lmb: Remove lmb_align_down()

We already have a macro for this. Use it instead of adding yet another
variant for alignment.

Reviewed-by: Sam Protsenko <semen.protsenko@linaro.org>
Tested-by: Sam Protsenko <semen.protsenko@linaro.org>
Signed-off-by: Ilias Apalodimas <ilias.apalodimas@linaro.org>
This commit is contained in:
Ilias Apalodimas 2024-12-18 09:02:30 +02:00 committed by Tom Rini
parent 793e21b83d
commit 6c9f27505a

View file

@ -342,11 +342,6 @@ static long lmb_overlaps_region(struct alist *lmb_rgn_lst, phys_addr_t base,
return (i < lmb_rgn_lst->count) ? i : -1;
}
static phys_addr_t lmb_align_down(phys_addr_t addr, phys_size_t size)
{
return addr & ~(size - 1);
}
/*
* IOVA LMB memory maps using lmb pointers instead of the global LMB memory map.
*/
@ -400,7 +395,7 @@ phys_addr_t io_lmb_alloc(struct lmb *io_lmb, phys_size_t size, ulong align)
if (lmbsize < size)
continue;
base = lmb_align_down(lmbbase + lmbsize - size, align);
base = ALIGN_DOWN(lmbbase + lmbsize - size, align);
while (base && lmbbase <= base) {
rgn = lmb_overlaps_region(&io_lmb->used_mem, base, size);
@ -416,7 +411,7 @@ phys_addr_t io_lmb_alloc(struct lmb *io_lmb, phys_size_t size, ulong align)
res_base = lmb_used[rgn].base;
if (res_base < size)
break;
base = lmb_align_down(res_base - size, align);
base = ALIGN_DOWN(res_base - size, align);
}
}
return 0;
@ -709,13 +704,13 @@ static phys_addr_t _lmb_alloc_base(phys_size_t size, ulong align,
continue;
if (max_addr == LMB_ALLOC_ANYWHERE) {
base = lmb_align_down(lmbbase + lmbsize - size, align);
base = ALIGN_DOWN(lmbbase + lmbsize - size, align);
} else if (lmbbase < max_addr) {
base = lmbbase + lmbsize;
if (base < lmbbase)
base = -1;
base = min(base, max_addr);
base = lmb_align_down(base - size, align);
base = ALIGN_DOWN(base - size, align);
} else {
continue;
}
@ -740,7 +735,7 @@ static phys_addr_t _lmb_alloc_base(phys_size_t size, ulong align,
res_base = lmb_used[rgn].base;
if (res_base < size)
break;
base = lmb_align_down(res_base - size, align);
base = ALIGN_DOWN(res_base - size, align);
}
}
return 0;