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https://github.com/ARM-software/arm-trusted-firmware.git
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NOTE: AARCH32/AARCH64 macros are now deprecated in favor of __aarch64__. All common C compilers pre-define the same macros to signal which architecture the code is being compiled for: __arm__ for AArch32 (or earlier versions) and __aarch64__ for AArch64. There's no need for TF-A to define its own custom macros for this. In order to unify code with the export headers (which use __aarch64__ to avoid another dependency), let's deprecate the AARCH32 and AARCH64 macros and switch the code base over to the pre-defined standard macro. (Since it is somewhat unintuitive that __arm__ only means AArch32, let's standardize on only using __aarch64__.) Change-Id: Ic77de4b052297d77f38fc95f95f65a8ee70cf200 Signed-off-by: Julius Werner <jwerner@chromium.org>
124 lines
3.6 KiB
C
124 lines
3.6 KiB
C
/*
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* Copyright (c) 2013-2019, ARM Limited and Contributors. All rights reserved.
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*
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* SPDX-License-Identifier: BSD-3-Clause
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*/
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#include <arch_helpers.h>
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#include <bl1/bl1.h>
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#include <bl2/bl2.h>
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#include <common/bl_common.h>
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#include <common/debug.h>
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#include <drivers/auth/auth_mod.h>
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#include <drivers/console.h>
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#include <plat/common/platform.h>
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#include "bl2_private.h"
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#ifdef __aarch64__
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#define NEXT_IMAGE "BL31"
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#else
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#define NEXT_IMAGE "BL32"
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#endif
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#if !BL2_AT_EL3
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/*******************************************************************************
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* Setup function for BL2.
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******************************************************************************/
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void bl2_setup(u_register_t arg0, u_register_t arg1, u_register_t arg2,
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u_register_t arg3)
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{
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/* Perform early platform-specific setup */
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bl2_early_platform_setup2(arg0, arg1, arg2, arg3);
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#ifdef __aarch64__
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/*
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* Update pointer authentication key before the MMU is enabled. It is
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* saved in the rodata section, that can be writen before enabling the
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* MMU. This function must be called after the console is initialized
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* in the early platform setup.
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*/
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bl_handle_pauth();
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#endif /* __aarch64__ */
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/* Perform late platform-specific setup */
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bl2_plat_arch_setup();
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}
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#else /* if BL2_AT_EL3 */
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/*******************************************************************************
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* Setup function for BL2 when BL2_AT_EL3=1.
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******************************************************************************/
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void bl2_el3_setup(u_register_t arg0, u_register_t arg1, u_register_t arg2,
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u_register_t arg3)
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{
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/* Perform early platform-specific setup */
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bl2_el3_early_platform_setup(arg0, arg1, arg2, arg3);
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#ifdef __aarch64__
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/*
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* Update pointer authentication key before the MMU is enabled. It is
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* saved in the rodata section, that can be writen before enabling the
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* MMU. This function must be called after the console is initialized
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* in the early platform setup.
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*/
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bl_handle_pauth();
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#endif /* __aarch64__ */
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/* Perform late platform-specific setup */
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bl2_el3_plat_arch_setup();
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}
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#endif /* BL2_AT_EL3 */
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/*******************************************************************************
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* The only thing to do in BL2 is to load further images and pass control to
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* next BL. The memory occupied by BL2 will be reclaimed by BL3x stages. BL2
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* runs entirely in S-EL1.
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******************************************************************************/
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void bl2_main(void)
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{
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entry_point_info_t *next_bl_ep_info;
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NOTICE("BL2: %s\n", version_string);
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NOTICE("BL2: %s\n", build_message);
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/* Perform remaining generic architectural setup in S-EL1 */
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bl2_arch_setup();
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#if TRUSTED_BOARD_BOOT
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/* Initialize authentication module */
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auth_mod_init();
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#endif /* TRUSTED_BOARD_BOOT */
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/* initialize boot source */
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bl2_plat_preload_setup();
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/* Load the subsequent bootloader images. */
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next_bl_ep_info = bl2_load_images();
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#if !BL2_AT_EL3
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#ifndef __aarch64__
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/*
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* For AArch32 state BL1 and BL2 share the MMU setup.
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* Given that BL2 does not map BL1 regions, MMU needs
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* to be disabled in order to go back to BL1.
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*/
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disable_mmu_icache_secure();
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#endif /* !__aarch64__ */
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console_flush();
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/*
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* Run next BL image via an SMC to BL1. Information on how to pass
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* control to the BL32 (if present) and BL33 software images will
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* be passed to next BL image as an argument.
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*/
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smc(BL1_SMC_RUN_IMAGE, (unsigned long)next_bl_ep_info, 0, 0, 0, 0, 0, 0);
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#else /* if BL2_AT_EL3 */
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NOTICE("BL2: Booting " NEXT_IMAGE "\n");
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print_entry_point_info(next_bl_ep_info);
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console_flush();
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bl2_run_next_image(next_bl_ep_info);
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#endif /* BL2_AT_EL3 */
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}
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