u-boot/boot/scene.c
Tom Rini d678a59d2d Revert "Merge patch series "arm: dts: am62-beagleplay: Fix Beagleplay Ethernet""
When bringing in the series 'arm: dts: am62-beagleplay: Fix Beagleplay
Ethernet"' I failed to notice that b4 noticed it was based on next and
so took that as the base commit and merged that part of next to master.

This reverts commit c8ffd1356d, reversing
changes made to 2ee6f3a5f7.

Reported-by: Jonas Karlman <jonas@kwiboo.se>
Signed-off-by: Tom Rini <trini@konsulko.com>
2024-05-19 08:16:36 -06:00

897 lines
19 KiB
C

// SPDX-License-Identifier: GPL-2.0+
/*
* Implementation of a scene, a collection of text/image/menu items in an expo
*
* Copyright 2022 Google LLC
* Written by Simon Glass <sjg@chromium.org>
*/
#define LOG_CATEGORY LOGC_EXPO
#include <dm.h>
#include <expo.h>
#include <malloc.h>
#include <mapmem.h>
#include <menu.h>
#include <video.h>
#include <video_console.h>
#include <linux/input.h>
#include "scene_internal.h"
int scene_new(struct expo *exp, const char *name, uint id, struct scene **scnp)
{
struct scene *scn;
scn = calloc(1, sizeof(struct scene));
if (!scn)
return log_msg_ret("expo", -ENOMEM);
scn->name = strdup(name);
if (!scn->name) {
free(scn);
return log_msg_ret("name", -ENOMEM);
}
abuf_init(&scn->buf);
if (!abuf_realloc(&scn->buf, EXPO_MAX_CHARS + 1)) {
free(scn->name);
free(scn);
return log_msg_ret("buf", -ENOMEM);
}
abuf_init(&scn->entry_save);
INIT_LIST_HEAD(&scn->obj_head);
scn->id = resolve_id(exp, id);
scn->expo = exp;
list_add_tail(&scn->sibling, &exp->scene_head);
*scnp = scn;
return scn->id;
}
void scene_obj_destroy(struct scene_obj *obj)
{
if (obj->type == SCENEOBJT_MENU)
scene_menu_destroy((struct scene_obj_menu *)obj);
free(obj->name);
free(obj);
}
void scene_destroy(struct scene *scn)
{
struct scene_obj *obj, *next;
list_for_each_entry_safe(obj, next, &scn->obj_head, sibling)
scene_obj_destroy(obj);
abuf_uninit(&scn->entry_save);
abuf_uninit(&scn->buf);
free(scn->name);
free(scn);
}
int scene_title_set(struct scene *scn, uint id)
{
scn->title_id = id;
return 0;
}
int scene_obj_count(struct scene *scn)
{
struct scene_obj *obj;
int count = 0;
list_for_each_entry(obj, &scn->obj_head, sibling)
count++;
return count;
}
void *scene_obj_find(const struct scene *scn, uint id, enum scene_obj_t type)
{
struct scene_obj *obj;
list_for_each_entry(obj, &scn->obj_head, sibling) {
if (obj->id == id &&
(type == SCENEOBJT_NONE || obj->type == type))
return obj;
}
return NULL;
}
void *scene_obj_find_by_name(struct scene *scn, const char *name)
{
struct scene_obj *obj;
list_for_each_entry(obj, &scn->obj_head, sibling) {
if (!strcmp(name, obj->name))
return obj;
}
return NULL;
}
int scene_obj_add(struct scene *scn, const char *name, uint id,
enum scene_obj_t type, uint size, struct scene_obj **objp)
{
struct scene_obj *obj;
obj = calloc(1, size);
if (!obj)
return log_msg_ret("obj", -ENOMEM);
obj->name = strdup(name);
if (!obj->name) {
free(obj);
return log_msg_ret("name", -ENOMEM);
}
obj->id = resolve_id(scn->expo, id);
obj->scene = scn;
obj->type = type;
list_add_tail(&obj->sibling, &scn->obj_head);
*objp = obj;
return obj->id;
}
int scene_img(struct scene *scn, const char *name, uint id, char *data,
struct scene_obj_img **imgp)
{
struct scene_obj_img *img;
int ret;
ret = scene_obj_add(scn, name, id, SCENEOBJT_IMAGE,
