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expo: Support menu-item values in cedit
Update the cedit read/write functions to support menu items with values. Signed-off-by: Simon Glass <sjg@chromium.org>
This commit is contained in:
parent
f698786cff
commit
55a9de574c
5 changed files with 117 additions and 60 deletions
148
boot/cedit.c
148
boot/cedit.c
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@ -293,14 +293,84 @@ static int get_cur_menuitem_text(const struct scene_obj_menu *menu,
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return 0;
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}
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/**
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* get_cur_menuitem_val() - Get the value of a menu's current item
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*
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* Obtains the value of the current item in the menu. If no value, then
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* enumerates the items of a menu (0, 1, 2) and returns the sequence number of
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* the currently selected item. If the first item is selected, this returns 0;
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* if the second, 1; etc.
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*
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* @menu: Menu to check
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* @valp: Returns current-item value / sequence number
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* Return: 0 on success, else -ve error value
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*/
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static int get_cur_menuitem_val(const struct scene_obj_menu *menu, int *valp)
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{
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const struct scene_menitem *mi;
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int seq;
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seq = 0;
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list_for_each_entry(mi, &menu->item_head, sibling) {
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if (mi->id == menu->cur_item_id) {
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*valp = mi->value == INT_MAX ? seq : mi->value;
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return 0;
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}
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seq++;
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}
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return log_msg_ret("nf", -ENOENT);
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}
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/**
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* write_dt_string() - Write a string to the devicetree, expanding if needed
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*
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* If this fails, it tries again after expanding the devicetree a little
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*
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* @buf: Buffer containing the devicetree
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* @name: Property name to use
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* @str: String value
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* Return: 0 if OK, -EFAULT if something went horribly wrong
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*/
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static int write_dt_string(struct abuf *buf, const char *name, const char *str)
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{
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int ret, i;
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ret = -EAGAIN;
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for (i = 0; ret && i < 2; i++) {
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ret = fdt_property_string(abuf_data(buf), name, str);
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if (!i) {
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ret = check_space(ret, buf);
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if (ret)
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return log_msg_ret("rs2", -ENOMEM);
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}
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}
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/* this should not happen */
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if (ret)
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return log_msg_ret("str", -EFAULT);
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return 0;
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}
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/**
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* write_dt_u32() - Write an int to the devicetree, expanding if needed
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*
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* If this fails, it tries again after expanding the devicetree a little
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*
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* @buf: Buffer containing the devicetree
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* @name: Property name to use
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* @lva: Integer value
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* Return: 0 if OK, -EFAULT if something went horribly wrong
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*/
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static int write_dt_u32(struct abuf *buf, const char *name, uint val)
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{
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int ret, i;
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/* write the text of the current item */
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ret = -EAGAIN;
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for (i = 0; ret && i < 2; i++) {
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ret = fdt_property_string(abuf_data(buf), name, str);
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ret = fdt_property_u32(abuf_data(buf), name, val);
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if (!i) {
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ret = check_space(ret, buf);
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if (ret)
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@ -339,23 +409,21 @@ static int h_write_settings(struct scene_obj *obj, void *vpriv)
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const struct scene_obj_menu *menu;
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const char *str;
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char name[80];
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int i;
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int val;
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/* write the ID of the current item */
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menu = (struct scene_obj_menu *)obj;
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ret = -EAGAIN;
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for (i = 0; ret && i < 2; i++) {
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ret = fdt_property_u32(abuf_data(buf), obj->name,
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menu->cur_item_id);
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if (!i) {
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ret = check_space(ret, buf);
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if (ret)
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return log_msg_ret("res", -ENOMEM);
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}
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}
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/* this should not happen */
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ret = write_dt_u32(buf, obj->name, menu->cur_item_id);
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if (ret)
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return log_msg_ret("wrt", -EFAULT);
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return log_msg_ret("wrt", ret);
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snprintf(name, sizeof(name), "%s-value", obj->name);
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ret = get_cur_menuitem_val(menu, &val);
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if (ret < 0)
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return log_msg_ret("cur", ret);
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ret = write_dt_u32(buf, name, val);
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if (ret)
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return log_msg_ret("wr2", ret);
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ret = get_cur_menuitem_text(menu, &str);
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if (ret)
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@ -521,6 +589,14 @@ static int h_write_settings_env(struct scene_obj *obj, void *vpriv)
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ret = env_set(name, str);
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if (ret)
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return log_msg_ret("st2", ret);
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ret = get_cur_menuitem_val(menu, &val);
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if (ret < 0)
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return log_msg_ret("cur", ret);
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snprintf(name, sizeof(name), "c.%s-value", obj->name);
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if (priv->verbose)
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printf("%s=%d\n", name, val);
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break;
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case SCENEOBJT_TEXTLINE: {
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const struct scene_obj_textline *tline;
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@ -624,43 +700,12 @@ int cedit_read_settings_env(struct expo *exp, bool verbose)
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return 0;
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}
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/**
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* get_cur_menuitem_seq() - Get the sequence number of a menu's current item
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*
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* Enumerates the items of a menu (0, 1, 2) and returns the sequence number of
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* the currently selected item. If the first item is selected, this returns 0;
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* if the second, 1; etc.
