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When the system is in idle or suspend state, SPM will turn off some unused system resources. This patch enables this feature to achieve power saving. Signed-off-by: Wenzhen Yu <wenzhen.yu@mediatek.com> Change-Id: Ia9764b91073c4765d41fe7fcd8e4a21372c290f1
27 lines
729 B
C
27 lines
729 B
C
/*
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* Copyright (c) 2025, Mediatek Inc. All rights reserved.
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*
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* SPDX-License-Identifier: BSD-3-Clause
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*/
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#ifndef MT_SPM_IDLE_H
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#define MT_SPM_IDLE_H
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#include <mt_spm_internal.h>
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typedef int (*spm_idle_conduct)(int state_id, struct spm_lp_scen *spm_lp,
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uint32_t *resource_req);
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typedef int (*spm_idle_conduct_restore)(int state_id,
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struct spm_lp_scen *spm_lp,
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struct wake_status *status);
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int mt_spm_idle_generic_enter(int state_id, uint32_t ext_opand,
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spm_idle_conduct fn);
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void mt_spm_idle_generic_resume(int state_id, uint32_t ext_opand,
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struct wake_status **status,
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spm_idle_conduct_restore fn);
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int mt_spm_idle_generic_get_spm_lp(struct spm_lp_scen **lp);
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#endif /* MT_SPM_IDLE_H */
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