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expo: Add width and height to objects
At present objects only have a position so it is not possible to determine the amount of space they take up on the display. Add width and height properties, using a struct to keep all the dimensions together. For now this is not used. Future work will set up these new properties. Signed-off-by: Simon Glass <sjg@chromium.org>
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parent
2d6ee92c6a
commit
ae45d6cf5a
4 changed files with 43 additions and 30 deletions
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@ -49,9 +49,9 @@ int scene_menu_arrange(struct scene *scn, struct scene_obj_menu *menu)
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int y, cur_y;
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int ret;
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y = menu->obj.y;
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y = menu->obj.dim.y;
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if (menu->title_id) {
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ret = scene_obj_set_pos(scn, menu->title_id, menu->obj.x, y);
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ret = scene_obj_set_pos(scn, menu->title_id, menu->obj.dim.x, y);
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if (ret < 0)
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return log_msg_ret("tit", ret);
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@ -89,18 +89,18 @@ int scene_menu_arrange(struct scene *scn, struct scene_obj_menu *menu)
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* pointer, then the key and the description
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*/
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if (item->label_id) {
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ret = scene_obj_set_pos(scn, item->label_id, menu->obj.x,
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ret = scene_obj_set_pos(scn, item->label_id, menu->obj.dim.x,
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y);
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if (ret < 0)
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return log_msg_ret("nam", ret);
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}
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ret = scene_obj_set_pos(scn, item->key_id, menu->obj.x + 230,
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ret = scene_obj_set_pos(scn, item->key_id, menu->obj.dim.x + 230,
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y);
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if (ret < 0)
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return log_msg_ret("key", ret);
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ret = scene_obj_set_pos(scn, item->desc_id, menu->obj.x + 280,
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ret = scene_obj_set_pos(scn, item->desc_id, menu->obj.dim.x + 280,
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y);
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if (ret < 0)
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return log_msg_ret("des", ret);
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@ -134,7 +134,7 @@ int scene_menu_arrange(struct scene *scn, struct scene_obj_menu *menu)
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* points to
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*/
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ret = scene_obj_set_pos(scn, menu->pointer_id,
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menu->obj.x + 200, cur_y);
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menu->obj.dim.x + 200, cur_y);
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if (ret < 0)
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return log_msg_ret("ptr", ret);
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}
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