sizeof(struct scene_obj_img),
(struct scene_obj **)&img);
if (ret < 0)
return log_msg_ret("obj", ret);
img->data = data;
if (imgp)
*imgp = img;
return img->obj.id;
}
int scene_txt(struct scene *scn, const char *name, uint id, uint str_id,
struct scene_obj_txt **txtp)
{
struct scene_obj_txt *txt;
int ret;
ret = scene_obj_add(scn, name, id, SCENEOBJT_TEXT,
sizeof(struct scene_obj_txt),
(struct scene_obj **)&txt);
if (ret < 0)
return log_msg_ret("obj", ret);
txt->str_id = str_id;
if (txtp)
*txtp = txt;
return txt->obj.id;
}
int scene_txt_str(struct scene *scn, const char *name, uint id, uint str_id,
const char *str, struct scene_obj_txt **txtp)
{
struct scene_obj_txt *txt;
int ret;
ret = expo_str(scn->expo, name, str_id, str);
if (ret < 0)
return log_msg_ret("str", ret);
if (str_id && ret != str_id)
return log_msg_ret("id", -EEXIST);
str_id = ret;
ret = scene_obj_add(scn, name, id, SCENEOBJT_TEXT,
sizeof(struct scene_obj_txt),
(struct scene_obj **)&txt);
if (ret < 0)
return log_msg_ret("obj", ret);
txt->str_id = str_id;
if (txtp)
*txtp = txt;
return txt->obj.id;
}
int scene_txt_set_font(struct scene *scn, uint id, const char *font_name,
uint font_size)
{
struct scene_obj_txt *txt;
txt = scene_obj_find(scn, id, SCENEOBJT_TEXT);
if (!txt)
return log_msg_ret("find", -ENOENT);
txt->font_name = font_name;
txt->font_size = font_size;
return 0;
}
int scene_obj_set_pos(struct scene *scn, uint id, int x, int y)
{
struct scene_obj *obj;
obj = scene_obj_find(scn, id, SCENEOBJT_NONE);
if (!obj)
return log_msg_ret("find", -ENOENT);
obj->dim.x = x;
obj->dim.y = y;
return 0;
}
int scene_obj_set_size(struct scene *scn, uint id, int w, int h)
{
struct scene_obj *obj;
obj = scene_obj_find(scn, id, SCENEOBJT_NONE);
if (!obj)
return log_msg_ret("find", -ENOENT);
obj->dim.w = w;
obj->dim.h = h;
return 0;
}
int scene_obj_set_hide(struct scene *scn, uint id, bool hide)
{
int ret;
ret = scene_obj_flag_clrset(scn, id, SCENEOF_HIDE,
hide ? SCENEOF_HIDE : 0);
if (ret)
return log_msg_ret("flg", ret);
return 0;
}
int scene_obj_flag_clrset(struct scene *scn, uint id, uint clr, uint set)
{
struct scene_obj *obj;
obj = scene_obj_find(scn, id, SCENEOBJT_NONE);
if (!obj)
return log_msg_ret("find", -ENOENT);
obj->flags &= ~clr;
obj->flags |= set;
return 0;
}
int scene_obj_get_hw(struct scene *scn, uint id, int *widthp)
{
struct scene_obj *obj;
obj = scene_obj_find(scn, id, SCENEOBJT_NONE);
if (!obj)
return log_msg_ret("find", -ENOENT);
switch (obj->type) {
case SCENEOBJT_NONE:
case SCENEOBJT_MENU:
case SCENEOBJT_TEXTLINE:
break;
case SCENEOBJT_IMAGE: {
struct scene_obj_img *img = (struct scene_obj_img *)obj;
ulong width, height;
uint bpix;
video_bmp_get_info(img->data, &width, &height, &bpix);
if (widthp)
*widthp = width;
return height;
}
case SCENEOBJT_TEXT: {
struct scene_obj_txt *txt = (struct scene_obj_txt *)obj;
struct expo *exp = scn->expo;
struct vidconsole_bbox bbox;
const char *str;
int len, ret;
str = expo_get_str(exp, txt->str_id);
if (!str)
return log_msg_ret("str", -ENOENT);
len = strlen(str);
/* if there is no console, make it up */
if (!exp->cons) {
if (widthp)
*widthp = 8 * len;
return 16;
}
ret = vidconsole_measure(scn->expo->cons, txt->font_name,
txt->font_size, str, &bbox);
if (ret)
return log_msg_ret("mea", ret);
if (widthp)
*widthp = bbox.x1;
return bbox.y1;
}
}
