Coding Style cleanup

Signed-off-by: Wolfgang Denk <wd@denx.de>
This commit is contained in:
Wolfgang Denk 2010-10-27 22:48:30 +02:00
parent 57ff9f2421
commit 071bc92330
32 changed files with 117 additions and 162 deletions

View file

@ -26,13 +26,13 @@ struct fb_fix_screeninfo {
__u32 type; /* see FB_TYPE_* */
__u32 type_aux; /* Interleave for interleaved Planes */
__u32 visual; /* see FB_VISUAL_* */
__u16 xpanstep; /* zero if no hardware panning */
__u16 ypanstep; /* zero if no hardware panning */
__u16 ywrapstep; /* zero if no hardware ywrap */
__u32 line_length; /* length of a line in bytes */
unsigned long mmio_start; /* Start of Memory Mapped I/O */
__u16 xpanstep; /* zero if no hardware panning */
__u16 ypanstep; /* zero if no hardware panning */
__u16 ywrapstep; /* zero if no hardware ywrap */
__u32 line_length; /* length of a line in bytes */
unsigned long mmio_start; /* Start of Memory Mapped I/O */
/* (physical address) */
__u32 mmio_len; /* Length of Memory Mapped I/O */
__u32 mmio_len; /* Length of Memory Mapped I/O */
__u32 accel; /* Indicate to driver which */
/* specific chip/card we have */
__u16 reserved[3]; /* Reserved for future compatibility */
@ -56,7 +56,7 @@ struct fb_bitfield {
};
#define FB_NONSTD_HAM 1 /* Hold-And-Modify (HAM) */
#define FB_NONSTD_HAM 1 /* Hold-And-Modify (HAM) */
#define FB_NONSTD_REV_PIX_IN_B 2 /* order of pixels in each byte is reversed */
#define FB_ACTIVATE_NOW 0 /* set values immediately (or vbl)*/
@ -64,38 +64,38 @@ struct fb_bitfield {
#define FB_ACTIVATE_TEST 2 /* don't set, round up impossible */
#define FB_ACTIVATE_MASK 15
/* values */
#define FB_ACTIVATE_VBL 16 /* activate values on next vbl */
#define FB_ACTIVATE_VBL 16 /* activate values on next vbl */
#define FB_CHANGE_CMAP_VBL 32 /* change colormap on vbl */
#define FB_ACTIVATE_ALL 64 /* change all VCs on this fb */
#define FB_ACTIVATE_FORCE 128 /* force apply even when no change*/
#define FB_ACTIVATE_INV_MODE 256 /* invalidate videomode */
#define FB_ACTIVATE_INV_MODE 256 /* invalidate videomode */
#define FB_SYNC_HOR_HIGH_ACT 1 /* horizontal sync high active */
#define FB_SYNC_VERT_HIGH_ACT 2 /* vertical sync high active */
#define FB_SYNC_EXT 4 /* external sync */
#define FB_SYNC_COMP_HIGH_ACT 8 /* composite sync high active */
#define FB_SYNC_BROADCAST 16 /* broadcast video timings */
#define FB_SYNC_COMP_HIGH_ACT 8 /* composite sync high active */
#define FB_SYNC_BROADCAST 16 /* broadcast video timings */
/* vtotal = 144d/288n/576i => PAL */
/* vtotal = 121d/242n/484i => NTSC */
#define FB_SYNC_ON_GREEN 32 /* sync on green */
#define FB_VMODE_NONINTERLACED 0 /* non interlaced */
#define FB_VMODE_NONINTERLACED 0 /* non interlaced */
#define FB_VMODE_INTERLACED 1 /* interlaced */
#define FB_VMODE_DOUBLE 2 /* double scan */
#define FB_VMODE_ODD_FLD_FIRST 4 /* interlaced: top line first */
#define FB_VMODE_MASK 255
#define FB_VMODE_YWRAP 256 /* ywrap instead of panning */
#define FB_VMODE_YWRAP 256 /* ywrap instead of panning */
