diff --git a/.abf.yml b/.abf.yml index ed323c0..06f4b5d 100644 --- a/.abf.yml +++ b/.abf.yml @@ -1,3 +1,3 @@ sources: - fheroes2-0.9.19.tar.gz: 638a253b4f1845b2258e899d782b97fa9b04eac4 + fheroes2-0.9.20.tar.gz: e592c23d2abb6239cc3a3c24d0b75a794d76eb2f fheroes2.png: 29369e838940593d9fe23321903f40d58f4f1d6c diff --git a/fheroes2.spec b/fheroes2.spec index 36378fd..98e2cb9 100644 --- a/fheroes2.spec +++ b/fheroes2.spec @@ -1,10 +1,10 @@ -%global optflags %(echo %{optflags} | sed -e 's/-ffat-lto-objects//g' -e 's/-fvar-tracking-assignments//g') +%global optflags %(echo %{optflags} | sed -e 's/-ffat-lto-objects//g' -e 's/-fvar-tracking-assignments//g' -e 's/-Wa,--compress-debug-sections//g' ) Summary: Free implementation of Heroes of the Might and Magic II engine Name: fheroes2 Epoch: 1 -Version: 0.9.19 +Version: 0.9.20 Release: 1 License: GPLv2+ Group: Games/Strategy @@ -49,10 +49,10 @@ into your /usr/share/games/fheroes2/{maps,data} directories respectively. export CXX=clang++ export CC=clang %cmake -#make \ -# WITH_AI=simple \ -# WITH_SDL2="ON" \ -# CONFIGURE_FHEROES2_DATA="%{_gamesdatadir}/%{name}/" +%make \ + WITH_AI=simple \ + WITH_SDL2="ON" \ + CONFIGURE_FHEROES2_DATA="%{_gamesdatadir}/%{name}/" %install