return 0;
}
/**
* scene_render_background() - Render the background for an object
*
* @obj: Object to render
* @box_only: true to show a box around the object, but keep the normal
* background colour inside
*/
static void scene_render_background(struct scene_obj *obj, bool box_only)
{
struct expo *exp = obj->scene->expo;
const struct expo_theme *theme = &exp->theme;
struct vidconsole_bbox bbox, label_bbox;
struct udevice *dev = exp->display;
struct video_priv *vid_priv;
struct udevice *cons = exp->cons;
struct vidconsole_colour old;
enum colour_idx fore, back;
uint inset = theme->menu_inset;
/* draw a background for the object */
if (CONFIG_IS_ENABLED(SYS_WHITE_ON_BLACK)) {
fore = VID_BLACK;
back = VID_WHITE;
} else {
fore = VID_LIGHT_GRAY;
back = VID_BLACK;
}
/* see if this object wants to render a background */
if (scene_obj_calc_bbox(obj, &bbox, &label_bbox))
return;
vidconsole_push_colour(cons, fore, back, &old);
vid_priv = dev_get_uclass_priv(dev);
video_fill_part(dev, label_bbox.x0 - inset, label_bbox.y0 - inset,
label_bbox.x1 + inset, label_bbox.y1 + inset,
vid_priv->colour_fg);
vidconsole_pop_colour(cons, &old);
if (box_only) {
video_fill_part(dev, label_bbox.x0, label_bbox.y0,
label_bbox.x1, label_bbox.y1,
vid_priv->colour_bg);
}
}
/**
* scene_obj_render() - Render an object
*
*/
static int scene_obj_render(struct scene_obj *obj, bool text_mode)
{
struct scene *scn = obj->scene;
struct expo *exp = scn->expo;
const struct expo_theme *theme = &exp->theme;
struct udevice *dev = exp->display;
struct udevice *cons = text_mode ? NULL : exp->cons;
int x, y, ret;
x = obj->dim.x;
y = obj->dim.y;
switch (obj->type) {
case SCENEOBJT_NONE:
break;
case SCENEOBJT_IMAGE: {
struct scene_obj_img *img = (struct scene_obj_img *)obj;
if (!cons)
return -ENOTSUPP;
ret = video_bmp_display(dev, map_to_sysmem(img->data), x, y,
true);
if (ret < 0)
return log_msg_ret("img", ret);
break;
}
case SCENEOBJT_TEXT: {
struct scene_obj_txt *txt = (struct scene_obj_txt *)obj;
const char *str;
if (!cons)
return -ENOTSUPP;
if (txt->font_name || txt->font_size) {
ret = vidconsole_select_font(cons,
txt->font_name,
txt->font_size);
} else {
ret = vidconsole_select_font(cons, NULL, 0);
}
if (ret && ret != -ENOSYS)
return log_msg_ret("font", ret);
str = expo_get_str(exp, txt->str_id);
if (str) {
struct video_priv *vid_priv;
struct vidconsole_colour old;
enum colour_idx fore, back;
if (CONFIG_IS_ENABLED(SYS_WHITE_ON_BLACK)) {
fore = VID_BLACK;
back = VID_WHITE;
} else {
fore = VID_LIGHT_GRAY;
back = VID_BLACK;
}
vid_priv = dev_get_uclass_priv(dev);
if (obj->flags & SCENEOF_POINT) {
vidconsole_push_colour(cons, fore, back, &old);
video_fill_part(dev, x - theme->menu_inset, y,
x + obj->dim.w,
y + obj->dim.h,
vid_priv->colour_bg);
}
vidconsole_set_cursor_pos(cons, x, y);
vidconsole_put_string(cons, str);
if (obj->flags & SCENEOF_POINT)
vidconsole_pop_colour(cons, &old);
}
break;
}
case SCENEOBJT_MENU: {
struct scene_obj_menu *menu = (struct scene_obj_menu *)obj;
if (exp->popup && (obj->flags & SCENEOF_OPEN)) {
if (!cons)
return -ENOTSUPP;
/* draw a background behind the menu items */
scene_render_background(obj, false);
}
/*
* With a vidconsole, the text and item pointer are rendered as
* normal objects so we don't need to do anything here. The menu
* simply controls where they are positioned.
