they do not
|
|
|
|
appear at all.
|
|
|
|
|
|
|
|
By default, this property is true (actions are visible).
|
|
|
|
*/
|
|
|
|
void QAction::setVisible(bool b)
|
|
|
|
{
|
|
|
|
Q_D(QAction);
|
2016-08-07 13:46:51 +00:00
|
|
|
if (b == d->visible)
|
2015-12-10 05:06:13 +02:00
|
|
|
return;
|
|
|
|
QAPP_CHECK("setVisible");
|
|
|
|
d->visible = b;
|
2016-08-07 13:46:51 +00:00
|
|
|
d->enabled = b && d->enabled && (!d->group || d->group->isEnabled()) ;
|
2015-12-10 05:06:13 +02:00
|
|
|
#ifndef QT_NO_SHORTCUT
|
|
|
|
d->setShortcutEnabled(d->enabled, qApp->d_func()->shortcutMap);
|
|
|
|
#endif
|
|
|
|
d->sendDataChanged();
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool QAction::isVisible() const
|
|
|
|
{
|
|
|
|
Q_D(const QAction);
|
|
|
|
return d->visible;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\reimp
|
|
|
|
*/
|
|
|
|
bool
|
|
|
|
QAction::event(QEvent *e)
|
|
|
|
{
|
|
|
|
#ifndef QT_NO_SHORTCUT
|
|
|
|
if (e->type() == QEvent::Shortcut) {
|
|
|
|
QShortcutEvent *se = static_cast<QShortcutEvent *>(e);
|
|
|
|
Q_ASSERT_X(se->key() == d_func()->shortcut || d_func()->alternateShortcuts.contains(se->key()),
|
|
|
|
"QAction::event",
|
|
|
|
"Received shortcut event from incorrect shortcut");
|
|
|
|
if (se->isAmbiguous())
|
|
|
|
qWarning("QAction::eventFilter: Ambiguous shortcut overload: %s", QString(se->key()).toLatin1().constData());
|
|
|
|
else
|
|
|
|
activate(Trigger);
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
return QObject::event(e);
|
|
|
|
}
|
|
|
|
|
|
|
|
/*!
|
|
|
|
Returns the user data as set in QAction::setData.
|
|
|
|
|
|
|
|
\sa setData()
|
|
|
|
*/
|
|
|
|
QVariant
|
|
|
|
QAction::data() const
|
|
|
|
{
|
|
|
|
Q_D(const QAction);
|
|
|
|
return d->userData;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\fn void QAction::setData(const QVariant &userData)
|
|
|
|
|
|
|
|
Sets the action's internal data to the given \a userData.
|
|
|
|
|
|
|
|
\sa data()
|
|
|
|
*/
|
|
|
|
void
|
|
|
|
QAction::setData(const QVariant &data)
|
|
|
|
{
|
|
|
|
Q_D(QAction);
|
|
|
|
d->userData = data;
|
|
|
|
d->sendDataChanged();
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*!
|
|
|
|
Updates the relevant status bar for the \a widget specified by sending a
|
|
|
|
QStatusTipEvent to its parent widget. Returns true if an event was sent;
|
|
|
|
otherwise returns false.
|
|
|
|
|
|
|
|
If a null widget is specified, the event is sent to the action's parent.
|
|
|
|
|
|
|
|
\sa statusTip
|
|
|
|
*/
|
|
|
|
bool
|
|
|
|
QAction::showStatusText(QWidget *widget)
|
|
|
|
{
|
2016-08-07 13:46:51 +00:00
|
|
|
Q_D(QAction);
|
|
|
|
return d->showStatusText(widget, d->statustip);
|
2015-12-10 05:06:13 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
/*!
|
|
|
|
Sends the relevant signals for ActionEvent \a event.
|
|
|
|
|
|
|
|
Action based widgets use this API to cause the QAction
|
|
|
|
to emit signals as well as emitting their own.