#define FB_VMODE_SMOOTH_XPAN 512 /* smooth xpan possible (internally used) */
#define FB_VMODE_CONUPDATE 512 /* don't update x/yoffset */
/*
* Display rotation support
*/
#define FB_ROTATE_UR 0
#define FB_ROTATE_CW 1
#define FB_ROTATE_UD 2
#define FB_ROTATE_CCW 3
#define FB_ROTATE_UR 0
#define FB_ROTATE_CW 1
#define FB_ROTATE_UD 2
#define FB_ROTATE_CCW 3
#define PICOS2KHZ(a) (1000000000UL/(a))
#define KHZ2PICOS(a) (1000000000UL/(a))
@ -154,10 +154,10 @@ struct fb_con2fbmap {
};
/* VESA Blanking Levels */
#define VESA_NO_BLANKING 0
#define VESA_VSYNC_SUSPEND 1
#define VESA_HSYNC_SUSPEND 2
#define VESA_POWERDOWN 3
#define VESA_NO_BLANKING 0
#define VESA_VSYNC_SUSPEND 1
#define VESA_HSYNC_SUSPEND 2
#define VESA_POWERDOWN 3
enum {
@ -234,12 +234,12 @@ struct fb_image {
*/
#define FB_CUR_SETIMAGE 0x01
#define FB_CUR_SETPOS 0x02
#define FB_CUR_SETHOT 0x04
#define FB_CUR_SETCMAP 0x08
#define FB_CUR_SETPOS 0x02
#define FB_CUR_SETHOT 0x04
#define FB_CUR_SETCMAP 0x08
#define FB_CUR_SETSHAPE 0x10
#define FB_CUR_SETSIZE 0x20
#define FB_CUR_SETALL 0xFF
#define FB_CUR_SETALL 0xFF
struct fbcurpos {
__u16 x, y;
@ -377,29 +377,29 @@ struct fb_cursor_user {
* if you own it
*/
#define FB_EVENT_RESUME 0x03
/* An entry from the modelist was removed */
#define FB_EVENT_MODE_DELETE 0x04
/* A driver registered itself */
#define FB_EVENT_FB_REGISTERED 0x05
/* A driver unregistered itself */
#define FB_EVENT_FB_UNREGISTERED 0x06
/* CONSOLE-SPECIFIC: get console to framebuffer mapping */
#define FB_EVENT_GET_CONSOLE_MAP 0x07
/* CONSOLE-SPECIFIC: set console to framebuffer mapping */
#define FB_EVENT_SET_CONSOLE_MAP 0x08
/* A hardware display blank change occured */
#define FB_EVENT_BLANK 0x09
/* Private modelist is to be replaced */
#define FB_EVENT_NEW_MODELIST 0x0A
/* An entry from the modelist was removed */
#define FB_EVENT_MODE_DELETE 0x04
/* A driver registered itself */
#define FB_EVENT_FB_REGISTERED 0x05
/* A driver unregistered itself */
#define FB_EVENT_FB_UNREGISTERED 0x06
/* CONSOLE-SPECIFIC: get console to framebuffer mapping */
#define FB_EVENT_GET_CONSOLE_MAP 0x07
/* CONSOLE-SPECIFIC: set console to framebuffer mapping */
#define FB_EVENT_SET_CONSOLE_MAP 0x08
/* A hardware display blank change occured */
#define FB_EVENT_BLANK 0x09
/* Private modelist is to be replaced */
#define FB_EVENT_NEW_MODELIST 0x0A
/* The resolution of the passed in fb_info about to change and
all vc's should be changed */
all vc's should be changed */
#define FB_EVENT_MODE_CHANGE_ALL 0x0B
/* A software display blank change occured */
#define FB_EVENT_CONBLANK 0x0C
/* Get drawing requirements */
#define FB_EVENT_GET_REQ 0x0D
/* Unbind from the console if possible */
#define FB_EVENT_FB_UNBIND 0x0E
#define FB_EVENT_CONBLANK 0x0C
/* Get drawing requirements */
#define FB_EVENT_GET_REQ 0x0D
/* Unbind from the console if possible */
#define FB_EVENT_FB_UNBIND 0x0E
struct fb_event {
struct fb_info *info;
@ -421,10 +421,10 @@ struct fb_blit_caps {
* format the hardware needs.