*/
if (cons)
return -ENOTSUPP;
ret = scene_menu_display(menu);
if (ret < 0)
return log_msg_ret("img", ret);
break;
}
case SCENEOBJT_TEXTLINE:
if (obj->flags & SCENEOF_OPEN)
scene_render_background(obj, true);
break;
}
return 0;
}
int scene_arrange(struct scene *scn)
{
struct scene_obj *obj;
int ret;
list_for_each_entry(obj, &scn->obj_head, sibling) {
switch (obj->type) {
case SCENEOBJT_NONE:
case SCENEOBJT_IMAGE:
case SCENEOBJT_TEXT:
break;
case SCENEOBJT_MENU: {
struct scene_obj_menu *menu;
menu = (struct scene_obj_menu *)obj,
ret = scene_menu_arrange(scn, menu);
if (ret)
return log_msg_ret("arr", ret);
break;
}
case SCENEOBJT_TEXTLINE: {
struct scene_obj_textline *tline;
tline = (struct scene_obj_textline *)obj,
ret = scene_textline_arrange(scn, tline);
if (ret)
return log_msg_ret("arr", ret);
break;
}
}
}
return 0;
}
int scene_render_deps(struct scene *scn, uint id)
{
struct scene_obj *obj;
int ret;
if (!id)
return 0;
obj = scene_obj_find(scn, id, SCENEOBJT_NONE);
if (!obj)
return log_msg_ret("obj", -ENOENT);
if (!(obj->flags & SCENEOF_HIDE)) {
ret = scene_obj_render(obj, false);
if (ret && ret != -ENOTSUPP)
return log_msg_ret("ren", ret);
switch (obj->type) {
case SCENEOBJT_NONE:
case SCENEOBJT_IMAGE:
case SCENEOBJT_TEXT:
break;
case SCENEOBJT_MENU:
scene_menu_render_deps(scn,
(struct scene_obj_menu *)obj);
break;
case SCENEOBJT_TEXTLINE:
scene_textline_render_deps(scn,
(struct scene_obj_textline *)obj);
break;
}
}
return 0;
}
int scene_render(struct scene *scn)
{
struct expo *exp = scn->expo;
struct scene_obj *obj;
int ret;
list_for_each_entry(obj, &scn->obj_head, sibling) {
if (!(obj->flags & SCENEOF_HIDE)) {
ret = scene_obj_render(obj, exp->text_mode);
if (ret && ret != -ENOTSUPP)
return log_msg_ret("ren", ret);
}
}
/* render any highlighted object on top of the others */
if (scn->highlight_id && !exp->text_mode) {
ret = scene_render_deps(scn, scn->highlight_id);
if (ret && ret != -ENOTSUPP)
return log_msg_ret("dep", ret);
}
return 0;
}
/**
* send_key_obj() - Handle a keypress for moving between objects
*
* @scn: Scene to receive the key
* @key: Key to send (KEYCODE_UP)
* @event: Returns resulting event from this keypress
* Returns: 0 if OK, -ve on error
*/
static void send_key_obj(struct scene *scn, struct scene_obj *obj, int key,
struct expo_action *event)
{
switch (key) {
case BKEY_UP:
while (obj != list_first_entry(&scn->obj_head, struct scene_obj,
sibling)) {
obj = list_entry(obj->sibling.prev,
struct scene_obj, sibling);
if (scene_obj_can_highlight(obj)) {
event->type = EXPOACT_POINT_OBJ;
event->select.id = obj->id;
log_debug("up to obj %d\n", event->select.id);
break;
}
}
break;
case BKEY_DOWN:
while (!list_is_last(&obj->sibling, &scn->obj_head)) {