|
|
|
|
*/
|
|
|
|
void QAction::activate(ActionEvent event)
|
|
|
|
{
|
|
|
|
Q_D(QAction);
|
|
|
|
if(event == Trigger) {
|
2016-08-19 21:10:59 +00:00
|
|
|
QWeakPointer<QObject> guard = this;
|
2015-12-10 05:06:13 +02:00
|
|
|
if(d->checkable) {
|
|
|
|
// the checked action of an exclusive group cannot be unchecked
|
|
|
|
if (d->checked && (d->group && d->group->isExclusive()
|
|
|
|
&& d->group->checkedAction() == this)) {
|
2016-08-19 21:10:59 +00:00
|
|
|
if (!guard.isNull())
|
2015-12-10 05:06:13 +02:00
|
|
|
emit triggered(true);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
setChecked(!d->checked);
|
|
|
|
}
|
2016-08-19 21:10:59 +00:00
|
|
|
if (!guard.isNull())
|
2015-12-10 05:06:13 +02:00
|
|
|
emit triggered(d->checked);
|
|
|
|
} else if(event == Hover) {
|
|
|
|
emit hovered();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\fn void QAction::triggered(bool checked)
|
|
|
|
|
|
|
|
This signal is emitted when an action is activated by the user;
|
|
|
|
for example, when the user clicks a menu option, toolbar button,
|
|
|
|
or presses an action's shortcut key combination, or when trigger()
|
|
|
|
was called. Notably, it is \e not emitted when setChecked() or
|
|
|
|
toggle() is called.
|
|
|
|
|
|
|
|
If the action is checkable, \a checked is true if the action is
|
|
|
|
checked, or false if the action is unchecked.
|
|
|
|
|
|
|
|
\sa QAction::activate(), QAction::toggled(), checked
|
|
|
|
*/
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\fn void QAction::toggled(bool checked)
|
|
|
|
|
|
|
|
This signal is emitted whenever a checkable action changes its
|
|
|
|
isChecked() status. This can be the result of a user interaction,
|
|
|
|
or because setChecked() was called.
|
|
|
|
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|
|
|
\a checked is true if the action is checked, or false if the
|
|
|
|
action is unchecked.
|
|
|
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|
|
|
|
\sa QAction::activate(), QAction::triggered(), checked
|
|
|
|
*/
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\fn void QAction::hovered()
|
|
|
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|
|
|
This signal is emitted when an action is highlighted by the user;
|
|
|
|
for example, when the user pauses with the cursor over a menu option,
|
|
|
|
toolbar button, or presses an action's shortcut key combination.
|
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|
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|
|
\sa QAction::activate()
|
|
|
|
*/
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\fn void QAction::changed()
|
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|
|
|
|
|
|
This signal is emitted when an action has changed. If you
|
|
|
|
are only interested in actions in a given widget, you can
|
|
|
|
watch for QWidget::actionEvent() sent with an
|
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|
|
QEvent::ActionChanged.
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|
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|
|
|
|
\sa QWidget::actionEvent()
|
|
|
|
*/
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\enum QAction::ActionEvent
|
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|
|
|
|
|
|
This enum type is used when calling QAction::activate()
|
|
|
|
|
|
|
|
\value Trigger this will cause the QAction::triggered() signal to be emitted.
|
|
|
|
|
|
|
|
\value Hover this will cause the QAction::hovered() signal to be emitted.
|
|
|
|
*/
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\fn void QAction::setMenuText(const QString &text)
|
|
|
|
|
|
|
|
Use setText() instead.
|
|
|
|
*/
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\fn QString QAction::menuText() const
|
|
|
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|
|
|
|
Use text() instead.
|
|
|
|
*/
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\fn bool QAction::isOn() const
|
|
|
|
|
|
|
|
Use isChecked() instead.
|
|
|
|
*/
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\fn void QAction::setOn(bool b)
|
|
|
|
|
|
|
|
Use setChecked() instead.
|
|
|
|
*/
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\fn bool QAction::isToggleAction() const
|
|
|
|
|
|
|
|
Use isCheckable() instead.
|
|
|
|
*/
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\fn void QAction::setToggleAction(bool b)
|
|
|
|
|
|
|
|
Use setCheckable() instead.
|
|
|
|
*/
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\fn void QAction::setIconSet(const QIcon &i)
|
|
|
|
|
|
|
|
Use setIcon() instead.
|
|
|
|
*/
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\fn bool QAction::addTo(QWidget *w)
|
|
|
|
|
|
|
|
Use QWidget::addAction() instead.
