arm-trusted-firmware/bl2u/bl2u_main.c
Julius Werner 402b3cf876 Switch AARCH32/AARCH64 to __aarch64__
NOTE: AARCH32/AARCH64 macros are now deprecated in favor of __aarch64__.

All common C compilers pre-define the same macros to signal which
architecture the code is being compiled for: __arm__ for AArch32 (or
earlier versions) and __aarch64__ for AArch64. There's no need for TF-A
to define its own custom macros for this. In order to unify code with
the export headers (which use __aarch64__ to avoid another dependency),
let's deprecate the AARCH32 and AARCH64 macros and switch the code base
over to the pre-defined standard macro. (Since it is somewhat
unintuitive that __arm__ only means AArch32, let's standardize on only
using __aarch64__.)

Change-Id: Ic77de4b052297d77f38fc95f95f65a8ee70cf200
Signed-off-by: Julius Werner <jwerner@chromium.org>
2019-08-01 13:45:03 -07:00

65 lines
1.6 KiB
C

/*
* Copyright (c) 2015-2018, ARM Limited and Contributors. All rights reserved.
*
* SPDX-License-Identifier: BSD-3-Clause
*/
#include <assert.h>
#include <stdint.h>
#include <platform_def.h>
#include <arch.h>
#include <arch_helpers.h>
#include <bl1/bl1.h>
#include <bl2u/bl2u.h>
#include <common/bl_common.h>
#include <common/debug.h>
#include <drivers/auth/auth_mod.h>
#include <drivers/console.h>
#include <plat/common/platform.h>
/*******************************************************************************
* This function is responsible to:
* Load SCP_BL2U if platform has defined SCP_BL2U_BASE
* Perform platform setup.
* Go back to EL3.
******************************************************************************/
void bl2u_main(void)
{
NOTICE("BL2U: %s\n", version_string);
NOTICE("BL2U: %s\n", build_message);
#if SCP_BL2U_BASE
int rc;
/* Load the subsequent bootloader images */
rc = bl2u_plat_handle_scp_bl2u();
if (rc) {
ERROR("Failed to load SCP_BL2U (%i)\n", rc);
panic();
}
#endif
/* Perform platform setup in BL2U after loading SCP_BL2U */
bl2u_platform_setup();
console_flush();
#ifndef __aarch64__
/*
* For AArch32 state BL1 and BL2U share the MMU setup.
* Given that BL2U does not map BL1 regions, MMU needs
* to be disabled in order to go back to BL1.
*/
disable_mmu_icache_secure();
#endif /* !__aarch64__ */
/*
* Indicate that BL2U is done and resume back to
* normal world via an SMC to BL1.
* x1 could be passed to Normal world,
* so DO NOT pass any secret information.
*/
smc(FWU_SMC_SEC_IMAGE_DONE, 0, 0, 0, 0, 0, 0, 0);
wfi();
}