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https://abf.rosa.ru/djam/fheroes2.git
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65 lines
2 KiB
RPMSpec
65 lines
2 KiB
RPMSpec
Summary: Free implementation of Heroes of the Might and Magic II engine
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Name: fheroes2
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Epoch: 1
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Version: 0.9.14
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Release: 1
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License: GPLv2+
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Group: Games/Strategy
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URL: https://ihhub.github.io/fheroes2/
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Source0: https://github.com/ihhub/fheroes2/archive/refs/tags/%{version}.tar.gz?/%{name}-%{version}.tar.gz
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Source1000: %{name}.rpmlintrc
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Source2: fheroes2.sh
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Source3: fheroes2.png
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Source4: fheroes2.desktop
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Source5: fheroes2.cfg
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BuildRequires: pkgconfig(freetype2)
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BuildRequires: pkgconfig(libpng)
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BuildRequires: pkgconfig(sdl2)
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BuildRequires: pkgconfig(SDL2_image)
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BuildRequires: pkgconfig(SDL2_mixer)
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BuildRequires: pkgconfig(SDL2_net)
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BuildRequires: pkgconfig(SDL2_ttf)
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BuildRequires: pkgconfig(zlib)
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%description
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Free implementation of Heroes of the Might and Magic II engine.
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You need to copy files from data and maps directories from original game
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into your /usr/share/games/fheroes2/{maps,data} directories respectively.
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%files
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%doc changelog.txt LICENSE README.md
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%{_gamesbindir}/*
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%{_gamesdatadir}/%{name}
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%{_datadir}/pixmaps/%{name}.png
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%{_datadir}/applications/%{name}.desktop
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#----------------------------------------------------------------------------
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%prep
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%setup -q
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%build
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%setup_compile_flags
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%make \
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WITH_AI=simple \
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WITH_SDL2="ON" \
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CONFIGURE_FHEROES2_DATA="%{_gamesdatadir}/%{name}/"
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%install
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# No automated install:
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# 1) Create directory structure
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mkdir -p %{buildroot}%{_gamesbindir}
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mkdir -p %{buildroot}%{_gamesdatadir}/%{name}/{data,maps}
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mkdir -p %{buildroot}%{_datadir}/applications
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mkdir -p %{buildroot}%{_datadir}/pixmaps
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# 2) install what we need where we need it
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install -pm 755 src/dist/%{name} %{buildroot}%{_gamesbindir}/%{name}.bin
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install -pm 755 %{SOURCE2} %{buildroot}%{_gamesbindir}/%{name}
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install -pm 644 %{name}.key %{buildroot}%{_gamesdatadir}/%{name}/
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install -pm 644 %{SOURCE3} %{buildroot}%{_datadir}/pixmaps/%{name}.png
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install -pm 644 %{SOURCE4} %{buildroot}%{_datadir}/applications/%{name}.desktop
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install -pm 644 %{SOURCE5} %{buildroot}%{_gamesdatadir}/%{name}/
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