|
|
|
|
|
|
|
|
\oldcode
|
|
|
|
action->addTo(widget);
|
|
|
|
\newcode
|
|
|
|
widget->addAction(action);
|
|
|
|
\endcode
|
|
|
|
*/
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\fn bool QAction::removeFrom(QWidget *w)
|
|
|
|
|
|
|
|
Use QWidget::removeAction() instead.
|
|
|
|
|
|
|
|
\oldcode
|
|
|
|
action->removeFrom(widget);
|
|
|
|
\newcode
|
|
|
|
widget->removeAction(action);
|
|
|
|
\endcode
|
|
|
|
*/
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\fn void QAction::setAccel(const QKeySequence &shortcut)
|
|
|
|
|
|
|
|
Use setShortcut() instead.
|
|
|
|
*/
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\fn QIcon QAction::iconSet() const
|
|
|
|
|
|
|
|
Use icon() instead.
|
|
|
|
*/
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\fn QKeySequence QAction::accel() const
|
|
|
|
|
|
|
|
Use shortcut() instead.
|
|
|
|
*/
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\fn void QAction::activated(int i);
|
|
|
|
|
|
|
|
Use triggered() instead.
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\property QAction::menuRole
|
|
|
|
\brief the action's menu role
|
|
|
|
\since 4.2
|
|
|
|
|
|
|
|
This indicates what role the action serves in the application menu on Mac
|
|
|
|
OS X. By default all action have the TextHeuristicRole, which means that
|
|
|
|
the action is added based on its text (see QMenuBar for more information).
|
|
|
|
|
|
|
|
The menu role can only be changed before the actions are put into the menu
|
|
|
|
bar in Mac OS X (usually just before the first application window is
|
|
|
|
shown).
|
|
|
|
*/
|
|
|
|
void QAction::setMenuRole(MenuRole menuRole)
|
|
|
|
{
|
|
|
|
Q_D(QAction);
|
|
|
|
if (d->menuRole == menuRole)
|
|
|
|
return;
|
|
|
|
|
|
|
|
d->menuRole = menuRole;
|
|
|
|
d->sendDataChanged();
|
|
|
|
}
|
|
|
|
|
|
|
|
QAction::MenuRole QAction::menuRole() const
|
|
|
|
{
|
|
|
|
Q_D(const QAction);
|
|
|
|
return d->menuRole;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\property QAction::iconVisibleInMenu
|
|
|
|
\brief Whether or not an action should show an icon in a menu
|
|
|
|
\since 4.4
|
|
|
|
|
|
|
|
In some applications, it may make sense to have actions with icons in the
|
|
|
|
toolbar, but not in menus. If true, the icon (if valid) is shown in the menu, when it
|
|
|
|
is false, it is not shown.
|
|
|
|
|
|
|
|
The default is to follow whether the Qt::AA_DontShowIconsInMenus attribute
|
|
|
|
is set for the application. Explicitly settings this property overrides
|
|
|
|
the presence (or abscence) of the attribute.
|
|
|
|
|
|
|
|
For example:
|
|
|
|
\snippet doc/src/snippets/code/src_gui_kernel_qaction.cpp 0
|
|
|
|
|
|
|
|
\sa QAction::icon QApplication::setAttribute()
|
|
|
|
*/
|
|
|
|
void QAction::setIconVisibleInMenu(bool visible)
|
|
|
|
{
|
|
|
|
Q_D(QAction);
|
2016-07-30 13:02:25 +00:00
|
|
|
// Only send data changed if we really need to.
|
|
|
|
if (visible == !QApplication::instance()->testAttribute(Qt::AA_DontShowIconsInMenus)) {
|
|
|
|
d->sendDataChanged();
|
2015-12-10 05:06:13 +02:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
bool QAction::isIconVisibleInMenu() const
|
|
|
|
{
|
2016-07-30 13:02:25 +00:00
|
|
|
return !QApplication::instance()->testAttribute(Qt::AA_DontShowIconsInMenus);
|
2015-12-10 05:06:13 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
QT_END_NAMESPACE
|
|
|
|
|
|
|
|
|
|
|
|
#include "moc_qaction.h"
|
|
|
|
|
|
|
|
#endif // QT_NO_ACTION
|
|
|
|
|
|
|
|
|