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*
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* @menu: Menu to check
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* Return: Sequence number on success, else -ve error value
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*/
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static int get_cur_menuitem_seq(const struct scene_obj_menu *menu)
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{
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const struct scene_menitem *mi;
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int seq, found;
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seq = 0;
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found = -1;
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list_for_each_entry(mi, &menu->item_head, sibling) {
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if (mi->id == menu->cur_item_id) {
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found = seq;
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break;
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}
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seq++;
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}
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if (found == -1)
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return log_msg_ret("nf", -ENOENT);
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return found;
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}
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static int h_write_settings_cmos(struct scene_obj *obj, void *vpriv)
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{
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const struct scene_obj_menu *menu;
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struct cedit_iter_priv *priv = vpriv;
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int val, ret;
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uint i, seq;
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uint i;
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if (obj->type != SCENEOBJT_MENU || obj->id < EXPOID_BASE_ID)
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return 0;
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@ -668,11 +713,10 @@ static int h_write_settings_cmos(struct scene_obj *obj, void *vpriv)
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menu = (struct scene_obj_menu *)obj;
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val = menu->cur_item_id;
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ret = get_cur_menuitem_seq(menu);
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ret = get_cur_menuitem_val(menu, &val);
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if (ret < 0)
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return log_msg_ret("cur", ret);
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seq = ret;
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log_debug("%s: seq=%d\n", menu->obj.name, seq);
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log_debug("%s: val=%d\n", menu->obj.name, val);
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/* figure out where to place this item */
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if (!obj->bit_length)
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@ -680,11 +724,11 @@ static int h_write_settings_cmos(struct scene_obj *obj, void *vpriv)
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if (obj->start_bit + obj->bit_length > CMOS_MAX_BITS)
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return log_msg_ret("bit", -E2BIG);
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for (i = 0; i < obj->bit_length; i++, seq >>= 1) {
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for (i = 0; i < obj->bit_length; i++, val >>= 1) {
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uint bitnum = obj->start_bit + i;
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priv->mask[CMOS_BYTE(bitnum)] |= 1 << CMOS_BIT(bitnum);
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if (seq & 1)
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if (val & 1)
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priv->value[CMOS_BYTE(bitnum)] |= BIT(CMOS_BIT(bitnum));
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log_debug("bit %x %x %x\n", bitnum,
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priv->mask[CMOS_BYTE(bitnum)],
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@ -787,7 +831,7 @@ static int h_read_settings_cmos(struct scene_obj *obj, void *vpriv)
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/* update the current item */
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log_debug("look for menuitem value %d in menu %d\n", val, menu->obj.id);
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mi = scene_menuitem_find_seq(menu, val);
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mi = scene_menuitem_find_val(menu, val);
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if (!mi)
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return log_msg_ret("seq", -ENOENT);
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@ -69,7 +69,7 @@ struct scene_menitem *scene_menuitem_find_val(const struct scene_obj_menu *menu,
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i = 0;
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list_for_each_entry(item, &menu->item_head, sibling) {
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if (item->value == val)
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if (item->value == INT_MAX ? val == i : item->value == val)
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return item;
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i++;
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}
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@ -107,8 +107,10 @@ That results in::
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/ {
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cedit-values {
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cpu-speed = <0x00000006>;
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cpu-speed-value = <0x00000003>;
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cpu-speed-str = "2 GHz";
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power-loss = <0x0000000a>;
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power-loss-value = <0x00000000>;
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power-loss-str = "Always Off";
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};
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}
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@ -118,16 +120,23 @@ That results in::
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This shows settings being stored in the environment::
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=> cedit write_env -v
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c.cpu-speed=7
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c.cpu-speed=11
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c.cpu-speed-str=2.5 GHz
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c.power-loss=12
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c.power-loss-str=Memory
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c.cpu-speed-value=3
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c.power-loss=14
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c.power-loss-str=Always Off
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c.power-loss-value=0
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c.machine-name=my-machine
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c.cpu-speed=11
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c.power-loss=14
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c.machine-name=my-machine
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=> print
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...
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c.cpu-speed=6
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c.cpu-speed-str=2 GHz
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c.power-loss=10
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c.power-loss-str=Always Off
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c.machine-name=my-machine
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...
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=> cedit read_env -v
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@ -96,14 +96,16 @@ static int cedit_fdt(struct unit_test_state *uts)
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ut_asserteq(ID_CPU_SPEED_2,
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ofnode_read_u32_default(node, "cpu-speed", 0));
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ut_asserteq(3,
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ofnode_read_u32_default(node, "cpu-speed-value", 0));
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ut_asserteq_str("2.5 GHz", ofnode_read_string(node, "cpu-speed-str"));
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ut_asserteq_str("my-machine", ofnode_read_string(node, "machine-name"));
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/* There should only be 5 properties */
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/* There should only be 7 properties */
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for (i = 0, ofnode_first_property(node, &prop); ofprop_valid(&prop);
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i++, ofnode_next_property(&prop))
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;
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ut_asserteq(5, i);
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ut_asserteq(7, i);
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ut_assert_console_end();
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ut_assertok(run_command("cedit write_env -v", 0));
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ut_assert_nextlinen("c.cpu-speed=11");
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ut_assert_nextlinen("c.cpu-speed-str=2.5 GHz");
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ut_assert_nextlinen("c.cpu-speed-value=3");
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ut_assert_nextlinen("c.power-loss=14");
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ut_assert_nextlinen("c.power-loss-str=Always Off");
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ut_assert_nextlinen("c.power-loss-value=0");
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ut_assert_nextlinen("c.machine-name=my-machine");
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ut_assert_console_end();
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@ -40,10 +40,10 @@
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ID_CPU_SPEED_3>;
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/* values for the menu items */
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item-value = <(-1) 3 6>;
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item-value = <0 3 6>;
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start-bit = <0x400>;
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bit-length = <2>;
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bit-length = <3>;
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};
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power-loss {
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