This commit is contained in:
Alexander Stefanov 2020-12-25 12:56:10 +00:00
parent 3304e41c3d
commit abcaf958f6
3 changed files with 27 additions and 28 deletions

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@ -1,2 +1,3 @@
sources:
fheroes2-src-r3277.tar.bz2: e744d471597170b50b8105ee5292bec05c7475cf
fheroes2-0.8.4.tar.gz: 035af02439f0521016aae07b13b19a833574d9ab
fheroes2.png: 29369e838940593d9fe23321903f40d58f4f1d6c

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@ -1,24 +1,22 @@
%define rev r3277
Summary: Free implementation of Heroes of the Might and Magic II engine
Name: fheroes2
Version: 20150413
Release: 3
Version: 0.8.4
Release: 1
License: GPLv2+
Group: Games/Strategy
Url: http://sourceforge.net/projects/fheroes2/
Source0: %{name}-src-%{rev}.tar.bz2
Url: https://github.com/inhub
Source0: https://github.com/ihhub/fheroes2/archive/%{version}/%{name}-%{version}.tar.gz
Source2: fheroes2.sh
Source3: fheroes2.png
Source4: fheroes2.desktop
Source5: fheroes2.cfg
BuildRequires: pkgconfig(freetype2)
BuildRequires: pkgconfig(libpng)
BuildRequires: pkgconfig(sdl)
BuildRequires: pkgconfig(SDL_image)
BuildRequires: pkgconfig(SDL_mixer)
BuildRequires: pkgconfig(SDL_net)
BuildRequires: pkgconfig(SDL_ttf)
BuildRequires: pkgconfig(sdl2)
BuildRequires: pkgconfig(SDL2_image)
BuildRequires: pkgconfig(SDL2_mixer)
BuildRequires: pkgconfig(SDL2_net)
BuildRequires: pkgconfig(SDL2_ttf)
BuildRequires: pkgconfig(zlib)
%description
@ -27,7 +25,7 @@ You need to copy files from data and maps directories from original game
into your /usr/share/games/fheroes2/{maps,data} directories respectively.
%files
%doc AUTHORS changelog.txt COPYING LICENSE README
%doc LICENSE
%{_gamesbindir}/*
%{_datadir}/pixmaps/%{name}.png
%{_datadir}/applications/%{name}.desktop
@ -36,27 +34,27 @@ into your /usr/share/games/fheroes2/{maps,data} directories respectively.
#----------------------------------------------------------------------------
%prep
%setup -qn %{name}-src-%{rev}/fheroes2
%autosetup -p1
%build
cd src
%setup_compile_flags
%make \
%set_build_flags
%make_build \
WITH_AI=simple \
WITH_SDL2="ON" \
CONFIGURE_FHEROES2_DATA="%{_gamesdatadir}/%{name}/"
%install
# let's create directory structure...
mkdir -p %{buildroot}%{_gamesbindir}
mkdir -p %{buildroot}%{_datadir}/applications
mkdir -p %{buildroot}%{_datadir}/pixmaps
mkdir -p %{buildroot}%{_gamesdatadir}/%{name}/{data,maps}
%__mkdir_p %{buildroot}%{_gamesbindir}
%__mkdir_p %{buildroot}%{_datadir}/applications
%__mkdir_p %{buildroot}%{_datadir}/pixmaps
%__mkdir_p %{buildroot}%{_gamesdatadir}/%{name}/{data,maps}
# and install what we need where we need it to be...
install -pm755 src/dist/%{name} %{buildroot}%{_gamesbindir}/%{name}.bin
install -pm755 %{SOURCE2} %{buildroot}%{_gamesbindir}/%{name}
install -pm 644 %{name}.cfg %{buildroot}%{_gamesdatadir}/%{name}/
install -pm 644 %{name}.key %{buildroot}%{_gamesdatadir}/%{name}/
install -pm 644 %{SOURCE3} %{buildroot}%{_datadir}/pixmaps/%{name}.png
install -pm 644 %{SOURCE4} %{buildroot}%{_datadir}/applications/%{name}.desktop
install -pm 644 %{SOURCE5} %{buildroot}%{_gamesdatadir}/%{name}/
%__install -pm755 %{name} %{buildroot}%{_gamesbindir}/%{name}.bin
%__install -pm755 %{SOURCE2} %{buildroot}%{_gamesbindir}/%{name}
#__install -pm 644 %{name}.cfg %{buildroot}%{_gamesdatadir}/%{name}/
%__install -pm 644 %{name}.key %{buildroot}%{_gamesdatadir}/%{name}/
%__install -pm 644 %{SOURCE3} %{buildroot}%{_datadir}/pixmaps/%{name}.png
%__install -pm 644 %{SOURCE4} %{buildroot}%{_datadir}/applications/%{name}.desktop
%__install -pm 644 %{SOURCE5} %{buildroot}%{_gamesdatadir}/%{name}/