obj = list_entry(obj->sibling.next, struct scene_obj,
sibling);
if (scene_obj_can_highlight(obj)) {
event->type = EXPOACT_POINT_OBJ;
event->select.id = obj->id;
log_debug("down to obj %d\n", event->select.id);
break;
}
}
break;
case BKEY_SELECT:
if (scene_obj_can_highlight(obj)) {
event->type = EXPOACT_OPEN;
event->select.id = obj->id;
log_debug("open obj %d\n", event->select.id);
}
break;
case BKEY_QUIT:
event->type = EXPOACT_QUIT;
log_debug("obj quit\n");
break;
}
}
int scene_send_key(struct scene *scn, int key, struct expo_action *event)
{
struct scene_obj *obj;
int ret;
event->type = EXPOACT_NONE;
/*
* In 'popup' mode, arrow keys move betwen objects, unless a menu is
* opened
*/
if (scn->expo->popup) {
obj = NULL;
if (scn->highlight_id) {
obj = scene_obj_find(scn, scn->highlight_id,
SCENEOBJT_NONE);
}
if (!obj)
return 0;
if (!(obj->flags & SCENEOF_OPEN)) {
send_key_obj(scn, obj, key, event);
return 0;
}
switch (obj->type) {
case SCENEOBJT_NONE:
case SCENEOBJT_IMAGE:
case SCENEOBJT_TEXT:
break;
case SCENEOBJT_MENU: {
struct scene_obj_menu *menu;
menu = (struct scene_obj_menu *)obj,
ret = scene_menu_send_key(scn, menu, key, event);
if (ret)
return log_msg_ret("key", ret);
break;
}
case SCENEOBJT_TEXTLINE: {
struct scene_obj_textline *tline;
tline = (struct scene_obj_textline *)obj,
ret = scene_textline_send_key(scn, tline, key, event);
if (ret)
return log_msg_ret("key", ret);
break;
}
}
return 0;
}
list_for_each_entry(obj, &scn->obj_head, sibling) {
if (obj->type == SCENEOBJT_MENU) {
struct scene_obj_menu *menu;
menu = (struct scene_obj_menu *)obj,
ret = scene_menu_send_key(scn, menu, key, event);
if (ret)
return log_msg_ret("key", ret);
break;
}
}
return 0;
}
int scene_obj_calc_bbox(struct scene_obj *obj, struct vidconsole_bbox *bbox,
struct vidconsole_bbox *label_bbox)
{
switch (obj->type) {
case SCENEOBJT_NONE:
case SCENEOBJT_IMAGE:
case SCENEOBJT_TEXT:
return -ENOSYS;
case SCENEOBJT_MENU: {
struct scene_obj_menu *menu = (struct scene_obj_menu *)obj;
scene_menu_calc_bbox(menu, bbox, label_bbox);
break;
}
case SCENEOBJT_TEXTLINE: {
struct scene_obj_textline *tline;
tline = (struct scene_obj_textline *)obj;
scene_textline_calc_bbox(tline, bbox, label_bbox);
break;
}
}
return 0;
}
int scene_calc_dims(struct scene *scn, bool do_menus)
{
struct scene_obj *obj;
int ret;
list_for_each_entry(obj, &scn->obj_head, sibling) {
switch (obj->type) {
case SCENEOBJT_NONE:
case SCENEOBJT_TEXT:
case SCENEOBJT_IMAGE: {
int width;
if (!do_menus) {
ret = scene_obj_get_hw(scn, obj->id, &width);
if (ret < 0)
return log_msg_ret("get", ret);
obj->dim.w = width;
obj->dim.h = ret;
}
break;
}
case SCENEOBJT_MENU: {
struct scene_obj_menu *menu;
if (do_menus) {
menu = (struct scene_obj_menu *)obj;
