%define rev r3277 Summary: Free implementation of Heroes of the Might and Magic II engine Name: fheroes2 Version: 20150413 Release: 1 License: GPLv2+ Group: Games/Strategy Url: http://sourceforge.net/projects/fheroes2/ Source0: %{name}-src-%{rev}.tar.bz2 Source2: fheroes2.sh Source3: fheroes2.png Source4: fheroes2.desktop Source5: fheroes2.cfg BuildRequires: pkgconfig(freetype2) BuildRequires: pkgconfig(libpng) BuildRequires: pkgconfig(sdl) BuildRequires: pkgconfig(SDL_image) BuildRequires: pkgconfig(SDL_mixer) BuildRequires: pkgconfig(SDL_net) BuildRequires: pkgconfig(SDL_ttf) BuildRequires: pkgconfig(zlib) %description Free implementation of Heroes of the Might and Magic II engine. You need to copy files from data and maps directories from original game into your /usr/share/games/fheroes2/{maps,data} directories respectively. %files %doc AUTHORS changelog.txt COPYING LICENSE README %{_gamesbindir}/* %{_datadir}/pixmaps/%{name}.png %{_datadir}/applications/%{name}.desktop %{_gamesdatadir}/%{name} #---------------------------------------------------------------------------- %prep %setup -qn %{name}-src-%{rev}/fheroes2 %build cd src %setup_compile_flags %make \ WITH_AI=simple \ CONFIGURE_FHEROES2_DATA="%{_gamesdatadir}/%{name}/" %install # let's create directory structure... mkdir -p %{buildroot}%{_gamesbindir} mkdir -p %{buildroot}%{_datadir}/applications mkdir -p %{buildroot}%{_datadir}/pixmaps mkdir -p %{buildroot}%{_gamesdatadir}/%{name}/{data,maps} # and install what we need where we need it to be... install -pm755 src/dist/%{name} %{buildroot}%{_gamesbindir}/%{name}.bin install -pm755 %{SOURCE2} %{buildroot}%{_gamesbindir}/%{name} install -pm 644 %{name}.cfg %{buildroot}%{_gamesdatadir}/%{name}/ install -pm 644 %{name}.key %{buildroot}%{_gamesdatadir}/%{name}/ install -pm 644 %{SOURCE3} %{buildroot}%{_datadir}/pixmaps/%{name}.png install -pm 644 %{SOURCE4} %{buildroot}%{_datadir}/applications/%{name}.desktop install -pm 644 %{SOURCE5} %{buildroot}%{_gamesdatadir}/%{name}/