arm-trusted-firmware/bl2/aarch64/bl2_entrypoint.S
Soby Mathew f1722b693d PIE: Use PC relative adrp/adr for symbol reference
This patch fixes up the AArch64 assembly code to use
adrp/adr instructions instead of ldr instruction for
reference to symbols. This allows these assembly
sequences to be Position Independant. Note that the
the reference to sizes have been replaced with
calculation of size at runtime. This is because size
is a constant value and does not depend on execution
address and using PC relative instructions for loading
them makes them relative to execution address. Also
we cannot use `ldr` instruction to load size as it
generates a dynamic relocation entry which must *not*
be fixed up and it is difficult for a dynamic loader
to differentiate which entries need to be skipped.

Change-Id: I8bf4ed5c58a9703629e5498a27624500ef40a836
Signed-off-by: Soby Mathew <soby.mathew@arm.com>
2018-10-29 09:54:31 +00:00

133 lines
3.4 KiB
ArmAsm

/*
* Copyright (c) 2013-2018, ARM Limited and Contributors. All rights reserved.
*
* SPDX-License-Identifier: BSD-3-Clause
*/
#include <arch.h>
#include <asm_macros.S>
#include <bl_common.h>
.globl bl2_entrypoint
func bl2_entrypoint
/*---------------------------------------------
* Save arguments x0 - x3 from BL1 for future
* use.
* ---------------------------------------------
*/
mov x20, x0
mov x21, x1
mov x22, x2
mov x23, x3
/* ---------------------------------------------
* Set the exception vector to something sane.
* ---------------------------------------------
*/
adr x0, early_exceptions
msr vbar_el1, x0
isb
/* ---------------------------------------------
* Enable the SError interrupt now that the
* exception vectors have been setup.
* ---------------------------------------------
*/
msr daifclr, #DAIF_ABT_BIT
/* ---------------------------------------------
* Enable the instruction cache, stack pointer
* and data access alignment checks
* ---------------------------------------------
*/
mov x1, #(SCTLR_I_BIT | SCTLR_A_BIT | SCTLR_SA_BIT)
mrs x0, sctlr_el1
orr x0, x0, x1
msr sctlr_el1, x0
isb
/* ---------------------------------------------
* Invalidate the RW memory used by the BL2
* image. This includes the data and NOBITS
* sections. This is done to safeguard against
* possible corruption of this memory by dirty
* cache lines in a system cache as a result of
* use by an earlier boot loader stage.
* ---------------------------------------------
*/
adr x0, __RW_START__
adr x1, __RW_END__
sub x1, x1, x0
bl inv_dcache_range
/* ---------------------------------------------
* Zero out NOBITS sections. There are 2 of them:
* - the .bss section;
* - the coherent memory section.
* ---------------------------------------------
*/
adrp x0, __BSS_START__
add x0, x0, :lo12:__BSS_START__
adrp x1, __BSS_END__
add x1, x1, :lo12:__BSS_END__
sub x1, x1, x0
bl zeromem
#if USE_COHERENT_MEM
adrp x0, __COHERENT_RAM_START__
add x0, x0, :lo12:__COHERENT_RAM_START__
adrp x1, __COHERENT_RAM_END_UNALIGNED__
add x1, x1, :lo12:__COHERENT_RAM_END_UNALIGNED__
sub x1, x1, x0
bl zeromem
#endif
/* --------------------------------------------
* Allocate a stack whose memory will be marked
* as Normal-IS-WBWA when the MMU is enabled.
* There is no risk of reading stale stack
* memory after enabling the MMU as only the
* primary cpu is running at the moment.
* --------------------------------------------
*/
bl plat_set_my_stack
/* ---------------------------------------------
* Initialize the stack protector canary before
* any C code is called.
* ---------------------------------------------
*/
#if STACK_PROTECTOR_ENABLED
bl update_stack_protector_canary
#endif
/* ---------------------------------------------
* Perform early platform setup & platform
* specific early arch. setup e.g. mmu setup
* ---------------------------------------------
*/
mov x0, x20
mov x1, x21
mov x2, x22
mov x3, x23
bl bl2_early_platform_setup2
bl bl2_plat_arch_setup
/* ---------------------------------------------
* Jump to main function.
* ---------------------------------------------
*/
bl bl2_main
/* ---------------------------------------------
* Should never reach this point.
* ---------------------------------------------
*/
no_ret plat_panic_handler
endfunc bl2_entrypoint