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doc: random number generation
Add random number generation APIs to the HTML documentation. Fix style issues. Signed-off-by: Heinrich Schuchardt <xypron.glpk@gmx.de>
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5 changed files with 40 additions and 11 deletions
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@ -10,22 +10,32 @@ struct udevice;
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/**
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* dm_rng_read() - read a random number seed from the rng device
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* @buffer: input buffer to put the read random seed into
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* @size: number of bytes of random seed read
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*
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* Return: 0 if OK, -ve on error
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* The function blocks until the requested number of bytes is read.
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*
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* @dev: random number generator device
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* @buffer: input buffer to put the read random seed into
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* @size: number of random bytes to read
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* Return: 0 if OK, -ve on error
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*/
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int dm_rng_read(struct udevice *dev, void *buffer, size_t size);
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/* struct dm_rng_ops - Operations for the hwrng uclass */
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/**
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* struct dm_rng_ops - operations for the hwrng uclass
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*
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* This structures contains the function implemented by a hardware random
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* number generation device.
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*/
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struct dm_rng_ops {
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/**
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* @read() - read a random number seed
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* @read: read a random bytes
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*
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* @data: input buffer to read the random seed
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* @max: total number of bytes to read
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* The function blocks until the requested number of bytes is read.
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*
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* Return: 0 if OK, -ve on error
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* @read.dev: random number generator device
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* @read.data: input buffer to read the random seed into
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* @read.max: number of random bytes to read
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* @read.Return: 0 if OK, -ve on error
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*/
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int (*read)(struct udevice *dev, void *data, size_t max);
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};
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