*/
#define FB_PIXMAP_DEFAULT 1 /* used internally by fbcon */
#define FB_PIXMAP_SYSTEM 2 /* memory is in system RAM */
#define FB_PIXMAP_IO 4 /* memory is iomapped */
#define FB_PIXMAP_SYNC 256 /* set if GPU can DMA */
#define FB_PIXMAP_DEFAULT 1 /* used internally by fbcon */
#define FB_PIXMAP_SYSTEM 2 /* memory is in system RAM */
#define FB_PIXMAP_IO 4 /* memory is iomapped */
#define FB_PIXMAP_SYNC 256 /* set if GPU can DMA */
struct fb_pixmap {
u8 *addr; /* pointer to memory */
@ -434,10 +434,10 @@ struct fb_pixmap {
u32 scan_align; /* alignment per scanline */
u32 access_align; /* alignment per read/write (bits) */
u32 flags; /* see FB_PIXMAP_* */
u32 blit_x; /* supported bit block dimensions (1-32)*/
u32 blit_y; /* Format: blit_x = 1 << (width - 1) */
/* blit_y = 1 << (height - 1) */
/* if 0, will be set to 0xffffffff (all)*/
u32 blit_x; /* supported bit block dimensions (1-32)*/
u32 blit_y; /* Format: blit_x = 1 << (width - 1) */
/* blit_y = 1 << (height - 1) */
/* if 0, will be set to 0xffffffff (all)*/
/* access methods */
void (*writeio)(struct fb_info *info, void *dst, void *src, unsigned int size);
void (*readio) (struct fb_info *info, void *dst, void *src, unsigned int size);
@ -488,7 +488,7 @@ struct fb_deferred_io {
* meaning, it is set by the fb subsystem depending FOREIGN_ENDIAN flag
* and host endianness. Drivers should not use this flag.
*/
#define FBINFO_BE_MATH 0x100000
#define FBINFO_BE_MATH 0x100000
struct fb_info {
int node;
@ -499,7 +499,7 @@ struct fb_info {
struct fb_pixmap pixmap; /* Image hardware mapper */
struct fb_pixmap sprite; /* Cursor hardware mapper */
struct fb_cmap cmap; /* Current cmap */
struct list_head modelist; /* mode list */
struct list_head modelist; /* mode list */
struct fb_videomode *mode; /* current mode */
char *screen_base; /* Virtual address */
@ -508,7 +508,7 @@ struct fb_info {
#define FBINFO_STATE_RUNNING 0
#define FBINFO_STATE_SUSPENDED 1
u32 state; /* Hardware state i.e suspend */
void *fbcon_par; /* fbcon use-only private area */
void *fbcon_par; /* fbcon use-only private area */
/* From here on everything is device dependent */
void *par;
};
@ -518,14 +518,14 @@ struct fb_info {
#define FBINFO_FLAG_MODULE FBINFO_MODULE
#define FBINFO_FLAG_DEFAULT FBINFO_DEFAULT
// This will go away
/* This will go away */
#if defined(__sparc__)
/* We map all of our framebuffers such that big-endian accesses
* are what we want, so the following is sufficient.
*/
// This will go away
/* This will go away */
#define fb_readb sbus_readb
#define fb_readw sbus_readw
#define fb_readl sbus_readl
@ -562,7 +562,7 @@ struct fb_info {
#endif
#define FB_LEFT_POS(p, bpp) (fb_be_math(p) ? (32 - (bpp)) : 0)
#define FB_LEFT_POS(p, bpp) (fb_be_math(p) ? (32 - (bpp)) : 0)
#define FB_SHIFT_HIGH(p, val, bits) (fb_be_math(p) ? (val) >> (bits) : \
(val) << (bits))
#define FB_SHIFT_LOW(p, val, bits) (fb_be_math(p) ? (val) << (bits) : \
@ -580,7 +580,7 @@ struct fb_info {
#define FB_MODE_IS_VESA 4
#define FB_MODE_IS_CALCULATED 8
#define FB_MODE_IS_FIRST 16
#define FB_MODE_IS_FROM_VAR 32
#define FB_MODE_IS_FROM_VAR 32
/* drivers/video/fbcmap.c */