ret = scene_menu_calc_dims(menu);
if (ret)
return log_msg_ret("men", ret);
}
break;
}
case SCENEOBJT_TEXTLINE: {
struct scene_obj_textline *tline;
tline = (struct scene_obj_textline *)obj;
ret = scene_textline_calc_dims(tline);
if (ret)
return log_msg_ret("men", ret);
break;
}
}
}
return 0;
}
int scene_apply_theme(struct scene *scn, struct expo_theme *theme)
{
struct scene_obj *obj;
int ret;
/* Avoid error-checking optional items */
scene_txt_set_font(scn, scn->title_id, NULL, theme->font_size);
list_for_each_entry(obj, &scn->obj_head, sibling) {
switch (obj->type) {
case SCENEOBJT_NONE:
case SCENEOBJT_IMAGE:
case SCENEOBJT_MENU:
case SCENEOBJT_TEXTLINE:
break;
case SCENEOBJT_TEXT:
scene_txt_set_font(scn, obj->id, NULL,
theme->font_size);
break;
}
}
ret = scene_arrange(scn);
if (ret)
return log_msg_ret("arr", ret);
return 0;
}
void scene_set_highlight_id(struct scene *scn, uint id)
{
scn->highlight_id = id;
}
void scene_highlight_first(struct scene *scn)
{
struct scene_obj *obj;
list_for_each_entry(obj, &scn->obj_head, sibling) {
if (scene_obj_can_highlight(obj)) {
scene_set_highlight_id(scn, obj->id);
return;
}
}
}
static int scene_obj_open(struct scene *scn, struct scene_obj *obj)
{
int ret;
switch (obj->type) {
case SCENEOBJT_NONE:
case SCENEOBJT_IMAGE:
case SCENEOBJT_MENU:
case SCENEOBJT_TEXT:
break;
case SCENEOBJT_TEXTLINE:
ret = scene_textline_open(scn,
(struct scene_obj_textline *)obj);
if (ret)
return log_msg_ret("op", ret);
break;
}
return 0;
}
int scene_set_open(struct scene *scn, uint id, bool open)
{
struct scene_obj *obj;
int ret;
obj = scene_obj_find(scn, id, SCENEOBJT_NONE);
if (!obj)
return log_msg_ret("find", -ENOENT);
if (open) {
ret = scene_obj_open(scn, obj);
if (ret)
return log_msg_ret("op", ret);
}
ret = scene_obj_flag_clrset(scn, id, SCENEOF_OPEN,
open ? SCENEOF_OPEN : 0);
if (ret)
return log_msg_ret("flg", ret);
return 0;
}
int scene_iter_objs(struct scene *scn, expo_scene_obj_iterator iter,
void *priv)
{
struct scene_obj *obj;
list_for_each_entry(obj, &scn->obj_head, sibling) {
int ret;
ret = iter(obj, priv);
if (ret)
return log_msg_ret("itr", ret);
}
return 0;
}
int scene_bbox_union(struct scene *scn, uint id, int inset,
struct vidconsole_bbox *bbox)
{
struct scene_obj *obj;
if (!id)
return 0;
obj = scene_obj_find(scn, id, SCENEOBJT_NONE);
if (!obj)
return log_msg_ret("obj", -ENOENT);
if (bbox->valid) {
bbox->x0 = min(bbox->x0, obj->dim.x - inset);
bbox->y0 = min(bbox->y0, obj->dim.y);
bbox->x1 = max(bbox->x1, obj->dim.x + obj->dim.w + inset);
bbox->y1 = max(bbox->y1, obj->dim.y + obj->dim.h);
} else {
bbox->x0 = obj->dim.x - inset;
bbox->y0 = obj->dim.y;
bbox->x1 = obj->dim.x + obj->dim.w + inset;
bbox->y1 = obj->dim.y + obj->dim.h;
bbox->valid = true;
}
return 0;
}