kernel/drm-cirrus-Use-16bpp-as-default.patch
Evgenii Shatokhin b6b23129ad New build model for the kernel (ported from kernel-4.6 project)
See the commits 05a8c4904699..16da528365de in
https://abf.io/kernels_stable/kernel-4.6.

Hightlights:
* New build model: everything in a single project.
* PAE by default on i586. No non-PAE flavours remain.
* SELinux is now built in (disabled by default).
* Dropped ndiswrapper (can be built separately if it is really needed).
2016-08-16 17:51:35 +03:00

49 lines
1.7 KiB
Diff

From: Takashi Iwai <tiwai@suse.de>
Date: Fri, 25 Jan 2013 17:08:03 +0100
Subject: [PATCH] drm/cirrus: Use 16bpp as default
Patch-mainline: Submitted
References: bnc#799216
We've got a bug report that GNOME on QEMU shows wrong colors.
It turned out that it's because Cairo doesn't support 24bpp well.
This hasn't been an issue until now because we (at least SUSE and
Fedora) have a patch to use 16bpp for QEMU in Xorg cirrus UMS driver.
Since cirrus KMS driver is mainly targeted for the use on QEMU/KVM, we
should choose 16bpp as default, too.
Also, it's not convenient to set the default bpp in multiple places.
cirrus_fbdev_init() should check the original preferred depth set in
cirrus_modeset_init().
Bugzilla: https://bugzilla.novell.com/show_bug.cgi?id=799216
Signed-off-by: Takashi Iwai <tiwai@suse.de>
---
drivers/gpu/drm/cirrus/cirrus_fbdev.c | 2 +-
drivers/gpu/drm/cirrus/cirrus_mode.c | 2 +-
2 files changed, 2 insertions(+), 2 deletions(-)
--- a/drivers/gpu/drm/cirrus/cirrus_fbdev.c
+++ b/drivers/gpu/drm/cirrus/cirrus_fbdev.c
@@ -273,7 +273,7 @@ int cirrus_fbdev_init(struct cirrus_devi
{
struct cirrus_fbdev *gfbdev;
int ret;
- int bpp_sel = 24;
+ int bpp_sel = cdev->dev->mode_config.preferred_depth;
/*bpp_sel = 8;*/
gfbdev = kzalloc(sizeof(struct cirrus_fbdev), GFP_KERNEL);
--- a/drivers/gpu/drm/cirrus/cirrus_mode.c
+++ b/drivers/gpu/drm/cirrus/cirrus_mode.c
@@ -588,7 +588,7 @@ int cirrus_modeset_init(struct cirrus_de
cdev->dev->mode_config.max_height = CIRRUS_MAX_FB_HEIGHT;
cdev->dev->mode_config.fb_base = cdev->mc.vram_base;
- cdev->dev->mode_config.preferred_depth = 24;
+ cdev->dev->mode_config.preferred_depth = 16;
/* don't prefer a shadow on virt GPU */
cdev->dev->mode_config.prefer_shadow = 0;