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![]() Add symbols for mapping the physical memory layout of BL2. There are symbols that partially satisfy this requirement, however, the naming of these is inconsistent. Signed-off-by: Harrison Mutai <harrison.mutai@arm.com> Change-Id: I83ce5e3f5c45b71022279649f823ed0cb33a145d |
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aarch32 | ||
aarch64 | ||
bl2.ld.S | ||
bl2.mk | ||
bl2_el3.ld.S | ||
bl2_image_load_v2.c | ||
bl2_main.c | ||
bl2_private.h |